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Mawahid foot soldiers are a cross between spearmen and flankers. They are fast, have a good charge and a decent attack (for spearmen). Their advantage for the Turks and Egyptians is that they can be produced with the same buildings that make Saracin Infantry, which can save building time. But Muslim factions do not want for flankers. | Mawahid foot soldiers are a cross between spearmen and flankers. They are fast, have a good charge and a decent attack (for spearmen). Their advantage for the Turks and Egyptians is that they can be produced with the same buildings that make Saracin Infantry, which can save building time. But Muslim factions do not want for flankers. | ||
== | here are al the uits but oly the dismountet normen knightes are not richt | ||
; | |||
; Medieval 2 Total War Unit Details spreadsheet-generated unit descriptions | |||
; | |||
;Data entries are as follows | |||
; Type The internal name of the unit. Note this not necessarily the same as the on screen name | |||
; dictionary The tag used to look up the on screen name | |||
; | |||
;Category and class define the rough type of the unit. They're used for setting some default attributes and for | |||
;determining where units go in formation amongst other things such as tags to support AI army formation | |||
; category infantry, cavalry, siege, handler, ship or non_combatant | |||
; class light, heavy, missile or spearmen | |||
; | |||
; voice_type Used to determine the type of voice used by the unit | |||
; | |||
; soldier Name of the soldier model to use (from descr_models_battle.txt) | |||
; followed by the number of ordinary soldiers in the unit | |||
; followed by the number of extras (pigs dogs, elephants, chariots artillery pieces etc attached to the unit) | |||
; followed by the collision mass of the men. 1.0 is normal. [Only applies to infantry] | |||
; officer Name of officer model. There may be up to 0-3 officer lines per unit | |||
; ship Type of ship used if applicable | |||
; engine Type of siege engine used by unit | |||
; animal The type of (non ridden) animals used by the unit | |||
; mount Type of animal or vehicle ridden on | |||
; | |||
; mount_effect Factors to add when in combat against enemy units that have the specified mounts | |||
; Up to three factors may be specified, which may be classes of mount, or specific types | |||
; | |||
; attributes A miscellanious list of attributes and abilities the unit may have. Including | |||
; sea_faring = can board ships; can_swim = can swim across rivers | |||
; hide_forest, hide_improved_forest, hide_anywhere = defines where the unit can hide | |||
; can_sap = Can dig tunnels under walls | |||
; frighten_foot, frighten_mounted = Cause fear to certain nearby unit types | |||
; can_run_amok = Unit may go out of control when riders lose control of animals | |||
; general_unit = The unit can be used for a named character's bodyguard | |||
; cantabrian_circle = The unit has this special ability | |||
; no_custom = The unit may not be selected in custom battles | |||
; command = The unit carries a legionary eagle, and gives bonuses to nearby units | |||
; mercenary_unit = The unit is s mercenary unit available to all factions | |||
; is_peasant = unknown | |||
; druid = Can do a special morale raising chant | |||
; power_charge = unkown | |||
; free_upkeep_unit = Unit can be supported free in a city | |||
; | |||
; formation soldier spacing (in metres) side to side, then front to back for close formation | |||
; followed by the same measurements in loose formation. | |||
; followed by the default number of ranks for the unit | |||
; followed by the formations possible for the unit. One or two of | |||
; square, horde, schiltrom, shield_wall, phalanx, testudo, or wedge | |||
; | |||
; stat_health Hit points of man, followed by hit points of mount or attached animal (if applicable) | |||
; Ridden horses and camels do not have separate hit points | |||
; | |||
;Details of unit's primary weapon. If the unit has a missile weapon it must be the primary | |||
; stat_pri From left to right | |||
; attack factor | |||
; attack bonus factor if charging | |||
; missile type fired (no if not a missile weapon type) | |||
; range of missile | |||
; amount of missile ammunition per man | |||
; Weapon type = melee, thrown, missile, or siege_missile | |||
; Tech type = simple, other, blade, archery or siege | |||
; Damage type = piercing, blunt, slashing or fire. (I don't think this is used anymore) | |||
; Sound type when weapon hits = none, knife, mace, axe, sword, or spear | |||
; Optional. Name of effect to play when weapon fires | |||
; Min delay between attacks (in 1/10th of a second) | |||
; Skeleton compensation factor in melee. Should be 1 | |||
; stat_pri_ex Optional. attack bonus vs mounted, defence bonus vs mounted, armour penetration | |||
; stat_pri_attr | |||
; primary weapon attributes any or all of | |||
; ap = armour piercing. Only counts half of target's armour | |||
; bp = body piercing. Missile can pass through men and hit those behind | |||
; spear = Used for long spears. Gives bonuses fighting cavalry, and penalties against infantry | |||
; long_pike = Use very long pikes. Phalanx capable units only | |||
; short_pike = Use shorter than normal spears. | |||
; prec = Missile weapon is only thrown/ fired just before charging into combat | |||
; thrown = The missile type if thrown rather than fired | |||
; launching = attack may throw target men into the air | |||
; area = attack affects an area, not just one man | |||
; spear & light_spear = The unit when braced has various protecting mechanisms versus cavalry charges from the front | |||
; spear_bonus_x = attack bonus against cavalry. x = 2, 4, 6, 8, 10 or 12 | |||
; | |||
;Details of secondary weapons. If the unit rides on, or has attached animals or vehicles | |||
;then the secondary weapon details refer to their attacks. If the unit has missile weapons | |||
;the secondary weapon will be the one used for melee | |||
;If the unit has a primary melee weapon, it may have a secondary side arm | |||
; stat_sec As per stat_pri (a value of no means no secondary weapon) | |||
; stat_sec_ex as per stat_pri_ex | |||
; stat_sec_attr As per stat_pri_attr | |||
; stat_ter As per stat_pri If there is no ternary weapon, then there are no ternary data entries | |||
; stat_ter_ex as per stat_pri_ex | |||
; stat_ter_attr As per stat_pri_attr | |||
; | |||
; stat_pri_armour Details of the man's defences | |||
; armour factor | |||
; defensive skill factor (not used when shot at) | |||
; shield factor (only used for attacks from the front of left) | |||
; sound type when hit = flesh, leather, or metal | |||
; stat_armour_ex Details of the man's defences | |||
; armour factor. 4 values. First for base value, then 3 upgrade levels | |||
; defensive skill factor (not used when shot at) | |||
; shield factors. First for melee, second for missile fire | |||
; sound type when hit = flesh, leather, or metal | |||
; | |||
; stat_sec_armour Details of animal's or vehicle's defenses (note riden horses do not have a separate defence) | |||
; As per stat_pri_armour, except that the shield entry is ommited | |||
; | |||
; stat_heat Extra fatigue suffered by the unit in hot climates | |||
; | |||
; stat_ground Combat modifiers on different ground types. From left to right | |||
; scrub, sand, forest, snow | |||
; stat_mental The base morale level, followed by discipline and training | |||
; discipline may be normal, low, disciplined or impetuous. Impetuous units may charge without orders | |||
; training determines how tidy the unit's formation is. Discipline the response to morale SHOCKS | |||
; optional lock_morale stops unit from ever routing | |||
; | |||
; stat_charge_distance Distance from the enemy that the unit will begin charging | |||
; stat_fire_delay Extra delay over that imposed by animation, hetween volleys | |||
; | |||
; stat_food No longer used | |||
; stat_cost Number of turns to build, | |||
; Cost of unit to construct | |||
; Cost of upkeep | |||
; Cost of upgrading weapons | |||
; Cost of upgrading armour | |||
; Cost for custom battles | |||
; stat_stl Number of soldiers needed for unit to count as alive | |||
; armour_ug_levels Smith level needed for each armour upgrade | |||
; armour_ug_models Body for each upgrade level | |||
; stat_ownership List of factions and cultures that may have this unit | |||
; era 0, Optional List of factions that use this in multiplayer era 0 | |||
; era 1, Optional List of factions that use this in multiplayer era 1 | |||
; era 2, Optional List of factions that use this in multiplayer era 2 | |||
; info_pic_dir Optional. Dir to find the info pic in (instead of faction dir) | |||
; card_pic_dir Optional. Dir to find the unit card in (instead of faction dir) | |||
; unit_info Info for unit info panel. Melee attack, missile attack, defence | |||
type baghlah | |||
dictionary baghlah ; Baghlah | |||
category ship | |||
class light | |||
voice_type Light | |||
soldier Peasants, 50, 0, 1 | |||
ship heavy warship | |||
attributes sea_faring, can_withdraw | |||
formation 50, 50, 75, 75, 1, square | |||
stat_health 1, 0 | |||
stat_pri 18, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 22, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 22, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 8, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 1150, 350, 250, 250, 1150, 4, 280 | |||
armour_ug_levels 0 | |||
armour_ug_models Peasants | |||
ownership egypt, turks, moors | |||
;unit_info 18, 0, 22 | |||
type caravel | |||
dictionary caravel ; Caravel | |||
category ship | |||
class light | |||
voice_type Light | |||
soldier Peasants, 30, 0, 1 | |||
ship heavy warship | |||
attributes sea_faring, can_withdraw | |||
formation 50, 50, 75, 75, 1, square | |||
stat_health 1, 0 | |||
stat_pri 15, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 15, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 15, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 850, 275, 200, 200, 850, 4, 210 | |||
armour_ug_levels 0 | |||
armour_ug_models Peasants | |||
ownership portugal, spain | |||
;unit_info 15, 0, 15 | |||
type carrack | |||
dictionary carrack ; Carrack | |||
category ship | |||
class light | |||
voice_type Light | |||
soldier Peasants, 50, 0, 1 | |||
ship heavy warship | |||
attributes sea_faring, can_withdraw | |||
formation 50, 50, 75, 75, 1, square | |||
stat_health 1, 0 | |||
stat_pri 30, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 30, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 30, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 1500, 350, 250, 250, 1500, 4, 370 | |||
armour_ug_levels 0 | |||
armour_ug_models Peasants | |||
ownership northern_european, venice, sicily, milan, papal_states, eastern_european, greek | |||
;unit_info 30, 0, 30 | |||
type cog | |||
dictionary cog ; Cog | |||
category ship | |||
class light | |||
voice_type Light | |||
soldier Peasants, 20, 0, 1 | |||
ship light warship | |||
attributes sea_faring, can_withdraw | |||
formation 50, 50, 75, 75, 1, square | |||
stat_health 1, 0 | |||
stat_pri 5, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 8, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 8, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 8, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 500, 150, 100, 100, 500, 4, 120 | |||
armour_ug_levels 0 | |||
armour_ug_models Peasants | |||
ownership england, hre, france, scotland, hungary, poland, portugal, spain | |||
;unit_info 5, 0, 8 | |||
type dhow | |||
dictionary dhow ; Dhow | |||
category ship | |||
class light | |||
voice_type Light | |||
soldier Peasants, 20, 0, 1 | |||
ship light warship | |||
attributes sea_faring, can_withdraw | |||
formation 50, 50, 75, 75, 1, square | |||
stat_health 1, 0 | |||
stat_pri 5, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 6, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 6, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 8, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 470, 150, 100, 100, 470, 4, 110 | |||
armour_ug_levels 0 | |||
armour_ug_models Peasants | |||
ownership middle_eastern | |||
;unit_info 5, 0, 6 | |||
type dragon boat | |||
dictionary dragon_boat ; Dragon Boat | |||
category ship | |||
class light | |||
voice_type Light | |||
soldier Peasants, 30, 0, 1 | |||
ship light warship | |||
attributes sea_faring, can_withdraw | |||
formation 50, 50, 75, 75, 1, square | |||
stat_health 1, 0 | |||
stat_pri 12, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 10, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 10, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 8, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 670, 200, 150, 150, 670, 4, 160 | |||
armour_ug_levels 0 | |||
armour_ug_models Peasants | |||
ownership denmark | |||
;unit_info 12, 0, 10 | |||
type dromon | |||
dictionary dromon ; Dromon | |||
category ship | |||
class light | |||
voice_type Light | |||
soldier Peasants, 30, 0, 1 | |||
ship light warship | |||
attributes sea_faring, can_withdraw | |||
formation 50, 50, 75, 75, 1, square | |||
stat_health 1, 0 | |||
stat_pri 7, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 9, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 9, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 8, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 600, 150, 100, 100, 600, 4, 150 | |||
armour_ug_levels 0 | |||
armour_ug_models Peasants | |||
ownership greek | |||
;unit_info 7, 0, 9 | |||
type fire ship | |||
dictionary fire_ship ; Fire Ship | |||
category ship | |||
class light | |||
voice_type Light | |||
soldier Peasants, 30, 0, 1 | |||
ship light warship | |||
attributes sea_faring, can_withdraw | |||
formation 50, 50, 75, 75, 1, square | |||
stat_health 1, 0 | |||
stat_pri 16, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 10, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 10, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 8, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 700, 200, 150, 150, 700, 4, 170 | |||
armour_ug_levels 0 | |||
armour_ug_models Peasants | |||
ownership greek | |||
;unit_info 16, 0, 10 | |||
type galleass | |||
dictionary galleass ; Galleass | |||
category ship | |||
class light | |||
voice_type Light | |||
soldier Peasants, 40, 0, 1 | |||
ship light warship | |||
attributes sea_faring, can_withdraw | |||
formation 50, 50, 75, 75, 1, square | |||
stat_health 1, 0 | |||
stat_pri 26, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 20, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 20, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 1150, 275, 200, 200, 1150, 4, 280 | |||
armour_ug_levels 0 | |||
armour_ug_models Peasants | |||
ownership venice | |||
;unit_info 26, 0, 20 | |||
type galley | |||
dictionary galley ; Galley | |||
category ship | |||
class light | |||
voice_type Light | |||
soldier Peasants, 20, 0, 1 | |||
ship light warship | |||
attributes sea_faring, can_withdraw | |||
formation 50, 50, 75, 75, 1, square | |||
stat_health 1, 0 | |||
stat_pri 8, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 7, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 7, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 8, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 520, 150, 100, 100, 520, 4, 130 | |||
armour_ug_levels 0 | |||
armour_ug_models Peasants | |||
ownership milan, papal_states, sicily, venice | |||
;unit_info 8, 0, 7 | |||
type grande carrack | |||
dictionary grande_carrack ; Grande Carrack | |||
category ship | |||
class light | |||
voice_type Light | |||
soldier Peasants, 60, 0, 1 | |||
ship heavy warship | |||
attributes sea_faring, can_withdraw | |||
formation 50, 50, 75, 75, 1, square | |||
stat_health 1, 0 | |||
stat_pri 35, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 35, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 35, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 1900, 350, 250, 250, 1900, 4, 470 | |||
armour_ug_levels 0 | |||
armour_ug_models Peasants | |||
ownership portugal, spain | |||
;unit_info 35, 0, 35 | |||
type gun holk | |||
dictionary gun_holk ; Gun Holk | |||
category ship | |||
class light | |||
voice_type Light | |||
soldier Peasants, 30, 0, 1 | |||
ship light warship | |||
attributes sea_faring, can_withdraw | |||
formation 50, 50, 75, 75, 1, square | |||
stat_health 1, 0 | |||
stat_pri 16, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 16, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 16, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 800, 275, 200, 200, 800, 4, 200 | |||
armour_ug_levels 0 | |||
armour_ug_models Peasants | |||
ownership northern_european, poland, russia | |||
;unit_info 16, 0, 16 | |||
type holk | |||
dictionary holk ; Holk | |||
category ship | |||
class light | |||
voice_type Light | |||
soldier Peasants, 30, 0, 1 | |||
ship light warship | |||
attributes sea_faring, can_withdraw | |||
formation 50, 50, 75, 75, 1, square | |||
stat_health 1, 0 | |||
stat_pri 10, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 12, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 12, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 8, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 670, 200, 150, 150, 670, 4, 160 | |||
armour_ug_levels 0 | |||
armour_ug_models Peasants | |||
ownership poland, russia, england, france, hre, scotland | |||
;unit_info 10, 0, 12 | |||
type ladya | |||
dictionary ladya ; Lad'Ya | |||
category ship | |||
class light | |||
voice_type Light | |||
soldier Peasants, 30, 0, 1 | |||
ship light warship | |||
attributes sea_faring, can_withdraw | |||
formation 50, 50, 75, 75, 1, square | |||
stat_health 1, 0 | |||
stat_pri 10, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 4, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 4, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 570, 150, 100, 100, 570, 4, 140 | |||
armour_ug_levels 0 | |||
armour_ug_models Peasants | |||
ownership russia | |||
;unit_info 10, 0, 4 | |||
type lanternas | |||
dictionary lanternas ; Lanternas | |||
category ship | |||
class light | |||
voice_type Light | |||
soldier Peasants, 40, 0, 1 | |||
ship light warship | |||
attributes sea_faring, can_withdraw | |||
formation 50, 50, 75, 75, 1, square | |||
stat_health 1, 0 | |||
stat_pri 18, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 18, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 18, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 970, 275, 200, 200, 970, 4, 240 | |||
armour_ug_levels 0 | |||
armour_ug_models Peasants | |||
ownership hungary, greek, egypt, moors, turks, milan, papal_states, portugal, sicily, spain | |||
;unit_info 18, 0, 18 | |||
type longboat | |||
dictionary longboat ; Longboat | |||
category ship | |||
class light | |||
voice_type Light | |||
soldier Peasants, 20, 0, 1 | |||
ship light warship | |||
attributes sea_faring, can_withdraw | |||
formation 50, 50, 75, 75, 1, square | |||
stat_health 1, 0 | |||
stat_pri 8, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 5, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 5, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 8, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 500, 150, 100, 100, 500, 4, 120 | |||
armour_ug_levels 0 | |||
armour_ug_models Peasants | |||
ownership denmark | |||
;unit_info 8, 0, 5 | |||
type war galley | |||
dictionary war_galley ; War Galley | |||
category ship | |||
class light | |||
voice_type Light | |||
soldier Peasants, 30, 0, 1 | |||
ship light warship | |||
attributes sea_faring, can_withdraw | |||
formation 50, 50, 75, 75, 1, square | |||
stat_health 1, 0 | |||
stat_pri 12, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 12, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 12, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 8, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 700, 200, 150, 150, 700, 4, 170 | |||
armour_ug_levels 0 | |||
armour_ug_models Peasants | |||
ownership hungary, egypt, moors, turks, southern_european | |||
;unit_info 12, 0, 12 | |||
type pirate ship | |||
dictionary pirate_ship ; Pirate Ship | |||
category ship | |||
class light | |||
voice_type Light | |||
accent English | |||
soldier Peasants, 20, 0, 1 | |||
ship light warship | |||
attributes sea_faring, can_withdraw | |||
formation 50, 50, 75, 75, 1, square | |||
stat_health 1, 0 | |||
stat_pri 10, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 10, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 10, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 8, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 570, 150, 100, 100, 570, 4, 140 | |||
armour_ug_levels 0 | |||
armour_ug_models Peasants | |||
ownership slave | |||
;unit_info 10, 0, 10 | |||
type merc galley | |||
dictionary merc_galley ; Mercenary Galley | |||
category ship | |||
class light | |||
voice_type Light | |||
accent Mediterranean | |||
soldier Peasants, 20, 0, 1 | |||
ship light warship | |||
attributes sea_faring, can_withdraw, mercenary_unit | |||
formation 50, 50, 75, 75, 1, square | |||
stat_health 1, 0 | |||
stat_pri 8, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 7, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 7, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 8, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 520, 180, 100, 100, 520, 4, 130 | |||
armour_ug_levels 0 | |||
armour_ug_models Peasants | |||
ownership slave | |||
;unit_info 8, 0, 7 | |||
type merc cog | |||
dictionary merc_cog ; Mercenary Cog | |||
category ship | |||
class light | |||
voice_type Light | |||
accent English | |||
soldier Peasants, 20, 0, 1 | |||
ship light warship | |||
attributes sea_faring, can_withdraw, mercenary_unit | |||
formation 50, 50, 75, 75, 1, square | |||
stat_health 1, 0 | |||
stat_pri 5, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 8, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 8, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 8, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 500, 180, 100, 100, 500, 4, 120 | |||
armour_ug_levels 0 | |||
armour_ug_models Peasants | |||
ownership slave | |||
;unit_info 5, 0, 8 | |||
type Mailed Knights | |||
dictionary Mailed_Knights ; Mailed Knights | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Mailed_Knights, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 3, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 5, 4, metal | |||
;stat_armour_ex 5, 7, 0, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 9, low, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 680, 250, 120, 95, 680, 4, 170 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Mailed_Knights, Mailed_Knights_ug1 | |||
ownership england, scotland, france, hre, spain, portugal, milan, venice, papal_states, sicily, slave, normans | |||
era 0 england, scotland, france, hre, spain, portugal, milan, venice, papal_states, sicily, | |||
era 1 england, scotland, france, hre, spain, portugal, milan, venice, papal_states, sicily, | |||
era 2 scotland | |||
;unit_info 10, 0, 14 | |||
type Feudal Knights | |||
dictionary Feudal_Knights ; Feudal Knights | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Feudal_Knights, 32, 0, 1 | |||
mount barded horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 5, 4, metal | |||
;stat_armour_ex 7, 8, 0, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 9, impetuous, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 730, 250, 120, 95, 730, 4, 180 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Feudal_Knights, Feudal_Knights_ug1 | |||
ownership england, scotland, france, hre, denmark, spain, portugal, milan, venice, papal_states, hungary, slave | |||
era 0 england, france, hre, denmark, spain, portugal, milan, venice, hungary | |||
era 1 scotland | |||
;unit_info 10, 0, 16 | |||
type Norman Knights | |||
dictionary Norman_Knights ; Norman Knights | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Norman_Knights, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 6, 4, metal | |||
;stat_armour_ex 7, 8, 0, 0, 6, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 0, 0, -4, 0 | |||
stat_mental 11, impetuous, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 880, 250, 130, 100, 880, 4, 220 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Norman_Knights, Norman_Knights_ug1 | |||
ownership sicily, slave,saxons | |||
era 0 sicily | |||
;unit_info 13, 0, 17 | |||
type English Knights | |||
dictionary English_Knights ; English Knights | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier English_Knights, 32, 0, 1 | |||
mount barded horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 10, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 8, 4, 4, metal | |||
;stat_armour_ex 8, 9, 0, 0, 4, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 860, 250, 120, 95, 860, 4, 210 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models English_Knights, English_Knights_ug1 | |||
ownership england, slave | |||
era 1 england | |||
era 2 england | |||
;unit_info 10, 0, 16 | |||
type Chivalric Knights | |||
dictionary Chivalric_Knights ; Chivalric Knights | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Chivalric_Knights, 32, 0, 1 | |||
mount barded horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 5, 4, metal | |||
;stat_armour_ex 8, 9, 0, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, impetuous, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 930, 250, 130, 100, 930, 4, 230 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Chivalric_Knights, Chivalric_Knights_ug1 | |||
ownership france, denmark, spain, sicily, slave | |||
era 1 france, denmark, spain, sicily | |||
era 2 france, sicily | |||
;unit_info 13, 0, 17 | |||
type Portuguese Knights | |||
dictionary Portuguese_Knights ; Portuguese Knights | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Portuguese_Knights, 32, 0, 1 | |||
mount barded horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 10, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 4, 4, metal | |||
;stat_armour_ex 8, 9, 0, 0, 4, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, 0, -4, 0 | |||
stat_mental 9, low, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 700, 250, 120, 95, 700, 4, 170 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Portuguese_Knights, Portuguese_Knights_ug1 | |||
ownership portugal | |||
era 1 portugal | |||
era 2 portugal | |||
;unit_info 10, 0, 16 | |||
type Imperial Knights | |||
dictionary Imperial_Knights ; Imperial Knights | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Imperial_Knights, 32, 0, 1 | |||
mount mailed horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 3, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 10, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 10, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 8, 4, 4, metal | |||
;stat_armour_ex 8, 9, 0, 0, 4, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 9, low, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 750, 250, 120, 95, 750, 4, 180 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Imperial_Knights, Imperial_Knights_ug1 | |||
ownership hre, slave | |||
era 1 hre | |||
era 2 hre | |||
;unit_info 10, 0, 16 | |||
type Noble Knights | |||
dictionary Noble_Knights ; Noble Knights | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Noble_Knights, 32, 0, 1 | |||
mount mailed horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 5, 4, metal | |||
;stat_armour_ex 8, 9, 0, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, impetuous, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 930, 320, 130, 100, 930, 4, 230 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Noble_Knights, Noble_Knights_ug1 | |||
ownership france | |||
era 1 france | |||
era 2 france | |||
;unit_info 13, 0, 17 | |||
type Lancers | |||
dictionary Lancers ; Lancers | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Lancers, 32, 0, 1 | |||
mount armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 11, 5, 0, metal | |||
;stat_armour_ex 11, 0, 0, 0, 5, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, impetuous, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 930, 320, 130, 100, 930, 4, 230 | |||
armour_ug_levels 6 | |||
armour_ug_models Lancers | |||
ownership france | |||
era 2 france | |||
;unit_info 13, 0, 16 | |||
type Gothic Knights | |||
dictionary Gothic_Knights ; Gothic Knights | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Gothic_Knights, 32, 0, 1 | |||
mount armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 13, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 10, 5, 0, metal | |||
;stat_armour_ex 10, 0, 0, 0, 5, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, low, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 1000, 320, 130, 100, 1000, 4, 250 | |||
armour_ug_levels 6 | |||
armour_ug_models Gothic_Knights | |||
ownership hre | |||
era 2 hre | |||
;unit_info 13, 0, 15 | |||
type Demi Lancers | |||
dictionary Demi_Lancers ; Demi Lancers | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Demi_Lancers, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 5, 0, metal | |||
;stat_armour_ex 7, 8, 0, 0, 5, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, low, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 700, 250, 130, 100, 700, 4, 170 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Demi_Lancers, Demi_Lancers_ug1 | |||
ownership england | |||
era 2 england | |||
;unit_info 13, 0, 12 | |||
type Gendarmes | |||
dictionary Gendarmes ; Gendarmes | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Gendarmes, 32, 0, 1 | |||
mount mailed horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 10, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 11, 4, 0, metal | |||
;stat_armour_ex 11, 0, 0, 0, 4, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 9, low, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 770, 320, 120, 95, 770, 4, 190 | |||
armour_ug_levels 6 | |||
armour_ug_models Gendarmes | |||
ownership france, spain | |||
era 2 france, spain | |||
;unit_info 10, 0, 15 | |||
type Italian MAA | |||
dictionary Italian_MAA ; Men At Arms | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Italian_MAA, 32, 0, 1 | |||
mount barded horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 8, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 3, 4, metal | |||
;stat_armour_ex 8, 9, 11, 0, 3, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, 0, -4, 0 | |||
stat_mental 5, low, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 580, 250, 100, 75, 580, 4, 140 | |||
armour_ug_levels 4, 5, 6 | |||
armour_ug_models Italian_MAA, Italian_MAA_ug1, Italian_MAA_ug2 | |||
ownership milan, venice, papal_states, slave | |||
era 1 milan, venice, papal_states | |||
;unit_info 8, 0, 15 | |||
type Broken Lances | |||
dictionary Broken_Lances ; Broken Lances | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Broken_Lances, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 10, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 9, 4, 0, metal | |||
;stat_armour_ex 9, 11, 0, 0, 4, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, 0, -4, 0 | |||
stat_mental 9, low, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 730, 320, 120, 95, 730, 4, 180 | |||
armour_ug_levels 5, 6 | |||
armour_ug_models Broken_Lances, Broken_Lances_ug1 | |||
ownership milan, venice, papal_states | |||
era 2 milan, venice, papal_states | |||
;unit_info 10, 0, 13 | |||
type Famiglia Ducale | |||
dictionary Famiglia_Ducale ; Famiglia Ducale | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Famiglia_Ducale, 32, 0, 1 | |||
mount armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 9, 5, 0, metal | |||
;stat_armour_ex 9, 11, 0, 0, 5, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, 0, -4, 0 | |||
stat_mental 11, low, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 880, 320, 130, 100, 880, 4, 220 | |||
armour_ug_levels 5, 6 | |||
armour_ug_models Famiglia_Ducale, Famiglia_Ducale_ug1 | |||
ownership milan | |||
era 1 milan | |||
era 2 milan | |||
;unit_info 13, 0, 14 | |||
type Italian Cavalry Militia | |||
dictionary Italian_Cavalry_Militia ; Cavalry Militia | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Italian_Cavalry_Militia, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 8, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 4, 4, metal | |||
;stat_armour_ex 7, 8, 0, 0, 4, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 0, 0, -4, 0 | |||
stat_mental 5, low, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 540, 150, 100, 75, 540, 4, 130 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Italian_Cavalry_Militia, Italian_Cavalry_Militia_ug1 | |||
