MapleStory/Noblesse/Skills: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
added the dark sprite info into this page
m (oops)
(added the dark sprite info into this page)
Line 301: Line 301:


===Nightwalker===
===Nightwalker===
{{MapleStory/Skill desc|Nightwalker|Nimble Body|Increases accuracy and avoidability by up to 20 points. Max is 10 points.|Increases accuracy and avoidability.|
{{MapleStory/Skill desc|Knights of Cygnus|Nimble Body|Increases accuracy and avoidability by up to 20 points. Max is 10 points.|Increases accuracy and avoidability.|
*'''Level 1''': accuracy +2, avoidability +2
*'''Level 1''': accuracy +2, avoidability +2
*'''Level 2''': accuracy +4, avoidability +4
*'''Level 2''': accuracy +4, avoidability +4
Line 313: Line 313:
*'''Level 10''': accuracy +20, avoidability +20}}
*'''Level 10''': accuracy +20, avoidability +20}}


{{MapleStory/Skill desc|Nightwalker|Keen Eyes|Increases the attack range of throwing stars. Requires 3 points in [[#Nimble|Nimble Body]]. Max is 8 points.|Increases the range of attack using throwing weapons such as throwing stars & knives.|
{{MapleStory/Skill desc|Knights of Cygnus|Keen Eyes|Increases the attack range of throwing stars. Requires 3 points in [[#Nimble|Nimble Body]]. Max is 8 points.|Increases the range of attack using throwing weapons such as throwing stars & knives.|
*'''Level 1''': Range of attack for the throwing weapon: +25
*'''Level 1''': Range of attack for the throwing weapon: +25
*'''Level 2''': Range of attack for the throwing weapon: +50
*'''Level 2''': Range of attack for the throwing weapon: +50
Line 323: Line 323:
*'''Level 8''': Range of attack for the throwing weapon: +200}}
*'''Level 8''': Range of attack for the throwing weapon: +200}}


{{MapleStory/Skill desc|Nightwalker|Disorder|Temporarily reduces enemy's weapon attack and defense, and also causes it to lose its lock on a player. Max is 10 points.|Temporarily decreases the weapon def. and attack of an enemy, and the attacking one may suddenly stop attacking. Can\'t perform the attack on an enemy that\'s already in "disorder" however.|
{{MapleStory/Skill desc|Knights of Cygnus|Disorder|Temporarily reduces enemy's weapon attack and defense, and also causes it to lose its lock on a player. Max is 10 points.|Temporarily decreases the weapon def. and attack of an enemy, and the attacking one may suddenly stop attacking. Can\'t perform the attack on an enemy that\'s already in "disorder" however.|
*'''Level 1''': MP -6; enemy's weapon attack -2, weapon def. -2 for 32 sec.
*'''Level 1''': MP -6; enemy's weapon attack -2, weapon def. -2 for 32 sec.
*'''Level 2''': MP -6; enemy's weapon attack -4, weapon def. -4 for 34 sec.
*'''Level 2''': MP -6; enemy's weapon attack -4, weapon def. -4 for 34 sec.
Line 335: Line 335:
*'''Level 10''': MP -10; enemy's weapon attack -20, weapon def. -20 for 50 sec.}}
*'''Level 10''': MP -10; enemy's weapon attack -20, weapon def. -20 for 50 sec.}}


{{MapleStory/Skill desc|Nightwalker|Dark Sight|Prevents touch-based damage to the character at a cost of speed. Attacking, potions, and picking up items are disabled during the effect. Requires 3 points in [[#Disorder|Disorder]]. Max is 20 points. At max level, both Dark Sight and a speed bonus may coexist. |Use MP to hide behind the shadows. Can't be attacked, and can't attack either.
{{MapleStory/Skill desc|Knights of Cygnus|Dark Sight|Prevents touch-based damage to the character at a cost of speed. Attacking, potions, and picking up items are disabled during the effect. Requires 3 points in [[#Disorder|Disorder]]. Max is 20 points. At max level, both Dark Sight and a speed bonus may coexist. |Use MP to hide behind the shadows. Can't be attacked, and can't attack either.
*'''Level 1''': MP -23; disappear for 20 sec., speed -27
*'''Level 1''': MP -23; disappear for 20 sec., speed -27
*'''Level 2''': MP -21; disappear for 40 sec., speed -24
*'''Level 2''': MP -21; disappear for 40 sec., speed -24
Line 347: Line 347:
*'''Level 10''': MP -5; disappear for 200 sec., regular moving speed}}
*'''Level 10''': MP -5; disappear for 200 sec., regular moving speed}}


