Ability
|
Obtained from
|
Attacks and explanations
|
Beam
|
Gemra, Waddle Doo; King Doo
|
: Beam Whip DASH + : Cycle Beam DASH + (in the air): Beam Blast repeatedly (in the air): Revolution Beam Hold and release: Wave Beam - Before releasing the Wave Beam you may change its direction by pressing or . // + (near foe): Capture enemy/drop star (while capturing foe): Capture Beam - Before pressing again to release the captured foe you can choose the direction of the Capture Beam by pressing or . - Kirby is invincible while holding on to the foe until a foreign object makes contact with it.
|
Bomb
|
Foley, Poppy Bros Jr.; various projectiles
|
: Bomb Prep (while holding bomb): Bomb Throw - If you hold a bomb too long, it will blow up, damaging enemies around and stunning Kirby. - The bomb's trajectory can be changed by pressing or . DASH + : Bomb Bowl (near foe): Bomb Drop + : Bomb Set
|
Crash
|
Searches
|
: Crash Fireball Hold + /// repeatedly or shake and release: Supernova - Both attacks instantly defeat smaller foes on the screen. The ability disappears once used.
|
Cutter
|
Jackle, Sir Kibble; Kibble Blade
|
: Cutter Boomerang Hold and release: Hyper Boomerang - Before releasing the Hyper Boomerang you may change its direction by pressing or . - Hyper Boomerang's blade can bounce off of walls indefinitely. - Boomerang attacks can be aimed after release by pressing or . DASH + : Cutter Dash Hold (in the air): Sweep Cutter + (in the air): Cutter Drop (near foe): Cleaving Cutter repeatedly (near foe): Final Cutter
- Attacks have cutting properties, allowing you to cut down certain ropes.
|
Fighter
|
Knuckle Joe
|
Tap or press repeatedly: Vulcan Jab : Smash Punch DASH + : Leg Sweep DASH + hold : Spin Kick (in the air): Down Kick Hold (in the air): Double Kick + Hold : Rising Break + (in the air): Sky Kick + hold : Force Blast + hold longer/ -> + : Mega Force Blast + hold even longer: Giga Force Blast - This attack has fire properties and can light fuses and burn ice blocks. (in the air, near foe): Moon Somersault Kick / + (near foe): Foe Grab + / (while grabbing foe): Arm Throw + / (while grabbing foe): Judo Throw - Before pressing again to release the captured foe you can choose the direction of the Throw by pressing or . - Kirby is invincible while holding on to the foe until a foreign object makes contact with it.
|
Fire
|
Flamer, Galbo, Hot Head; various projectiles
|
: Fire Breath /// (during Fire Breath): Target Fire Hold (during Fire Breath): Fireball Inferno DASH + : Burn - Can be steered mid-attack. - This attack can break metal blocks. (during Burn): Burning Flame (in the air): Spinning Fire Breath + (in the air): Fireball Spin + (in the air before landing): Fireball Roll - You can scale walls during the Fireball attacks when touching a wall.
-Attacks can light fuses and burn ice blocks.
|
Hammer
|
Bonkers
|
: Hammer + : Hammer Twirl Hold and release: Triple Hammer DASH + : Hammer Swing (in the air/water): Giant Swing DASH + (in the air): Ultra-Giant Swing + : Hammer Flip - This attack has fire properties and can light fuses and burn ice blocks. DASH + : Hammer Throw - After Kirby uses the Hammer Throw attack the Hammer ability is gone.
- Attacks can pound stakes and break metal blocks.
|
Hi-Jump
|
Starman
|
: Hi-Jump Hold : Rocket Hi-Jump Hold longer: Mega Hi-Jump + (in the air): Rocket Dive
- All attacks can be steered during their execution.
|
Ice
|
Chilly, Snowl; various projectiles
|
DASH: Ice Skate - Skating allows for safe travel over lava and flaming blocks: Ice Breath (in the air): Ice Sprinkle DASH + (in the air): Super Ice Sprinkle 3 times and hold/DASH + hold : Ice Storm DASH + + : Ice Ball / + (near foe): Ice Suction (while holding foe): Ice Ejection - Before pressing again to release the captured foe you can choose the direction of the Ice Ejection by pressing or . Touch a frozen foe: Ice Kick : Ice Block - Nearly all forms of damage you take while in Ice Block are nullified and knock Kirby back. Release (after Ice Block): Ice Scatter
Attacks have ice properties and can turn foes into ice cubes and cool down flaming blocks.
|
Leaf
|
Bulby, Leafan
|
: Leaf Attack Hold : Leaf Swirl - You can move around and jump while using Leaf Swirl. Release (after Leaf Swirl): Leaf Scatter DASH + : Leaf Dance : Leaf Block - Nearly all forms of damage you take while in Leaf Block are nullified as Kirby's hurtbox is removed. Release (after Leaf Block): Reveal + : Leaf Uppercut + (in the air): Leaf Rain
Attacks have cutting properties, allowing you to cut down certain ropes.
|
Mike
|
Walky
|
: Megaphone (after Megaphone): Desk Mike (after Desk Mike): Stand Mike /// repeatedly or shake and release (after Desk Mike): Encore - All attacks instantly defeat smaller foes in their trajectory. The ability disappears three attacks are used. Discarding does not reset the counter.
|
Needle
|
Needlous, Tick, Totenga
|
: Needle Attack - You can cling onto walls and ceilings while using this attack./// repeatedly or shake (while using Needle Attack): Needle Burst - When the needles are retracted, Kkrby stops clinging if he was.
