Lineage II/Paladin: Difference between revisions

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== Active ==
== Active ==
*'''Aegis Stance''' (1) - Lowers shield success rate for protection from all directions. (46)
*'''Aegis Stance''' (1) - Lowers shield success rate for protection from all directions. (46)
*'''Aggression''' (43) - Provokes opponent's desire to attack. (24+3/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2)
*'''Aggression''' (47) - Provokes opponent's desire to attack. (24+3/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2)
*'''Deflect Arrow''' (4) - Increases defense against bow attacks. (24/32/43/49)
*'''Deflect Arrow''' (4) - Increases defense against bow attacks. (24/32/43/49)
*'''Divine Heal''' (9) - Recovers one's HP. (28+3/32+3/36+3)
*'''Divine Heal''' (9) - Recovers one's HP. (28+3/32+3/36+3)
*'''Drain Health''' (13) - Absorbs HP. (20+2/24+2/28+3/32+3/36+3)
*'''Drain Health''' (13) - Absorbs HP. (20+2/24+2/28+3/32+3/36+3)
*'''Hate Aura''' (31) - Provokes your opponent to attack. (40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2)
*'''Hate Aura''' (35) - Provokes your opponent to attack. (40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2)
*'''Holy Blessing''' (31) - Heals self. (40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2)
*'''Holy Blessing''' (35) - Heals self. (40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2)
*'''Holy Strike''' (20) - Inflicts damage to undead monsters. (46+2/49+2/52+2/55+2/58+2/60+2/62+2/64+2/66+2/68+2)
*'''Holy Strike''' (24) - Inflicts damage to undead monsters. (46+2/49+2/52+2/55+2/58+2/60+2/62+2/64+2/66+2/68+2/70+2/72+2)
*'''Iron Will''' (3) - Temporarily increases M. Def. (43/49/55)
*'''Iron Will''' (3) - Temporarily increases M. Def. (43/49/55)
*'''Majesty''' (3) - Temporarily decreases Evasion and increases P. Def. (20/40/58)
*'''Majesty''' (3) - Temporarily decreases Evasion and increases P. Def. (20/40/58)
*'''Power Strike''' (9) - Extra Damage on target. Sword/Blunt only. Over-hit available. (5+3/10+3/15+3)
*'''Power Strike''' (9) - Extra Damage on target. Sword/Blunt only. Over-hit available. (5+3/10+3/15+3)
*'''Remedy''' (3) - Cures own bleeding. (40/49/62)
*'''Remedy''' (3) - Cures own bleeding. (40/49/62)
*'''Sacrifice''' (19) - Recovers HP sacrificing own powers. (52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2)
*'''Sacrifice''' (23) - Recovers HP sacrificing own powers. (52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2)
*'''Sanctuary''' (8) - Instantly reduces P. Atk. of surrounding undead monsters. (52/55/58/60/62/64/66/68)
*'''Sanctuary''' (10) - Instantly reduces P. Atk. of surrounding undead monsters. (52/55/58/60/62/64/66/68/70/72)
*'''Shield Fortress''' (3) - Increases personal shield defense rate. Continuously consumes MP. (64/66/68)
*'''Shield Fortress''' (5) - Increases personal shield defense rate. Continuously consumes MP. (64/66/68/70/72)
*'''Shield Stun''' (46) - Throws target into a state of shock. (20+3/24+3/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2)
*'''Shield Stun''' (50) - Throws target into a state of shock. (20+3/24+3/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2)
*'''Relax''' (1) - Regeneration when sitting. (5)
*'''Relax''' (1) - Regeneration when sitting. (5)
*'''Ultimate Defense''' (2) - Instantly increases P. Def. and M. Def. significantly. User must remain still while it takes effect. (20/46)
*'''Ultimate Defense''' (2) - Instantly increases P. Def. and M. Def. significantly. User must remain still while it takes effect. (20/46)
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== Passive ==
== Passive ==
*'''Armor Mastery''' (5) - Increases P.def for heavy / P.def and Evasion for light armor. (5/10+2/15+2)
*'''Armor Mastery''' (5) - Increases P.def for heavy / P.def and Evasion for light armor. (5/10+2/15+2)
*'''Final Fortress''' (8) - Automatically increases P. Def. when HP level falls. (52/55/58/60/62/64/66/68)
*'''Final Fortress''' (10) - Automatically increases P. Def. when HP level falls. (52/55/58/60/62/64/66/68/70/72)
*'''Focus Mind''' (5) - Increases one's MP Recovery Speed. (36/43/49/55/64)
*'''Focus Mind''' (6) - Increases one's MP Recovery Speed. (36/43/49/55/64/72)
*'''Heavy Armor Mastery''' (46) - Increases P.def. with Heavy Armor. (20+3/24+3/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2)
*'''Heavy Armor Mastery''' (50) - Increases P.def. with Heavy Armor. (20+3/24+3/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2)
*'''Holy Armor''' (2) - Increases defense against undead monsters. (40/46)
*'''Holy Armor''' (2) - Increases defense against undead monsters. (40/46)
*'''Holy Blade''' (1) - Attacks with sacred power. (43)
*'''Holy Blade''' (1) - Attacks with sacred power. (43)
*'''Shield Mastery''' (4) - Shield defense rate increases. (20/28/40/52)
*'''Shield Mastery''' (4) - Shield defense rate increases. (20/28/40/52)
*'''Sword Blunt Mastery''' (39) - Increases P. Atk. for Swords and Blunts. (20/24/28+2/32+2/36+2/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2)
*'''Sword Blunt Mastery''' (43) - Increases P. Atk. for Swords and Blunts. (20/24/28+2/32+2/36+2/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2)
*'''Weapon Mastery''' (3) - Attack power increases. (5/10/15)
*'''Weapon Mastery''' (3) - Attack power increases. (5/10/15)
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