{{MapleStory/Skill desc|Rogue|Lucky Seven|Uses a claw to throw two stars at an enemy. Damage is not done in relation to the stats window or mastery level, but rather solely on LUK. Max is 20 points. |Use MP to throw 2 throwing stars and apply damage based on LUK, regardless of the rate of claw mastery.|
{{MapleStory/Skill desc|Knights of Cygnus|Lucky Seven|Uses a claw to throw two stars at an enemy. Damage is not done in relation to the stats window or mastery level, but rather solely on LUK. Max is 20 points. |Use MP to throw 2 throwing stars and apply damage based on LUK, regardless of the rate of claw mastery.|
*'''Level 1''': MP -8; damage 58%
*'''Level 1''': MP -8; damage 58%
*'''Level 2''': MP -8; damage 62%
*'''Level 2''': MP -8; damage 62%
Line 370: Line 370:
|MS_Skills_KoCLucky_Seven.png}}
|MS_Skills_KoCLucky_Seven.png}}


{{MapleStory/Skill desc|Knights of Cygnus|Dark Sprite|Summons the Dark Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. Max skill level is 20 points.|Summons a Sprite capable of dealing neutral based damage since 'Darkness' isn't an element that exists in Maplestory. It hit's up to three monsters and capable of increasing the casters attack power and both it's weapon and magic defense.|
*Level 1: MP -11; 21 Attack Power; +10 Weapon Defense; +10 Magic Defense; 105 Second Duration
*Level 2: MP -11; 22 Attack Power; 10 Weapon Defense; 10 Magic Defense; 110 second duration
*Level 3: MP -12; 23 Attack Power; 10 Weapon Defense; 10 Magic Defense; 115 second duration
*Level 4: MP -12; 24 Attack Power; 10 Weapon Defense; 10 Magic Defense; 120 second duration
*Level 5: MP -13; 25 Attack Power; 10 Weapon Defense; 10 Magic Defense; 125 second duration
*Level 6: MP -13; 26 Attack Power; 15 Weapon Defense; 15 Magic Defense; 130 second duration
*Level 7: MP -14; 27 Attack Power; 15 Weapon Defense; 15 Magic Defense; 135 second duration
*Level 8: MP -14; 28 Attack Power; 15 Weapon Defense; 15 Magic Defense; 140 second duration
*Level 9: MP -14; 29 Attack Power; 15 Weapon Defense; 15 Magic Defense; 145 second duration
*Level 10: MP -15; 30 Attack Power; 15 Weapon Defense; 15 Magic Defense; 150 second duration
*Level 11: MP -15; 31 Attack Power; 20 Weapon Defense; 20 Magic Defense; 155 second duration
*Level 12: MP -15; 32 Attack Power; 20 Weapon Defense; 20 Magic Defense; 160 second duration
*Level 13: MP -15; 33 Attack Power; 20 Weapon Defense; 20 Magic Defense; 165 second duration
*Level 14: MP -15; 34 Attack Power; 20 Weapon Defense; 20 Magic Defense; 170 second duration
*Level 15: MP -15; 35 Attack Power; 20 Weapon Defense; 20 Magic Defense; 175 second duration
*Level 16: MP -15; 36 Attack Power; 25 Weapon Defense; 25 Magic Defense; 180 second duration
*Level 17: MP -15; 37 Attack Power; 25 Weapon Defense; 25 Magic Defense; 185 second duration
*Level 18: MP -15; 38 Attack Power; 25 Weapon Defense; 25 Magic Defense; 190 second duration
*Level 19: MP -15; 39 Attack Power; 25 Weapon Defense; 25 Magic Defense; 195 second duration 
*Level 20: MP -20; 40 Attack Power; +25 Weapon Defense; +25 Magic Defense; 200 Second Duration}}
===Striker===
===Striker===


672

edits