ownership milan, venice, papal_states, sicily | |||
era 0 milan, venice, papal_states, sicily | |||
era 1 milan, venice, papal_states, sicily | |||
;unit_info 8, 0, 15 | |||
type Druzhina | |||
dictionary Druzhina ; Druzhina | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Druzhina, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 3, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 5, 6, 4, metal | |||
;stat_armour_ex 5, 7, 0, 0, 6, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 690, 210, 120, 95, 690, 4, 170 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Druzhina, Druzhina_ug1 | |||
ownership russia | |||
era 0 russia | |||
era 1 russia | |||
;unit_info 11, 0, 15 | |||
type Tsars Guard | |||
dictionary Tsars_Guard ; Tsars Guard | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Tsars_Guard, 32, 0, 1 | |||
mount eastern armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 14, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 7, 4, metal | |||
;stat_armour_ex 8, 9, 0, 0, 7, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 840, 320, 130, 100, 840, 4, 210 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Tsars_Guard, Tsars_Guard_ug1 | |||
ownership russia | |||
era 2 russia | |||
;unit_info 14, 0, 19 | |||
type EE Cavalry Militia | |||
dictionary EE_Cavalry_Militia ; Cavalry Militia | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier EE_Cavalry_Militia, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit | |||
formation 2, 4.4, 3, 6, 4, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 3, 4, leather | |||
;stat_armour_ex 4, 5, 0, 0, 3, 4, 4, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 350, 150, 90, 70, 350, 4, 80 | |||
armour_ug_levels 1, 2 | |||
armour_ug_models EE_Cavalry_Militia, EE_Cavalry_Militia_ug1 | |||
ownership russia | |||
era 0 russia | |||
era 1 russia | |||
;unit_info 7, 0, 11 | |||
type Kataphractoi | |||
dictionary Kataphractoi ; Kataphractoi | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Kataphractoi, 32, 0, 1 | |||
mount eastern armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 3, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 10, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 8, 5, 3, metal | |||
;stat_armour_ex 8, 9, 0, 0, 5, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, 0, -4, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 790, 250, 120, 95, 790, 4, 190 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Kataphractoi, Kataphractoi_ug1 | |||
ownership byzantium | |||
era 0 byzantium | |||
era 1 byzantium | |||
era 2 byzantium | |||
;unit_info 10, 0, 16 | |||
type Byzantine Lancers | |||
dictionary Byzantine_Lancers ; Byzantine Lancers | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Byzantine_Lancers, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 3, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 8, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 4, 4, metal | |||
;stat_armour_ex 5, 7, 8, 9, 4, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 0, 0, -4, 0 | |||
stat_mental 5, disciplined, highly_trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 500, 210, 100, 75, 500, 4, 120 | |||
armour_ug_levels 2, 3, 4, 5 | |||
armour_ug_models Byzantine_Lancers, Byzantine_Lancers_ug1, Byzantine_Lancers_ug2, Byzantine_Lancers_ug3 | |||
ownership byzantium, slave | |||
era 0 byzantium | |||
era 1 byzantium | |||
era 2 byzantium | |||
;unit_info 8, 0, 13 | |||
type Latinkon | |||
dictionary Latinkon ; Latinkon | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Latinkon, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 10, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 4, 4, metal | |||
;stat_armour_ex 7, 8, 0, 0, 4, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 9, impetuous, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 730, 250, 120, 95, 730, 4, 180 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Latinkon, Latinkon_ug1 | |||
ownership byzantium | |||
era 1 byzantium | |||
era 2 byzantium | |||
;unit_info 10, 0, 15 | |||
type E Chivalric Knights | |||
dictionary E_Chivalric_Knights ; Chivalric Knights | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier E_Chivalric_Knights, 32, 0, 1 | |||
mount barded horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 5, 3, metal | |||
;stat_armour_ex 8, 9, 0, 0, 5, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, impetuous, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 880, 250, 130, 100, 880, 4, 220 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models E_Chivalric_Knights, E_Chivalric_Knights_ug1 | |||
ownership hungary, slave | |||
era 1 hungary | |||
era 2 hungary | |||
;unit_info 13, 0, 16 | |||
type Royal Banderium | |||
dictionary Royal_Banderium ; Royal Banderium | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Royal_Banderium, 32, 0, 1 | |||
mount armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 5, 3, metal | |||
;stat_armour_ex 8, 9, 0, 0, 5, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, low, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 790, 320, 130, 100, 790, 4, 190 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Royal_Banderium, Royal_Banderium_ug1 | |||
ownership hungary | |||
era 2 hungary | |||
;unit_info 13, 0, 16 | |||
type Polish Nobles | |||
dictionary Polish_Nobles ; Polish Nobles | |||
category cavalry | |||
class missile | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Polish_Nobles, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle, knight | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 10, 3, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, thrown | |||
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 8, 4, metal | |||
;stat_armour_ex 5, 7, 0, 0, 8, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 9, low, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 800, 210, 120, 95, 800, 4, 200 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Polish_Nobles, Polish_Nobles_ug1 | |||
ownership poland, slave | |||
era 0 poland | |||
era 1 poland | |||
;unit_info 11, 10, 17 | |||
type Polish Knights | |||
dictionary Polish_Knights ; Polish Knights | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Polish_Knights, 32, 0, 1 | |||
mount barded horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 5, 4, metal | |||
;stat_armour_ex 8, 9, 0, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, impetuous, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 840, 250, 130, 100, 840, 4, 210 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Polish_Knights, Polish_Knights_ug1 | |||
ownership poland, slave | |||
era 1 poland | |||
era 2 poland | |||
;unit_info 13, 0, 17 | |||
type Polish Guard | |||
dictionary Polish_Guard ; Polish Guard | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Polish_Guard, 32, 0, 1 | |||
mount armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 5, 4, metal | |||
;stat_armour_ex 8, 9, 0, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, low, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 840, 320, 130, 100, 840, 4, 210 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Polish_Guard, Polish_Guard_ug1 | |||
ownership poland | |||
era 2 poland | |||
;unit_info 13, 0, 17 | |||
type Polish Retainers | |||
dictionary Polish_Retainers ; Polish Retainers | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Polish_Retainers, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 3, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 10, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 6, 4, 4, metal | |||
;stat_armour_ex 6, 8, 0, 0, 4, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 9, low, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 650, 175, 120, 95, 650, 4, 160 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Polish_Retainers, Polish_Retainers_ug1 | |||
ownership poland | |||
era 1 poland | |||
era 2 poland | |||
;unit_info 10, 0, 14 | |||
type Conquistadores | |||
dictionary Conquistadores ; Conquistadores | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Conquistadores, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 6, 4, metal | |||
;stat_armour_ex 7, 8, 0, 0, 6, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 0, 0, -4, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 880, 250, 130, 100, 880, 4, 220 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Conquistadores, Conquistadores_ug1 | |||
ownership spain, portugal | |||
era 2 spain, portugal | |||
;unit_info 13, 0, 17 | |||
type Huscarls | |||
dictionary Huscarls ; Huscarls | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Huscarls, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 3, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 11, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 7, 4, metal | |||
;stat_armour_ex 5, 7, 0, 0, 7, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 690, 210, 120, 95, 690, 4, 170 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Huscarls, Huscarls_ug1 | |||
ownership denmark, slave | |||
era 0 denmark | |||
era 1 denmark | |||
;unit_info 11, 0, 16 | |||
type Armored Clergy | |||
dictionary Armored_Clergy ; Norse War Clerics | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Armored_Clergy, 32, 0, 1 | |||
mount mailed horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 10, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 7, 4, metal | |||
;stat_armour_ex 8, 9, 0, 0, 7, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 750, 250, 120, 95, 750, 4, 180 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Armored_Clergy, Armored_Clergy_ug1 | |||
ownership denmark | |||
era 2 denmark | |||
;unit_info 10, 0, 19 | |||
type NE Bodyguard | |||
dictionary NE_Bodyguard ; General's Bodyguard | |||
category cavalry | |||
class heavy | |||
voice_type General | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier NE_Bodyguard, 16, 0, 1 | |||
mount barded horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 2, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 5, 4, metal | |||
;stat_armour_ex 7, 8, 0, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 820, 250, 120, 95, 820, 1, 200 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models NE_Bodyguard, NE_Bodyguard_ug1 | |||
ownership england, scotland, france, hre, denmark, poland, hungary, normans, slave | |||
era 0 england, scotland, france, hre, denmark, poland, hungary, normans | |||
era 1 england, scotland, france, hre, denmark, poland, hungary, normans | |||
;unit_info 13, 0, 32 | |||
type NE Late Bodyguard | |||
dictionary NE_Late_Bodyguard ; General's Bodyguard | |||
category cavalry | |||
class heavy | |||
voice_type General | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier NE_Late_Bodyguard, 16, 0, 1 | |||
mount armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit_upgrade | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 2, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 9, 5, 3, metal | |||
;stat_armour_ex 9, 10, 0, 0, 5, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 870, 250, 120, 95, 870, 1, 210 | |||
armour_ug_levels 5, 6 | |||
armour_ug_models NE_Late_Bodyguard, NE_Late_Bodyguard_ug1 | |||
ownership england, scotland, france, hre, denmark, poland, hungary | |||
era 2 england, scotland, france, hre, denmark, poland, hungary | |||
;unit_info 13, 0, 34 | |||
type SE Bodyguard | |||
dictionary SE_Bodyguard ; General's Bodyguard | |||
category cavalry | |||
class heavy | |||
voice_type General | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier SE_Bodyguard, 16, 0, 1 | |||
mount barded horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 2, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 5, 4, metal | |||
;stat_armour_ex 7, 8, 0, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 0, 0, -4, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 820, 250, 120, 95, 820, 1, 200 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models SE_Bodyguard, SE_Bodyguard_ug1 | |||
ownership spain, portugal, milan, venice, papal_states, sicily | |||
era 0 spain, portugal, milan, venice, papal_states, sicily | |||
era 1 spain, portugal, milan, venice, papal_states, sicily | |||
;unit_info 13, 0, 32 | |||
type SE Late Bodyguard | |||
dictionary SE_Late_Bodyguard ; General's Bodyguard | |||
category cavalry | |||
class heavy | |||
voice_type General | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier SE_Late_Bodyguard, 16, 0, 1 | |||
mount armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit_upgrade | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 2, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 9, 5, 3, metal | |||
;stat_armour_ex 9, 11, 0, 0, 5, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, 0, -4, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 870, 250, 120, 95, 870, 1, 210 | |||
armour_ug_levels 5, 6 | |||
armour_ug_models SE_Late_Bodyguard, SE_Late_Bodyguard_ug1 | |||
ownership spain, portugal, milan, venice, papal_states, sicily | |||
era 2 spain, portugal, milan, venice, papal_states, sicily | |||
;unit_info 13, 0, 34 | |||
type EE Bodyguard | |||
dictionary EE_Bodyguard ; General's Bodyguard | |||
category cavalry | |||
class heavy | |||
voice_type General | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier EE_Bodyguard, 16, 0, 1 | |||
mount barded horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 2, 0 | |||
stat_pri 14, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 7, 4, metal | |||
;stat_armour_ex 7, 8, 0, 0, 7, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 820, 250, 120, 95, 820, 1, 200 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models EE_Bodyguard, EE_Bodyguard_ug1 | |||
ownership russia | |||
era 0 russia | |||
era 1 russia | |||
;unit_info 14, 0, 36 | |||
type EE Late Bodyguard | |||
dictionary EE_Late_Bodyguard ; General's Bodyguard | |||
category cavalry | |||
class heavy | |||
voice_type General | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier EE_Late_Bodyguard, 16, 0, 1 | |||
mount eastern armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit_upgrade | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 2, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 9, 5, 4, metal | |||
;stat_armour_ex 9, 0, 0, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 910, 250, 120, 95, 910, 1, 220 | |||
armour_ug_levels 5 | |||
armour_ug_models EE_Late_Bodyguard | |||
ownership russia | |||
era 2 russia | |||
;unit_info 13, 0, 36 | |||
type Greek Bodyguard | |||
dictionary Greek_Bodyguard ; General's Bodyguard | |||
category cavalry | |||
class heavy | |||
voice_type General | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Greek_Bodyguard, 16, 0, 1 | |||
mount eastern armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 2, 0 | |||
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 6, 4, metal | |||
;stat_armour_ex 7, 8, 0, 0, 6, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 0, 0, -4, 0 | |||
stat_mental 11, disciplined, highly_trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 820, 250, 120, 95, 820, 1, 200 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Greek_Bodyguard, Greek_Bodyguard_ug1 | |||
ownership byzantium | |||
era 0 byzantium | |||
era 1 byzantium | |||
era 2 byzantium | |||
;unit_info 13, 0, 34 | |||
type Knights Templar | |||
dictionary Knights_Templar ; Knights Templar | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner unit templars | |||
soldier Knights_Templar, 32, 0, 1 | |||
mount mailed horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 5, 4, metal | |||
;stat_armour_ex 7, 8, 0, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, impetuous, highly_trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 880, 250, 130, 100, 880, 4, 220 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Knights_Templar, Knights_Templar_ug1 | |||
ownership england, scotland, france, denmark, milan, venice, papal_states, sicily, poland, hungary | |||
;unit_info 13, 0, 16 | |||
type Knights Hospitaller | |||
dictionary Knights_Hospitaller ; Knights Hospitaller | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner unit hospitaller | |||
soldier Knights_Hospitaller, 32, 0, 1 | |||
mount barded horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 5, 4, metal | |||
;stat_armour_ex 7, 8, 9, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, normal, highly_trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 880, 250, 130, 100, 880, 4, 220 | |||
armour_ug_levels 3, 4, 5 | |||
armour_ug_models Knights_Hospitaller, Knights_Hospitaller_ug1, Knights_Hospitaller_ug2 | |||
ownership england, scotland, france, denmark, milan, venice, papal_states, sicily, poland, hungary | |||
;unit_info 13, 0, 16 | |||
type Merchant Cavalry Militia | |||
dictionary Merchant_Cavalry_Militia ; Merchant Cavalry Militia | |||
category cavalry | |||
class heavy | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Merchant_Cavalry_Militia, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 3, 4, metal | |||
;stat_armour_ex 7, 8, 9, 0, 3, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 370, 210, 90, 70, 370, 4, 90 | |||
armour_ug_levels 3, 4, 5 | |||
armour_ug_models Merchant_Cavalry_Militia, Merchant_Cavalry_Militia_ug1, Merchant_Cavalry_Militia_ug2 | |||
ownership england, scotland, france, hre, denmark, spain, portugal, poland, hungary | |||
;unit_info 6, 0, 14 | |||
type Teutonic Knights | |||
dictionary Teutonic_Knights ; Teutonic Knights | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner unit teutonic | |||
soldier Teutonic_Knights, 32, 0, 1 | |||
mount mailed horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 13, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 7, 5, 4, metal | |||
;stat_armour_ex 7, 8, 9, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, impetuous, highly_trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 950, 250, 130, 100, 950, 4, 230 | |||
armour_ug_levels 3, 4, 5 | |||
armour_ug_models Teutonic_Knights, Teutonic_Knights_ug1, Teutonic_Knights_ug2 | |||
ownership hre | |||
era 1 hre | |||
era 2 hre | |||
;unit_info 13, 0, 16 | |||
type Knights of Santiago | |||
dictionary Knights_of_Santiago ; Knights of Santiago | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner unit santiago | |||
soldier Knights_of_Santiago, 32, 0, 1 | |||
mount barded horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 5, 4, metal | |||
;stat_armour_ex 7, 8, 9, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 0, 0, -4, 0 | |||
stat_mental 11, low, highly_trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 880, 250, 130, 100, 880, 4, 220 | |||
armour_ug_levels 3, 4, 5 | |||
armour_ug_models Knights_of_Santiago, Knights_of_Santiago_ug1, Knights_of_Santiago_ug2 | |||
ownership spain, portugal | |||
era 1 spain, portugal | |||
era 2 spain, portugal | |||
;unit_info 13, 0, 16 | |||
type Greek Militia Cavalry | |||
dictionary Greek_Militia_Cavalry ; Militia Cavalry | |||
category cavalry | |||
class light | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Greek_Militia_Cavalry, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit | |||
formation 2, 4.4, 3, 6, 4, square | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 3, 3, leather | |||
;stat_armour_ex 4, 5, 0, 0, 3, 3, 3, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, -4, 0 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 320, 150, 90, 70, 320, 4, 80 | |||
armour_ug_levels 1, 2 | |||
armour_ug_models Greek_Militia_Cavalry, Greek_Militia_Cavalry_ug1 | |||
ownership byzantium | |||
era 2 byzantium | |||
;unit_info 7, 0, 10 | |||
type Mercenary Frankish Knights | |||
dictionary Mercenary_Frankish_Knights ; Mercenary Frankish Knights | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
accent French | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Mercenary_Frankish_Knights, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight | |||
formation 2, 4.4, 3, 6, 3, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 5, 4, metal | |||
;stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 9, impetuous, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 730, 300, 120, 95, 730, 4, 180 | |||
armour_ug_levels 3 | |||
armour_ug_models Mercenary_Frankish_Knights | |||
ownership slave | |||
;unit_info 10, 0, 16 | |||
type Mercenary German Knights | |||
dictionary Mercenary_German_Knights ; Mercenary German Knights | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
accent German | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Mercenary_German_Knights, 32, 0, 1 | |||
mount mailed horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight | |||
formation 2, 4.4, 3, 6, 3, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 8, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 8, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 9, 3, 4, metal | |||
;stat_armour_ex 9, 0, 0, 0, 3, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 670, 300, 100, 75, 670, 4, 160 | |||
armour_ug_levels 5 | |||
armour_ug_models Mercenary_German_Knights | |||
ownership slave | |||
;unit_info 8, 0, 16 | |||
type Mercenary Knights | |||
dictionary Mercenary_Knights ; Mercenary Knights | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
accent English | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Mercenary_Knights, 32, 0, 1 | |||
mount barded horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 8, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 3, 4, metal | |||
;stat_armour_ex 8, 0, 0, 0, 3, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 5, impetuous, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 580, 300, 100, 75, 580, 4, 140 | |||
armour_ug_levels 4 | |||
armour_ug_models Mercenary_Knights | |||
ownership slave | |||
;unit_info 8, 0, 15 | |||
type Condottieri | |||
dictionary Condottieri ; Condottieri | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
accent Mediterranean | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Condottieri, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 8, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 9, 3, 3, metal | |||
;stat_armour_ex 9, 0, 0, 0, 3, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, 0, -4, 0 | |||
stat_mental 5, disciplined, highly_trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 520, 400, 100, 75, 520, 4, 130 | |||
armour_ug_levels 5 | |||
armour_ug_models Condottieri | |||
ownership slave, sicily | |||
era 2 sicily, papal_states | |||
;unit_info 8, 0, 15 | |||
type Serbian Knights | |||
dictionary Serbian_Knights ; Serbian Knights | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
accent East_European | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Serbian_Knights, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 5, 3, metal | |||
;stat_armour_ex 8, 0, 0, 0, 5, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, impetuous, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 880, 300, 130, 100, 880, 4, 220 | |||
armour_ug_levels 4 | |||
armour_ug_models Serbian_Knights | |||
ownership slave | |||
;unit_info 13, 0, 16 | |||
type Crusader Knights | |||
dictionary Crusader_Knights ; Crusader Knights | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
accent French | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Crusader_Knights, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 6, 4, metal | |||
;stat_armour_ex 7, 0, 0, 0, 6, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, impetuous, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 880, 300, 130, 100, 880, 4, 220 | |||
armour_ug_levels 3 | |||
armour_ug_models Crusader_Knights | |||
ownership slave | |||
;unit_info 13, 0, 17 | |||
type Mounted Sergeants | |||
dictionary Mounted_Sergeants ; Mounted Sergeants | |||
category cavalry | |||
class light | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Mounted_Sergeants, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 4, square | |||
stat_health 1, 0 | |||
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 5, 4, leather | |||
;stat_armour_ex 4, 5, 0, 0, 5, 4, 4, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 470, 175, 100, 75, 470, 4, 110 | |||
armour_ug_levels 1, 2 | |||
armour_ug_models Mounted_Sergeants, Mounted_Sergeants_ug1 | |||
ownership france, hre, milan, venice, papal_states, sicily, normans | |||
era 0 france, hre, milan, venice, papal_states, sicily, normans | |||
era 1 france, hre, milan, venice, papal_states, sicily, normans | |||
;unit_info 9, 0, 13 | |||
type Border Horse | |||
dictionary Border_Horse ; Border Horse | |||
category cavalry | |||
class light | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Border_Horse, 32, 0, 1 | |||
mount fast pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 4, square | |||
stat_health 1, 0 | |||
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 5, 0, leather | |||
;stat_armour_ex 4, 5, 0, 0, 5, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 5, low, untrained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 390, 150, 100, 75, 390, 4, 90 | |||
armour_ug_levels 1, 2 | |||
armour_ug_models Border_Horse, Border_Horse_ug1 | |||
ownership scotland, slave | |||
era 0 scotland | |||
era 1 scotland | |||
era 2 scotland | |||
;unit_info 9, 0, 9 | |||
type Hobilars | |||
dictionary Hobilars ; Hobilars | |||
category cavalry | |||
class light | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Hobilars, 32, 0, 1 | |||
mount pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 4, square | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 3, 0, leather | |||
;stat_armour_ex 4, 5, 0, 0, 3, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 3, low, untrained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 280, 150, 90, 70, 280, 4, 70 | |||
armour_ug_levels 1, 2 | |||
armour_ug_models Hobilars, Hobilars_ug1 | |||
ownership england, slave | |||
era 0 england | |||
era 1 england | |||
;unit_info 7, 0, 7 | |||
type Reiters | |||
dictionary Reiters ; Reiters | |||
category cavalry | |||
class missile | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Reiters, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle, gunpowder_unit, start_not_skirmishing, guncavalry | |||
formation 2, 4.4, 3, 6, 4, square | |||
stat_health 1, 0 | |||
stat_pri 20, 3, pistol_bullet, 45, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 6, 0, metal | |||
;stat_armour_ex 7, 8, 0, 0, 6, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 920, 250, 120, 95, 920, 4, 230 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Reiters, Reiters_ug1 | |||
ownership hre | |||
era 2 hre | |||
;unit_info 11, 20, 13 | |||
type Stradiots | |||
dictionary Stradiots ; Stradiots | |||
category cavalry | |||
class light | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Stradiots, 32, 0, 1 | |||
mount fast pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 10, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 4, 6, 0, leather | |||
;stat_armour_ex 4, 5, 0, 0, 6, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 610, 210, 120, 95, 610, 4, 150 | |||
armour_ug_levels 1, 2 | |||
armour_ug_models Stradiots, Stradiots_ug1 | |||
ownership venice | |||
era 2 venice | |||
;unit_info 11, 0, 10 | |||
type Hussars | |||
dictionary Hussars ; Hussars | |||
category cavalry | |||
class light | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Hussars, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 1, 0 | |||
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 6, 4, metal | |||
;stat_armour_ex 5, 6, 0, 0, 6, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 750, 210, 130, 100, 750, 4, 180 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Hussars, Hussars_ug1 | |||
ownership poland, hungary | |||
era 2 poland, hungary | |||
;unit_info 13, 0, 15 | |||
type Scouts | |||
dictionary Scouts ; Scouts | |||
category cavalry | |||
class light | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Scouts, 32, 0, 1 | |||
mount pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 4, square | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 7, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 4, 3, 4, leather | |||
;stat_armour_ex 4, 5, 0, 0, 3, 4, 4, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 410, 150, 90, 70, 410, 4, 100 | |||
armour_ug_levels 1, 2 | |||
armour_ug_models Scouts, Scouts_ug1 | |||
ownership denmark | |||
era 0 denmark | |||
era 1 denmark | |||
;unit_info 7, 0, 11 | |||
type Albanian Cavalry | |||
dictionary Albanian_Cavalry ; Albanian Cavalry | |||
category cavalry | |||
class light | |||
voice_type Light | |||
accent East_European | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Albanian_Cavalry, 32, 0, 1 | |||
mount fast pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 10, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 4, 6, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 6, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 610, 210, 120, 95, 610, 4, 150 | |||
armour_ug_levels 1 | |||
armour_ug_models Albanian_Cavalry | |||
ownership slave | |||
;unit_info 11, 0, 10 | |||
type Serbian Hussars | |||
dictionary Serbian_Hussars ; Serbian Hussars | |||
category cavalry | |||
class light | |||
voice_type Light | |||
accent East_European | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Serbian_Hussars, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 1, 0 | |||
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 6, 4, metal | |||
;stat_armour_ex 5, 0, 0, 0, 6, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 830, 250, 130, 100, 830, 4, 200 | |||
armour_ug_levels 2 | |||
armour_ug_models Serbian_Hussars | |||
ownership slave | |||
;unit_info 13, 0, 15 | |||
type Alan Light Cavalry | |||
dictionary Alan_Light_Cavalry ; Alan Light Cavalry | |||
category cavalry | |||
class light | |||
voice_type Light | |||
accent East_European | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Alan_Light_Cavalry, 32, 0, 1 | |||
mount fast pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit | |||
formation 2, 4.4, 3, 6, 4, square | |||
stat_health 1, 0 | |||
stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 10, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 6, 3, leather | |||
;stat_armour_ex 4, 0, 0, 0, 6, 3, 3, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, -6, 1 | |||
stat_mental 9, normal, untrained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 550, 250, 120, 95, 550, 4, 130 | |||
armour_ug_levels 1 | |||
armour_ug_models Alan_Light_Cavalry | |||
ownership slave, byzantium, turks | |||
era 0 turks | |||
era 1 turks | |||
era 2 byzantium | |||
;unit_info 11, 0, 13 | |||
type Jinetes | |||
dictionary Jinetes ; Jinetes | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Jinetes, 32, 0, 1 | |||
mount fast pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 8, 2, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, thrown | |||
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 7, 4, leather | |||
;stat_armour_ex 4, 5, 0, 0, 7, 4, 4, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, -4, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 520, 175, 100, 75, 520, 4, 130 | |||
armour_ug_levels 1, 2 | |||
armour_ug_models Jinetes, Jinetes_ug1 | |||
ownership spain, portugal, slave | |||
era 0 spain, portugal | |||
era 1 spain, portugal | |||
;unit_info 9, 8, 15 | |||
type Mounted Crossbowmen | |||
dictionary Mounted_Crossbowmen ; Mounted Crossbowmen | |||
category cavalry | |||
class missile | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Mounted_Crossbowmen, 32, 0, 1 | |||
mount fast pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle, crossbow | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 5, 1, crossbow_bolt, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 5, 0, metal | |||
;stat_armour_ex 5, 7, 0, 0, 5, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 18 | |||
stat_food 60, 300 | |||
stat_cost 1, 470, 175, 90, 70, 470, 4, 110 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Mounted_Crossbowmen, Mounted_Crossbowmen_ug1 | |||
ownership hre, denmark, spain, portugal, milan, venice, papal_states, sicily | |||
era 1 hre, denmark, spain, portugal, milan, venice, papal_states, sicily | |||
era 2 hre, denmark, spain, portugal, milan, venice, papal_states, sicily | |||
;unit_info 7, 5, 10 | |||
type Kazaks | |||
dictionary Kazaks ; Kazaks | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Kazaks, 32, 0, 1 | |||
mount fast pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 1, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, -6, 1 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 380, 150, 90, 70, 380, 4, 90 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Kazaks, Kazaks_ug1 | |||
