Halo: Combat Evolved/Enemies: Difference between revisions

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Cannon fodder for the Covenant, they are the smallest and weakest but most numerous Covenant warriors. They wear methane tanks that allow them to breathe. The minors have orange tanks with plasma pistols, while the majors have red ones with needlers. Occasionally, a Grunt may be seen with a fuel rod gun. Don't waste too much precious ammo on them, take them down with a pistol, or more preferably melee them. You can also leave them to your Marine comrades. Be especially wary of the fuel rod gun Grunts. To combat them, you may want to move up closer to them so they don't fire because of collateral damage.
Cannon fodder for the Covenant, they are the smallest and weakest but most numerous Covenant warriors. They wear methane tanks that allow them to breathe. The minors have orange tanks with plasma pistols, while the majors have red ones with needlers. Occasionally, a Grunt may be seen with a fuel rod gun. Don't waste too much precious ammo on them, take them down with a pistol, or more preferably melee them. You can also leave them to your Marine comrades. Be especially wary of the fuel rod gun Grunts. To combat them, you may want to move up closer to them so they don't fire because of collateral damage.


===Elites===
===Sangheili (Elites)===
The ironheart of the Covenant, they are relatively strong and are a common enemy.  They have energy shields very similar to yours which you have to deplete before dealing any real damage. Almost all of them carry plasma rifles. They come in many flavors. Blue-armored ones are the easiest, as a burst from the assault rifle followed by a melee often kills it. Crimson Elites are harder, but not by too much. Invisible ones are, what else, almost invisible, although carry no shields and thus you can just spray the assault rifle wildly in the air. Golden ones are very tough and most of the time, they will carry an energy sword that cuts through Marines like butter (and you). However, they usually have no ranged weapon, so just shoot from afar. These will always be your biggest threat.
The ironheart of the Covenant, they are relatively strong and are a common enemy.  They have energy shields very similar to yours which you have to deplete before dealing any real damage. Almost all of them carry plasma rifles. They come in many flavors. Blue-armored ones are the easiest, as a burst from the assault rifle followed by a melee often kills it. Crimson Elites are harder, but not by too much. Invisible ones are, what else, almost invisible, although carry no shields and thus you can just spray the assault rifle wildly in the air. Golden ones are very tough and most of the time, they will carry an energy sword that cuts through Marines like butter (and you). However, they usually have no ranged weapon, so just shoot from afar. These will always be your biggest threat.


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