Master of Orion II: Battle at Antares/Strength through Joy: Difference between revisions

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(→‎Example of 20% improvement in morale: science and cash benefits of Holo Sim)
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Then your scientists produce 3 x 3 = 9 RP, your workers produce 3 x 3 = 9 PP and your farmers produce 6 x 2 = 12 food; and your 12 colonists produce 12 BC in money.
Then your scientists produce 3 x 3 = 9 RP, your workers produce 3 x 3 = 9 PP and your farmers produce 6 x 2 = 12 food; and your 12 colonists produce 12 BC in money.


If you build a Supercomputer (150 PP; maintenance 2 BC; 10 RP plus 2 per scientist), each scientist's output increases by 2 RP, so you get 15 RP instead of 9; but your workers still produce 9 PP, your farmers still produce 12 food, and your income from the colony is still 12 BC but you now have to pay an additional 2 BC maintenance.
If you build a Supercomputer (150 PP; maintenance 2 BC; 10 RP plus 2 per scientist), each scientist's output increases by 2 RP, so you get 25 RP instead of 9; but your workers still produce 9 PP, your farmers still produce 12 food, and your income from the colony is still 12 BC but you now have to pay an additional 2 BC maintenance.


Suppose instead you built a Holo Simulator (120 PP; maintenance 1 BC; improves morale by 20%; in the same tech level as Supercomputer). If you don't shuffle people around you get 11 RP (rounded up from 10.8), 11 PP (rounded up from 10.8), 14 food (rounded down from 14.4) and 14 BC (rounded down from 14.4) - and a 20 percent increase in the basic tax paid by the colonists, an extra 2 BC in this case; in addition you're now producing a surplus of 2 food, worth 1 BC per turn. If you're short of cash you may prefer the Holo Simulator to the Supercomputer.
Suppose instead you built a Holo Simulator (120 PP; maintenance 1 BC; improves morale by 20%; in the same tech level as Supercomputer). If you don't shuffle people around you get 11 RP (rounded up from 10.8), 11 PP (rounded up from 10.8), 14 food (rounded down from 14.4) and 14 BC (rounded down from 14.4) - and a 20 percent increase in the basic tax paid by the colonists, an extra 2 BC in this case; in addition you're now producing a surplus of 2 food, worth 1 BC per turn. If you're short of cash you may prefer the Holo Simulator to the Supercomputer.
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