ownership russia, slave | |||
era 0 russia | |||
era 1 russia | |||
;unit_info 6, 6, 3 | |||
type Boyar Sons | |||
dictionary Boyar_Sons ; Boyar Sons | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Boyar_Sons, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 8, 2, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, thrown | |||
stat_sec 9, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 5, 5, 4, metal | |||
;stat_armour_ex 5, 6, 0, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 670, 210, 100, 75, 670, 4, 160 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Boyar_Sons, Boyar_Sons_ug1 | |||
ownership russia, slave | |||
era 0 russia | |||
era 1 russia | |||
era 2 russia | |||
;unit_info 9, 8, 14 | |||
type Dvor Cavalry | |||
dictionary Dvor_Cavalry ; Dvor Cavalry | |||
category cavalry | |||
class missile | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Dvor_Cavalry, 32, 0, 1 | |||
mount eastern armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 10, 3, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 5, 7, 4, metal | |||
;stat_armour_ex 5, 6, 8, 0, 7, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 800, 250, 120, 95, 800, 4, 200 | |||
armour_ug_levels 2, 3, 4 | |||
armour_ug_models Dvor_Cavalry, Dvor_Cavalry_ug1, Dvor_Cavalry_ug2 | |||
ownership russia | |||
era 1 russia | |||
era 2 russia | |||
;unit_info 11, 10, 16 | |||
type Cossack Cavalry | |||
dictionary Cossack_Cavalry ; Cossack Cavalry | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Cossack_Cavalry, 32, 0, 1 | |||
mount fast pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 8, 3, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 8, 3, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 8, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 9, low, untrained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 700, 150, 120, 95, 700, 4, 170 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Cossack_Cavalry, Cossack_Cavalry_ug1 | |||
ownership russia | |||
era 2 russia | |||
;unit_info 9, 8, 11 | |||
type Byzantine Cavalry | |||
dictionary Byzantine_Cavalry ; Byzantine Cavalry | |||
category cavalry | |||
class missile | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Byzantine_Cavalry, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 1, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 5, 3, leather | |||
;stat_armour_ex 4, 5, 7, 0, 5, 3, 3, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, -4, 0 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 530, 175, 90, 70, 530, 4, 130 | |||
armour_ug_levels 1, 2, 3 | |||
armour_ug_models Byzantine_Cavalry, Byzantine_Cavalry_ug1, Byzantine_Cavalry_ug2 | |||
ownership byzantium, slave | |||
era 0 byzantium | |||
era 1 byzantium | |||
era 2 byzantium | |||
;unit_info 7, 6, 12 | |||
type Skythikon | |||
dictionary Skythikon ; Skythikon | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Skythikon, 32, 0, 1 | |||
mount fast pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 1, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, -4, 0 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 380, 175, 90, 70, 380, 4, 90 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Skythikon, Skythikon_ug1 | |||
ownership byzantium, slave | |||
era 0 byzantium | |||
era 1 byzantium | |||
era 2 byzantium | |||
;unit_info 6, 6, 3 | |||
type Magyar Cavalry | |||
dictionary Magyar_Cavalry ; Magyar Cavalry | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Magyar_Cavalry, 32, 0, 1 | |||
mount fast pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 1, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 3, 0, leather | |||
;stat_armour_ex 4, 5, 0, 0, 3, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 400, 175, 90, 70, 400, 4, 100 | |||
armour_ug_levels 1, 2 | |||
armour_ug_models Magyar_Cavalry, Magyar_Cavalry_ug1 | |||
ownership hungary, slave | |||
era 0 hungary | |||
era 1 hungary | |||
era 2 hungary | |||
;unit_info 6, 6, 7 | |||
type Hungarian Nobles | |||
dictionary Hungarian_Nobles ; Hungarian Nobles | |||
category cavalry | |||
class missile | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Hungarian_Nobles, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 8, 3, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 8, 3, metal | |||
;stat_armour_ex 5, 6, 0, 0, 8, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 750, 210, 120, 95, 750, 4, 180 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Hungarian_Nobles, Hungarian_Nobles_ug1 | |||
ownership hungary | |||
era 0 hungary | |||
era 1 hungary | |||
;unit_info 9, 8, 16 | |||
type Vardariotai | |||
dictionary Vardariotai ; Vardariotai | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Vardariotai, 32, 0, 1 | |||
mount fast pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 9, 3, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 10, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 9, 3, metal | |||
;stat_armour_ex 5, 6, 0, 0, 9, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 0, 0, -4, 0 | |||
stat_mental 11, disciplined, highly_trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 800, 250, 130, 100, 800, 4, 200 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Vardariotai, Vardariotai_ug1 | |||
ownership byzantium | |||
era 1 byzantium | |||
era 2 byzantium | |||
;unit_info 10, 9, 17 | |||
type Lithuanian Cavalry | |||
dictionary Lithuanian_Cavalry ; Lithuanian Cavalry | |||
category cavalry | |||
class missile | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Lithuanian_Cavalry, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 2, arrow, 100, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 7, 4, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 7, 4, 4, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 500, 175, 100, 75, 500, 4, 120 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Lithuanian_Cavalry, Lithuanian_Cavalry_ug1 | |||
ownership poland, slave | |||
era 0 poland | |||
era 1 poland | |||
era 2 poland | |||
;unit_info 9, 6, 11 | |||
type Polish Shooters | |||
dictionary Polish_Shooters ; Strzelcy | |||
category cavalry | |||
class missile | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Polish_Shooters, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle, crossbow | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 5, 1, crossbow_bolt, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 7, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 4, 4, 4, leather | |||
;stat_armour_ex 4, 5, 6, 0, 4, 4, 4, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 18 | |||
stat_food 60, 300 | |||
stat_cost 1, 510, 175, 90, 70, 510, 4, 120 | |||
armour_ug_levels 1, 2, 3 | |||
armour_ug_models Polish_Shooters, Polish_Shooters_ug1, Polish_Shooters_ug2 | |||
ownership poland, slave | |||
era 0 poland | |||
era 1 poland | |||
era 2 poland | |||
;unit_info 7, 5, 12 | |||
type Cuman Horse Archers | |||
dictionary Cuman_Horse_Archers ; Cuman Horse Archers | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
accent Mongolian | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Cuman_Horse_Archers, 32, 0, 1 | |||
mount fast pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle, mercenary_unit | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 1, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 3, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, -6, 1 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 380, 180, 90, 70, 380, 4, 90 | |||
armour_ug_levels 0 | |||
armour_ug_models Cuman_Horse_Archers | |||
ownership slave, byzantium | |||
era 2 byzantium | |||
;unit_info 6, 6, 3 | |||
type Mounted Longbowmen | |||
dictionary Mounted_Longbowmen ; Mounted Longbowmen | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Mounted_Longbowmen, 32, 0, 1 | |||
mount pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle, no_custom | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 7, 2, cav_bodkin_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 5, 0, metal | |||
;stat_armour_ex 5, 6, 8, 0, 5, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 770, 210, 100, 75, 770, 4, 190 | |||
armour_ug_levels 2, 3, 4 | |||
armour_ug_models Mounted_Longbowmen, Mounted_Longbowmen_ug1, Mounted_Longbowmen_ug2 | |||
ownership england | |||
;unit_info 8, 7, 10 | |||
type French Mounted Archers | |||
dictionary French_Mounted_Archers ; French Mounted Archers | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier French_Mounted_Archers, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 7, 3, cav_bodkin_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 6, 8, 0, metal | |||
;stat_armour_ex 6, 8, 0, 0, 8, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 9, normal, highly_trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 1030, 210, 120, 95, 1030, 4, 250 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models French_Mounted_Archers, French_Mounted_Archers_ug1 | |||
ownership france | |||
era 1 france | |||
;unit_info 9, 7, 14 | |||
type Peasant Archers | |||
dictionary Peasant_Archers ; Peasant Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Peasant_Archers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 4, 5, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 220, 100, 65, 50, 220, 4, 50 | |||
armour_ug_levels 0, 1, 2 | |||
armour_ug_models Peasant_Archers, Peasant_Archers_ug1, Peasant_Archers_ug2 | |||
ownership england, scotland, france, hre, denmark, spain, portugal, milan, venice, papal_states, slave, normans, saxons | |||
era 0 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, scotland | |||
era 1 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, scotland | |||
era 2 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, scotland | |||
;unit_info 2, 5, 1 | |||
type S Peasant Archers | |||
dictionary S_Peasant_Archers ; Peasant Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier S_Peasant_Archers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 220, 100, 65, 50, 220, 4, 50 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models S_Peasant_Archers, S_Peasant_Archers_ug1 | |||
ownership sicily, hungary, byzantium, slave | |||
era 0 sicily, hungary, byzantium | |||
era 1 sicily, hungary, byzantium | |||
era 2 sicily, hungary, byzantium | |||
;unit_info 2, 5, 1 | |||
type S Archer Militia | |||
dictionary S_Archer_Militia ; Archer Militia | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier S_Archer_Militia, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 250, 100, 65, 50, 250, 4, 60 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models S_Archer_Militia, S_Archer_Militia_ug1 | |||
ownership byzantium, slave | |||
;unit_info 6, 5, 3 | |||
type Longbowmen | |||
dictionary Longbowmen ; Longbowmen | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Longbowmen, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, stakes, stakes | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 6, 1, bodkin_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 7, 2, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 0, 1, 3, flesh | |||
;stat_armour_ex 0, 4, 5, 0, 1, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 560, 150, 65, 50, 560, 4, 140 | |||
armour_ug_levels 0, 1, 2 | |||
armour_ug_models Longbowmen, Longbowmen_ug1, Longbowmen_ug2 | |||
ownership england, slave,saxons | |||
era 1 england | |||
era 2 england | |||
;unit_info 7, 6, 4 | |||
type Yeoman Archers | |||
dictionary Yeoman_Archers ; Yeoman Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Yeoman_Archers, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, stakes, stakes | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 8, 2, bodkin_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 9, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 0, 2, 3, flesh | |||
;stat_armour_ex 0, 4, 5, 0, 2, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 650, 150, 75, 55, 650, 4, 160 | |||
armour_ug_levels 0, 1, 2 | |||
armour_ug_models Yeoman_Archers, Yeoman_Archers_ug1, Yeoman_Archers_ug2 | |||
ownership england | |||
era 1 england | |||
;unit_info 9, 8, 5 | |||
type Sherwood Archers | |||
dictionary Sherwood_Archers ; Sherwood Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Sherwood_Archers, 24, 0, 0.8 | |||
attributes sea_faring, hide_improved_forest, very_hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 2, square | |||
stat_health 2, 0 | |||
stat_pri 13, 3, bodkin_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 16, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 9, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 9, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 11, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 510, 250, 110, 85, 510, 4, 120 | |||
armour_ug_levels 0 | |||
armour_ug_models Sherwood_Archers | |||
ownership england | |||
era 0 england | |||
;unit_info 16, 13, 18 | |||
type Highland Archers | |||
dictionary Highland_Archers ; Highland Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Highland_Archers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 7, 1, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 0, 1, 3, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 1, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, low, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 320, 100, 65, 50, 320, 4, 80 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Highland_Archers, Highland_Archers_ug1 | |||
ownership scotland, slave | |||
era 0 scotland | |||
era 1 scotland | |||
era 2 scotland | |||
;unit_info 7, 5, 4 | |||
type Noble Highland Archers | |||
dictionary Noble_Highland_Archers ; Noble Highland Archers | |||
category infantry | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Noble_Highland_Archers, 48, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 7, 3, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 9, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 5, 4, 3, metal | |||
;stat_armour_ex 5, 7, 0, 0, 4, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, low, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 600, 175, 90, 70, 600, 4, 150 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Noble_Highland_Archers, Noble_Highland_Archers_ug1 | |||
ownership scotland | |||
era 1 scotland | |||
era 2 scotland | |||
;unit_info 9, 7, 12 | |||
type Peasant Crossbowmen | |||
dictionary Peasant_Crossbowmen ; Peasant Crossbowmen | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Peasant_Crossbowmen, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, crossbow | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 9, 1, crossbow_bolt, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 4, 5, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 18 | |||
stat_food 60, 300 | |||
stat_cost 1, 220, 100, 65, 50, 220, 4, 50 | |||
armour_ug_levels 0, 1, 2 | |||
armour_ug_models Peasant_Crossbowmen, Peasant_Crossbowmen_ug1, Peasant_Crossbowmen_ug2 | |||
ownership france, hre, spain, portugal, milan, venice, papal_states, slave | |||
era 0 france, hre, spain, portugal, milan, venice, papal_states | |||
era 1 france, hre, spain, portugal, milan, venice, papal_states | |||
era 2 france, hre, spain, portugal, milan, venice, papal_states | |||
;unit_info 2, 9, 1 | |||
type Crossbowmen | |||
dictionary Crossbowmen ; Crossbowmen | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Crossbowmen, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, crossbow | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 9, 1, crossbow_bolt, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 3, 0, metal | |||
;stat_armour_ex 5, 7, 0, 0, 3, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 18 | |||
stat_food 60, 300 | |||
stat_cost 1, 330, 125, 65, 50, 330, 4, 80 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Crossbowmen, Crossbowmen_ug1 | |||
ownership france, denmark, hungary, slave | |||
era 1 france, denmark, hungary | |||
era 2 france, denmark, hungary | |||
;unit_info 6, 9, 8 | |||
type Aventurier | |||
dictionary Aventurier ; Aventurier | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Aventurier, 48, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, crossbow | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 14, 3, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 11, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 8, 0, metal | |||
;stat_armour_ex 7, 8, 0, 0, 8, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 18 | |||
stat_food 60, 300 | |||
stat_cost 1, 690, 175, 90, 70, 690, 4, 170 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Aventurier, Aventurier_ug1 | |||
ownership france | |||
era 2 france | |||
;unit_info 11, 14, 15 | |||
type Pavise Crossbowmen | |||
dictionary Pavise_Crossbowmen ; Pavise Crossbowmen | |||
category infantry | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Pavise_Crossbowmen, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, crossbow | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 12, 1, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 3, 6, metal | |||
;stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 18 | |||
stat_food 60, 300 | |||
stat_cost 1, 490, 125, 65, 50, 490, 4, 120 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Pavise_Crossbowmen, Pavise_Crossbowmen_ug1 | |||
ownership hre, spain, portugal, papal_states, sicily, slave | |||
era 1 hre, spain, portugal, papal_states, sicily | |||
era 2 hre, spain, portugal, papal_states, sicily | |||
;unit_info 6, 12, 14 | |||
type Pavise Crossbow Militia | |||
dictionary Pavise_Crossbow_Militia ; Pavise Crossbow Militia | |||
category infantry | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Pavise_Crossbow_Militia, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, crossbow | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 12, 1, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 3, 6, metal | |||
;stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 18 | |||
stat_food 60, 300 | |||
stat_cost 1, 490, 100, 65, 50, 490, 4, 120 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Pavise_Crossbow_Militia, Pavise_Crossbow_Militia_ug1 | |||
ownership venice, papal_states, sicily, hungary, slave | |||
era 1 venice | |||
era 2 venice | |||
;unit_info 6, 12, 14 | |||
type Genoese Crossbowmen | |||
dictionary Genoese_Crossbowmen ; Genoese Crossbowmen | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Genoese_Crossbowmen, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, crossbow | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 14, 2, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 6, 4, 6, metal | |||
;stat_armour_ex 6, 8, 0, 0, 4, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 18 | |||
stat_food 60, 300 | |||
stat_cost 1, 600, 125, 75, 55, 600, 4, 150 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Genoese_Crossbowmen, Genoese_Crossbowmen_ug1 | |||
ownership milan | |||
era 1 milan | |||
era 2 milan | |||
;unit_info 8, 14, 16 | |||
type Genoese Crossbow Militia | |||
dictionary Genoese_Crossbow_Militia ; Genoese Crossbow Militia | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Genoese_Crossbow_Militia, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit, crossbow | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 12, 1, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 6, 3, 6, metal | |||
;stat_armour_ex 6, 8, 0, 0, 3, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 18 | |||
stat_food 60, 300 | |||
stat_cost 1, 570, 100, 65, 50, 570, 4, 140 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Genoese_Crossbow_Militia, Genoese_Crossbow_Militia_ug1 | |||
ownership milan | |||
;unit_info 6, 12, 15 | |||
type Scots Guard | |||
dictionary Scots_Guard ; Scots Guard | |||
category infantry | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Scots_Guard, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 9, 3, bodkin_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 12, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 9, 0, metal | |||
;stat_armour_ex 8, 0, 0, 0, 9, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 11, normal, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 800, 175, 100, 75, 800, 4, 200 | |||
armour_ug_levels 4 | |||
armour_ug_models Scots_Guard | |||
ownership france | |||
era 2 france | |||
;unit_info 12, 9, 17 | |||
type Archer Militia | |||
dictionary Archer_Militia ; Archer Militia | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Archer_Militia, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 4, 5, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 220, 100, 65, 50, 220, 4, 50 | |||
armour_ug_levels 0, 1, 2 | |||
armour_ug_models Archer_Militia, Archer_Militia_ug1, Archer_Militia_ug2 | |||
ownership england, slave, normans | |||
;unit_info 2, 5, 1 | |||
type Crossbow Militia | |||
dictionary Crossbow_Militia ; Crossbow Militia | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Crossbow_Militia, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, crossbow | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 9, 1, crossbow_bolt, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 4, 5, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 18 | |||
stat_food 60, 300 | |||
stat_cost 1, 220, 100, 65, 50, 220, 4, 50 | |||
armour_ug_levels 0, 1, 2 | |||
armour_ug_models Crossbow_Militia, Crossbow_Militia_ug1, Crossbow_Militia_ug2 | |||
ownership france, hre, denmark, spain, portugal, slave | |||
;unit_info 2, 9, 1 | |||
type Sicilian Muslim Archers | |||
dictionary Sicilian_Muslim_Archers ; Muslim Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
accent Arabic | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Sicilian_Muslim_Archers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 9, 2, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 6, 0, leather | |||
;stat_armour_ex 4, 5, 0, 0, 6, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 550, 125, 75, 55, 550, 4, 130 | |||
armour_ug_levels 1, 2 | |||
armour_ug_models Sicilian_Muslim_Archers, Sicilian_Muslim_Archers_ug1 | |||
ownership sicily, slave | |||
era 0 sicily | |||
era 1 sicily | |||
;unit_info 11, 9, 10 | |||
type Venetian Archers | |||
dictionary Venetian_Archers ; Venetian Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Venetian_Archers, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 9, 2, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 6, 0, metal | |||
;stat_armour_ex 7, 8, 0, 0, 6, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 610, 150, 75, 55, 610, 4, 150 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Venetian_Archers, Venetian_Archers_ug1 | |||
ownership venice | |||
era 1 venice | |||
era 2 venice | |||
;unit_info 11, 9, 13 | |||
type EE Peasant Archers | |||
dictionary EE_Peasant_Archers ; Peasant Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier EE_Peasant_Archers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 220, 100, 65, 50, 220, 4, 50 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models EE_Peasant_Archers, EE_Peasant_Archers_ug1 | |||
ownership poland, russia, slave | |||
era 0 poland, russia | |||
era 1 poland, russia | |||
era 2 poland, russia | |||
;unit_info 2, 5, 1 | |||
type Cossack Musketeers | |||
dictionary Cossack_Musketeers ; Cossack Musketeers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Cossack_Musketeers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, gunpowder_unit, fire_by_rank, start_not_skirmishing | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 17, 3, musket_bullet, 180, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1 | |||
;stat_pri_ex 0, 0, 20 | |||
stat_pri_attr ap | |||
stat_sec 12, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 9, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 9, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 11, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 950, 150, 100, 75, 950, 4, 230 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Cossack_Musketeers, Cossack_Musketeers_ug1 | |||
ownership russia | |||
era 2 russia | |||
;unit_info 12, 17, 9 | |||
type EE Archer Militia | |||
dictionary EE_Archer_Militia ; Archer Militia | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier EE_Archer_Militia, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 220, 100, 65, 50, 220, 4, 50 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models EE_Archer_Militia, EE_Archer_Militia_ug1 | |||
ownership russia, slave | |||
;unit_info 2, 5, 1 | |||
type EE Crossbow Militia | |||
dictionary EE_Crossbow_Militia ; Crossbow Militia | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier EE_Crossbow_Militia, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, crossbow | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 9, 1, crossbow_bolt, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 3, 0, leather | |||
;stat_armour_ex 4, 5, 0, 0, 3, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 18 | |||
stat_food 60, 300 | |||
stat_cost 1, 300, 100, 65, 50, 300, 4, 70 | |||
armour_ug_levels 1, 2 | |||
armour_ug_models EE_Crossbow_Militia, EE_Crossbow_Militia_ug1 | |||
ownership poland, russia, slave | |||
era 1 poland, russia | |||
;unit_info 6, 9, 7 | |||
type Arquebusiers | |||
dictionary Arquebusiers ; Arquebusiers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Arquebusiers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, gunpowder_unit, fire_by_rank, start_not_skirmishing, gunmen | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 14, 1, arquebus_bullet, 120, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 0, flesh | |||
;stat_armour_ex 0, 5, 0, 0, 3, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 460, 125, 65, 50, 460, 4, 110 | |||
armour_ug_levels 0, 2 | |||
armour_ug_models Arquebusiers, Arquebusiers_ug1 | |||
ownership england, france, hre, denmark, spain, milan, venice, papal_states, sicily, poland, russia, hungary | |||
era 2 england, france, hre, denmark, spain, milan, venice, papal_states, sicily, poland, russia, hungary | |||
;unit_info 6, 14, 3 | |||
type Musketeers | |||
dictionary Musketeers ; Musketeers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Musketeers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, gunpowder_unit, fire_by_rank, start_not_skirmishing, gunmen | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 14, 1, musket_bullet, 180, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1 | |||
;stat_pri_ex 0, 0, 20 | |||
stat_pri_attr ap | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 0, flesh | |||
;stat_armour_ex 0, 5, 0, 0, 3, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 540, 150, 65, 50, 540, 4, 130 | |||
armour_ug_levels 0, 2 | |||
armour_ug_models Musketeers, Musketeers_ug1 | |||
ownership spain, portugal, milan, venice | |||
era 2 spain, portugal, milan, venice | |||
;unit_info 6, 14, 3 | |||
type Trebizond Archers | |||
dictionary Trebizond_Archers ; Trebizond Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Trebizond_Archers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 9, 2, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 4, 3, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 4, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 460, 150, 75, 55, 460, 4, 110 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Trebizond_Archers, Trebizond_Archers_ug1 | |||
ownership byzantium, slave | |||
era 0 byzantium | |||
era 1 byzantium | |||
era 2 byzantium | |||
;unit_info 8, 9, 7 | |||
type Byzantine Guard Archers | |||
dictionary Byzantine_Guard_Archers ; Byzantine Guard Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Byzantine_Guard_Archers, 48, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 9, 3, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 8, 3, metal | |||
;stat_armour_ex 5, 7, 0, 0, 8, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 9, normal, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 710, 175, 90, 70, 710, 4, 170 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Byzantine_Guard_Archers, Byzantine_Guard_Archers_ug1 | |||
ownership byzantium | |||
era 1 byzantium | |||
era 2 byzantium | |||
;unit_info 11, 9, 16 | |||
type Bosnian Archers | |||
dictionary Bosnian_Archers ; Bosnian Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Bosnian_Archers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 6, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 3, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 300, 125, 65, 50, 300, 4, 70 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Bosnian_Archers, Bosnian_Archers_ug1 | |||
ownership hungary | |||
era 0 hungary | |||
era 1 hungary | |||
era 2 hungary | |||
;unit_info 6, 5, 9 | |||
type Lithuanian Archers | |||
dictionary Lithuanian_Archers ; Lithuanian Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Lithuanian_Archers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, stakes, stakes | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 6, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 3, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 430, 125, 65, 50, 430, 4, 100 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Lithuanian_Archers, Lithuanian_Archers_ug1 | |||
ownership poland, slave | |||
era 0 poland | |||
era 1 poland | |||
era 2 poland | |||
;unit_info 6, 5, 9 | |||
type Hand Gunners | |||
dictionary Hand_Gunners ; Hand Gunners | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Hand_Gunners, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, gunpowder_unit, gunmen | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 13, 2, hand_gun_bullet, 55, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 6, 0, metal | |||
;stat_armour_ex 7, 8, 0, 0, 6, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 650, 150, 75, 55, 650, 4, 160 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Hand_Gunners, Hand_Gunners_ug1 | |||
ownership hre, denmark, spain, portugal, milan, venice, papal_states, sicily, poland | |||
era 1 hre, denmark, spain, portugal, milan, venice, papal_states, sicily, poland | |||
era 2 hre, denmark, spain, portugal, venice, papal_states, sicily, poland | |||
;unit_info 11, 13, 13 | |||
type Portuguese Arquebusiers | |||
dictionary Portuguese_Arquebusiers ; Portuguese Arquebusiers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Portuguese_Arquebusiers, 48, 0, 1 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, gunpowder_unit, fire_by_rank, start_not_skirmishing, gunmen | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 16, 3, arquebus_bullet, 120, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 11, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 8, 0, metal | |||
;stat_armour_ex 5, 7, 0, 0, 8, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 9, low, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 760, 150, 90, 70, 760, 4, 190 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Portuguese_Arquebusiers, Portuguese_Arquebusiers_ug1 | |||
ownership portugal | |||
era 2 portugal | |||
;unit_info 11, 16, 13 | |||
type Norse Archers | |||
dictionary Norse_Archers ; Norse Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Norse_Archers, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 7, 2, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 6, 6, leather | |||
;stat_armour_ex 4, 5, 0, 0, 6, 6, 6, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 480, 125, 75, 55, 480, 4, 120 | |||
armour_ug_levels 1, 2 | |||
armour_ug_models Norse_Archers, Norse_Archers_ug1 | |||
ownership denmark | |||
era 0 denmark | |||
era 1 denmark | |||
era 2 denmark | |||
;unit_info 11, 7, 16 | |||
type Dismounted Longbowmen | |||
dictionary Dismounted_Longbowmen ; Retinue Longbowmen | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Dismounted_Longbowmen, 48, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, stakes, stakes | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 8, 2, bodkin_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 6, 3, metal | |||
;stat_armour_ex 5, 6, 8, 0, 6, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 710, 150, 75, 55, 710, 4, 170 | |||
armour_ug_levels 2, 3, 4 | |||
armour_ug_models Dismounted_Longbowmen, Dismounted_Longbowmen_ug1, Dismounted_Longbowmen_ug2 | |||
ownership england | |||
era 2 england | |||
;unit_info 11, 8, 14 | |||
type Dismounted French Archers | |||
dictionary Dismounted_French_Archers ; Dismounted French Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Dismounted_French_Archers, 48, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 8, 3, bodkin_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 11, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 6, 8, 0, metal | |||
