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Warrior

Wield Swords, Spears, Daggers or Knuckles. At level 80, they can advance into Warlords or Bladers. Warlords are able to wield Greatswords or Spears and specialize in brute force, while Bladers wield Dual Swords, and focus on attack speed.

Knight

Wield either Swords or Maces in one hand, and Shields in the other. At level 80 they can advance into Temple Knights or Guardians. Temple Knights gain a substantial increase in defense, and can wield Swords or Maces along with Shields. Guardians wield Knuckles only, and are considered a "monk-type" class due to their martial arts based skills.

Wizards

Wield Staves, Knives, and Knuckles. At level 80, they can advance into Sorcerers or Bards. Sorcerers wield Staves, Daggers, and Orbs, specializing in high attack magic, while Bards wield stringed instruments of many kinds, and focus on supportive magic for its party members.

Explorer

Wield Daggers, Bows, Crossbows, and Knuckles. At level 80, they can advance into Treasure Hunters or Gunslingers. Treasure Hunters wield Daggers, Bows, and Crossbows, specializing on attack speed with a high critical hit rate, they possess passive skills that increase item drop rate and gold drop rate. Gunslingers are the only class able to wield Guns, and specialize in deadly ranged attacks that hit multiple opponents.

  • Knuckles are available for all non-advanced characters to equip.