DASH + : Rolling Needle + 1: Mega Needle
|
Ninja
|
Moonja
|
: Knife Throw Hold : Shock - Knives and the katana have cutting properties, allowing you to cut down certain ropes. DASH + : Stealth Slash + (in the air): Ninja Kick + : Smoke Screen -> + : Blossom Storm Hold (near foe): Quad Shock / + (near foe): Air Drop - This attack breaks all regular blocks under you, making it dangerous to use under certain circumstances. / (next to a wall, in the air): Wall Cling (while clinging): Wall Strike (while clinging): Wall Jump (after getting hit): Hide Guard (while in Hide Guard): Smoke Counter (on water's surface): Stealth Water Gun - This attack has water properties and can cool down flaming blocks.
|
Parasol
|
Parasol Waddle Dee, Parasol Waddle Doo
|
: Parasol Swing - This attack has water properties and can cool down flaming blocks.Hold : Parasol Shield - While using the Parasol Shield you may change its direction by pressing or . DASH + : Parasol Drill - This attack can be used underwater and on its surface. - The final hit of this attack has water properties and can cool down flaming blocks - Using the attack in the air makes it significantly faster. + : Parasol Twirl + (in the air/water): Parasol Dive / + (near foe): Circus Throw - Kirby is invincible while holding on to the foe until a foreign object makes contact with it. Falling: Parasol Drift
The parasol shields Kirby from projectiles it touches and can deal damage to foes and bosses.
|
Sleep
|
Noddy
|
/// repeatedly or shake and release: wake up early
This ability is a hindrance that prevents you from moving until it wears off.
|
Spark
|
Elec, Sparky; various projectiles
|
: Spark Attack - You can move around while using this move if in the air./// repeatedly or shake : Charge Power - There are three different charges, each visualized. Larger Spark Barriers can shield you from all projectiles except missiles and Gordos, and damages foes that touch it. (short Charge Power): Spark Arrow (medium Charge Power): Spark Laser (long Charge Power): Spark Wave + : Thunderbolt + : Lightning Strike
- Most attacks bypass walls and ceilings.
|
Spear
|
Lanzer, Pierce
|
: Spear Thrust - This attack can be used underwater. + (after Spear Thrust): Back Thrust + 1: Skyward Thrust - This attack can be used on the surface of water. + (in the air): Moon Drop - This attack can be used underwater. DASH + : Spear Throw DASH + (repeatedly while in the air): Spear Barrage DASH + hold : Triple Throw repeatedly: Multispear Attack Hold and release: Spear Copter - You can maneuver while coptering, cancel it early with an attack, or wait for a smooth landing.
- Attacks have cutting properties, allowing you to cut down certain ropes.
|
Stone
|
Rocky; Moundo
|
: Stone Change - While transformed, you slide down slopes and are immune to all attacks except the Black Hole. (in the air): Stone Smash DASH + : Turbo Stone + (in the air): Heavy Smash + : Stone Uppercut
Attacks can pound stakes and break metal blocks.
|
Sword
|
Blade Knight, Sodory; Gigant Edge
|
: Overhead Slash (with full health): Sword Beam (after Overhead Slash): Multisword Attack DASH + : Drill Stab DASH + (in the air/water without dashing): Sword Spin (in the air): Chop and Thrust + (in the air): Down Thrust + : Upward Slash + (during Upward Slash): Sword Dive Hold and release: Spin Slash
Attacks have cutting properties, allowing you to cut down certain ropes.
|
Tornado
|
Twister
|
: Tornado Attack - Kirby is immune to most attacks while in a tornado.DASH + (in the air): Tornado Dash + (in the air): Falling Gust + : Rising Gust /shake (during Tornado Attack): Hyper Tornado
|
Water
|
Pluid, Water Galbo; Water Galboros
|
: Wave Attack DASH: Surf - Surfing allows for safe travel over lava and flaming blocks, fast traversal over the surface of water, and protects Kirby from taking damage on impact with a small foe. - After gaining enough momentum, a sharp turn creates a splash that damages foes. DASH + : Wave Surf + : Geyser + hold (in the air): Fountain Hover - While hovering, you can change the height with or , as well as move around with a limited height. + : Water Crown -> + : Rainbow Rain (underwater or at its surface): Enhanced Water Gun
- Attacks have water properties and can cool down flaming blocks.
|
Wing
|
Owgulf
|
: Feather Gun / (during Feather Gun): Target Feather DASH + : Condor Head + (during Condor Head): Condor Bomb -> + (during Condor Head): Combo Dive + (in the air): Dive Bomb DASH + + : Condor Dive / + (near foe): Toss (after Toss): Shuttle Loop (in the air): Flap
- Feather attacks have cutting properties, allowing you to cut down certain ropes.
|
Whip
|
Whippy
|
: Whip Strike repeatedly: 100-Whip Slap + : Ceiling Strike + (in the air): Jump Strike DASH + : 100-Whip Dash -> + : Whip Tornado - This attack allows you to carry around objects without picking them up, which can prove useful in certain situations. Hold and release: Whip Grab - Before releasing Whip Grab you may change its direction by pressing or . - Kirby is invincible while holding on to the foe until a foreign object makes contact with it. / (while grabbing): Front Lash (while grabbing): Double Lash (while grabbing): Back Lash (while grabbing): High Lash
- All attacks can penetrate through walls and ceilings and pick up items.
|