;stat_armour_ex 6, 8, 0, 0, 8, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 750, 150, 90, 70, 750, 4, 180 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Dismounted_French_Archers, Dismounted_French_Archers_ug1 | |||
ownership france | |||
era 1 france | |||
;unit_info 11, 8, 14 | |||
type Dismounted Lithuanian Cavalry | |||
dictionary Dismounted_Lithuanian_Cavalry ; Dismounted Lithuanian Cavalry | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Dismounted_Lithuanian_Cavalry, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 7, 2, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 6, 6, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 6, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 420, 150, 75, 55, 420, 4, 100 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Dismounted_Lithuanian_Cavalry, Dismounted_Lithuanian_Cavalry_ug1 | |||
ownership poland | |||
era 0 poland | |||
era 1 poland | |||
era 2 poland | |||
;unit_info 11, 7, 12 | |||
type Welsh Longbowmen | |||
dictionary Welsh_Longbowmen ; Welsh Longbowmen | |||
category infantry | |||
class missile | |||
voice_type Light | |||
accent Scottish | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Welsh_Longbowmen, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, stakes, stakes | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 6, 1, bodkin_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 490, 150, 65, 50, 490, 4, 120 | |||
armour_ug_levels 0 | |||
armour_ug_models Welsh_Longbowmen | |||
ownership slave | |||
;unit_info 2, 6, 1 | |||
type Mercenary Pavise Crossbowmen | |||
dictionary Mercenary_Pavise_Crossbowmen ; Mercenary Pavise Crossbowmen | |||
category infantry | |||
class missile | |||
voice_type Light | |||
accent Mediterranean | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Mercenary_Pavise_Crossbowmen, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, crossbow | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 12, 1, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 6, 3, 6, metal | |||
;stat_armour_ex 6, 0, 0, 0, 3, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 18 | |||
stat_food 60, 300 | |||
stat_cost 1, 570, 180, 65, 50, 570, 4, 140 | |||
armour_ug_levels 3 | |||
armour_ug_models Mercenary_Pavise_Crossbowmen | |||
ownership slave | |||
;unit_info 6, 12, 15 | |||
type Mercenary Arquebusiers | |||
dictionary Mercenary_Arquebusiers ; Mercenary Arquebusiers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
accent Mediterranean | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Mercenary_Arquebusiers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, gunpowder_unit, fire_by_rank, start_not_skirmishing, gunmen | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 14, 1, arquebus_bullet, 120, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 3, 0, metal | |||
;stat_armour_ex 5, 0, 0, 0, 3, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 610, 180, 65, 50, 610, 4, 150 | |||
armour_ug_levels 2 | |||
armour_ug_models Mercenary_Arquebusiers | |||
ownership slave | |||
;unit_info 6, 14, 8 | |||
type Free Company Longbowmen | |||
dictionary Free_Company_Longbowmen ; Free Company Longbowmen | |||
category infantry | |||
class missile | |||
voice_type Light | |||
accent English | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Free_Company_Longbowmen, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, stakes, stakes | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 6, 1, bodkin_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 3, 0, metal | |||
;stat_armour_ex 5, 0, 0, 0, 3, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 590, 180, 65, 50, 590, 4, 140 | |||
armour_ug_levels 2 | |||
armour_ug_models Free_Company_Longbowmen | |||
ownership slave | |||
;unit_info 6, 6, 8 | |||
type Bulgarian Brigands | |||
dictionary Bulgarian_Brigands ; Bulgarian Brigands | |||
category infantry | |||
class missile | |||
voice_type Light | |||
accent East_European | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Bulgarian_Brigands, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 7, 1, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 9, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 5, 3, leather | |||
;stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 490, 100, 65, 50, 490, 4, 120 | |||
armour_ug_levels 1 | |||
armour_ug_models Bulgarian_Brigands | |||
ownership slave | |||
;unit_info 9, 7, 12 | |||
type Mercenary Crossbowmen | |||
dictionary Mercenary_Crossbowmen ; Mercenary Crossbowmen | |||
category infantry | |||
class missile | |||
voice_type Light | |||
accent Mediterranean | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Mercenary_Crossbowmen, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, crossbow | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 12, 1, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 3, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 3, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 18 | |||
stat_food 60, 300 | |||
stat_cost 1, 430, 180, 65, 50, 430, 4, 100 | |||
armour_ug_levels 1 | |||
armour_ug_models Mercenary_Crossbowmen | |||
ownership slave | |||
;unit_info 6, 12, 7 | |||
type Balkan Archers | |||
dictionary Balkan_Archers ; Balkan Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
accent East_European | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Balkan_Archers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 220, 120, 65, 50, 220, 4, 50 | |||
armour_ug_levels 0 | |||
armour_ug_models Balkan_Archers | |||
ownership slave | |||
;unit_info 2, 5, 1 | |||
type Peasants | |||
dictionary Peasants ; Peasants | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Peasants, 60, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant | |||
formation 1.2, 1.2, 2.4, 2.4, 6, square | |||
stat_health 1, 0 | |||
stat_pri 4, 0, no, 0, 0, melee, melee_simple, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 1, low, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 110, 90, 65, 50, 110, 4, 20 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Peasants, Peasants_ug1 | |||
ownership england, france, hre, denmark, spain, portugal, milan, venice, papal_states, slave, normans, saxons | |||
era 0 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, normans, saxons | |||
era 1 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, normans, saxons | |||
era 2 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, normans, saxons | |||
;unit_info 4, 0, 3 | |||
type Southern Peasants | |||
dictionary Southern_Peasants ; Peasants | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Southern_Peasants, 60, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant | |||
formation 1.2, 1.2, 2.4, 2.4, 6, square | |||
stat_health 1, 0 | |||
stat_pri 4, 0, no, 0, 0, melee, melee_simple, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 1, low, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 110, 90, 65, 50, 110, 4, 20 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Southern_Peasants, Southern_Peasants_ug1 | |||
ownership sicily, byzantium, slave | |||
era 0 sicily, byzantium | |||
era 1 sicily, byzantium | |||
era 2 sicily, byzantium | |||
;unit_info 4, 0, 3 | |||
type Highland Rabble | |||
dictionary Highland_Rabble ; Highland Rabble | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Highland_Rabble, 60, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant | |||
formation 1.2, 1.2, 2.4, 2.4, 6, square | |||
stat_health 1, 0 | |||
stat_pri 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, impetuous, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 120, 90, 75, 60, 120, 4, 30 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Highland_Rabble, Highland_Rabble_ug1 | |||
ownership scotland, slave | |||
era 0 scotland | |||
era 1 scotland | |||
era 2 scotland | |||
;unit_info 2, 0, 1 | |||
type Highlanders | |||
dictionary Highlanders ; Highlanders | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Highlanders, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 11, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 3, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 1, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, impetuous, untrained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 400, 125, 85, 65, 400, 4, 100 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Highlanders, Highlanders_ug1 | |||
ownership scotland, slave | |||
era 0 scotland | |||
era 1 scotland | |||
era 2 scotland | |||
;unit_info 11, 0, 4 | |||
type Javelinmen | |||
dictionary Javelinmen ; Javelinmen | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Javelinmen, 48, 0, 0.8 | |||
mount_effect elephant +6 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 6, 1, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, thrown | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 3, flesh | |||
;stat_armour_ex 0, 4, 5, 0, 3, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 270, 100, 65, 50, 270, 4, 60 | |||
armour_ug_levels 0, 1, 2 | |||
armour_ug_models Javelinmen, Javelinmen_ug1, Javelinmen_ug2 | |||
ownership spain, slave | |||
era 0 spain | |||
era 1 spain | |||
;unit_info 6, 6, 6 | |||
type Lusitanian Javelinmen | |||
dictionary Lusitanian_Javelinmen ; Lusitanian Javelinmen | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Lusitanian_Javelinmen, 48, 0, 0.8 | |||
mount_effect elephant +6 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 8, 2, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, thrown | |||
stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 4, 3, flesh | |||
;stat_armour_ex 0, 4, 5, 0, 4, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 5, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 330, 100, 75, 55, 330, 4, 80 | |||
armour_ug_levels 0, 1, 2 | |||
armour_ug_models Lusitanian_Javelinmen, Lusitanian_Javelinmen_ug1, Lusitanian_Javelinmen_ug2 | |||
ownership portugal | |||
era 0 portugal | |||
era 1 portugal | |||
;unit_info 8, 8, 7 | |||
type Almughavars | |||
dictionary Almughavars ; Almughavars | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Almughavars, 48, 0, 1 | |||
mount_effect elephant +6 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 13, 3, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, thrown | |||
stat_sec 12, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr light_spear, spear_bonus_4 | |||
stat_pri_armour 0, 5, 3, flesh | |||
;stat_armour_ex 0, 4, 5, 0, 5, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 640, 150, 100, 75, 640, 4, 160 | |||
armour_ug_levels 0, 1, 2 | |||
armour_ug_models Almughavars, Almughavars_ug1, Almughavars_ug2 | |||
ownership spain, portugal | |||
era 1 spain, portugal | |||
era 2 spain, portugal | |||
;unit_info 12, 13, 8 | |||
type Sword and Buckler Men | |||
dictionary Sword_and_Buckler_Men ; Sword and Buckler Men | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Sword_and_Buckler_Men, 48, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 8, 6, metal | |||
;stat_armour_ex 5, 7, 0, 0, 8, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 540, 150, 90, 70, 540, 4, 130 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Sword_and_Buckler_Men, Sword_and_Buckler_Men_ug1 | |||
ownership spain, sicily | |||
era 2 spain, sicily | |||
;unit_info 13, 0, 19 | |||
type Swordsmen Militia | |||
dictionary Swordsmen_Militia ; Swordsmen Militia | |||
category infantry | |||
class light | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Swordsmen_Militia, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 7, 6, metal | |||
;stat_armour_ex 5, 7, 0, 0, 7, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 400, 100, 75, 55, 400, 4, 100 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Swordsmen_Militia, Swordsmen_Militia_ug1 | |||
ownership spain, portugal | |||
era 1 spain, portugal | |||
era 2 spain, portugal | |||
;unit_info 11, 0, 18 | |||
type EE Peasants | |||
dictionary EE_Peasants ; Peasants | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier EE_Peasants, 60, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant | |||
formation 1.2, 1.2, 2.4, 2.4, 6, square | |||
stat_health 1, 0 | |||
stat_pri 4, 0, no, 0, 0, melee, melee_simple, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 1, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 110, 90, 65, 50, 110, 4, 20 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models EE_Peasants, EE_Peasants_ug1 | |||
ownership poland, russia, hungary, slave | |||
era 0 poland, russia, hungary | |||
era 1 poland, russia, hungary | |||
era 2 poland, russia, hungary | |||
;unit_info 4, 0, 3 | |||
type Woodsmen | |||
dictionary Woodsmen ; Woodsmen | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Woodsmen, 48, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 13, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 170, 70, 65, 50, 170, 4, 40 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Woodsmen, Woodsmen_ug1 | |||
ownership poland, russia, slave | |||
era 0 poland, russia | |||
era 1 poland, russia | |||
era 2 poland, russia | |||
;unit_info 13, 0, 1 | |||
type SE Town Militia | |||
dictionary SE_Town_Militia ; Town Militia | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier SE_Town_Militia, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr light_spear, spear_bonus_4 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 6, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 1, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 230, 100, 65, 50, 230, 4, 50 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models SE_Town_Militia, SE_Town_Militia_ug1 | |||
ownership byzantium, slave | |||
;unit_info 5, 0, 7 | |||
type Slav Levies | |||
dictionary Slav_Levies ; Slav Levies | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Slav_Levies, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr light_spear, spear_bonus_4 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 6, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 1, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 210, 100, 65, 50, 210, 4, 50 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Slav_Levies, Slav_Levies_ug1 | |||
ownership hungary, slave | |||
era 0 hungary | |||
era 1 hungary | |||
era 2 hungary | |||
;unit_info 5, 0, 7 | |||
type Croat Axemen | |||
dictionary Croat_Axemen ; Croat Axemen | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Croat_Axemen, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 15, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 3, 0, leather | |||
;stat_armour_ex 4, 5, 0, 0, 3, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 260, 125, 75, 55, 260, 4, 60 | |||
armour_ug_levels 1, 2 | |||
armour_ug_models Croat_Axemen, Croat_Axemen_ug1 | |||
ownership hungary, slave | |||
era 0 hungary | |||
era 1 hungary | |||
era 2 hungary | |||
;unit_info 15, 0, 7 | |||
type Transilvanian Peasants | |||
dictionary Transilvanian_Peasants ; Transylvanian Peasants | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Transilvanian_Peasants, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, is_peasant | |||
formation 1.2, 1.2, 2.4, 2.4, 8, square | |||
stat_health 1, 0 | |||
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, spear_bonus_4 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 270, 100, 65, 50, 270, 4, 60 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Transilvanian_Peasants, Transilvanian_Peasants_ug1 | |||
ownership hungary, slave | |||
era 0 hungary | |||
era 1 hungary | |||
era 2 hungary | |||
;unit_info 5, 0, 1 | |||
type EE Town Militia | |||
dictionary EE_Town_Militia ; Town Militia | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier EE_Town_Militia, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr light_spear, spear_bonus_4 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 3, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 1, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 160, 100, 65, 50, 160, 4, 40 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models EE_Town_Militia, EE_Town_Militia_ug1 | |||
ownership poland, hungary | |||
era 0 poland | |||
era 1 poland | |||
;unit_info 5, 0, 4 | |||
type Viking Raiders | |||
dictionary Viking_Raiders ; Viking Raiders | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Viking_Raiders, 60, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 9, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 6, flesh | |||
;stat_armour_ex 0, 4, 5, 7, 3, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, untrained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 480, 155, 85, 65, 480, 4, 120 | |||
armour_ug_levels 0, 1, 2, 3 | |||
armour_ug_models Viking_Raiders, Viking_Raiders_ug1, Viking_Raiders_ug2, Viking_Raiders_ug3 | |||
ownership denmark, slave | |||
era 0 denmark | |||
;unit_info 9, 0, 9 | |||
type Irish Kerns | |||
dictionary Irish_Kerns ; Irish Kerns | |||
category infantry | |||
class missile | |||
voice_type Light | |||
accent Scottish | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Irish_Kerns, 48, 0, 0.8 | |||
mount_effect elephant +6 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 6, 1, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, thrown | |||
stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 250, 100, 65, 50, 250, 4, 60 | |||
armour_ug_levels 0 | |||
armour_ug_models Irish_Kerns | |||
ownership slave | |||
;unit_info 2, 6, 1 | |||
type Catalans | |||
dictionary Catalans ; Catalans | |||
category infantry | |||
class missile | |||
voice_type Light | |||
accent Mediterranean | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Catalans, 48, 0, 1 | |||
mount_effect elephant +6 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 13, 3, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, thrown | |||
stat_sec 12, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr light_spear, spear_bonus_4 | |||
stat_pri_armour 4, 5, 3, leather | |||
;stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 720, 180, 100, 75, 720, 4, 180 | |||
armour_ug_levels 1 | |||
armour_ug_models Catalans | |||
ownership slave | |||
;unit_info 12, 13, 12 | |||
type Slav Mercenaries | |||
dictionary Slav_Mercenaries ; Slav Mercenaries | |||
category infantry | |||
class light | |||
voice_type Light | |||
accent East_European | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Slav_Mercenaries, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr light_spear, spear_bonus_4 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 6, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 1, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 230, 150, 65, 50, 230, 4, 50 | |||
armour_ug_levels 0 | |||
armour_ug_models Slav_Mercenaries | |||
ownership slave, poland | |||
era 0 poland | |||
era 1 poland | |||
;unit_info 5, 0, 7 | |||
type Pilgrims | |||
dictionary Pilgrims ; Pilgrims | |||
category infantry | |||
class light | |||
voice_type Light | |||
accent English | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Pilgrims, 60, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, is_peasant | |||
formation 1.2, 1.2, 2.4, 2.4, 6, square | |||
stat_health 1, 0 | |||
stat_pri 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, impetuous, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 120, 90, 75, 60, 120, 4, 30 | |||
armour_ug_levels 0 | |||
armour_ug_models Pilgrims | |||
ownership slave | |||
;unit_info 2, 0, 1 | |||
type Religious Fanatics | |||
dictionary Religious_Fanatics ; Religious Fanatics | |||
category infantry | |||
class light | |||
voice_type Light | |||
accent Mediterranean | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Religious_Fanatics, 60, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, is_peasant | |||
formation 1.2, 1.2, 2.4, 2.4, 6, square | |||
stat_health 1, 0 | |||
stat_pri 13, 6, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, impetuous, untrained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 180, 90, 105, 80, 180, 4, 40 | |||
armour_ug_levels 0 | |||
armour_ug_models Religious_Fanatics | |||
ownership slave, papal_states, france, hre, milan | |||
era 0 papal_states, france, hre | |||
era 1 papal_states | |||
era 2 papal_states | |||
;unit_info 13, 0, 1 | |||
type Flagellants | |||
dictionary Flagellants ; Flagellants | |||
category infantry | |||
class light | |||
voice_type Light | |||
accent East_European | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Flagellants, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, is_peasant | |||
formation 1.2, 1.2, 2.4, 2.4, 6, square | |||
stat_health 1, 0 | |||
stat_pri 10, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 3, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 1, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, disciplined, untrained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 410, 70, 90, 70, 410, 4, 100 | |||
armour_ug_levels 0 | |||
armour_ug_models Flagellants | |||
ownership slave | |||
;unit_info 10, 0, 4 | |||
type Levy Spearmen | |||
dictionary Levy_Spearmen ; Levy Spearmen | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Levy_Spearmen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square, schiltrom | |||
stat_health 1, 0 | |||
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 6, flesh | |||
;stat_armour_ex 0, 4, 5, 7, 1, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 310, 125, 75, 60, 310, 4, 70 | |||
armour_ug_levels 0, 1, 2, 3 | |||
armour_ug_models Levy_Spearmen, Levy_Spearmen_ug1, Levy_Spearmen_ug2, Levy_Spearmen_ug3 | |||
ownership england, slave | |||
era 0 england | |||
era 1 england | |||
;unit_info 5, 0, 7 | |||
type Highland Pikemen | |||
dictionary Highland_Pikemen ; Highland Pikemen | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Highland_Pikemen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, pike | |||
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx | |||
stat_health 1, 0 | |||
stat_pri 9, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, long_pike, spear_bonus_8 | |||
stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, impetuous, highly_trained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 210, 125, 85, 65, 210, 4, 50 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Highland_Pikemen, Highland_Pikemen_ug1 | |||
ownership scotland | |||
era 1 scotland | |||
era 2 scotland | |||
;unit_info 9, 0, 3 | |||
type Sergeant Spearmen | |||
dictionary Sergeant_Spearmen ; Sergeant Spearmen | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Sergeant_Spearmen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 6, flesh | |||
;stat_armour_ex 0, 4, 5, 0, 3, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 20 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 420, 155, 85, 65, 420, 4, 100 | |||
armour_ug_levels 0, 1, 2 | |||
armour_ug_models Sergeant_Spearmen, Sergeant_Spearmen_ug1, Sergeant_Spearmen_ug2 | |||
ownership france, hre, milan, venice, papal_states, sicily, slave, normans | |||
era 0 france, hre, milan, venice, papal_states, sicily, normans | |||
era 1 france, hre, milan, venice, papal_states, sicily, normans | |||
;unit_info 7, 0, 9 | |||
type Armored Sergeants | |||
dictionary Armored_Sergeants ; Armoured Sergeants | |||
category infantry | |||
class spearmen | |||
voice_type Heavy | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Armored_Sergeants, 60, 0, 1.2 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 3, 6, metal | |||
;stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 20 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 540, 155, 85, 65, 540, 4, 130 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Armored_Sergeants, Armored_Sergeants_ug1 | |||
ownership england, france, hre, milan, venice, papal_states, sicily, slave, normans | |||
era 0 england, france, hre, milan, venice, papal_states, sicily, slave, normans | |||
era 1 england, france, hre, milan, venice, papal_states, sicily, slave, normans | |||
era 2 england, france, hre, venice, papal_states, sicily, slave, normans | |||
;unit_info 7, 0, 14 | |||
type Town Militia | |||
dictionary Town_Militia ; Town Militia | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Town_Militia, 60, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr light_spear, spear_bonus_4 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 6, flesh | |||
;stat_armour_ex 0, 4, 5, 0, 1, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 290, 125, 75, 60, 290, 4, 70 | |||
armour_ug_levels 0, 1, 2 | |||
armour_ug_models Town_Militia, Town_Militia_ug1, Town_Militia_ug2 | |||
ownership england, scotland, france, hre, denmark, spain, portugal, slave, normans | |||
;unit_info 5, 0, 7 | |||
type Spear Militia | |||
dictionary Spear_Militia ; Spear Militia | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Spear_Militia, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square, schiltrom | |||
stat_health 1, 0 | |||
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 6, flesh | |||
;stat_armour_ex 0, 4, 5, 7, 1, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 20 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 310, 125, 75, 60, 310, 4, 70 | |||
armour_ug_levels 0, 1, 2, 3 | |||
armour_ug_models Spear_Militia, Spear_Militia_ug1, Spear_Militia_ug2, Spear_Militia_ug3 | |||
ownership england, scotland, france, hre, denmark, spain, portugal, slave, normans | |||
era 0 scotland, spain, portugal | |||
era 1 scotland, spain, portugal | |||
;unit_info 5, 0, 7 | |||
type Scots Pike Militia | |||
dictionary Scots_Pike_Militia ; Scots Pike Militia | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Scots_Pike_Militia, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike | |||
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx | |||
stat_health 1, 0 | |||
stat_pri 7, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, long_pike, spear_bonus_8 | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 4, 5, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 150, 125, 75, 60, 150, 4, 30 | |||
armour_ug_levels 0, 1, 2 | |||
armour_ug_models Scots_Pike_Militia, Scots_Pike_Militia_ug1, Scots_Pike_Militia_ug2 | |||
ownership scotland, slave | |||
era 1 scotland | |||
era 2 scotland | |||
;unit_info 7, 0, 1 | |||
type Heavy Pike Militia | |||
dictionary Heavy_Pike_Militia ; Heavy Pike Militia | |||
category infantry | |||
class spearmen | |||
voice_type Heavy | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Heavy_Pike_Militia, 60, 0, 1.2 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike | |||
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx | |||
stat_health 1, 0 | |||
stat_pri 9, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, long_pike, spear_bonus_8 | |||
stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 3, 0, metal | |||
;stat_armour_ex 8, 9, 0, 0, 3, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 410, 185, 85, 65, 410, 4, 100 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Heavy_Pike_Militia, Heavy_Pike_Militia_ug1 | |||
ownership scotland | |||
era 2 scotland | |||
;unit_info 9, 0, 11 | |||
type Tercio Pikemen | |||
dictionary Tercio_Pikemen ; Tercio Pikemen | |||
category infantry | |||
class spearmen | |||
voice_type Heavy | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Tercio_Pikemen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, pike | |||
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx | |||
stat_health 1, 0 | |||
stat_pri 11, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, long_pike, spear_bonus_8 | |||
stat_sec 10, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 4, 0, flesh | |||
;stat_armour_ex 0, 5, 7, 0, 4, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 9, normal, highly_trained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 350, 155, 105, 80, 350, 4, 80 | |||
armour_ug_levels 0, 2, 3 | |||
armour_ug_models Tercio_Pikemen, Tercio_Pikemen_ug1, Tercio_Pikemen_ug2 | |||
ownership spain | |||
era 2 spain | |||
;unit_info 11, 0, 4 | |||
type Pikemen | |||
dictionary Pikemen ; Pikemen | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Pikemen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, pike | |||
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx | |||
stat_health 1, 0 | |||
stat_pri 9, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, long_pike, spear_bonus_8 | |||
stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 0, flesh | |||
;stat_armour_ex 0, 5, 7, 0, 3, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, highly_trained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 240, 155, 85, 65, 240, 4, 60 | |||
armour_ug_levels 0, 2, 3 | |||
armour_ug_models Pikemen, Pikemen_ug1, Pikemen_ug2 | |||
ownership france | |||
era 2 france | |||
;unit_info 9, 0, 3 | |||
type Pike Militia | |||
dictionary Pike_Militia ; Pike Militia | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Pike_Militia, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike | |||
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx | |||
stat_health 1, 0 | |||
stat_pri 7, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, long_pike, spear_bonus_8 | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 4, 5, 7, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, highly_trained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 150, 125, 75, 60, 150, 4, 30 | |||
armour_ug_levels 0, 1, 2, 3 | |||
armour_ug_models Pike_Militia, Pike_Militia_ug1, Pike_Militia_ug2, Pike_Militia_ug3 | |||
ownership france, hre, spain, portugal, milan, venice, papal_states, sicily | |||
;unit_info 7, 0, 1 | |||
type Aventuros | |||
dictionary Aventuros ; Aventuros | |||
category infantry | |||
class spearmen | |||
voice_type Heavy | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Aventuros, 60, 0, 1 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx | |||
stat_health 1, 0 | |||
stat_pri 14, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, long_pike, spear_bonus_8 | |||
stat_sec 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 5, 0, metal | |||
;stat_armour_ex 5, 7, 8, 0, 5, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 11, impetuous, highly_trained | |||
stat_charge_dist 20 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 610, 185, 115, 90, 610, 4, 150 | |||
armour_ug_levels 2, 3, 4 | |||
armour_ug_models Aventuros, Aventuros_ug1, Aventuros_ug2 | |||
ownership portugal | |||
era 2 portugal | |||
;unit_info 14, 0, 10 | |||
type EE Spear Militia | |||
dictionary EE_Spear_Militia ; Spear Militia | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier EE_Spear_Militia, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr light_spear, spear_bonus_4 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 6, flesh | |||
;stat_armour_ex 0, 4, 5, 0, 1, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 290, 125, 75, 60, 290, 4, 70 | |||
armour_ug_levels 0, 1, 2 | |||
armour_ug_models EE_Spear_Militia, EE_Spear_Militia_ug1, EE_Spear_Militia_ug2 | |||
ownership poland, russia, hungary, slave | |||
;unit_info 5, 0, 7 | |||
type Byzantine Spearmen | |||
dictionary Byzantine_Spearmen ; Byzantine Spearmen | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Byzantine_Spearmen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square, schiltrom | |||
stat_health 1, 0 | |||
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 6, flesh | |||
;stat_armour_ex 0, 4, 5, 0, 1, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 20 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 310, 155, 75, 60, 310, 4, 70 | |||
armour_ug_levels 0, 1, 2 | |||
armour_ug_models Byzantine_Spearmen, Byzantine_Spearmen_ug1, Byzantine_Spearmen_ug2 | |||
ownership byzantium, slave | |||
era 0 byzantium | |||
era 1 byzantium | |||
era 2 byzantium | |||
;unit_info 5, 0, 7 | |||
type SE Spear Militia | |||
dictionary SE_Spear_Militia ; Spear Militia | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier SE_Spear_Militia, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 6, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 1, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 310, 125, 75, 60, 310, 4, 70 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models SE_Spear_Militia, SE_Spear_Militia_ug1 | |||
ownership byzantium, slave | |||
;unit_info 5, 0, 7 | |||
type Pavise Spearmen | |||
dictionary Pavise_Spearmen ; Pavise Spearmen | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Pavise_Spearmen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 3, 6, metal | |||
;stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 20 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 490, 155, 85, 65, 490, 4, 120 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Pavise_Spearmen, Pavise_Spearmen_ug1 | |||
ownership hungary | |||
era 1 hungary | |||
era 2 hungary | |||
;unit_info 7, 0, 14 | |||
type EE Spearmen | |||
