King's Quest VI: Heir Today, Gone Tomorrow/Castle of the Crown (Short Path): Difference between revisions

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=== Stopping the Wedding ===
=== Stopping the Wedding ===
[[Image:KQ6_Saladin_Confronts_Alexander_Outside_Throne_Rooom.png|thumbnail|right|Use the letter on Saladin to convince him of the vizier's treachery.]]
Overhearing the guard's conversation will be proof that these guards are a bunch of idiots.  Before they can finish their conversation, though, the genie will come out of his room and order the guards to secure things.  The genie will then take Cassima somewhere, and the guards will complain about it and go to investigate.  This is your cue to head for the main hall where you came in: you need to get down to the wedding, and while the guards are distracted, you can make it down there without getting caught.
WALK out of the alcove and down the stairs, and use the HAND on the doorway to enter the throne room.  Maybe you'll be able to sneak into the wedding unnoticed.  Or maybe not: Saladin will emerge from the throne room, and confront you in the main hallway.  Because you're of royal blood, he'll give you five seconds to explain yourself before he runs you through, but it had better be good.
[[Image:KQ6_Alexander_Uses_the_Mirror_to_Reveal_the_Genie_Disguised_As_Cassima.png|thumbnail|left|Use the mirror on "Cassima" to reveal that she's actually the genie in disguise.]]
'''Quickly''' USE the letter from the vizier's bedroom on Saladin [3]: if you delay, he'll make good on his threat and kill you.  The letter will do a good enough job of convincing Saladin that he'll let you into the wedding instead of killing you.  To your astonishment, Cassima appears to be willingly marrying the vizier!  But that's not possible, is it?  You need to take a closer look and see for yourself.  WALK forward to interrupt the wedding ceremony.
[[Image:KQ6_Saladin_Confronts_the_Genie_in_Throne_Room.png|thumbnail|right|Once the genie starts attacking the guards, go after the vizier.]]
Understandably, Alhazred will be very displeased to see you there, and order Saladin to kill you.  Saladin will want to hear those orders from Cassima before he obeys, though.  Amazingly, Cassima will confirm the order, but what's going on with those glowing eyes of hers?!  Zounds: "Cassima" is really the genie in disguise!  You're going to need to make the genie reveal himself, but how?
Fortunately, you have just the thing for revealing the true form of a person: the Beast used it frequently to remind himself of the man he once was, and now is again.  USE Beast's mirror on the genie [3].  The illusion will be broken, and the genie will transform back into his true self and start attacking the guards, while the vizier runs off.  The guards can take care of themselves: after the vizier!  WALK through the door in the back of the room that the vizier escaped from to chase him.


=== Battling the Vizier ===
=== Battling the Vizier ===
[[Image:KQ6_Genie's_Spell_Goes_Wild.png|thumbnail|left|Use the peppermint on the genie to make his spell go wild.]]
After going through the rear door in the throne room, you'll see the vizier running up the stairs.  Follow him until you reach the top of the tower.  The vizier will be there, along with Cassima, who's tied up.  The vizier will summon the genie, and order him to kill Alexander.  The genie will prepare to do so, albeit reluctantly.  You need to do something quickly, or the genie will make short work of you.  Does the genie have any weaknesses you know about?  Remember how intoxicated he got when he ate the mint in the pawn shop?  That's his weakness, and you just happen to have some mint.  USE the peppermint from the Isle of the Sacred Mountain on the genie [1].  The genie will be unable to resist it, and after he eats it, his dazzle ball spell will go wild.  In fact, it'll go so far astray that instead of hitting Alexander, it'll hit the genie and kill him.  With the genie dead, Alhazred has just been deprived of his most valuable weapon.  But Alhazred isn't ready to give up yet: he'll draw a sword and come at you.
You're not going to be able to reason with Alhazred, so you'd better arm yourself.  Use the HAND on the sword on the wall to pick it up [1].  Well, at least try to pick it up: the thing apparently weighs a ton.  But it's better than nothing, and you'd better use it before the vizier can run you through.  USE the sword on the vizier to fight him [1].
[[Image:KQ6_Alexander_and_Cassima_Kiss.png|thumbnail|right|It's about time Alexander and Cassima got to kiss.]]
After a short animated sequence of Alexander and the vizier fighting, the game will display a message that Alexander is nearing exhaustion from the weight of the sword.  But before the vizier can kill Alexander, Cassima will cut herself free and stab him with the dagger that Alexander gave her earlier.  The wound won't be fatal, but it'll distract the vizier, and give Alexander a chance to act.  USE the sword on the vizier to knock him out [5].
Congratulations!  You've beaten King's Quest VI with '''184 out of 231''' points, the maximum possible on the short path.


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