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{{cleanup|System list needs some love.}}
{{Header Bar|game=Lot Lot}}
{{Header Nav|game=Lot Lot|onepage=1|num=4}}
{{Game
{{Infobox
|completion=4
|image=LotLot flyer.jpg
|title=Lot Lot
|title=Lot Lot
|image=LotLot flyer.jpg
|japanese=ロットロット
|developer=[[Tokuma Shoten]]
|developer=[[Tokuma Shoten]]
|publisher=[[Irem]]
|publisher=[[Irem]]
|japanese=ロットロット
|year=1985
|systems={{syslist|cade|nes|msx|pc8801}}
|genre=[[Puzzle]]
|genre=[[Puzzle]]
|systems=[[Arcade]], [[Famicom]], [[MSX]], NEC PC-8801
|released=[[1985]]
|players=1-2
|players=1-2
|modes=[[Single player]], [[Multiplayer]]
}}
}}
'''Lot Lot''' is a puzzle game developed by Japanese entertainment media company Tokuma Shoten. Tokuma Shoten got into the video game industry after the meteoric rise in popularity in Japan. They licensed the game for distribution in the arcades to [[Irem]], while they published the game themselves on home platforms, including the [[Famicom]]. (Additionally, they ported Capcom's sci-fi Shooter [[Exed Exes]] to the Famicom.)


'''Lot Lot''' is a puzzle game developed by Japanese entertainment media company Tokuma Shoten.  Tokuma Shoten got into the video game industry after the meteoric rise in popularity in Japan.  They licensed the game for distribution in the arcades to [[Irem]], while they published the game themselves on home platforms, including the [[Famicom]].  (Additionally, they ported Capcom's sci-fi Shooter [[Exed Exes]] to the Famicom.)
In Lot Lot, you directly control one arrow and indirectly control another which follows after your original arrow with a (roughly) four second delay. When you press the button, any balls on the compartment that one arrow points to are immediately swapped with the contents of the compartment that the other arrow points to. The goal of Lot Lot is to get as many tiny balls (which resemble Pachinko balls) out of grid compartments and down into point slots in order to achieve a designated score, and advance to the next round.
 
In Lot Lot, you directly control one arrow and indirectly control another which follows after your original arrow with a (roughly) four second delay. When you press the button, any balls on the compartment that one arrow points to are immediately swapped with the contents of the compartment that the other arrow points to. The goal of Lot Lot is to get as many tiny balls (which resemble Pachinko balls) out of grid compartments and down into point slots in order to achieve a designated score, and advance to the next round.


<gallery>
<gallery>
Image:LotLot title.png|Title screen.
File:LotLot title.png|Title screen.
Image:LotLot FC flyer.jpg|Famicom flyer
File:LotLot FC flyer.jpg|Famicom flyer
Image:LotLot FC box.jpg|Famicom box
File:LotLot FC box.jpg|Famicom box
</gallery>
</gallery>


==Controls==
==Controls==
* '''Joystick''': Use the joystick to guide the arrow that you have direct control over throughout the screen. In four seconds, the other arrow will follow the exact same path that the first arrow traversed.
* '''Joystick''': Use the joystick to guide the arrow that you have direct control over throughout the screen. In four seconds, the other arrow will follow the exact same path that the first arrow traversed.
* '''Button''': Whenever the button is pressed, the contents of the compartments that each arrow points to are immediately swapped.
* '''Button''': Whenever the button is pressed, the contents of the compartments that each arrow points to are immediately swapped.
* '''1-2 Players''': Press to start a one or two player game.
* '''1-2 Players''': Press to start a one or two player game.
==How to play==
==How to play==
[[Image:LotLot screen.png|right]]
[[File:LotLot screen.png|right]]
* The game begins with the top row above the grid filling up with balls.
* The game begins with the top row above the grid filling up with balls.
* From time to time, the walls and floors between grids will disappear, allowing balls to flow from one compartment to another, or out to the 50 point column.
* From time to time, the walls and floors between grids will disappear, allowing balls to flow from one compartment to another, or out to the 50 point column.
* Gravity is always in effect, pulling the balls downward. If a ball has room to slide left or right, it will do so continuously.
* Gravity is always in effect, pulling the balls downward. If a ball has room to slide left or right, it will do so continuously.
* As you move one arrow around with the joystick, the other arrow will follow along in the exact same path, but on a four second delay.
* As you move one arrow around with the joystick, the other arrow will follow along in the exact same path, but on a four second delay.
* When you press the button, any ball contained by one compartment will be instantly swapped with the contents of the compartment that the other arrow points to.
* When you press the button, any ball contained by one compartment will be instantly swapped with the contents of the compartment that the other arrow points to.
* You score points for every ball that falls down into a particular point column. The goal of each stage is to achieve a high enough score to advance to the next stage.
* You score points for every ball that falls down into a particular point column. The goal of each stage is to achieve a high enough score to advance to the next stage.
* At all times, you must avoid allowing any balls to occupy the compartment directly over the "OUT" column.
* At all times, you must avoid allowing any balls to occupy the compartment directly over the "OUT" column.
* If any balls occupy that compartment, Sir Snips the Crab will slowly rise out from the bottom, and attempt to snip the wire holding up the balls.
* If any balls occupy that compartment, Sir Snips the Crab will slowly rise out from the bottom, and attempt to snip the wire holding up the balls.
* If he succeeds at causing the balls to drop into the "OUT" column, you lose one chance. If you swap balls out from that compartment, Sir Snips will retreat to the bottom of the screen.
* If he succeeds at causing the balls to drop into the "OUT" column, you lose one chance. If you swap balls out from that compartment, Sir Snips will retreat to the bottom of the screen.
* Red balls will occasionally appear. A red ball can pass through the open floors, but not through the side walls. It will block the passage of any other balls through the sides.
* Red balls will occasionally appear. A red ball can pass through the open floors, but not through the side walls. It will block the passage of any other balls through the sides.
* If a full compartment of balls which includes at least one red ball drops through the middle three columns, you will be awarded a 5000 point bonus.
* If a full compartment of balls which includes at least one red ball drops through the middle three columns, you will be awarded a 5000 point bonus.
{{-}}
{{-}}
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These are pictures of the various home conversions.
These are pictures of the various home conversions.
<gallery>
<gallery>
Image:LotLot FC.png|Famicom screen
File:LotLot FC.png|Famicom screen
Image:LotLot MSX.png|MSX screen
File:LotLot MSX.png|MSX screen
Image:LotLot 8801.gif|NEC PC-8801 screen
File:LotLot 8801.png|NEC PC-8801 screen
</gallery>
</gallery>