dictionary EE_Spearmen ; Spearmen | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier EE_Spearmen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 3, 6, leather | |||
;stat_armour_ex 4, 5, 7, 0, 3, 6, 6, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 500, 125, 85, 65, 500, 4, 120 | |||
armour_ug_levels 1, 2, 3 | |||
armour_ug_models EE_Spearmen, EE_Spearmen_ug1, EE_Spearmen_ug2 | |||
ownership poland, russia | |||
era 0 poland, russia | |||
era 1 poland, russia | |||
era 2 poland, russia | |||
;unit_info 7, 0, 13 | |||
type Peasant Spearmen | |||
dictionary Peasant_Spearmen ; Peasant Spearmen | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Peasant_Spearmen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square, schiltrom | |||
stat_health 1, 0 | |||
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 6, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 1, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 310, 125, 75, 60, 310, 4, 70 | |||
armour_ug_levels 0 | |||
armour_ug_models Peasant_Spearmen | |||
ownership saxons | |||
era 0 saxons | |||
era 1 saxons | |||
era 2 saxons | |||
;unit_info 5, 0, 7 | |||
type Italian Militia | |||
dictionary Italian_Militia ; Italian Militia | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Italian_Militia, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr light_spear, spear_bonus_4 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 6, flesh | |||
;stat_armour_ex 0, 4, 5, 7, 3, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 370, 125, 85, 65, 370, 4, 90 | |||
armour_ug_levels 0, 1, 2, 3 | |||
armour_ug_models Italian_Militia, Italian_Militia_ug1, Italian_Militia_ug2, Italian_Militia_ug3 | |||
ownership milan, venice, papal_states, sicily, slave | |||
era 0 milan, venice, papal_states, sicily | |||
era 1 milan, venice, papal_states, sicily | |||
era 2 milan | |||
;unit_info 7, 0, 9 | |||
type Italian Spear Militia | |||
dictionary Italian_Spear_Militia ; Italian Spear Militia | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Italian_Spear_Militia, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 3, 6, leather | |||
;stat_armour_ex 4, 5, 7, 0, 3, 6, 6, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 20 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 460, 125, 85, 65, 460, 4, 110 | |||
armour_ug_levels 1, 2, 3 | |||
armour_ug_models Italian_Spear_Militia, Italian_Spear_Militia_ug1, Italian_Spear_Militia_ug2 | |||
ownership milan, venice, papal_states, sicily, slave | |||
era 0 milan, venice, papal_states, sicily | |||
era 1 milan, venice, papal_states, sicily | |||
era 2 venice, papal_states, sicily, milan | |||
;unit_info 7, 0, 13 | |||
type Papal Guard | |||
dictionary Papal_Guard ; Papal Guard | |||
category infantry | |||
class spearmen | |||
voice_type Heavy | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Papal_Guard, 60, 0, 1.2 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom | |||
stat_health 1, 0 | |||
stat_pri 12, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 5, 6, metal | |||
;stat_armour_ex 5, 7, 0, 0, 5, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 11, normal, highly_trained | |||
stat_charge_dist 20 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 740, 215, 115, 90, 740, 4, 180 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Papal_Guard, Papal_Guard_ug1 | |||
ownership papal_states | |||
era 0 papal_states | |||
era 1 papal_states | |||
;unit_info 12, 0, 16 | |||
type Welsh Spearmen | |||
dictionary Welsh_Spearmen ; Welsh Spearmen | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
accent Scottish | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Welsh_Spearmen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square, schiltrom | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 3, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 340, 125, 85, 65, 340, 4, 80 | |||
armour_ug_levels 0 | |||
armour_ug_models Welsh_Spearmen | |||
ownership slave | |||
;unit_info 7, 0, 6 | |||
type Flemish Pikemen | |||
dictionary Flemish_Pikemen ; Flemish Pikemen | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
accent German | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Flemish_Pikemen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, pike | |||
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx | |||
stat_health 1, 0 | |||
stat_pri 9, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, long_pike, spear_bonus_8 | |||
stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 3, 0, metal | |||
;stat_armour_ex 5, 0, 0, 0, 3, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, highly_trained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 340, 155, 85, 65, 340, 4, 80 | |||
armour_ug_levels 2 | |||
armour_ug_models Flemish_Pikemen | |||
ownership slave | |||
;unit_info 9, 0, 8 | |||
type Swiss Pikemen | |||
dictionary Swiss_Pikemen ; Swiss Pikemen | |||
category infantry | |||
class spearmen | |||
voice_type Heavy | |||
accent German | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Swiss_Pikemen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, pike | |||
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx | |||
stat_health 1, 0 | |||
stat_pri 14, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, long_pike, spear_bonus_8 | |||
stat_sec 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 5, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 5, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 11, impetuous, highly_trained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 470, 185, 115, 90, 470, 4, 110 | |||
armour_ug_levels 0 | |||
armour_ug_models Swiss_Pikemen | |||
ownership slave | |||
;unit_info 14, 0, 5 | |||
type Landschneckt Pikemen | |||
dictionary Landschneckt_Pikemen ; Landsknecht Pikemen | |||
category infantry | |||
class spearmen | |||
voice_type Heavy | |||
accent German | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Landschneckt_Pikemen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, pike | |||
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx | |||
stat_health 1, 0 | |||
stat_pri 11, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, long_pike, spear_bonus_8 | |||
stat_sec 10, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 4, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 4, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, highly_trained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 350, 225, 105, 80, 350, 4, 80 | |||
armour_ug_levels 0 | |||
armour_ug_models Landschneckt_Pikemen | |||
ownership slave, hre | |||
era 2 hre | |||
;unit_info 11, 0, 4 | |||
type Mercenary Spearmen | |||
dictionary Mercenary_Spearmen ; Mercenary Spearmen | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
accent Mediterranean | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Mercenary_Spearmen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 3, 6, metal | |||
;stat_armour_ex 5, 0, 0, 0, 3, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 20 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 540, 185, 85, 65, 540, 4, 130 | |||
armour_ug_levels 2 | |||
armour_ug_models Mercenary_Spearmen | |||
ownership slave | |||
;unit_info 7, 0, 14 | |||
type Crusader Sergeants | |||
dictionary Crusader_Sergeants ; Crusader Sergeants | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
accent French | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Crusader_Sergeants, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 3, 6, metal | |||
;stat_armour_ex 5, 0, 0, 0, 3, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 20 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 490, 185, 85, 65, 490, 4, 120 | |||
armour_ug_levels 2 | |||
armour_ug_models Crusader_Sergeants | |||
ownership slave | |||
;unit_info 7, 0, 14 | |||
type Noble Pikemen | |||
dictionary Noble_Pikemen ; Noble Pikemen | |||
category infantry | |||
class spearmen | |||
voice_type Heavy | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Noble_Pikemen, 60, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, pike | |||
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx | |||
stat_health 1, 0 | |||
stat_pri 11, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, long_pike, spear_bonus_8 | |||
stat_sec 10, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 4, 0, metal | |||
;stat_armour_ex 8, 9, 0, 0, 4, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 570, 215, 105, 80, 570, 4, 140 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Noble_Pikemen, Noble_Pikemen_ug1 | |||
ownership scotland | |||
era 2 scotland | |||
;unit_info 11, 0, 12 | |||
type Armored Swordsmen | |||
dictionary Armored_Swordsmen ; Armoured Swordsmen | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Armored_Swordsmen, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 8, 6, metal | |||
;stat_armour_ex 8, 9, 0, 0, 8, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 610, 150, 90, 70, 610, 4, 150 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Armored_Swordsmen, Armored_Swordsmen_ug1 | |||
ownership england, slave | |||
era 1 england | |||
era 2 england | |||
;unit_info 13, 0, 22 | |||
type Billmen | |||
dictionary Billmen ; Billmen | |||
category infantry | |||
class heavy | |||
voice_type Light | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Billmen, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 15, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 0, flesh | |||
;stat_armour_ex 0, 4, 5, 0, 3, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 230, 125, 75, 55, 230, 4, 50 | |||
armour_ug_levels 0, 1, 2 | |||
armour_ug_models Billmen, Billmen_ug1, Billmen_ug2 | |||
ownership england | |||
era 1 england | |||
era 2 england | |||
;unit_info 15, 0, 3 | |||
type Heavy Billmen | |||
dictionary Heavy_Billmen ; Heavy Billmen | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Heavy_Billmen, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 15, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 3, 0, metal | |||
;stat_armour_ex 7, 8, 0, 0, 3, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 300, 150, 75, 55, 300, 4, 70 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Heavy_Billmen, Heavy_Billmen_ug1 | |||
ownership england | |||
era 2 england | |||
;unit_info 15, 0, 10 | |||
type Highland Nobles | |||
dictionary Highland_Nobles ; Highland Nobles | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Highland_Nobles, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 14, 6, no, 0, 0, melee, melee_blade, slashing, sword, 25, 1.3 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 4, 0, metal | |||
;stat_armour_ex 5, 7, 0, 0, 4, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 490, 175, 90, 70, 490, 4, 120 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Highland_Nobles, Highland_Nobles_ug1 | |||
ownership scotland | |||
era 1 scotland | |||
era 2 scotland | |||
;unit_info 14, 0, 9 | |||
type Voulgier | |||
dictionary Voulgier ; Voulgier | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Voulgier, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, phalanx, square | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, long_pike, spear_bonus_4 | |||
stat_sec 6, 3, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, spear_bonus_4 | |||
stat_pri_armour 5, 3, 0, metal | |||
;stat_armour_ex 5, 7, 8, 0, 3, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 510, 150, 75, 55, 510, 4, 120 | |||
armour_ug_levels 2, 3, 4 | |||
armour_ug_models Voulgier, Voulgier_ug1, Voulgier_ug2 | |||
ownership france | |||
era 2 france | |||
;unit_info 7, 0, 8 | |||
type Zweihander | |||
dictionary Zweihander ; Zwei Hander | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Zweihander, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 14, 6, no, 0, 0, melee, melee_blade, slashing, sword, 25, 1.3 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 4, 0, metal | |||
;stat_armour_ex 7, 8, 0, 0, 4, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 680, 150, 90, 70, 680, 4, 170 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Zweihander, Zweihander_ug1 | |||
ownership hre | |||
era 2 hre | |||
;unit_info 14, 0, 11 | |||
type Noble Swordsmen | |||
dictionary Noble_Swordsmen ; Noble Swordsmen | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Noble_Swordsmen, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 8, 6, metal | |||
;stat_armour_ex 8, 9, 0, 0, 8, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 610, 175, 90, 70, 610, 4, 150 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Noble_Swordsmen, Noble_Swordsmen_ug1 | |||
ownership scotland | |||
era 2 scotland | |||
;unit_info 13, 0, 22 | |||
type Forlorn Hope | |||
dictionary Forlorn_Hope ; Forlorn Hope | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Forlorn_Hope, 24, 0, 1.2 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 2, square | |||
stat_health 1, 0 | |||
stat_pri 17, 6, no, 0, 0, melee, melee_blade, slashing, sword, 25, 1.3 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 5, 0, metal | |||
;stat_armour_ex 7, 8, 0, 0, 5, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 11, low, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 620, 250, 75, 55, 620, 4, 150 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Forlorn_Hope, Forlorn_Hope_ug1 | |||
ownership hre | |||
era 2 hre | |||
;unit_info 17, 0, 12 | |||
type Bill Militia | |||
dictionary Bill_Militia ; Bill Militia | |||
category infantry | |||
class heavy | |||
voice_type Light | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Bill_Militia, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 13, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 4, 5, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 170, 100, 65, 50, 170, 4, 40 | |||
armour_ug_levels 0, 1, 2 | |||
armour_ug_models Bill_Militia, Bill_Militia_ug1, Bill_Militia_ug2 | |||
ownership england | |||
;unit_info 13, 0, 1 | |||
type Heavy Bill Militia | |||
dictionary Heavy_Bill_Militia ; Heavy Bill Militia | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Heavy_Bill_Militia, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 15, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 3, 0, metal | |||
;stat_armour_ex 7, 8, 0, 0, 3, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 300, 150, 75, 55, 300, 4, 70 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Heavy_Bill_Militia, Heavy_Bill_Militia_ug1 | |||
ownership england | |||
;unit_info 15, 0, 10 | |||
type Swordstaff Militia | |||
dictionary Swordstaff_Militia ; Sword Staff Militia | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Swordstaff_Militia, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, phalanx, square | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, long_pike, spear_bonus_4 | |||
stat_sec 6, 3, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, spear_bonus_4 | |||
stat_pri_armour 7, 3, 0, metal | |||
;stat_armour_ex 7, 8, 0, 0, 3, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 550, 150, 75, 55, 550, 4, 130 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Swordstaff_Militia, Swordstaff_Militia_ug1 | |||
ownership denmark | |||
era 1 denmark | |||
era 2 denmark | |||
;unit_info 7, 0, 10 | |||
type Partisan Militia | |||
dictionary Partisan_Militia ; Voulge Militia | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Voulge_Militia, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, phalanx, square | |||
stat_health 1, 0 | |||
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, long_pike, spear_bonus_4 | |||
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, spear_bonus_4 | |||
stat_pri_armour 5, 1, 0, metal | |||
;stat_armour_ex 5, 7, 8, 0, 1, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 390, 150, 65, 50, 390, 4, 90 | |||
armour_ug_levels 2, 3, 4 | |||
armour_ug_models Voulge_Militia, Voulge_Militia_ug1, Voulge_Militia_ug2 | |||
ownership france | |||
;unit_info 5, 0, 6 | |||
type Halberd Militia | |||
dictionary Halberd_Militia ; Halberd Militia | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Halberd_Militia, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, phalanx, square | |||
stat_health 1, 0 | |||
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, long_pike, spear_bonus_4 | |||
stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, spear_bonus_4 | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 4, 5, 7, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 300, 150, 65, 50, 300, 4, 70 | |||
armour_ug_levels 0, 1, 2, 3 | |||
armour_ug_models Halberd_Militia, Halberd_Militia_ug1, Halberd_Militia_ug2, Halberd_Militia_ug3 | |||
ownership hre, papal_states, sicily, poland, hungary, slave | |||
;unit_info 5, 0, 1 | |||
type Venetian Heavy Infantry | |||
dictionary Venetian_Heavy_Infantry ; Venetian Heavy Infantry | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Venetian_Heavy_Infantry, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 16, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 3, 6, metal | |||
;stat_armour_ex 7, 8, 0, 0, 3, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 640, 150, 75, 55, 640, 4, 160 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Venetian_Heavy_Infantry, Venetian_Heavy_Infantry_ug1 | |||
ownership venice | |||
era 2 venice | |||
;unit_info 16, 0, 16 | |||
type Berdiche Axemen | |||
dictionary Berdiche_Axemen ; Berdiche Axemen | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Berdiche_Axemen, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 17, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 4, 0, metal | |||
;stat_armour_ex 5, 6, 8, 0, 4, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 380, 150, 90, 70, 380, 4, 90 | |||
armour_ug_levels 2, 3, 4 | |||
armour_ug_models Berdiche_Axemen, Berdiche_Axemen_ug1, Berdiche_Axemen_ug2 | |||
ownership russia | |||
era 1 russia | |||
era 2 russia | |||
;unit_info 17, 0, 9 | |||
type Byzantine Infantry | |||
dictionary Byzantine_Infantry ; Byzantine Infantry | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Byzantine_Infantry, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 7, 6, metal | |||
;stat_armour_ex 5, 7, 0, 0, 7, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 400, 125, 75, 55, 400, 4, 100 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Byzantine_Infantry, Byzantine_Infantry_ug1 | |||
ownership byzantium | |||
era 1 byzantium | |||
era 2 byzantium | |||
;unit_info 11, 0, 18 | |||
type Varangian Guard | |||
dictionary Varangian_Guard ; Varangian Guard | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
accent East_European | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Varangian_Guard, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 20, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 5, 3, metal | |||
;stat_armour_ex 7, 8, 0, 0, 5, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 11, normal, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 520, 175, 100, 75, 520, 4, 130 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Varangian_Guard, Varangian_Guard_ug1 | |||
ownership byzantium | |||
era 0 byzantium | |||
era 1 byzantium | |||
era 2 byzantium | |||
;unit_info 20, 0, 15 | |||
type Battlefield Assassins | |||
dictionary Battlefield_Assassins ; Battlefield Assassins | |||
category infantry | |||
class light | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Battlefield_Assassins, 24, 0, 1 | |||
attributes sea_faring, hide_improved_forest, very_hardy, can_withdraw, hide_anywhere | |||
formation 1.2, 1.2, 2.4, 2.4, 2, square | |||
stat_health 2, 0 | |||
stat_pri 16, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 9, 3, leather | |||
;stat_armour_ex 4, 0, 0, 0, 9, 3, 3, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 660, 250, 110, 85, 660, 4, 160 | |||
armour_ug_levels 1 | |||
armour_ug_models Battlefield_Assassins | |||
ownership hungary | |||
era 1 hungary | |||
era 2 hungary | |||
;unit_info 16, 0, 32 | |||
type Norse Swordsmen | |||
dictionary Norse_Swordsmen ; Norse Swordsmen | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Norse_Swordsmen, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 7, 6, metal | |||
;stat_armour_ex 5, 7, 8, 0, 7, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 400, 150, 75, 55, 400, 4, 100 | |||
armour_ug_levels 2, 3, 4 | |||
armour_ug_models Norse_Swordsmen, Norse_Swordsmen_ug1, Norse_Swordsmen_ug2 | |||
ownership denmark, slave | |||
era 1 denmark | |||
era 2 denmark | |||
;unit_info 11, 0, 18 | |||
type Norse Axemen | |||
dictionary Norse_Axemen ; Norse Axemen | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Norse_Axemen, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 17, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 4, 0, metal | |||
;stat_armour_ex 7, 8, 0, 0, 4, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 700, 150, 90, 70, 700, 4, 170 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Norse_Axemen, Norse_Axemen_ug1 | |||
ownership denmark | |||
era 1 denmark | |||
era 2 denmark | |||
;unit_info 17, 0, 11 | |||
type Obudshaer | |||
dictionary Obudshaer ; Obudshaer | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Obudshaer, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, phalanx, square | |||
stat_health 1, 0 | |||
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, long_pike, spear_bonus_4 | |||
stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, spear_bonus_4 | |||
stat_pri_armour 8, 4, 0, metal | |||
;stat_armour_ex 8, 9, 0, 0, 4, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 720, 150, 90, 70, 720, 4, 180 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Obudshaer, Obudshaer_ug1 | |||
ownership denmark | |||
era 2 denmark | |||
;unit_info 9, 0, 12 | |||
type Dismounted Feudal Knights | |||
dictionary Dismounted_Feudal_Knights ; Dismounted Feudal Knights | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_Feudal_Knights, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 8, 6, metal | |||
;stat_armour_ex 7, 8, 0, 0, 8, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 570, 225, 90, 70, 570, 4, 140 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Dismounted_Feudal_Knights, Dismounted_Feudal_Knights_ug1 | |||
ownership england, scotland, france, hre, denmark, spain, portugal, milan, venice, papal_states, hungary | |||
era 0 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, hungary | |||
era 1 scotland | |||
;unit_info 13, 0, 21 | |||
type Dismounted English Knights | |||
dictionary Dismounted_English_Knights ; Dismounted English Knights | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_English_Knights, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 21, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 5, 0, metal | |||
;stat_armour_ex 8, 9, 0, 0, 5, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 530, 225, 100, 75, 530, 4, 130 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Dismounted_English_Knights, Dismounted_English_Knights_ug1 | |||
ownership england | |||
era 1 england | |||
era 2 england | |||
;unit_info 21, 0, 13 | |||
type Dismounted Chivalric Knights | |||
dictionary Dismounted_Chivalric_Knights ; Dismounted Chivalric Knights | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_Chivalric_Knights, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 8, 6, metal | |||
;stat_armour_ex 8, 9, 0, 0, 8, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 610, 225, 90, 70, 610, 4, 150 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Dismounted_Chivalric_Knights, Dismounted_Chivalric_Knights_ug1 | |||
ownership france, denmark, spain | |||
era 1 france, denmark, spain | |||
era 2 france | |||
;unit_info 13, 0, 22 | |||
type Dismounted Noble Knights | |||
dictionary Dismounted_Noble_Knights ; Dismounted Noble Knights | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_Noble_Knights, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 21, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 5, 0, metal | |||
;stat_armour_ex 8, 9, 0, 0, 5, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 530, 225, 100, 75, 530, 4, 130 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Dismounted_Noble_Knights, Dismounted_Noble_Knights_ug1 | |||
ownership france | |||
;unit_info 21, 0, 13 | |||
type Dismounted Imperial Knights | |||
dictionary Dismounted_Imperial_Knights ; Dismounted Imperial Knights | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_Imperial_Knights, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 9, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 3, 6, metal | |||
;stat_armour_ex 8, 9, 0, 0, 3, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 540, 225, 75, 55, 540, 4, 130 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Dismounted_Imperial_Knights, Dismounted_Imperial_Knights_ug1 | |||
ownership hre | |||
era 1 hre | |||
era 2 hre | |||
;unit_info 9, 0, 17 | |||
type Dismounted Gothic Knights | |||
dictionary Dismounted_Gothic_Knights ; Dismounted Gothic Knights | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_Gothic_Knights, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 14, 6, no, 0, 0, melee, melee_blade, slashing, sword, 25, 1.3 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 10, 4, 0, metal | |||
;stat_armour_ex 10, 0, 0, 0, 4, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 810, 225, 90, 70, 810, 4, 200 | |||
armour_ug_levels 6 | |||
armour_ug_models Dismounted_Gothic_Knights | |||
ownership hre | |||
era 2 hre | |||
;unit_info 14, 0, 14 | |||
type English Huscarls | |||
dictionary English_Huscarls ; Huscarls | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier English_Huscarls, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 10, 0 | |||
stat_pri 17, 6, no, 10, 0, melee, melee_blade, slashing, axe, 100, 50.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 100, 4, 0, metal | |||
;stat_armour_ex 5, 0, 0, 0, 4, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 10, normal, trained | |||
stat_charge_dist 100 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 380, 175, 90, 70, 380, 4, 90 | |||
armour_ug_levels 10 | |||
armour_ug_models English_Huscarls | |||
ownership saxons | |||
era 0 saxons | |||
era 1 saxons | |||
era 2 saxons | |||
;unit_info 17, 0, 9 | |||
type Theigns | |||
dictionary Theigns ; Theigns | |||
category infantry | |||
class spearmen | |||
voice_type Heavy | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Theigns, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr light_spear, spear_bonus_10 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 4, 6, metal | |||
;stat_armour_ex 5, 0, 0, 0, 4, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 610, 150, 90, 70, 610, 4, 150 | |||
armour_ug_levels 2 | |||
armour_ug_models Theigns | |||
ownership saxons | |||
era 0 saxons | |||
era 1 saxons | |||
era 2 saxons | |||
;unit_info 9, 0, 15 | |||
type Dismounted Huscarls | |||
dictionary Dismounted_Huscarls ; Dismounted Huscarls | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_Huscarls, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 11, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 4, 6, metal | |||
;stat_armour_ex 5, 7, 0, 0, 4, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 690, 150, 90, 70, 690, 4, 170 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Dismounted_Huscarls, Dismounted_Huscarls_ug1 | |||
ownership denmark | |||
era 0 denmark | |||
era 1 denmark | |||
;unit_info 11, 0, 15 | |||
type Dismounted Conquistadores | |||
dictionary Dismounted_Conquistadores ; Dismounted Conquistadores | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_Conquistadores, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 16, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 9, 6, metal | |||
;stat_armour_ex 7, 8, 0, 0, 9, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 11, low, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 690, 150, 100, 75, 690, 4, 170 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Dismounted_Conquistadores, Dismounted_Conquistadores_ug1 | |||
ownership spain, portugal | |||
era 2 spain, portugal | |||
;unit_info 16, 0, 22 | |||
type Dismounted Portuguese Knights | |||
dictionary Dismounted_Portuguese_Knights ; Dismounted Portuguese Knights | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_Portuguese_Knights, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 21, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 5, 0, metal | |||
;stat_armour_ex 8, 9, 0, 0, 5, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 530, 225, 100, 75, 530, 4, 130 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Dismounted_Portuguese_Knights, Dismounted_Portuguese_Knights_ug1 | |||
ownership portugal | |||
era 1 portugal | |||
era 2 portugal | |||
;unit_info 21, 0, 13 | |||
type Dismounted Italian MAA | |||
dictionary Dismounted_Italian_MAA ; Dismounted Men at Arms | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_Italian_MAA, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 7, 6, metal | |||
;stat_armour_ex 8, 9, 11, 0, 7, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 460, 225, 75, 55, 460, 4, 110 | |||
armour_ug_levels 4, 5, 6 | |||
armour_ug_models Dismounted_Italian_MAA, Dismounted_Italian_MAA_ug1, Dismounted_Italian_MAA_ug2 | |||
ownership milan, venice, papal_states, sicily | |||
era 1 milan, venice, papal_states, sicily | |||
era 2 sicily | |||
;unit_info 11, 0, 21 | |||
type Dismounted Broken Lances | |||
dictionary Dismounted_Broken_Lances ; Dismounted Broken Lances | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_Broken_Lances, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 9, 7, 6, metal | |||
;stat_armour_ex 9, 11, 0, 0, 7, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 490, 225, 75, 55, 490, 4, 120 | |||
armour_ug_levels 5, 6 | |||
armour_ug_models Dismounted_Broken_Lances, Dismounted_Broken_Lances_ug1 | |||
ownership milan, venice, papal_states, sicily | |||
era 2 milan, venice, papal_states, sicily | |||
;unit_info 11, 0, 22 | |||
type Swiss Guard | |||
dictionary Swiss_Guard ; Swiss Guard | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
accent German | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Swiss_Guard, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, phalanx, square | |||
stat_health 1, 0 | |||
stat_pri 12, 4, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, long_pike, spear_bonus_4 | |||
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, spear_bonus_4 | |||
stat_pri_armour 7, 5, 0, metal | |||
;stat_armour_ex 7, 0, 0, 0, 5, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 11, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 890, 175, 100, 75, 890, 4, 220 | |||
armour_ug_levels 3 | |||
armour_ug_models Swiss_Guard | |||
ownership papal_states | |||
era 2 papal_states | |||
;unit_info 12, 0, 12 | |||
type Dismounted Norman Knights | |||
dictionary Dismounted_Norman_Knights ; Dismounted Norman Knights | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_Norman_Knights, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 3, 0 | |||
stat_pri 1500, 800, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 8, 6, metal | |||
;stat_armour_ex 7, 8, 0, 0, 8, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 570, 225, 90, 70, 570, 4, 140 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Dismounted_Norman_Knights, Dismounted_Norman_Knights_ug1 | |||
ownership sicily | |||
era 0 sicily | |||
;unit_info 100, 0, 100 | |||
type Dismounted Polish Knights | |||
dictionary Dismounted_Polish_Knights ; Dismounted Polish Knights | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_Polish_Knights, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 8, 6, metal | |||
;stat_armour_ex 8, 9, 0, 0, 8, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 610, 225, 90, 70, 610, 4, 150 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Dismounted_Polish_Knights, Dismounted_Polish_Knights_ug1 | |||
ownership poland | |||
era 1 poland | |||
era 2 poland | |||
;unit_info 13, 0, 22 | |||
type Dismounted Polish Nobles | |||
dictionary Dismounted_Polish_Nobles ; Dismounted Polish Nobles | |||
category infantry | |||
class spearmen | |||
voice_type Heavy | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Dismounted_Polish_Nobles, 48, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr light_spear, spear_bonus_4 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 3, 6, metal | |||
;stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 410, 150, 75, 55, 410, 4, 100 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Dismounted_Polish_Nobles, Dismounted_Polish_Nobles_ug1 | |||
ownership poland | |||
era 0 poland | |||
era 1 poland | |||
;unit_info 7, 0, 14 | |||
type Dismounted Druchima | |||
