Lutter

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Box artwork for Lutter.
Box artwork for Lutter.
Lutter
Developer(s)Athena
Publisher(s)Athena
Year released1989
System(s)Family Computer Disk System
Genre(s)RPG
ModesSingle player
LinksLutter ChannelSearchSearch

Lutter is an RPG developed and published by Athena for the Famicom Disk System in Japan in 1989. It was developed for the Famicom Disk System towards the end of that peripheral's lifespan. As such, it is part of a large group of games that were only available from a Disk Writer service that allowed consumers to rewrite blank Famicom disks with budget-priced games at kiosks found at participating retailers.

Gameplay[edit]

Lutter presents as a platformer comprised of single screens full of traps, obstacles, enemies and items that the eponymous hero must navigate in order to find six missing damsels and the enormous monsters that hold them hostage. The game has some element of non-linearity, as there are numerous paths that split off to explore. The chief goal is to find keys that unlock doors to new areas and eventually to large, screen-sized bosses that Lutter must defeat in shoot 'em up style boss fights.

The game also features a few RPG aspects: Lutter has a health bar and can level up, which increases his health and other stats. He defeats enemies by charging into them, similarly to early action RPGs like the first Ys and Hydlide. When defeated, the game will automatically try to bribe the victorious monster with whatever funds the player has accrued: should they have enough to placate the monster, often depending on the strength of the monster, Lutter reappears where he entered the screen with his health restored.

Table of Contents

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Lutter/Table of Contents