[[Category:Arcade]]
[[Category:Tokuma Shoten]]
[[Category:MAME]]
[[Category:Irem]]
[[Category:NES]]
[[Category:MSX]]
[[Category:Puzzle]]
[[Category:Puzzle]]
[[Category:Irem]]
[[Category:Tokuma Shoten]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:1985]]
[[Category:MAME]]

Latest revision as of 15:13, 6 July 2022

Box artwork for Lot Lot.
Box artwork for Lot Lot.
Lot Lot
Developer(s)Tokuma Shoten
Publisher(s)Irem
Year released1985
System(s)Arcade, NES, MSX, NEC PC-8801
Japanese titleロットロット
Genre(s)Puzzle
Players1-2
ModesSingle player, Multiplayer
LinksLot Lot ChannelSearchSearch

Lot Lot is a puzzle game developed by Japanese entertainment media company Tokuma Shoten. Tokuma Shoten got into the video game industry after the meteoric rise in popularity in Japan. They licensed the game for distribution in the arcades to Irem, while they published the game themselves on home platforms, including the Famicom. (Additionally, they ported Capcom's sci-fi Shooter Exed Exes to the Famicom.)

In Lot Lot, you directly control one arrow and indirectly control another which follows after your original arrow with a (roughly) four second delay. When you press the button, any balls on the compartment that one arrow points to are immediately swapped with the contents of the compartment that the other arrow points to. The goal of Lot Lot is to get as many tiny balls (which resemble Pachinko balls) out of grid compartments and down into point slots in order to achieve a designated score, and advance to the next round.

Controls[edit]

  • Joystick: Use the joystick to guide the arrow that you have direct control over throughout the screen. In four seconds, the other arrow will follow the exact same path that the first arrow traversed.
  • Button: Whenever the button is pressed, the contents of the compartments that each arrow points to are immediately swapped.
  • 1-2 Players: Press to start a one or two player game.

How to play[edit]

LotLot screen.png
  • The game begins with the top row above the grid filling up with balls.
  • From time to time, the walls and floors between grids will disappear, allowing balls to flow from one compartment to another, or out to the 50 point column.
  • Gravity is always in effect, pulling the balls downward. If a ball has room to slide left or right, it will do so continuously.
  • As you move one arrow around with the joystick, the other arrow will follow along in the exact same path, but on a four second delay.
  • When you press the button, any ball contained by one compartment will be instantly swapped with the contents of the compartment that the other arrow points to.
  • You score points for every ball that falls down into a particular point column. The goal of each stage is to achieve a high enough score to advance to the next stage.
  • At all times, you must avoid allowing any balls to occupy the compartment directly over the "OUT" column.
  • If any balls occupy that compartment, Sir Snips the Crab will slowly rise out from the bottom, and attempt to snip the wire holding up the balls.
  • If he succeeds at causing the balls to drop into the "OUT" column, you lose one chance. If you swap balls out from that compartment, Sir Snips will retreat to the bottom of the screen.
  • Red balls will occasionally appear. A red ball can pass through the open floors, but not through the side walls. It will block the passage of any other balls through the sides.
  • If a full compartment of balls which includes at least one red ball drops through the middle three columns, you will be awarded a 5000 point bonus.

Home Versions[edit]

These are pictures of the various home conversions.