dictionary Dismounted_Druchima ; Dismounted Druzhina | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_Druchima, 48, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 11, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 4, 6, metal | |||
;stat_armour_ex 5, 7, 0, 0, 4, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 690, 150, 90, 70, 690, 4, 170 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Dismounted_Druchima, Dismounted_Druchima_ug1 | |||
ownership russia | |||
era 0 russia | |||
era 1 russia | |||
;unit_info 11, 0, 15 | |||
type Dismounted Boyar Sons | |||
dictionary Dismounted_Boyar_Sons ; Dismounted Boyar Sons | |||
category infantry | |||
class heavy | |||
voice_type Light | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_Boyar_Sons, 48, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 11, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 4, 6, metal | |||
;stat_armour_ex 5, 6, 0, 0, 4, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 690, 150, 90, 70, 690, 4, 170 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Dismounted_Boyar_Sons, Dismounted_Boyar_Sons_ug1 | |||
ownership russia | |||
era 0 russia | |||
era 1 russia | |||
era 2 russia | |||
;unit_info 11, 0, 15 | |||
type Dismounted Dvor | |||
dictionary Dismounted_Dvor ; Dismounted Dvor | |||
category infantry | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Dismounted_Dvor, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 11, 3, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 5, 4, 6, metal | |||
;stat_armour_ex 5, 6, 0, 0, 4, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 770, 225, 90, 70, 770, 4, 190 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Dismounted_Dvor, Dismounted_Dvor_ug1 | |||
ownership russia | |||
era 1 russia | |||
era 2 russia | |||
;unit_info 11, 11, 15 | |||
type Dismounted E Chivalric Knights | |||
dictionary Dismounted_E_Chivalric_Knights ; Dismounted Chivalric Knights | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_E_Chivalric_Knights, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 8, 3, metal | |||
;stat_armour_ex 8, 9, 0, 0, 8, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 590, 225, 90, 70, 590, 4, 140 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Dismounted_E_Chivalric_Knights, Dismounted_E_Chivalric_Knights_ug1 | |||
ownership hungary | |||
era 1 hungary | |||
era 2 hungary | |||
;unit_info 13, 0, 19 | |||
type Dismounted Byzantine Lancers | |||
dictionary Dismounted_Byzantine_Lancers ; Dismounted Byzantine Lancers | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_Byzantine_Lancers, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 7, 6, metal | |||
;stat_armour_ex 5, 7, 8, 9, 7, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 440, 150, 75, 55, 440, 4, 110 | |||
armour_ug_levels 2, 3, 4, 5 | |||
armour_ug_models Dismounted_Byzantine_Lancers, Dismounted_Byzantine_Lancers_ug1, Dismounted_Byzantine_Lancers_ug2, Dismounted_Byzantine_Lancers_ug3 | |||
ownership byzantium | |||
era 0 byzantium | |||
era 1 byzantium | |||
era 2 byzantium | |||
;unit_info 11, 0, 18 | |||
type Dismounted Latinkon | |||
dictionary Dismounted_Latinkon ; Dismounted Latinkon | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_Latinkon, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 8, 6, metal | |||
;stat_armour_ex 7, 8, 0, 0, 8, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 630, 225, 90, 70, 630, 4, 150 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Dismounted_Latinkon, Dismounted_Latinkon_ug1 | |||
ownership byzantium | |||
era 1 byzantium | |||
era 2 byzantium | |||
;unit_info 13, 0, 21 | |||
type Galloglaich | |||
dictionary Galloglaich ; Galloglaich | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
accent Scottish | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Galloglaich, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 17, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 4, 0, metal | |||
;stat_armour_ex 5, 0, 0, 0, 4, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 600, 150, 90, 70, 600, 4, 150 | |||
armour_ug_levels 2 | |||
armour_ug_models Galloglaich | |||
ownership slave | |||
;unit_info 17, 0, 9 | |||
type Free Company Men at Arms | |||
dictionary Free_Company_Men_at_Arms ; Free Company Men at Arms | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
accent English | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Free_Company_Men_at_Arms, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 16, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 3, 0, metal | |||
;stat_armour_ex 8, 0, 0, 0, 3, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 330, 180, 75, 55, 330, 4, 80 | |||
armour_ug_levels 4 | |||
armour_ug_models Free_Company_Men_at_Arms | |||
ownership slave | |||
;unit_info 16, 0, 11 | |||
type Dismounted Frankish Knights | |||
dictionary Dismounted_Frankish_Knights ; Dismounted Frankish Knights | |||
category infantry | |||
class spearmen | |||
voice_type Heavy | |||
accent French | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Dismounted_Frankish_Knights, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 4, 6, metal | |||
;stat_armour_ex 7, 0, 0, 0, 4, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 670, 270, 90, 70, 670, 4, 160 | |||
armour_ug_levels 3 | |||
armour_ug_models Dismounted_Frankish_Knights | |||
ownership slave | |||
;unit_info 9, 0, 17 | |||
type Dismounted Mercenary Knights | |||
dictionary Dismounted_Mercenary_Knights ; Dismounted Mercenary Knights | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
accent Mediterranean | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_Mercenary_Knights, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 9, 8, 6, metal | |||
;stat_armour_ex 9, 0, 0, 0, 8, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 640, 270, 90, 70, 640, 4, 160 | |||
armour_ug_levels 5 | |||
armour_ug_models Dismounted_Mercenary_Knights | |||
ownership slave | |||
;unit_info 13, 0, 23 | |||
type Dismounted Mercenary German Knights | |||
dictionary Dismounted_Mercenary_German_Knights ; Dismounted Mercenary German Knights | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
accent German | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_Mercenary_German_Knights, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 9, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 3, 6, metal | |||
;stat_armour_ex 8, 0, 0, 0, 3, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 580, 270, 75, 55, 580, 4, 140 | |||
armour_ug_levels 4 | |||
armour_ug_models Dismounted_Mercenary_German_Knights | |||
ownership slave | |||
;unit_info 9, 0, 17 | |||
type Turkish Horse Archers | |||
dictionary Turkish_Horse_Archers ; Turkish Horse Archers | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
accent Arabic | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Turkish_Horse_Archers, 32, 0, 1 | |||
mount fast pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 1, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 3, low, untrained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 420, 150, 90, 70, 420, 4, 100 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Turkish_Horse_Archers, Turkish_Horse_Archers_ug1 | |||
ownership turks, timurids | |||
era 0 turks, timurids | |||
era 1 turks, timurids | |||
era 2 turks, timurids | |||
;unit_info 6, 6, 3 | |||
type Turkomans | |||
dictionary Turkomans ; Turkomans | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Turkomans, 32, 0, 1 | |||
mount fast pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 1, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 5, 3, flesh | |||
;stat_armour_ex 0, 4, 5, 0, 5, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 3, low, untrained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 510, 150, 90, 70, 510, 4, 120 | |||
armour_ug_levels 0, 1, 2 | |||
armour_ug_models Turkomans, Turkomans_ug1, Turkomans_ug2 | |||
ownership turks, timurids, slave | |||
era 0 turks, timurids | |||
era 1 turks, timurids | |||
era 2 turks, timurids | |||
;unit_info 7, 6, 8 | |||
type Sipahis | |||
dictionary Sipahis ; Sipahis | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Sipahis, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 8, 2, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 7, 3, metal | |||
;stat_armour_ex 5, 7, 0, 0, 7, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 760, 175, 100, 75, 760, 4, 190 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Sipahis, Sipahis_ug1 | |||
ownership turks | |||
era 0 turks | |||
era 1 turks | |||
era 2 turks | |||
;unit_info 9, 8, 15 | |||
type Sipahi Lancers | |||
dictionary Sipahi_Lancers ; Sipahi Lancers | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Sipahi_Lancers, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 3, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 6, 4, metal | |||
;stat_armour_ex 5, 7, 8, 0, 6, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 750, 210, 120, 95, 750, 4, 180 | |||
armour_ug_levels 2, 3, 4 | |||
armour_ug_models Sipahi_Lancers, Sipahi_Lancers_ug1, Sipahi_Lancers_ug2 | |||
ownership turks | |||
era 1 turks | |||
era 2 turks | |||
;unit_info 11, 0, 15 | |||
type Quapukulu | |||
dictionary Quapukulu ; Qapukulu | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Quapukulu, 32, 0, 1 | |||
mount eastern armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 13, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 8, 6, 4, metal | |||
;stat_armour_ex 8, 9, 0, 0, 6, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 11, disciplined, highly_trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 1100, 250, 130, 100, 1100, 4, 270 | |||
armour_ug_levels 4, 5 | |||
armour_ug_models Quapukulu, Quapukulu_ug1 | |||
ownership turks | |||
era 2 turks | |||
;unit_info 13, 0, 18 | |||
type Desert Cavalry | |||
dictionary Desert_Cavalry ; Desert Cavalry | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Desert_Cavalry, 32, 0, 1 | |||
mount fast pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 8, 2, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, thrown | |||
stat_sec 8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 5, 3, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 5, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 2, -6, -2 | |||
stat_mental 5, low, untrained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 540, 150, 100, 75, 540, 4, 130 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Desert_Cavalry, Desert_Cavalry_ug1 | |||
ownership moors, egypt, slave | |||
era 0 moors, egypt | |||
era 1 moors, egypt | |||
era 2 moors, egypt | |||
;unit_info 8, 8, 8 | |||
type Bedouin Cavalry | |||
dictionary Bedouin_Cavalry ; Bedouin Cavalry | |||
category cavalry | |||
class light | |||
voice_type Light | |||
accent Arabic | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Bedouin_Cavalry, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge, mercenary_unit | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 5, 4, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 5, 4, 4, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 2, -6, -2 | |||
stat_mental 5, low, untrained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 430, 180, 100, 75, 430, 4, 100 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Bedouin_Cavalry, Bedouin_Cavalry_ug1 | |||
ownership slave | |||
;unit_info 9, 0, 9 | |||
type Bedouin Camel Riders | |||
dictionary Bedouin_Camel_Riders ; Bedouin Camel Riders | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
accent Arabic | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Bedouin_Camel_Riders, 32, 0, 1 | |||
mount camel | |||
mount_effect elephant -4, horse +2 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_mounted, mercenary_unit | |||
formation 3, 4, 5, 5, 3, square | |||
stat_health 1, 0 | |||
stat_pri 8, 2, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 7, 3, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 7, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 2, -6, -2 | |||
stat_mental 5, low, untrained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 630, 300, 100, 75, 630, 4, 150 | |||
armour_ug_levels 0 | |||
armour_ug_models Bedouin_Camel_Riders | |||
ownership slave, egypt | |||
era 0 egypt | |||
era 1 egypt | |||
era 2 egypt | |||
;unit_info 9, 8, 10 | |||
type Arab Cavalry | |||
dictionary Arab_Cavalry ; Arab Cavalry | |||
category cavalry | |||
class light | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Arab_Cavalry, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 3, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 5, 4, leather | |||
;stat_armour_ex 4, 5, 7, 0, 5, 4, 4, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 510, 175, 100, 75, 510, 4, 120 | |||
armour_ug_levels 1, 2, 3 | |||
armour_ug_models Arab_Cavalry, Arab_Cavalry_ug1, Arab_Cavalry_ug2 | |||
ownership moors, egypt, slave | |||
era 0 moors, egypt | |||
era 1 moors, egypt | |||
era 2 moors, egypt | |||
;unit_info 9, 0, 13 | |||
type Mamluk Archers | |||
dictionary Mamluk_Archers ; Mamluk Archers | |||
category cavalry | |||
class missile | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Mamluk_Archers, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 8, 3, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 8, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 5, 7, 3, metal | |||
;stat_armour_ex 5, 6, 0, 0, 7, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 9, normal, highly_trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 900, 210, 120, 95, 900, 4, 220 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Mamluk_Archers, Mamluk_Archers_ug1 | |||
ownership egypt, slave | |||
era 0 egypt | |||
era 1 egypt | |||
era 2 egypt | |||
;unit_info 8, 8, 15 | |||
type Mamluks | |||
dictionary Mamluks ; Mamluks | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Mamluks, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 3, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 10, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 6, 6, 3, metal | |||
;stat_armour_ex 6, 8, 9, 0, 6, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 820, 210, 120, 95, 820, 4, 200 | |||
armour_ug_levels 3, 4, 5 | |||
armour_ug_models Mamluks, Mamluks_ug1, Mamluks_ug2 | |||
ownership egypt, slave | |||
era 1 egypt | |||
era 2 egypt | |||
;unit_info 11, 0, 15 | |||
type Royal Mamluks | |||
dictionary Royal_Mamluks ; Royal Mamluks | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Royal_Mamluks, 32, 0, 1 | |||
mount eastern armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 14, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 13, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 6, 7, 4, metal | |||
;stat_armour_ex 6, 8, 9, 0, 7, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 11, disciplined, highly_trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 1050, 250, 130, 100, 1050, 4, 260 | |||
armour_ug_levels 3, 4, 5 | |||
armour_ug_models Royal_Mamluks, Royal_Mamluks_ug1, Royal_Mamluks_ug2 | |||
ownership egypt | |||
era 1 egypt | |||
era 2 egypt | |||
;unit_info 14, 0, 17 | |||
type Granadine Jinetes | |||
dictionary Granadine_Jinetes ; Granadine Jinetes | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Granadine_Jinetes, 32, 0, 1 | |||
mount fast pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 8, 2, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, thrown | |||
stat_sec 8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 5, 3, metal | |||
;stat_armour_ex 5, 6, 0, 0, 5, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 5, normal, untrained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 670, 175, 100, 75, 670, 4, 160 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Granadine_Jinetes, Granadine_Jinetes_ug1 | |||
ownership moors, slave | |||
era 0 moors | |||
era 1 moors | |||
era 2 moors | |||
;unit_info 8, 8, 13 | |||
type Granadine Lancers | |||
dictionary Granadine_Lancers ; Granadine Lancers | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Granadine_Lancers, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 3, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 5, 4, metal | |||
;stat_armour_ex 5, 7, 0, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 750, 250, 120, 95, 750, 4, 180 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Granadine_Lancers, Granadine_Lancers_ug1 | |||
ownership moors | |||
era 1 moors | |||
era 2 moors | |||
;unit_info 10, 0, 14 | |||
type Christian Guard | |||
dictionary Christian_Guard ; Christian Guard | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Christian_Guard, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 5, 4, metal | |||
;stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 0, 0, -4, 0 | |||
stat_mental 11, disciplined, highly_trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 970, 250, 130, 100, 970, 4, 240 | |||
armour_ug_levels 3 | |||
armour_ug_models Christian_Guard | |||
ownership moors | |||
era 1 moors | |||
era 2 moors | |||
;unit_info 13, 0, 16 | |||
type Granadine CB Cav | |||
dictionary Granadine_CB_Cav ; Granadine Crossbow Cavalry | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Granadine_CB_Cav, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle, crossbow | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 7, 2, crossbow_bolt, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 4, 0, metal | |||
;stat_armour_ex 5, 6, 0, 0, 4, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 5, normal, untrained | |||
stat_charge_dist 45 | |||
stat_fire_delay 18 | |||
stat_food 60, 300 | |||
stat_cost 1, 580, 175, 100, 75, 580, 4, 140 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Granadine_CB_Cav, Granadine_CB_Cav_ug1 | |||
ownership moors | |||
era 2 moors | |||
;unit_info 8, 7, 9 | |||
type Camel Gunners | |||
dictionary Camel_Gunners ; Camel Gunners | |||
category cavalry | |||
class missile | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Camel_Gunners, 32, 0, 1 | |||
mount camel | |||
mount_effect elephant -4, horse +2 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_mounted, gunpowder_unit, guncavalry | |||
formation 3, 4, 5, 5, 2, square | |||
stat_health 1, 0 | |||
stat_pri 16, 3, camel_gun_bullet, 180, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 6, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 6, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 2, -6, -2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 1180, 300, 120, 95, 1180, 4, 290 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Camel_Gunners, Camel_Gunners_ug1 | |||
ownership moors | |||
era 2 moors | |||
;unit_info 8, 16, 6 | |||
type Tuareg Camel Spearmens | |||
dictionary Tuareg_Camel_Spearmens ; Tuareg Camel Spearmen | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Tuareg_Camel_Spearmens, 32, 0, 1 | |||
mount camel | |||
mount_effect elephant -4, horse +2 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_mounted | |||
formation 3, 4, 5, 5, 3, square | |||
stat_health 1, 0 | |||
stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 6, 4, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 6, 4, 4, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 2, -6, -2 | |||
stat_mental 9, normal, untrained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 600, 300, 120, 95, 600, 4, 150 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Tuareg_Camel_Spearmens, Tuareg_Camel_Spearmens_ug1 | |||
ownership moors, slave | |||
era 0 moors | |||
era 1 moors | |||
;unit_info 11, 0, 10 | |||
type Elephants | |||
dictionary Elephants ; Elephants | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Elephant_Crew, 18, 6, 1 | |||
mount elephant | |||
mount_effect horse +4, camel +2 | |||
attributes sea_faring, hardy, can_withdraw, can_run_amok, frighten_foot, frighten_mounted, gunpowder_unit | |||
formation 7, 11, 13,16, 2, square | |||
stat_health 1, 6 | |||
stat_pri 16, 3, arquebus_bullet, 120, 40, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 10, 9, no, 0, 0, melee, melee_simple, piercing, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr area, launching, ap | |||
stat_pri_armour 5, 7, 0, metal | |||
;stat_armour_ex 5, 0, 0, 0, 7, 0, 0, metal | |||
stat_sec_armour 13, 3, flesh | |||
stat_heat 1 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 2090, 0, 400, 400, 2090, 1, 520 | |||
armour_ug_levels 2 | |||
armour_ug_models Elephant_Crew | |||
ownership timurids | |||
era 1 timurids | |||
era 2 timurids | |||
;unit_info 10, 16, 12 | |||
type Elephant Artillery | |||
dictionary Elephant_Artillery ; Elephant Artillery | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Elephant_Artillery_Crew, 12, 6, 1 | |||
mounted_engine elephant_serpentine | |||
mount elephant_cannon | |||
mount_effect horse +4, camel +2 | |||
attributes sea_faring, hardy, can_withdraw, can_run_amok, frighten_foot, frighten_mounted, gunpowder_unit | |||
formation 7, 11, 13,16, 2, square | |||
stat_health 1, 6 | |||
stat_pri 28, 3, elephant_cannon_shot, 350, 20, missile, artillery_gunpowder, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, bp | |||
stat_sec 10, 9, no, 0, 0, melee, melee_simple, piercing, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr area, launching, ap | |||
stat_pri_armour 5, 7, 0, metal | |||
;stat_armour_ex 5, 0, 0, 0, 7, 0, 0, metal | |||
stat_sec_armour 13, 3, flesh | |||
stat_heat 1 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 2750, 0, 400, 400, 2750, 1, 680 | |||
armour_ug_levels 2 | |||
armour_ug_models Elephant_Artillery_Crew | |||
ownership timurids | |||
era 2 timurids | |||
;unit_info 10, 28, 12 | |||
type Kwarizmian Cavalry | |||
dictionary Kwarizmian_Cavalry ; Kwarizmian Cavalry | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
accent Arabic | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Kwarizmian_Cavalry, 32, 0, 1 | |||
mount eastern armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit | |||
formation 2, 4.4, 3, 6, 3, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 5, 0, metal | |||
;stat_armour_ex 8, 0, 0, 0, 5, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 750, 300, 120, 95, 750, 4, 180 | |||
armour_ug_levels 4 | |||
armour_ug_models Kwarizmian_Cavalry | |||
ownership slave, turks, egypt, timurids, mongols | |||
era 0 turks, egypt, timurids, mongols | |||
;unit_info 10, 0, 13 | |||
type ME Bodyguard | |||
dictionary ME_Bodyguard ; Bodyguard | |||
category cavalry | |||
class heavy | |||
voice_type General | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier ME_Bodyguard, 16, 0, 1 | |||
mount eastern armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 2, 0 | |||
stat_pri 14, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 7, 4, metal | |||
;stat_armour_ex 7, 8, 0, 0, 7, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 11, disciplined, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 900, 250, 120, 95, 900, 1, 220 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models ME_Bodyguard, ME_Bodyguard_ug1 | |||
ownership moors, egypt, turks | |||
era 0 moors, egypt, turks | |||
era 1 moors, egypt, turks | |||
;unit_info 14, 0, 36 | |||
type ME Late Bodyguard | |||
dictionary ME_Late_Bodyguard ; Bodyguard | |||
category cavalry | |||
class heavy | |||
voice_type General | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier ME_Late_Bodyguard, 16, 0, 1 | |||
mount eastern armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit_upgrade | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 2, 0 | |||
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 13, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 9, 6, 4, metal | |||
;stat_armour_ex 9, 0, 0, 0, 6, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 11, disciplined, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 1070, 250, 120, 95, 1070, 1, 260 | |||
armour_ug_levels 5 | |||
armour_ug_models ME_Late_Bodyguard | |||
ownership moors, egypt, turks | |||
era 2 moors, egypt, turks | |||
;unit_info 13, 0, 38 | |||
type Armenian Cavalry | |||
dictionary Armenian_Cavalry ; Armenian Cavalry | |||
category cavalry | |||
class heavy | |||
voice_type Light | |||
accent East_European | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Armenian_Cavalry, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit | |||
formation 2, 4.4, 3, 6, 3, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 5, 4, metal | |||
;stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 9, impetuous, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 800, 300, 120, 95, 800, 4, 200 | |||
armour_ug_levels 3 | |||
armour_ug_models Armenian_Cavalry | |||
ownership slave, turks | |||
era 0 turks | |||
era 1 turks | |||
;unit_info 10, 0, 16 | |||
type Turkopoles | |||
dictionary Turkopoles ; Turkopoles | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
accent Arabic | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Turkopoles, 32, 0, 1 | |||
mount fast pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 1, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 3, 3, leather | |||
;stat_armour_ex 4, 0, 0, 0, 3, 3, 3, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 530, 210, 90, 70, 530, 4, 130 | |||
armour_ug_levels 1 | |||
armour_ug_models Turkopoles | |||
ownership slave | |||
;unit_info 6, 6, 10 | |||
type Akinjis | |||
dictionary Akinjis ; Akinjis | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
accent Arabic | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Akinjis, 32, 0, 1 | |||
mount fast pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 1, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 3, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 3, impetuous, untrained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 420, 150, 90, 70, 420, 4, 100 | |||
armour_ug_levels 0 | |||
armour_ug_models Akinjis | |||
ownership slave | |||
;unit_info 6, 6, 3 | |||
type ME Peasant Archers | |||
dictionary ME_Peasant_Archers ; Peasant Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier ME_Peasant_Archers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 3, low, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 220, 100, 65, 50, 220, 4, 50 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models ME_Peasant_Archers, ME_Peasant_Archers_ug1 | |||
ownership egypt, turks, mongols, timurids, slave | |||
era 0 egypt, turks | |||
era 1 egypt, turks | |||
era 2 egypt, turks | |||
;unit_info 2, 5, 1 | |||
type Turkish Archers | |||
dictionary Turkish_Archers ; Turkish Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
accent Arabic | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Turkish_Archers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 7, 1, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 3, 3, leather | |||
;stat_armour_ex 4, 5, 0, 0, 3, 3, 3, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 440, 100, 65, 50, 440, 4, 110 | |||
armour_ug_levels 1, 2 | |||
armour_ug_models Turkish_Archers, Turkish_Archers_ug1 | |||
ownership turks, timurids, slave | |||
era 0 turks, timurids | |||
era 1 turks, timurids | |||
;unit_info 6, 7, 10 | |||
type Ottoman Infantry | |||
dictionary Ottoman_Infantry ; Ottoman Infantry | |||
category infantry | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Ottoman_Infantry, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 9, 2, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 6, 6, metal | |||
;stat_armour_ex 5, 7, 0, 0, 6, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 670, 150, 75, 55, 670, 4, 160 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Ottoman_Infantry, Ottoman_Infantry_ug1 | |||
ownership turks | |||
era 1 turks | |||
era 2 turks | |||
;unit_info 11, 9, 17 | |||
type Janissary Archers | |||
dictionary Janissary_Archers ; Janissary Archers | |||
category infantry | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Janissary_Archers, 48, 0, 1 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, stakes, stakes | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 10, 3, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 10, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 8, 0, metal | |||
;stat_armour_ex 5, 7, 0, 0, 8, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 11, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 780, 175, 100, 75, 780, 4, 190 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Janissary_Archers, Janissary_Archers_ug1 | |||
ownership turks | |||
era 2 turks | |||
;unit_info 10, 10, 13 | |||
type Janissary Musketeers | |||
dictionary Janissary_Musketeers ; Janissary Musketeers | |||
category infantry | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Janissary_Musketeers, 48, 0, 1 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, gunpowder_unit, fire_by_rank, start_not_skirmishing, gunmen | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 17, 3, musket_bullet, 180, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1 | |||
;stat_pri_ex 0, 0, 20 | |||
stat_pri_attr ap | |||
stat_sec 12, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 9, 0, metal | |||
;stat_armour_ex 5, 7, 0, 0, 9, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 11, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 830, 175, 100, 75, 830, 4, 200 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Janissary_Musketeers, Janissary_Musketeers_ug1 | |||
ownership turks | |||
era 2 turks | |||
;unit_info 12, 17, 14 | |||
type Turkish Javelinmen | |||
dictionary Turkish_Javelinmen ; Turkish Javelinmen | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Turkish_Javelinmen, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 1, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, thrown | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 3, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 3, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 300, 100, 65, 50, 300, 4, 70 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Turkish_Javelinmen, Turkish_Javelinmen_ug1 | |||
ownership turks, slave | |||
era 0 turks | |||
era 1 turks | |||
;unit_info 6, 6, 6 | |||
type Naffatun | |||
dictionary Naffatun ; Naffatun | |||
category infantry | |||
class missile | |||
voice_type Heavy | |||
accent Arabic | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Naffatun, 16, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, incendiary | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 23, 3, nahptha_bomb, 40, 5, missile, missile_gunpowder, blunt, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 7, 0, metal | |||
;stat_armour_ex 5, 7, 0, 0, 7, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 380, 50, 55, 40, 380, 4, 90 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Naffatun, Naffatun_ug1 | |||
ownership egypt, turks, mongols, timurids | |||
era 0 egypt, turks, mongols, timurids | |||
era 1 egypt, turks, mongols, timurids | |||
era 2 egypt, turks, mongols, timurids | |||
;unit_info 13, 23, 12 | |||
type Desert Archers | |||
dictionary Desert_Archers ; Desert Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Desert_Archers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 7, 1, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 3, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 3, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 2, -2, -2 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 390, 100, 65, 50, 390, 4, 90 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Desert_Archers, Desert_Archers_ug1 | |||
ownership moors, egypt, slave | |||
era 0 moors, egypt | |||
era 1 moors, egypt | |||
era 2 moors, egypt | |||
;unit_info 6, 7, 6 | |||
type Nubian Archers | |||
dictionary Nubian_Archers ; Nubian Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Nubian_Archers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 7, 1, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 7, 2, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 0, 1, 3, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 1, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 470, 125, 65, 50, 470, 4, 110 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Nubian_Archers, Nubian_Archers_ug1 | |||
ownership egypt, slave | |||
;unit_info 7, 7, 4 | |||
type ME Hand Gunners | |||
dictionary ME_Hand_Gunners ; Hand Gunners | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier ME_Hand_Gunners, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, gunpowder_unit, gunmen | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 13, 3, hand_gun_bullet, 55, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 11, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 8, 0, metal | |||
;stat_armour_ex 5, 7, 0, 0, 8, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 850, 150, 90, 70, 850, 4, 210 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models ME_Hand_Gunners, ME_Hand_Gunners_ug1 | |||
