Master of Orion/Miscellaneous factors: Difference between revisions

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Added info on Stream Projectors' maximum damage. Tested against level 13 shields.
(Added info on Stream Projectors' maximum damage. Tested against level 13 shields.)
 
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The Sub-Space Teleporter technology allows an equipped ship to always move first in combat and to instantly teleport to any square on the battle grid for its movement. The Sub-Space Interdictor technology, when researched, is automatically equipped by all of the planets the researcher controls and it blocks this technology from working completely when the combat happens over an equipped planet. The equipped ships effectively operate as if the space is completely wasted while they are subjected to it.
The Sub-Space Teleporter technology allows an equipped ship to always move first in combat and to instantly teleport to any square on the battle grid for its movement. The Sub-Space Interdictor technology, when researched, is automatically equipped by all of the planets the researcher controls and it blocks this technology from working completely when the combat happens over an equipped planet. The equipped ships effectively operate as if the space is completely wasted while they are subjected to it.


The Ion Stream Projector and Neutron Stream Projector are researched through the Weapons field and work in a way similar to the Pulsar weapons. The Ion Stream Projector deals 20% of the targeted ship's current hit points in damage + 1% per firing ship. The Neutron Stream Projector deals 40% plus 1% per firing ship. The minimum damage of these weapons is 1. These weapons have a range of 2 spaces. These can "wear down" entire stacks of enemy ships very quickly, leaving them to be destroyed in droves by your other weapons, but these weapons are very bad at killing enemy ships completely on their own. Whereas the pulsars are very good against small ships and worthless against large ones, these are much better against large ships and mostly worthless against small ships.
The Ion Stream Projector and Neutron Stream Projector are researched through the Weapons field and work in a way similar to the Pulsar weapons. The Ion Stream Projector deals 20% of the targeted ship's current hit points in damage + 1% per firing ship, up to a maximum of 50%. The Neutron Stream Projector deals 40% plus 1% per firing ship, with a maximum of 75%. The minimum damage of these weapons is 1. These weapons have a range of 2 spaces. These can "wear down" entire stacks of enemy ships very quickly, leaving them to be destroyed in droves by your other weapons, but these weapons are very bad at killing enemy ships completely on their own. Whereas the pulsars are very good against small ships and worthless against large ones, these are much better against large ships and mostly worthless against small ships.


Most weapons can only destroy 1 ship per 1 weapon and any excess damage past what is required to kill a ship is wasted completely. A weapon with 100 damage would only kill 1 ship regardless if its max hit points were 1 or 100. Two weapons ignore this rule. The Graviton Beam deals 1 - 15 damage and the Tachyon Beam deals 1 - 25 damage, both weapons damage carries over from one ship to another if there is any left over damage. These weapons can be very good at killing tiny ships in large quantities.
Most weapons can only destroy 1 ship per 1 weapon and any excess damage past what is required to kill a ship is wasted completely. A weapon with 100 damage would only kill 1 ship regardless if its max hit points were 1 or 100. Two weapons ignore this rule. The Graviton Beam deals 1 - 15 damage and the Tachyon Beam deals 1 - 25 damage, both weapons damage carries over from one ship to another if there is any left over damage. These weapons can be very good at killing tiny ships in large quantities.
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