m (fix name) |
m (cleanup) |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{Header Nav|game=Kingdom Under Fire: Circle of Doom}} | |||
{{Header Nav|game=Kingdom Under Fire: Circle of Doom | {{Game | ||
{{ | |completion=0 | ||
|image=Kingdom Under Fire- Circle of Doom Box Artwork.jpg | |||
|title=Kingdom Under Fire: Circle of Doom | |title=Kingdom Under Fire: Circle of Doom | ||
|developer=[[Blueside]] | |developer=[[Blueside]] | ||
|publisher=[[Microsoft Game Studios]] | |publisher=[[Microsoft Game Studios]] | ||
| | |year=2007 | ||
|systems={{syslist|360}} | |||
|ratings={{ESRB|M}}{{PEGI|16}} | |||
|genre=[[Action RPG]] | |||
|players=1-4 | |players=1-4 | ||
| | |modes=[[Single player]], [[Multiplayer]] | ||
|preceded by=[[Kingdom Under Fire: Heroes]] | |preceded by=[[Kingdom Under Fire: Heroes]] | ||
|followed by=[[Kingdom Under Fire: The Crusaders]] | |followed by=[[Kingdom Under Fire: The Crusaders]] | ||
|series=Kingdom Under Fire | |series=Kingdom Under Fire | ||
}} | }} | ||
'''Kingdom Under Fire: Circle of Doom''' is an [[Action RPG]] video game developed by [[Blueside]] and published by [[Microsoft Game Studios]] exclusively for the [[Xbox 360]]. It is the fourth installment in the Kingdom Under Fire series and the first released for the seventh generation of consoles. Chronologically the game's story follows [[Kingdom Under Fire: The Crusaders]] released in [[2004]] and its prequel [[Kingdom Under Fire: Heroes]] released in [[2005]]. It was first released in Australia on December 5, [[2007]], followed by Japan on December 13, [[2007]] then later in North America om January 8, [[2008]] and in Europe on February 1, [[2008]]. | |||
==Gameplay== | |||
Unlike the previous Kingdom Under Fire games in the series, Circle of Doom's gameplay is significantly different, with the real-time strategy elements completely absent, with much of the gameplay focus being on the role-playing and hack and slash combat aspect. | Unlike the previous Kingdom Under Fire games in the series, Circle of Doom's gameplay is significantly different, with the real-time strategy elements completely absent, with much of the gameplay focus being on the role-playing and hack and slash combat aspect. | ||
{{ToC}} | {{ToC}} | ||
{{Kingdom Under Fire}} | |||
[[Category:Blueside]] | [[Category:Blueside]] | ||
[[Category:Microsoft]] | [[Category:Microsoft Game Studios]] | ||
[[Category:RPG]] | [[Category:Action RPG]] | ||
[[Category:Single player]] | |||
[[Category:Multiplayer]] |
Latest revision as of 23:05, 28 March 2023
Kingdom Under Fire: Circle of Doom | |
---|---|
Developer(s) | Blueside |
Publisher(s) | Microsoft Game Studios |
Year released | 2007 |
System(s) | Xbox 360 |
Preceded by | Kingdom Under Fire: Heroes |
Followed by | Kingdom Under Fire: The Crusaders |
Series | Kingdom Under Fire |
Genre(s) | Action RPG |
---|---|
Players | 1-4 |
Modes | Single player, Multiplayer |
Rating(s) |
Kingdom Under Fire: Circle of Doom is an Action RPG video game developed by Blueside and published by Microsoft Game Studios exclusively for the Xbox 360. It is the fourth installment in the Kingdom Under Fire series and the first released for the seventh generation of consoles. Chronologically the game's story follows Kingdom Under Fire: The Crusaders released in 2004 and its prequel Kingdom Under Fire: Heroes released in 2005. It was first released in Australia on December 5, 2007, followed by Japan on December 13, 2007 then later in North America om January 8, 2008 and in Europe on February 1, 2008.
Gameplay[edit]
Unlike the previous Kingdom Under Fire games in the series, Circle of Doom's gameplay is significantly different, with the real-time strategy elements completely absent, with much of the gameplay focus being on the role-playing and hack and slash combat aspect.