ownership moors, turks, timurids | |||
era 1 moors, turks, timurids | |||
era 2 moors, turks, timurids | |||
;unit_info 11, 13, 13 | |||
type ME Archer Militia | |||
dictionary ME_Archer_Militia ; Archer Militia | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier ME_Archer_Militia, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 220, 100, 65, 50, 220, 4, 50 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models ME_Archer_Militia, ME_Archer_Militia_ug1 | |||
ownership egypt | |||
;unit_info 2, 5, 1 | |||
type Sudanese Gunners | |||
dictionary Sudanese_Gunners ; Sudanese Gunners | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Sudanese_Gunners, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, gunpowder_unit, fire_by_rank, start_not_skirmishing, gunmen | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 16, 3, arquebus_bullet, 120, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 7, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 7, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 2, -2, -2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 570, 150, 90, 70, 570, 4, 140 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Sudanese_Gunners, Sudanese_Gunners_ug1 | |||
ownership moors, egypt | |||
era 2 moors, egypt | |||
;unit_info 9, 16, 7 | |||
type Sudanese Javelinmen | |||
dictionary Sudanese_Javelinmen ; Sudanese Javelinmen | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Sudanese_Javelinmen, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 1, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, thrown | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 6, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 3, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 2, -2, -2 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 350, 100, 65, 50, 350, 4, 80 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Sudanese_Javelinmen, Sudanese_Javelinmen_ug1 | |||
ownership moors, slave | |||
era 0 moors | |||
era 1 moors | |||
era 2 moors | |||
;unit_info 6, 6, 9 | |||
type ME Peasant Crossbowmen | |||
dictionary ME_Peasant_Crossbowmen ; Peasant Crossbowmen | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier ME_Peasant_Crossbowmen, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, crossbow | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 12, 1, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 7, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 4, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 4, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 18 | |||
stat_food 60, 300 | |||
stat_cost 1, 400, 100, 65, 50, 400, 4, 100 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models ME_Peasant_Crossbowmen, ME_Peasant_Crossbowmen_ug1 | |||
ownership moors, slave | |||
era 1 moors | |||
era 2 moors | |||
;unit_info 7, 12, 4 | |||
type ME Crossbow Militia | |||
dictionary ME_Crossbow_Militia ; Crossbow Militia | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier ME_Crossbow_Militia, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 9, 1, crossbow_bolt, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 3, 0, metal | |||
;stat_armour_ex 5, 6, 0, 0, 3, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 18 | |||
stat_food 60, 300 | |||
stat_cost 1, 330, 100, 65, 50, 330, 4, 80 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models ME_Crossbow_Militia, ME_Crossbow_Militia_ug1 | |||
ownership moors | |||
;unit_info 6, 9, 8 | |||
type Armenian Archers | |||
dictionary Armenian_Archers ; Armenian Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
accent East_European | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Armenian_Archers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 7, 1, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 3, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 390, 150, 65, 50, 390, 4, 90 | |||
armour_ug_levels 0 | |||
armour_ug_models Armenian_Archers | |||
ownership slave, turks | |||
era 2 turks | |||
;unit_info 6, 7, 6 | |||
type ME Peasants | |||
dictionary ME_Peasants ; Peasants | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier ME_Peasants, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant | |||
formation 1.2, 1.2, 2.4, 2.4, 6, square | |||
stat_health 1, 0 | |||
stat_pri 1, 0, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 1, low, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 90, 90, 65, 50, 90, 4, 20 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models ME_Peasants, ME_Peasants_ug1 | |||
ownership moors, egypt, turks, mongols, timurids, slave | |||
era 0 moors, egypt, turks, mongols, timurids | |||
era 1 moors, egypt, turks, mongols, timurids | |||
era 2 moors, egypt, turks, mongols, timurids | |||
;unit_info 1, 0, 1 | |||
type Azabs | |||
dictionary Azabs ; Azabs | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Azabs, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr light_spear, spear_bonus_4 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 3, flesh | |||
;stat_armour_ex 0, 4, 5, 0, 1, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 3, low, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 190, 100, 65, 50, 190, 4, 40 | |||
armour_ug_levels 0, 1, 2 | |||
armour_ug_models Azabs, Azabs_ug1, Azabs_ug2 | |||
ownership turks | |||
era 1 turks | |||
era 2 turks | |||
;unit_info 5, 0, 4 | |||
type Kurdish Javelinmen | |||
dictionary Kurdish_Javelinmen ; Kurdish Javelinmen | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Kurdish_Javelinmen, 48, 0, 1 | |||
mount_effect elephant +6 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 6, 1, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, thrown | |||
stat_sec 9, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 5, 6, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 5, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 400, 125, 65, 50, 400, 4, 100 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Kurdish_Javelinmen, Kurdish_Javelinmen_ug1 | |||
ownership egypt | |||
era 0 egypt | |||
era 1 egypt | |||
era 2 egypt | |||
;unit_info 9, 6, 11 | |||
type Nubian Spearmen | |||
dictionary Nubian_Spearmen ; Nubian Spearmen | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Nubian_Spearmen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr light_spear, spear_bonus_4 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 6, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 3, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 20 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 400, 155, 85, 65, 400, 4, 100 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Nubian_Spearmen, Nubian_Spearmen_ug1 | |||
ownership moors, egypt, slave | |||
era 0 moors, egypt | |||
era 1 moors, egypt | |||
era 2 moors, egypt | |||
;unit_info 7, 0, 9 | |||
type ME Town Militia | |||
dictionary ME_Town_Militia ; Town Militia | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier ME_Town_Militia, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr light_spear, spear_bonus_4 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 6, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 1, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 250, 100, 65, 50, 250, 4, 60 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models ME_Town_Militia, ME_Town_Militia_ug1 | |||
ownership moors, turks, mongols, timurids, slave | |||
;unit_info 5, 0, 7 | |||
type ME Spear Militia | |||
dictionary ME_Spear_Militia ; Spear Militia | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier ME_Spear_Militia, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 6, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 1, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 310, 125, 75, 60, 310, 4, 70 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models ME_Spear_Militia, ME_Spear_Militia_ug1 | |||
ownership moors, egypt, turks, mongols, timurids, slave | |||
era 0 turks, timurids | |||
era 1 turks, timurids | |||
era 2 timurids | |||
;unit_info 5, 0, 7 | |||
type Berber Spearmen | |||
dictionary Berber_Spearmen ; Berber Spearmen | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Berber_Spearmen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr light_spear, spear_bonus_4 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 6, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 3, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 2, -2, -2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 20 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 400, 155, 85, 65, 400, 4, 100 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Berber_Spearmen, Berber_Spearmen_ug1 | |||
ownership moors | |||
era 0 moors | |||
era 1 moors | |||
;unit_info 7, 0, 9 | |||
type Lamtuna Spearmen | |||
dictionary Lamtuna_Spearmen ; Lamtuna Spearmen | |||
category infantry | |||
class spearmen | |||
voice_type Heavy | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Lamtuna_Spearmen, 60, 0, 1.2 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom | |||
stat_health 1, 0 | |||
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 4, 6, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 4, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 2, -2, -2 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 20 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 580, 185, 105, 80, 580, 4, 140 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Lamtuna_Spearmen, Lamtuna_Spearmen_ug1 | |||
ownership moors | |||
era 1 moors | |||
era 2 moors | |||
;unit_info 9, 0, 10 | |||
type ME Levy Spearmen | |||
dictionary ME_Levy_Spearmen ; Levy Spearmen | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier ME_Levy_Spearmen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 6, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 1, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 310, 125, 75, 60, 310, 4, 70 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models ME_Levy_Spearmen, ME_Levy_Spearmen_ug1 | |||
ownership mongols, slave | |||
era 0 mongols | |||
era 1 mongols | |||
era 2 mongols | |||
;unit_info 5, 0, 7 | |||
type Afghan Javelinmen | |||
dictionary Afghan_Javelinmen ; Afghan Javelinmen | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Afghan_Javelinmen, 48, 0, 1 | |||
mount_effect elephant +6 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 10, 3, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, thrown | |||
stat_sec 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 8, 6, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 8, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 640, 125, 90, 70, 640, 4, 160 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Afghan_Javelinmen, Afghan_Javelinmen_ug1 | |||
ownership timurids | |||
era 0 timurids | |||
era 1 timurids | |||
era 2 timurids | |||
;unit_info 13, 10, 14 | |||
type Sudanese Tribesmen | |||
dictionary Sudanese_Tribesmen ; Sudanese Tribesmen | |||
category infantry | |||
class light | |||
voice_type Light | |||
accent Arabic | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Sudanese_Tribesmen, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 7, 3, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 7, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 2, -2, -2 | |||
stat_mental 5, impetuous, untrained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 260, 100, 75, 55, 260, 4, 60 | |||
armour_ug_levels 0 | |||
armour_ug_models Sudanese_Tribesmen | |||
ownership slave | |||
;unit_info 11, 0, 10 | |||
type Dismounted Arab Cavalry | |||
dictionary Dismounted_Arab_Cavalry ; Dismounted Arab Cavalry | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Dismounted_Arab_Cavalry, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 3, 6, leather | |||
;stat_armour_ex 4, 5, 7, 0, 3, 6, 6, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 430, 150, 75, 55, 430, 4, 100 | |||
armour_ug_levels 1, 2, 3 | |||
armour_ug_models Dismounted_Arab_Cavalry, Dismounted_Arab_Cavalry_ug1, Dismounted_Arab_Cavalry_ug2 | |||
ownership moors, egypt | |||
era 0 moors, egypt | |||
era 1 moors, egypt | |||
era 2 moors, egypt | |||
;unit_info 7, 0, 13 | |||
type Dismounted Tuareg | |||
dictionary Dismounted_Tuareg ; Dismounted Tuareg | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Dismounted_Tuareg, 48, 0, 1 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 4, 6, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 4, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 2, -2, -2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 510, 150, 90, 70, 510, 4, 120 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Dismounted_Tuareg, Dismounted_Tuareg_ug1 | |||
ownership moors | |||
era 0 moors | |||
era 1 moors | |||
;unit_info 9, 0, 10 | |||
type Ghazis | |||
dictionary Ghazis ; Ghazis | |||
category infantry | |||
class light | |||
voice_type Light | |||
accent Arabic | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Ghazis, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 10, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 6, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 1, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 9, impetuous, untrained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 490, 70, 90, 70, 490, 4, 120 | |||
armour_ug_levels 0 | |||
armour_ug_models Ghazis | |||
ownership slave | |||
;unit_info 10, 0, 7 | |||
type Mutatawwi'a | |||
dictionary Mutatawwi'a ; Mutatawwi'a | |||
category infantry | |||
class light | |||
voice_type Light | |||
accent Arabic | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Mutatawwi'a, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 13, 6, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 9, impetuous, untrained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 160, 70, 90, 70, 160, 4, 40 | |||
armour_ug_levels 0 | |||
armour_ug_models Mutatawwi'a | |||
ownership slave | |||
;unit_info 13, 0, 1 | |||
type Janissary Heavy Inf | |||
dictionary Janissary_Heavy_Inf ; Janissary Heavy Inf | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Janissary_Heavy_Inf, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 12, 4, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, spear_bonus_4 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 5, 0, metal | |||
;stat_armour_ex 5, 7, 0, 0, 5, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 11, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 840, 175, 100, 75, 840, 4, 210 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Janissary_Heavy_Inf, Janissary_Heavy_Inf_ug1 | |||
ownership turks | |||
era 2 turks | |||
;unit_info 12, 0, 10 | |||
type Saracen Militia | |||
dictionary Saracen_Militia ; Saracen Militia | |||
category infantry | |||
class spearmen | |||
voice_type Heavy | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Saracen_Militia, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 3, 6, metal | |||
;stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 490, 155, 85, 65, 490, 4, 120 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Saracen_Militia, Saracen_Militia_ug1 | |||
ownership egypt, turks, slave | |||
era 1 egypt, turks | |||
era 2 egypt, turks | |||
;unit_info 7, 0, 14 | |||
type ME Halberd Militia | |||
dictionary ME_Halberd_Militia ; Halberd Militia | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier ME_Halberd_Militia, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, spear_bonus_4 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 3, 0, metal | |||
;stat_armour_ex 5, 7, 0, 0, 3, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 510, 150, 75, 55, 510, 4, 120 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models ME_Halberd_Militia, ME_Halberd_Militia_ug1 | |||
ownership egypt, turks, timurids | |||
era 2 egypt, turks, timurids | |||
;unit_info 7, 0, 8 | |||
type Hashishim | |||
dictionary Hashishim ; Hashashim | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Hashishim, 24, 0, 1.2 | |||
attributes sea_faring, hide_improved_forest, very_hardy, can_withdraw, hide_anywhere | |||
formation 1.2, 1.2, 2.4, 2.4, 2, square | |||
stat_health 2, 0 | |||
stat_pri 16, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 6, 9, 6, metal | |||
;stat_armour_ex 6, 0, 0, 0, 9, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 11, disciplined, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 840, 250, 110, 85, 840, 4, 210 | |||
armour_ug_levels 3 | |||
armour_ug_models Hashishim | |||
ownership moors, egypt, turks | |||
era 1 moors, egypt, turks | |||
era 2 moors, egypt, turks | |||
;unit_info 16, 0, 42 | |||
type Tabardariyya | |||
dictionary Tabardariyya ; Tabardariyya | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Tabardariyya, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 20, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 6, 5, 0, metal | |||
;stat_armour_ex 6, 8, 0, 0, 5, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 11, normal, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 490, 175, 100, 75, 490, 4, 120 | |||
armour_ug_levels 3, 4 | |||
armour_ug_models Tabardariyya, Tabardariyya_ug1 | |||
ownership egypt | |||
era 1 egypt | |||
era 2 egypt | |||
;unit_info 20, 0, 11 | |||
type Urban Militia | |||
dictionary Urban_Militia ; Urban Militia | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Urban_Militia, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 7, 6, metal | |||
;stat_armour_ex 5, 7, 0, 0, 7, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 400, 125, 75, 55, 400, 4, 100 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Urban_Militia, Urban_Militia_ug1 | |||
ownership moors | |||
era 1 moors | |||
era 2 moors | |||
;unit_info 11, 0, 18 | |||
type Dismounted Christian Guard | |||
dictionary Dismounted_Christian_Guard ; Dismounted Christian Guard | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_Christian_Guard, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 16, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 9, 6, metal | |||
;stat_armour_ex 7, 0, 0, 0, 9, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 11, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 690, 175, 100, 75, 690, 4, 170 | |||
armour_ug_levels 3 | |||
armour_ug_models Dismounted_Christian_Guard | |||
ownership moors | |||
era 1 moors | |||
era 2 moors | |||
;unit_info 16, 0, 22 | |||
type Dismounted Sipahi Lancers | |||
dictionary Dismounted_Sipahi_Lancers ; Dismounted Sipahi Lancers | |||
category infantry | |||
class spearmen | |||
voice_type Heavy | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Dismounted_Sipahi_Lancers, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 4, 6, metal | |||
;stat_armour_ex 5, 7, 8, 0, 4, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 630, 175, 90, 70, 630, 4, 150 | |||
armour_ug_levels 2, 3, 4 | |||
armour_ug_models Dismounted_Sipahi_Lancers, Dismounted_Sipahi_Lancers_ug1, Dismounted_Sipahi_Lancers_ug2 | |||
ownership turks | |||
era 1 turks | |||
era 2 turks | |||
;unit_info 9, 0, 15 | |||
type Mongol Horse Archers | |||
dictionary Mongol_Horse_Archers ; Mongol Horse Archers | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Mongol_Horse_Archers, 32, 0, 1 | |||
mount fast pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 8, 3, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 6, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 6, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, -6, 1 | |||
stat_mental 9, disciplined, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 590, 0, 120, 95, 590, 4, 140 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Mongol_Horse_Archers, Mongol_Horse_Archers_ug1 | |||
ownership mongols | |||
era 0 mongols | |||
era 1 mongols | |||
era 2 mongols | |||
;unit_info 8, 8, 6 | |||
type Mongol Light Lancers | |||
dictionary Mongol_Light_Lancers ; Mongol Light Lancers | |||
category cavalry | |||
class light | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Mongol_Light_Lancers, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 3, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 5, 3, leather | |||
;stat_armour_ex 4, 5, 0, 0, 5, 3, 3, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, -6, 1 | |||
stat_mental 9, disciplined, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 590, 0, 120, 95, 590, 4, 140 | |||
armour_ug_levels 1, 2 | |||
armour_ug_models Mongol_Light_Lancers, Mongol_Light_Lancers_ug1 | |||
ownership mongols | |||
era 0 mongols | |||
era 1 mongols | |||
era 2 mongols | |||
;unit_info 10, 0, 12 | |||
type Mongol Heavy Archers | |||
dictionary Mongol_Heavy_Archers ; Mongol Heavy Archers | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Mongol_Heavy_Archers, 32, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_circle | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 8, 3, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 8, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 5, 7, 3, metal | |||
;stat_armour_ex 5, 7, 0, 0, 7, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 0, 0, -6, 1 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 900, 0, 120, 95, 900, 4, 220 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Mongol_Heavy_Archers, Mongol_Heavy_Archers_ug1 | |||
ownership mongols, timurids | |||
era 0 mongols | |||
era 1 mongols | |||
era 2 mongols | |||
;unit_info 8, 8, 15 | |||
type Mongol Heavy Lancers | |||
dictionary Mongol_Heavy_Lancers ; Mongol Heavy Lancers | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Mongol_Heavy_Lancers, 32, 0, 1 | |||
mount eastern armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge | |||
formation 2, 4.4, 3, 6, 3, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 13, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 5, 6, 3, metal | |||
;stat_armour_ex 5, 7, 0, 0, 6, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 0, 0, -6, 1 | |||
stat_mental 11, disciplined, highly_trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 850, 0, 130, 100, 850, 4, 210 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Mongol_Heavy_Lancers, Mongol_Heavy_Lancers_ug1 | |||
ownership mongols, timurids | |||
era 1 mongols, timurids | |||
era 2 mongols, timurids | |||
;unit_info 13, 0, 14 | |||
type Khan's Guard | |||
dictionary Khan's_Guard ; Khan's Guard | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Khan's_Guard, 32, 0, 1 | |||
mount eastern armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 1, 0 | |||
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 13, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 8, 6, 3, metal | |||
;stat_armour_ex 8, 0, 0, 0, 6, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, 0, -6, 1 | |||
stat_mental 11, disciplined, highly_trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 950, 250, 130, 100, 950, 4, 230 | |||
armour_ug_levels 4 | |||
armour_ug_models Khan's_Guard | |||
ownership mongols, timurids | |||
era 1 mongols, timurids | |||
era 2 mongols | |||
;unit_info 13, 0, 17 | |||
type Mongol Foot Archers | |||
dictionary Mongol_Foot_Archers ; Mongol Foot Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Mongol_Foot_Archers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 7, 1, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 0, 1, 1 | |||
stat_mental 3, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 300, 0, 65, 50, 300, 4, 70 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Mongol_Foot_Archers, Mongol_Foot_Archers_ug1 | |||
ownership mongols | |||
era 0 mongols | |||
era 1 mongols | |||
era 2 mongols | |||
;unit_info 2, 7, 1 | |||
type Mongol Infantry | |||
dictionary Mongol_Infantry ; Mongol Infantry | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Mongol_Infantry, 48, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 9, 2, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 6, 6, leather | |||
;stat_armour_ex 4, 5, 0, 0, 6, 6, 6, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 1, 0, 1, 1 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 580, 0, 75, 55, 580, 4, 140 | |||
armour_ug_levels 1, 2 | |||
armour_ug_models Mongol_Infantry, Mongol_Infantry_ug1 | |||
ownership mongols | |||
era 0 mongols | |||
era 1 mongols | |||
era 2 mongols | |||
;unit_info 11, 9, 16 | |||
type Sabadar Militia | |||
dictionary Sabadar_Militia ; Sabadar Militia | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Sabadar_Militia, 48, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 9, 3, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 9, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 5, 4, 6, metal | |||
;stat_armour_ex 5, 7, 0, 0, 4, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 9, low, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 780, 0, 90, 70, 780, 4, 190 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Sabadar_Militia, Sabadar_Militia_ug1 | |||
ownership timurids | |||
era 1 timurids | |||
era 2 timurids | |||
;unit_info 9, 9, 15 | |||
type Mongol Bodyguard | |||
dictionary Mongol_Bodyguard ; Bodyguard | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Mongol_Bodyguard, 16, 0, 1 | |||
mount eastern armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 2, 0 | |||
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 8, 6, 3, metal | |||
;stat_armour_ex 8, 0, 0, 0, 6, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, 0, -6, 1 | |||
stat_mental 11, disciplined, highly_trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 860, 0, 120, 95, 860, 1, 210 | |||
armour_ug_levels 4 | |||
armour_ug_models Mongol_Bodyguard | |||
ownership mongols, timurids | |||
era 0 mongols, timurids | |||
era 1 mongols, timurids | |||
era 2 mongols, timurids | |||
;unit_info 13, 0, 34 | |||
type Dismounted Archers | |||
dictionary Dismounted_Archers ; Dismounted Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Dismounted_Archers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 9, 3, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 6, 0, flesh | |||
;stat_armour_ex 0, 4, 0, 0, 6, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 0, -6, 1 | |||
stat_mental 9, disciplined, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 470, 100, 90, 70, 470, 4, 110 | |||
armour_ug_levels 0, 1 | |||
armour_ug_models Dismounted_Archers, Dismounted_Archers_ug1 | |||
ownership mongols | |||
;unit_info 8, 9, 6 | |||
type Dismounted Light Lancers | |||
dictionary Dismounted_Light_Lancers ; Dismounted Light Lancers | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Dismounted_Light_Lancers, 48, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 4, 3, leather | |||
;stat_armour_ex 4, 5, 0, 0, 4, 3, 3, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, -6, 1 | |||
stat_mental 9, disciplined, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 420, 100, 90, 70, 420, 4, 100 | |||
armour_ug_levels 1, 2 | |||
armour_ug_models Dismounted_Light_Lancers, Dismounted_Light_Lancers_ug1 | |||
ownership mongols | |||
era 0 mongols | |||
era 1 mongols | |||
era 2 mongols | |||
;unit_info 9, 0, 11 | |||
type Dismounted Heavy Archers | |||
dictionary Dismounted_Heavy_Archers ; Dismounted Heavy Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Dismounted_Heavy_Archers, 48, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 9, 3, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 9, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap | |||
stat_pri_armour 5, 4, 3, metal | |||
;stat_armour_ex 5, 7, 0, 0, 4, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 0, 0, -6, 1 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 710, 150, 90, 70, 710, 4, 170 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Dismounted_Heavy_Archers, Dismounted_Heavy_Archers_ug1 | |||
ownership mongols, timurids | |||
era 0 mongols, timurids | |||
era 1 mongols, timurids | |||
era 2 mongols, timurids | |||
;unit_info 9, 9, 12 | |||
type Dismounted Heavy Lancers | |||
dictionary Dismounted_Heavy_Lancers ; Dismounted Heavy Lancers | |||
category infantry | |||
class spearmen | |||
voice_type Heavy | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Dismounted_Heavy_Lancers, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 12, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 5, 3, metal | |||
;stat_armour_ex 5, 7, 0, 0, 5, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 0, 0, -6, 1 | |||
stat_mental 11, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 560, 150, 100, 75, 560, 4, 140 | |||
armour_ug_levels 2, 3 | |||
armour_ug_models Dismounted_Heavy_Lancers, Dismounted_Heavy_Lancers_ug1 | |||
ownership mongols, timurids | |||
era 1 mongols, timurids | |||
era 2 mongols, timurids | |||
;unit_info 12, 0, 13 | |||
type Aztec Peasants | |||
dictionary Aztec_Peasants ; Peasants | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_infantry | |||
soldier Aztec_Peasants, 60, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant | |||
formation 1.2, 1.2, 2.4, 2.4, 6, square | |||
stat_health 1, 0 | |||
stat_pri 7, 1, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 3, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 1, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 180, 90, 75, 60, 180, 4, 40 | |||
armour_ug_levels 0 | |||
armour_ug_models Aztec_Peasants | |||
ownership aztecs, slave | |||
era 0 aztecs | |||
era 1 aztecs | |||
era 2 aztecs | |||
;unit_info 7, 0, 4 | |||
type Aztec Spearmen | |||
dictionary Aztec_Spearmen ; Aztec Spearmen | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
banner faction main_spear | |||
soldier Aztec_Spearmen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square, schiltrom | |||
stat_health 1, 0 | |||
stat_pri 7, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 3, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 220, 125, 85, 65, 220, 4, 50 | |||
armour_ug_levels 0 | |||
armour_ug_models Aztec_Spearmen | |||
ownership aztecs, slave | |||
era 0 aztecs | |||
era 1 aztecs | |||
era 2 aztecs | |||
;unit_info 7, 0, 6 | |||
type Aztec Archers | |||
dictionary Aztec_Archers ; Aztec Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
soldier Aztec_Archers, 60, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 7, 1, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 1, 3, leather | |||
;stat_armour_ex 4, 0, 0, 0, 1, 3, 3, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 370, 125, 75, 60, 370, 4, 90 | |||
armour_ug_levels 1 | |||
armour_ug_models Aztec_Archers | |||
ownership aztecs, slave | |||
era 0 aztecs | |||
era 1 aztecs | |||
era 2 aztecs | |||
;unit_info 7, 5, 8 | |||
type Aztec Spear Throwers | |||
dictionary Aztec_Spear_Throwers ; Aztec Spear Throwers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
soldier Aztec_Spear_Throwers, 60, 0, 0.8 | |||
mount_effect elephant +6 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 4, 1, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr thrown | |||
stat_sec 7, 1, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 3, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 1, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 220, 125, 75, 60, 220, 4, 50 | |||
armour_ug_levels 0 | |||
armour_ug_models Aztec_Spear_Throwers | |||
ownership aztecs, slave | |||
era 0 aztecs | |||
era 1 aztecs | |||
era 2 aztecs | |||
;unit_info 7, 4, 4 | |||
type Aztec Warriors | |||
dictionary Aztec_Warriors ; Aztec Warriors | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_infantry | |||
soldier Aztec_Warriors, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 9, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 3, 3, leather | |||
;stat_armour_ex 4, 0, 0, 0, 3, 3, 3, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 5, normal, untrained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 320, 155, 85, 65, 320, 4, 80 | |||
armour_ug_levels 1 | |||
armour_ug_models Aztec_Warriors | |||
ownership aztecs, slave | |||
era 0 aztecs | |||
era 1 aztecs | |||
era 2 aztecs | |||
;unit_info 9, 0, 10 | |||
type Jaguar Warriors | |||
dictionary Jaguar_Warriors ; Jaguar Warriors | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_infantry | |||
soldier Jaguar_Warriors, 60, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 14, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 5, 3, leather | |||
;stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 11, disciplined, highly_trained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 570, 185, 115, 90, 570, 4, 140 | |||
armour_ug_levels 1 | |||
armour_ug_models Jaguar_Warriors | |||
ownership aztecs, slave | |||
era 0 aztecs | |||
era 1 aztecs | |||
era 2 aztecs | |||
;unit_info 14, 0, 12 | |||
type Eagle Warriors | |||
dictionary Eagle_Warriors ; Eagle Warriors | |||
category infantry | |||
class light | |||
voice_type Light | |||
banner faction main_infantry | |||
