From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
Line 19: Line 19:


== Izsk Land ==
== Izsk Land ==
 
An amusement park used by Curtis and Ayame Blackburn to lure and abduct children, which would be used in the creation of Heaven Smile. Features a large theatre area and two equally large funhouses featuring surrealistic environments.


== Blackburn Residence ==
== Blackburn Residence ==

Revision as of 09:09, 30 June 2006

This is a list of locations and landmarks from the video game Killer7.

Spoiler

Garcian's Trailerhouse

The base of operations for the Killer7, a normal-looking trailerhouse on the outskirts of Seattle. Harman has his own, small room, and there are two doors that are always kept locked.

Celtic Building

A multi-purpose building which contains a lobby, apartments, laundromat, massive garage and even a dance hall area. Was the base of operations for the criminal Red Gunnners, before they were killed by the Heaven Smile, who begun to nest there.

Restaurant Fukushima

A large restaurant owned by Toru Fukushima, a member of the Japanese Yakumo political party. It is taken over by the Heaven Smile, who mutates almost everyone there.

'Kaku' Building

Ulmeyda Intercity

Izsk Land

An amusement park used by Curtis and Ayame Blackburn to lure and abduct children, which would be used in the creation of Heaven Smile. Features a large theatre area and two equally large funhouses featuring surrealistic environments.

Blackburn Residence

The home of assassin and organ dealer Curtis Blackburn. A fairly large estate with a number of high-tech security devices and secrets.

Union Hotel

The hotel the Smith Assassins stayed in long ago, before they were all killed by Emir Parkreiner. It holds the most secrets in the game.

Coburn Elementary School

Where the grand scheme of Killer7's plot, the mystery of Emir Parkreiner, takes place. The investigation of corrupted American voting is done here.

Battleship Isle

Template:Cvg-fict-stub