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All game phases
- Move your player:
- Flip play at the line: then
- Play art:
- Coach's cam--unavailable online:
- Call an audible before the snap: followed by - , , , , or
- Cancel the audible before selecting a play:
- Reset original play after calling an audible: then
- Call timeout:
Offensive
- Before The Snap
- Snap ball:
- Switch direction of a running play: or
- Change primary receiver's route on a passing play: , , , or
- Hot Route to a different receiver: , then the button of the receiver, then
- Send a player in motion: / to highlight eligible player, then / to send a player in Motion.
- Slide offensive line protection: , followed by - to spread the offensive line, to pinch the line, or / to shift blocking left/right
- Quiet crowd:
- Formation shift: then
- Fake snap:
- Running with the ball
- Passing/Receiving
QB Scramble behind the line with the entire rushing move available: (hold) + , , , , or
- Blocking
- After The Play
Defensive
- Before The Snap
- Choose a player to control: or (tap to change players one by one)
- Switch to closest defender: or (hold) +
- View individual assignments:
- Defensive Playmaker: Highlight a player then press
- to put linebackers and defensive lineman in a hook zone (yellow) or DBs in a deep zone (dark blue) - if the DB is already in a deep zone, it becomes a short zone down to blitz.
- twice for a QB contain blitz.
- to go into QB spy coverage (orange).
- to play a flat zone (light blue) - if the coverage is already a flat zone, it becomes a curl zone
- twice to play a curl zone (purple)
- Defensive line shift: then
- Defensive line adjustment: then
- Linebacker shifts: then
- Linebacker adjustments: then
- Secondary adjustments: and then , , , or to shift the safeties' zone coverage to the left/right/up/down
- Coverage audible: then
- Change individual match ups: then the button of the offensive player you want to match up against), then
- Pump up crowd (linebackers only):
- After The Snap
- Kicking Game
- Start Kick Meter
- Stop Kick Meter on the upswing to set power (over-kicking adds power, but decreases accuracy)
- Stop on the downswing to set accuracy (aim for the center of the center of the accuracy zone for best results)