MapleStory/Aran/Builds: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
m (Reverted edits by 175.144.166.204 (talk) to last revision by 41.198.100.246)
Line 268: Line 268:


The reasoning behind this build is the same as above, except it is reversed. No SP is put into Rolling Spin because you don't often see mobs of 10 monsters compared to mobs of 12 monsters, and secondly, you would ''not'' want to be fighting mobs on both sides.
The reasoning behind this build is the same as above, except it is reversed. No SP is put into Rolling Spin because you don't often see mobs of 10 monsters compared to mobs of 12 monsters, and secondly, you would ''not'' want to be fighting mobs on both sides.
'''By level 70, you should have'''
* Level 20 Full Swing (max)
* Level 20 Smart Knockback (max)
* Level 20 Combo Critical (max)
* Level 20 Snow Charge (max)
* Level 30 Combo Fenrir (max)
* Level 30 Final Toss (max)
* Level 0 Rolling Spin


==Fourth job==
==Fourth job==
Anonymous user