Half-Life 2/Route Kanal: Difference between revisions

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The first proper level, Route Kanal is the first real test of a player’s skill. On the wall in front of you is a health terminal. Recharge; you should be at full health. Continue down the corridor, where you see a couple of CPs administering justice to a couple of civilians. Sprint up to them and lay into them with your crowbar, giving you the pistol. Pick it up and run back to the health point if need be. Continue past the citizens and up the stairs where you meet another cop going the other way. Shoot or hit him. Obviously you should go for headshots, which is much easier thanks to the bright white helmets they wear. Carry on up the stairs killing another cop and you come out overlooking the train tracks. No way across apparently, until you see a train coming in the distance. Stand where you are and wait for the train to go past. Don’t jump on until it stops moving (you just get dragged down the tracks and slam into a forcefield, killing you.) It grinds to a halt and you can jump across on the last car (a red cylinder) just as some more cops come up on the side you just came from. Kill them, remember to use the explosive barrels to your advantage. Two shots sets them on fire and they explode approximately 5 seconds later, with a third shot blowing up the barrel instantly. Crowbar your way into the ruined building, looking in the gaps in the floor for some ammo boxes and health. Exit out the door to the right of where you came in and continue through the room. Back out in the open, two CPs target you from above, this time standing next to a cart filled with explosive barrels. Obvious surely.
The first proper level, Route Kanal is the first real test of a player’s skill. On the wall in front of you is a health terminal. Recharge; you should be at full health. Continue down the corridor, where you see a couple of CPs administering justice to a couple of civilians. Sprint up to them and lay into them with your crowbar, giving you the pistol. Pick it up and run back to the health point if need be. Continue past the citizens and up the stairs where you meet another cop going the other way. Shoot or hit him. Obviously you should go for headshots, which is much easier thanks to the bright white helmets they wear. Carry on up the stairs killing another cop and you come out overlooking the train tracks. No way across apparently, until you see a train coming in the distance. Stand where you are and wait for the train to go past. Don’t jump on until it stops moving (you just get dragged down the tracks and slam into a forcefield, killing you.) It grinds to a halt and you can jump across on the last car (a red cylinder) just as some more cops come up on the side you just came from. Kill them, remember to use the explosive barrels to your advantage. Two shots sets them on fire and they explode approximately 5 seconds later, with a third shot blowing up the barrel instantly. Crowbar your way into the ruined building, looking in the gaps in the floor for some ammo boxes and health. Exit out the door to the right of where you came in and continue through the room. Back out in the open, two CPs target you from above, this time standing next to a cart filled with explosive barrels. Obvious surely.


[[Image:HL2 CP reinforcements.jpg|thumb|right|A metrocop calls for backup.]]
{{achievement
{{achievement
|name=Lambda Locator
|name=Lambda Locator
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|progress=5
|progress=5
|total=45}}
|total=45}}
[[Image:HL2 CP reinforcements.jpg|thumb|right|A metrocop calls for backup.]]
Next is a damaged fence you can jump up and over and drop back down to face more CPs on the opposite side. Use the iron sheets pinned to the wall for cover. With the cops dispatched continue right towards some shipping containers (red and blue). There is a crawl space in one of them which you crouch through and drop down to the tracks. The bright yellow Black Mesa logo makes it clear where it is. This yellow lambda badge is the call-sign of the resistance. It crops up throughout the game and is an indication of a hidden way forward or a weapons/health cache. Go through the crawl way and back into the open where yet more cops assault you at range. With them dispatched, drop down to the tracks. A forcefield in the distance blocks the direct route so turn right and almost immediately you see a CP at the top of some stairs waiting to roll an explosive barrel at you. Blow it up before he can do this and run up the stairs with two or three more cops to kill. Continue around as far as you can go, up some stairs across a walkway and down again, coming out the other side of the forcefield. This time 3 cops come at you from both behind and in front, but there is plenty of health and ammo scattered around. Kill those coming up behind you first and with them dispatched the other CPs should be in range for accurate shots. Now you need to head towards the canal. Good job you’ve got the hazard suit as you need to jump into the polluted river.
Next is a damaged fence you can jump up and over and drop back down to face more CPs on the opposite side. Use the iron sheets pinned to the wall for cover. With the cops dispatched continue right towards some shipping containers (red and blue). There is a crawl space in one of them which you crouch through and drop down to the tracks. The bright yellow Black Mesa logo makes it clear where it is. This yellow lambda badge is the call-sign of the resistance. It crops up throughout the game and is an indication of a hidden way forward or a weapons/health cache. Go through the crawl way and back into the open where yet more cops assault you at range. With them dispatched, drop down to the tracks. A forcefield in the distance blocks the direct route so turn right and almost immediately you see a CP at the top of some stairs waiting to roll an explosive barrel at you. Blow it up before he can do this and run up the stairs with two or three more cops to kill. Continue around as far as you can go, up some stairs across a walkway and down again, coming out the other side of the forcefield. This time 3 cops come at you from both behind and in front, but there is plenty of health and ammo scattered around. Kill those coming up behind you first and with them dispatched the other CPs should be in range for accurate shots. Now you need to head towards the canal. Good job you’ve got the hazard suit as you need to jump into the polluted river.
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