Mario Bros.: Difference between revisions

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After tackling an ape named [[Donkey Kong]], Shigeru Miyamoto had Mario hang up his hammer and pick up a plumber's wrench and take to the sewers. This is the first game that features Mario as the title character, and the first time we officially meet Mario's brother Luigi who, for the purposes of this game, is an identical palette swap of Mario. Rumor has it that Miyamoto was inspired by [[Joust]] and decided to make the game a simultaneous two player experience. This enabled players to make the choice to help or hinder their fellow player, and results in a lot of hilarity at times.
After tackling an ape named [[Donkey Kong]], Shigeru Miyamoto had Mario hang up his hammer and pick up a plumber's wrench and take to the sewers. This is the first game that features Mario as the title character, and the first time we officially meet Mario's brother Luigi who, for the purposes of this game, is an identical palette swap of Mario. Rumor has it that Miyamoto was inspired by [[Joust]] and decided to make the game a simultaneous two player experience. This enabled players to make the choice to help or hinder their fellow player, and results in a lot of hilarity at times.


After Coleco botched their relationship with [[Nintendo]] by infuriating [[Atari]] when they showed Donkey Kong running on the Adam computer during one CES show, Atari received uncontested rights for both the home cartridge and computer disk conversions of Mario Bros.  They ported it to all of their systems, and planned for Atarisoft to release the game on a few other platforms, though none ever made it past prototype form, and thus never officially released.  When Nintendo launched the [[Famicom]] in Japan, Mario Bros. was the sixth game made available, and it wasn't even a year old in the arcades yet, making the Famicom appear very hip to have such a recent arcade conversion.  It was the fourth best selling Famicom game released during 1983 and 1984, selling approximately 1,630,000 copies in it's lifetime.  However the original Famicom version featured scaled down sprites that didn't mirror the arcade's precisely.  Later on, Nintendo reprogrammed Mario Bros. for the Famicom Disk System, restoring much of the lost quality, and featured in game commercials for Nintendo games and Japanese food products.  This conversion was also released in Europe as a cartridge, sans commercials.
After Coleco botched their relationship with [[Nintendo]] by infuriating [[Atari]] when they showed Donkey Kong running on the Adam computer during one CES show, Atari received uncontested rights for both the home cartridge and computer disk conversions of Mario Bros.  They ported it to all of their systems, and planned for Atarisoft to release the game on a few other platforms, though none ever made it past prototype form, and thus never officially released.  When Nintendo launched the [[Famicom]] in Japan, Mario Bros. was the sixth game made available, and it wasn't even a year old in the arcades yet, making the Famicom appear very hip to have such a recent arcade conversion.  It was the fourth best selling Famicom game released during 1983 and 1984, selling approximately 1,630,000 copies in its lifetime.  However the original Famicom version featured scaled down sprites that didn't mirror the arcade's precisely.  Later on, Nintendo reprogrammed Mario Bros. for the Famicom Disk System, restoring much of the lost quality, and featured in game commercials for Nintendo games and Japanese food products.  This conversion was also released in Europe as a cartridge, sans commercials.


Since then, the game has been featured many times as an included mini-game, first in [[Super Mario Bros. 3]] whenever two players attempt to occupy the same space on the map, and subsequently in every Super Mario Advance release for the [[Game Boy Advance]].
Since then, the game has been featured many times as an included mini-game, first in [[Super Mario Bros. 3]] whenever two players attempt to occupy the same space on the map, and subsequently in every Super Mario Advance release for the [[Game Boy Advance]].
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