soldier Eagle_Warriors, 48, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 20, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 5, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 5, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 11, normal, highly_trained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 340, 0, 100, 75, 340, 4, 80 | |||
armour_ug_levels 1 | |||
armour_ug_models Eagle_Warriors | |||
ownership aztecs | |||
era 0 aztecs | |||
era 1 aztecs | |||
era 2 aztecs | |||
;unit_info 20, 0, 9 | |||
type Cuahchiqueh | |||
dictionary Cuahchiqueh ; Cuahchiqueh | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
soldier Cuahchiqueh, 48, 0, 1 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 14, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 5, 3, leather | |||
;stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 11, impetuous, untrained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 540, 0, 100, 75, 540, 4, 130 | |||
armour_ug_levels 1 | |||
armour_ug_models Cuahchiqueh | |||
ownership aztecs | |||
era 1 aztecs | |||
era 2 aztecs | |||
;unit_info 14, 0, 12 | |||
type Coyote Priests | |||
dictionary Coyote_Priests ; Coyote Priests | |||
category infantry | |||
class light | |||
voice_type Heavy | |||
banner faction main_infantry | |||
soldier Coyote_Priests, 24, 0, 1 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot, druid | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 14, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 5, 3, leather | |||
;stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 480, 0, 75, 55, 480, 4, 120 | |||
armour_ug_levels 1 | |||
armour_ug_models Coyote_Priests | |||
ownership aztecs | |||
era 0 aztecs | |||
era 1 aztecs | |||
era 2 aztecs | |||
;unit_info 14, 0, 12 | |||
type Arrow Warriors | |||
dictionary Arrow_Warriors ; Arrow Warriors | |||
category infantry | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
soldier Arrow_Warriors, 48, 0, 1 | |||
mount_effect elephant +6 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr thrown | |||
stat_sec 7, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 4, 3, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 3, 3, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 400, 0, 90, 70, 400, 4, 100 | |||
armour_ug_levels 1 | |||
armour_ug_models Arrow_Warriors | |||
ownership aztecs | |||
era 0 aztecs | |||
era 1 aztecs | |||
era 2 aztecs | |||
;unit_info 7, 6, 11 | |||
type Tlaxcalan Mercenaries | |||
dictionary Tlaxcalan_Mercenaries ; Tlaxcalan Mercenaries | |||
category infantry | |||
class light | |||
voice_type Light | |||
accent Mongolian | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Tlaxcalan_Mercenaries, 48, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 9, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 3, 3, leather | |||
;stat_armour_ex 4, 0, 0, 0, 3, 3, 3, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 310, 125, 75, 55, 310, 4, 70 | |||
armour_ug_levels 1 | |||
armour_ug_models Tlaxcalan_Mercenaries | |||
ownership slave | |||
;unit_info 9, 0, 10 | |||
type Tlaxcalan Archers | |||
dictionary Tlaxcalan_Archers ; Tlaxcalan Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
accent Mongolian | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Tlaxcalan_Archers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 7, 1, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 1, 3, leather | |||
;stat_armour_ex 4, 0, 0, 0, 1, 3, 3, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 340, 100, 65, 50, 340, 4, 80 | |||
armour_ug_levels 1 | |||
armour_ug_models Tlaxcalan_Archers | |||
ownership slave | |||
;unit_info 7, 5, 8 | |||
type Native Mercenaries | |||
dictionary Native_Mercenaries ; Native Mercenaries | |||
category infantry | |||
class light | |||
voice_type Light | |||
accent Mongolian | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Native_Mercenaries, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 9, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 3, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 5, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 280, 155, 85, 65, 280, 4, 70 | |||
armour_ug_levels 0 | |||
armour_ug_models Native_Mercenaries | |||
ownership slave | |||
;unit_info 9, 0, 6 | |||
type Native Archers | |||
dictionary Native_Archers ; Native Archers | |||
category infantry | |||
class missile | |||
voice_type Light | |||
accent Mongolian | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Native_Archers, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 6, 1, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 250, 100, 65, 50, 250, 4, 60 | |||
armour_ug_levels 0 | |||
armour_ug_models Native_Archers | |||
ownership slave | |||
;unit_info 6, 5, 1 | |||
type Native Warriors | |||
dictionary Native_Warriors ; Native Warriors | |||
category infantry | |||
class light | |||
voice_type Light | |||
accent Mongolian | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Native_Warriors, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 8, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 3, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 5, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 270, 125, 85, 65, 270, 4, 60 | |||
armour_ug_levels 0 | |||
armour_ug_models Native_Warriors | |||
ownership slave | |||
;unit_info 8, 0, 6 | |||
type Aztec Bodyguard | |||
dictionary Aztec_Bodyguard ; Bodyguard | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
soldier Aztec_Bodyguard, 16, 0, 1 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 2, 0 | |||
stat_pri 14, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 5, 3, leather | |||
;stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 11, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 410, 0, 80, 60, 410, 1, 100 | |||
armour_ug_levels 1 | |||
armour_ug_models Aztec_Bodyguard | |||
ownership aztecs | |||
era 0 aztecs | |||
era 1 aztecs | |||
era 2 aztecs | |||
;unit_info 14, 0, 24 | |||
type NE Ballista | |||
dictionary NE_Ballista ; Ballista | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier NE_Ballista_Crew, 16, 2, 1 | |||
engine ballista | |||
attributes sea_faring, hardy, can_withdraw, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, ballista, 180, 50, siege_missile, artillery_mechanical, piercing, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 370, 150, 90, 70, 370, 4, 90 | |||
armour_ug_levels 1 | |||
armour_ug_models NE_Ballista_Crew | |||
ownership england, scotland, hre, france, denmark, portugal, spain, venice, milan, sicily, papal_states, normans | |||
era 0 northern_european, southern_european | |||
era 1 northern_european, southern_european | |||
;unit_info 6, 0, 8 | |||
type EE Ballista | |||
dictionary EE_Ballista ; Ballista | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier EE_Ballista_Crew, 16, 2, 1 | |||
engine ballista | |||
attributes sea_faring, hardy, can_withdraw, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, ballista, 180, 50, siege_missile, artillery_mechanical, piercing, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 370, 150, 90, 70, 370, 4, 90 | |||
armour_ug_levels 1 | |||
armour_ug_models EE_Ballista_Crew | |||
ownership eastern_european | |||
era 0 eastern_european | |||
era 1 eastern_european | |||
;unit_info 6, 0, 8 | |||
type GR Ballista | |||
dictionary GR_Ballista ; Ballista | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Greek_Ballista_Crew, 16, 2, 1 | |||
engine ballista | |||
attributes sea_faring, hardy, can_withdraw, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, ballista, 180, 50, siege_missile, artillery_mechanical, piercing, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 370, 150, 90, 70, 370, 4, 90 | |||
armour_ug_levels 1 | |||
armour_ug_models Greek_Ballista_Crew | |||
ownership greek | |||
era 0 greek | |||
era 1 greek | |||
era 2 greek | |||
;unit_info 6, 0, 8 | |||
type ME Ballista | |||
dictionary ME_Ballista ; Ballista | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier ME_Ballista_Crew, 16, 2, 1 | |||
engine ballista | |||
attributes sea_faring, hardy, can_withdraw, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, ballista, 180, 50, siege_missile, artillery_mechanical, piercing, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 370, 150, 90, 70, 370, 4, 90 | |||
armour_ug_levels 1 | |||
armour_ug_models ME_Ballista_Crew | |||
ownership turks, moors, egypt | |||
era 0 turks, moors, egypt | |||
era 1 turks, moors, egypt | |||
;unit_info 6, 0, 8 | |||
type AS Ballista | |||
dictionary AS_Ballista ; Ballista | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Mongol_Ballista_Crew, 16, 2, 1 | |||
engine ballista | |||
attributes sea_faring, hardy, can_withdraw, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, ballista, 180, 50, siege_missile, artillery_mechanical, piercing, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 370, 150, 90, 70, 370, 4, 90 | |||
armour_ug_levels 1 | |||
armour_ug_models Mongol_Ballista_Crew | |||
ownership mongols, timurids | |||
era 0 mongols, timurids | |||
era 1 mongols, timurids | |||
era 2 mongols, timurids | |||
;unit_info 6, 0, 8 | |||
type NE Catapult | |||
dictionary NE_Catapult ; Catapult | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier NE_Catapult_Crew, 16, 2, 1 | |||
engine catapult | |||
attributes sea_faring, hardy, can_withdraw, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, catapult, 200, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 400, 150, 90, 70, 400, 4, 100 | |||
armour_ug_levels 1 | |||
armour_ug_models NE_Catapult_Crew | |||
ownership england, scotland, hre, france, denmark, portugal, spain, venice, milan, sicily, papal_states, normans | |||
era 0 northern_european, southern_european, normans | |||
era 1 northern_european, southern_european, normans | |||
;unit_info 6, 0, 8 | |||
type EE Catapult | |||
dictionary EE_Catapult ; Catapult | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier EE_Catapult_Crew, 16, 2, 1 | |||
engine catapult | |||
attributes sea_faring, hardy, can_withdraw, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, catapult, 200, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 400, 150, 90, 70, 400, 4, 100 | |||
armour_ug_levels 1 | |||
armour_ug_models EE_Catapult_Crew | |||
ownership eastern_european | |||
era 0 eastern_european | |||
era 1 eastern_european | |||
;unit_info 6, 0, 8 | |||
type GR Catapult | |||
dictionary GR_Catapult ; Catapult | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Greek_Catapult_Crew, 16, 2, 1 | |||
engine catapult | |||
attributes sea_faring, hardy, can_withdraw, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, catapult, 200, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 400, 150, 90, 70, 400, 4, 100 | |||
armour_ug_levels 1 | |||
armour_ug_models Greek_Catapult_Crew | |||
ownership greek | |||
era 0 greek | |||
era 1 greek | |||
;unit_info 6, 0, 8 | |||
type ME Catapult | |||
dictionary ME_Catapult ; Catapult | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier ME_Catapult_Crew, 16, 2, 1 | |||
engine catapult | |||
attributes sea_faring, hardy, can_withdraw, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, catapult, 200, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 400, 150, 90, 70, 400, 4, 100 | |||
armour_ug_levels 1 | |||
armour_ug_models ME_Catapult_Crew | |||
ownership turks, moors, egypt | |||
era 0 turks, moors, egypt | |||
era 1 turks, moors, egypt | |||
;unit_info 6, 0, 8 | |||
type AS Catapult | |||
dictionary AS_Catapult ; Catapult | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Mongol_Catapult_Crew, 16, 2, 1 | |||
engine catapult | |||
attributes sea_faring, hardy, can_withdraw, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, catapult, 200, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 400, 150, 90, 70, 400, 4, 100 | |||
armour_ug_levels 1 | |||
armour_ug_models Mongol_Catapult_Crew | |||
ownership mongols, timurids | |||
era 0 mongols, timurids | |||
era 1 mongols, timurids | |||
;unit_info 6, 0, 8 | |||
type NE Trebuchet | |||
dictionary NE_Trebuchet ; Trebuchet | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier NE_Trebuchet_Crew, 16, 2, 1 | |||
engine trebuchet | |||
attributes sea_faring, hardy, can_withdraw, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, trebuchet, 285, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_ter 12, 3, cow_carcass, 215, 3, siege_missile, artillery_mechanical, blunt, none, 25, 1 | |||
;stat_ter_ex 0, 0, 0 | |||
stat_ter_attr ap, bp, launching, | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 430, 250, 90, 70, 430, 4, 100 | |||
armour_ug_levels 1 | |||
armour_ug_models NE_Trebuchet_Crew | |||
ownership england, scotland, hre, france, denmark, portugal, spain, venice, milan, sicily, papal_states | |||
era 1 northern_european, southern_european | |||
;unit_info 6, 0, 8 | |||
type EE Trebuchet | |||
dictionary EE_Trebuchet ; Trebuchet | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier EE_Trebuchet_Crew, 16, 2, 1 | |||
engine trebuchet | |||
attributes sea_faring, hardy, can_withdraw, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, trebuchet, 285, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_ter 12, 3, cow_carcass, 215, 3, siege_missile, artillery_mechanical, blunt, none, 25, 1 | |||
;stat_ter_ex 0, 0, 0 | |||
stat_ter_attr ap, bp, launching, | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 430, 250, 90, 70, 430, 4, 100 | |||
armour_ug_levels 1 | |||
armour_ug_models EE_Trebuchet_Crew | |||
ownership eastern_european | |||
era 1 eastern_european | |||
;unit_info 6, 0, 8 | |||
type GR Trebuchet | |||
dictionary GR_Trebuchet ; Trebuchet | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Greek_Trebuchet_Crew, 16, 2, 1 | |||
engine trebuchet | |||
attributes sea_faring, hardy, can_withdraw, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, trebuchet, 285, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_ter 12, 3, cow_carcass, 215, 3, siege_missile, artillery_mechanical, blunt, none, 25, 1 | |||
;stat_ter_ex 0, 0, 0 | |||
stat_ter_attr ap, bp, launching, | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 430, 250, 90, 70, 430, 4, 100 | |||
armour_ug_levels 1 | |||
armour_ug_models Greek_Trebuchet_Crew | |||
ownership greek | |||
era 1 greek | |||
era 2 greek | |||
;unit_info 6, 0, 8 | |||
type ME Trebuchet | |||
dictionary ME_Trebuchet ; Trebuchet | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier ME_Trebuchet_Crew, 16, 2, 1 | |||
engine trebuchet | |||
attributes sea_faring, hardy, can_withdraw, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, trebuchet, 285, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_ter 12, 3, cow_carcass, 215, 3, siege_missile, artillery_mechanical, blunt, none, 25, 1 | |||
;stat_ter_ex 0, 0, 0 | |||
stat_ter_attr ap, bp, launching, | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 430, 250, 90, 70, 430, 4, 100 | |||
armour_ug_levels 1 | |||
armour_ug_models ME_Trebuchet_Crew | |||
ownership turks, moors, egypt | |||
era 1 turks, moors, egypt | |||
;unit_info 6, 0, 8 | |||
type AS Trebuchet | |||
dictionary AS_Trebuchet ; Trebuchet | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Mongol_Trebuchet_Crew, 16, 2, 1 | |||
engine trebuchet | |||
attributes sea_faring, hardy, can_withdraw, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, trebuchet, 285, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_ter 12, 3, cow_carcass, 215, 3, siege_missile, artillery_mechanical, blunt, none, 25, 1 | |||
;stat_ter_ex 0, 0, 0 | |||
stat_ter_attr ap, bp, launching, | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 430, 250, 90, 70, 430, 4, 100 | |||
armour_ug_levels 1 | |||
armour_ug_models Mongol_Trebuchet_Crew | |||
ownership mongols, timurids | |||
era 1 mongols, timurids | |||
era 2 mongols, timurids | |||
;unit_info 6, 0, 8 | |||
type NE Bombard | |||
dictionary NE_Bombard ; Bombard | |||
category siege | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier NE_Bombard_Crew, 16, 2, 1 | |||
engine bombard | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, bombard_shot, 325, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 610, 250, 90, 70, 610, 4, 150 | |||
armour_ug_levels 1 | |||
armour_ug_models NE_Bombard_Crew | |||
ownership england, scotland, hre, france, denmark, portugal, spain, venice, milan, sicily, papal_states | |||
era 1 northern_european, southern_european | |||
;unit_info 6, 0, 8 | |||
type EE Bombard | |||
dictionary EE_Bombard ; Bombard | |||
category siege | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier EE_Bombard_Crew, 16, 2, 1 | |||
engine bombard | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, bombard_shot, 325, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 610, 250, 90, 70, 610, 4, 150 | |||
armour_ug_levels 1 | |||
armour_ug_models EE_Bombard_Crew | |||
ownership eastern_european | |||
era 1 eastern_european | |||
;unit_info 6, 0, 8 | |||
type GR Bombard | |||
dictionary GR_Bombard ; Bombard | |||
category siege | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Greek_Bombard_Crew, 16, 2, 1 | |||
engine bombard | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, bombard_shot, 325, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 610, 250, 90, 70, 610, 4, 150 | |||
armour_ug_levels 1 | |||
armour_ug_models Greek_Bombard_Crew | |||
ownership greek | |||
era 1 greek | |||
era 2 greek | |||
;unit_info 6, 0, 8 | |||
type ME Bombard | |||
dictionary ME_Bombard ; Bombard | |||
category siege | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier ME_Bombard_Crew, 16, 2, 1 | |||
engine bombard | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, bombard_shot, 325, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 610, 250, 90, 70, 610, 4, 150 | |||
armour_ug_levels 1 | |||
armour_ug_models ME_Bombard_Crew | |||
ownership turks, moors, egypt | |||
era 1 turks, moors, egypt | |||
;unit_info 6, 0, 8 | |||
type AS Bombard | |||
dictionary AS_Bombard ; Bombard | |||
category siege | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Mongol_Bombard_Crew, 16, 2, 1 | |||
engine bombard | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, bombard_shot, 325, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 610, 250, 90, 70, 610, 4, 150 | |||
armour_ug_levels 1 | |||
armour_ug_models Mongol_Bombard_Crew | |||
ownership mongols, timurids | |||
era 1 mongols, timurids | |||
era 2 mongols, timurids | |||
;unit_info 6, 0, 8 | |||
type AS Rocket Launcher | |||
dictionary AS_Rocket_Launcher ; Rocket Launcher | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Mongol_Rocket_Launcher_Crew, 16, 2, 1 | |||
engine rocket_launcher | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, rocket | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 65, 3, rocket, 250, 108, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 1100, 250, 90, 70, 1100, 4, 270 | |||
armour_ug_levels 1 | |||
armour_ug_models Mongol_Rocket_Launcher_Crew | |||
ownership mongols, timurids | |||
era 1 mongols, timurids | |||
era 2 mongols, timurids | |||
;unit_info 6, 0, 8 | |||
type NE Grand Bombard | |||
dictionary NE_Grand_Bombard ; Grand Bombard | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier NE_Cannon_Crew, 16, 2, 1 | |||
engine great_bombard | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, grand_bombard_shot, 375, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 730, 250, 90, 70, 730, 4, 180 | |||
armour_ug_levels 1 | |||
armour_ug_models NE_Cannon_Crew | |||
ownership france,hre,spain, portugal,milan | |||
era 1 france,hre,spain, portugal,milan | |||
;unit_info 6, 0, 8 | |||
type EE Grand Bombard | |||
dictionary EE_Grand_Bombard ; Grand Bombard | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier EE_Cannon_Crew, 16, 2, 1 | |||
engine great_bombard | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, grand_bombard_shot, 375, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 730, 250, 90, 70, 730, 4, 180 | |||
armour_ug_levels 1 | |||
armour_ug_models EE_Cannon_Crew | |||
ownership russia | |||
era 1 russia | |||
;unit_info 6, 0, 8 | |||
type ME Grand Bombard | |||
dictionary ME_Grand_Bombard ; Grand Bombard | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier ME_Cannon_Crew, 16, 2, 1 | |||
engine great_bombard | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, grand_bombard_shot, 375, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 730, 250, 90, 70, 730, 4, 180 | |||
armour_ug_levels 1 | |||
armour_ug_models ME_Cannon_Crew | |||
ownership turks, moors, egypt | |||
era 1 turks, moors, egypt | |||
;unit_info 6, 0, 8 | |||
type AS Grand Bombard | |||
dictionary AS_Grand_Bombard ; Grand Bombard | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Mongol_Cannon_Crew, 16, 2, 1 | |||
engine great_bombard | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, grand_bombard_shot, 375, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 730, 250, 90, 70, 730, 4, 180 | |||
armour_ug_levels 1 | |||
armour_ug_models Mongol_Cannon_Crew | |||
ownership timurids | |||
era 1 timurids | |||
;unit_info 6, 0, 8 | |||
type NE Mortar | |||
dictionary NE_Mortar ; Mortar | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier NE_Mortar_Crew, 16, 2, 1 | |||
engine mortar | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, mortar, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 65, 3, mortar_shot, 300, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, launching, area | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 520, 250, 90, 70, 520, 4, 130 | |||
armour_ug_levels 1 | |||
armour_ug_models NE_Mortar_Crew | |||
ownership england, scotland, venice, papal_states, sicily | |||
era 1 england, scotland, venice, papal_states, sicily | |||
era 2 england, scotland, venice, papal_states, sicily | |||
;unit_info 6, 0, 8 | |||
type NE Ribault | |||
dictionary NE_Ribault ; Ribault | |||
category siege | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier NE_Ribault_Crew, 16, 2, 1 | |||
engine ribault | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 65, 3, ribault_shot, 150, 108, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 400, 250, 90, 70, 400, 4, 100 | |||
armour_ug_levels 1 | |||
armour_ug_models NE_Ribault_Crew | |||
ownership england, scotland, denmark, spain, portugal, venice, milan, papal_states, sicily | |||
era 2 england, scotland, denmark, spain, portugal, venice, milan, papal_states, sicily | |||
;unit_info 6, 0, 8 | |||
type EE Ribault | |||
dictionary EE_Ribault ; Ribault | |||
category siege | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier EE_Ribault_Crew, 16, 2, 1 | |||
engine ribault | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 65, 3, ribault_shot, 150, 108, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 400, 250, 90, 70, 400, 4, 100 | |||
armour_ug_levels 1 | |||
armour_ug_models EE_Ribault_Crew | |||
ownership poland, hungary | |||
era 2 poland, hungary | |||
;unit_info 6, 0, 8 | |||
type NE Culverin | |||
dictionary NE_Culverin ; Culverin | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier NE_Culverin_Crew, 16, 2, 1 | |||
engine culverin | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 65, 3, culverin_shot, 425, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 800, 250, 90, 70, 800, 4, 200 | |||
armour_ug_levels 1 | |||
armour_ug_models NE_Culverin_Crew | |||
ownership england, scotland, france, spain, portugal, venice, milan, papal_states | |||
era 2 england, scotland, france, spain, portugal, venice, milan, papal_states | |||
;unit_info 6, 0, 8 | |||
type NE Cannon | |||
dictionary NE_Cannon ; Cannon | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier NE_Cannon_Crew, 16, 2, 1 | |||
engine cannon | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 65, 3, cannon_shot, 380, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 870, 250, 90, 70, 870, 4, 210 | |||
armour_ug_levels 1 | |||
armour_ug_models NE_Cannon_Crew | |||
ownership hre, sicily,denmark | |||
era 2 hre, sicily, denmark | |||
;unit_info 6, 0, 8 | |||
type EE Cannon | |||
dictionary EE_Cannon ; Cannon | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier EE_Cannon_Crew, 16, 2, 1 | |||
engine cannon | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 65, 3, cannon_shot, 380, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 870, 250, 90, 70, 870, 4, 210 | |||
armour_ug_levels 1 | |||
armour_ug_models EE_Cannon_Crew | |||
ownership poland, russia | |||
era 2 poland, russia | |||
;unit_info 6, 0, 8 | |||
type ME Cannon | |||
dictionary ME_Cannon ; Cannon | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier ME_Cannon_Crew, 16, 2, 1 | |||
engine cannon | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 65, 3, cannon_shot, 380, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 870, 250, 90, 70, 870, 4, 210 | |||
armour_ug_levels 1 | |||
armour_ug_models ME_Cannon_Crew | |||
ownership turks, moors, egypt | |||
era 2 turks, moors, egypt | |||
;unit_info 6, 0, 8 | |||
type AS Cannon | |||
dictionary AS_Cannon ; Cannon | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Mongol_Cannon_Crew, 16, 2, 1 | |||
engine cannon | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 65, 3, cannon_shot, 380, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 870, 250, 90, 70, 870, 4, 210 | |||
armour_ug_levels 1 | |||
armour_ug_models Mongol_Cannon_Crew | |||
ownership timurids | |||
era 2 timurids | |||
;unit_info 6, 0, 8 | |||
type NE Serpentine | |||
dictionary NE_Serpentine ; Serpentine | |||
category siege | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier NE_Serpentine_Crew, 16, 2, 1 | |||
engine serpentine | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 65, 3, serpentine_shot, 450, 36, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 700, 150, 90, 70, 700, 4, 170 | |||
armour_ug_levels 1 | |||
armour_ug_models NE_Serpentine_Crew | |||
ownership france, hre, denmark | |||
era 2 france, hre, denmark | |||
;unit_info 6, 0, 8 | |||
type EE Serpentine | |||
dictionary EE_Serpentine ; Serpentine | |||
category siege | |||
class missile | |||
voice_type Light | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier EE_Serpentine_Crew, 16, 2, 1 | |||
engine serpentine | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 65, 3, serpentine_shot, 450, 36, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 700, 150, 90, 70, 700, 4, 170 | |||
armour_ug_levels 1 | |||
armour_ug_models EE_Serpentine_Crew | |||
ownership poland, hungary | |||
era 2 poland, hungary | |||
;unit_info 6, 0, 8 | |||
type NE Basilisk | |||
dictionary NE_Basilisk ; Basilisk | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier NE_Basilisk_Crew, 16, 2, 1 | |||
engine basilisk | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 65, 3, basilisk_shot, 450, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 1080, 400, 90, 70, 1080, 4, 270 | |||
armour_ug_levels 1 | |||
armour_ug_models NE_Basilisk_Crew | |||
ownership france, hre, spain, portugal | |||
era 2 france, hre, spain, portugal | |||
;unit_info 6, 0, 8 | |||
type EE Basilisk | |||
dictionary EE_Basilisk ; Basilisk | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier EE_Basilisk_Crew, 16, 2, 1 | |||
engine basilisk | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 65, 3, basilisk_shot, 450, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 1080, 400, 90, 70, 1080, 4, 270 | |||
armour_ug_levels 1 | |||
armour_ug_models EE_Basilisk_Crew | |||
ownership russia, hungary | |||
era 2 russia, hungary | |||
;unit_info 6, 0, 8 | |||
type NE Monster Ribault | |||
dictionary NE_Monster_Ribault ; Monster Ribault | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier NE_Monster_Ribault_Crew, 16, 2, 1 | |||
engine monster_ribault | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 9, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 68, 3, monster_ribault_shot, 150, 108, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, launching | |||
stat_pri_armour 4, 5, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 5, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 11, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 910, 400, 100, 75, 910, 4, 220 | |||
armour_ug_levels 1 | |||
armour_ug_models NE_Monster_Ribault_Crew | |||
ownership milan, venice | |||
era 2 milan, venice | |||
;unit_info 9, 0, 9 | |||
type ME Monster Bombard | |||
dictionary ME_Monster_Bombard ; Monster Bombard | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier ME_Monster_Bombard_Crew, 16, 1, 1 | |||
engine huge_bombard | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 9, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 68, 3, monster_bombard_shot, 450, 20, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 5, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 5, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 11, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 1900, 400, 100, 75, 1900, 4, 470 | |||
armour_ug_levels 1 | |||
armour_ug_models ME_Monster_Bombard_Crew | |||
ownership turks | |||
era 2 turks | |||
;unit_info 9, 0, 9 | |||
type AS Monster Bombard | |||
dictionary AS_Monster_Bombard ; Monster Bombard | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Mongol_Monster_Bombard_Crew, 16, 1, 1 | |||
engine huge_bombard | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 9, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 68, 3, monster_bombard_shot, 450, 20, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 5, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 5, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 11, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 1900, 400, 100, 75, 1900, 4, 470 | |||
armour_ug_levels 1 | |||
armour_ug_models Mongol_Monster_Bombard_Crew | |||
ownership timurids | |||
;unit_info 9, 0, 9 | |||
type Carroccio Standard M | |||
dictionary Carroccio_Standard_M ; Carroccio Standard | |||
category siege | |||
class light | |||
voice_type Heavy | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Carroccio_Standard, 24, 1, 1 | |||
engine great_standart_milan | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, standard | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 12, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 5, 6, metal | |||
;stat_armour_ex 5, 0, 0, 0, 5, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 11, disciplined, highly_trained, lock_morale | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 750, 85, 100, 75, 750, 1, 180 | |||
stat_stl 4 | |||
armour_ug_levels 2 | |||
armour_ug_models Carroccio_Standard | |||
ownership milan | |||
era 0 milan | |||
era 1 milan | |||
;unit_info 12, 0, 16 | |||
type Carroccio Standard V | |||
dictionary Carroccio_Standard_V ; Carroccio Standard | |||
category siege | |||
class light | |||
voice_type Heavy | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Carroccio_Standard, 24, 1, 1 | |||
engine great_standart_venice | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, standard | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 12, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 5, 6, metal | |||
;stat_armour_ex 5, 0, 0, 0, 5, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 11, disciplined, highly_trained, lock_morale | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 750, 85, 100, 75, 750, 1, 180 | |||
stat_stl 4 | |||
armour_ug_levels 2 | |||
armour_ug_models Carroccio_Standard | |||
ownership venice | |||
era 0 venice | |||
era 1 venice | |||
;unit_info 12, 0, 16 | |||
type CE Wagon Fort | |||
dictionary CE_Wagon_Fort ; Wagon Fort | |||
category infantry | |||
class missile | |||
voice_type Heavy | |||
accent East_European | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier CE_Wagon_Fort, 48, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, no_custom, wagon_fort, crossbow | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 16, 3, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 8, 0, leather | |||
;stat_armour_ex 4, 5, 0, 0, 8, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 18 | |||
stat_food 60, 300 | |||
stat_cost 1, 1250, 150, 90, 70, 1250, 4, 310 | |||
armour_ug_levels 1, 2 | |||
armour_ug_models CE_Wagon_Fort, CE_Wagon_Fort_ug1 | |||
ownership poland, hungary, slave | |||
;unit_info 13, 16, 12 | |||
type Gulay Gorod | |||
dictionary Gulay_Gorod ; Gulay Gorod | |||
category infantry | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Gulay_Gorod, 48, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, no_custom, crossbow | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 16, 3, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 8, 0, leather | |||
;stat_armour_ex 4, 5, 0, 0, 8, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 18 | |||
stat_food 60, 300 | |||
stat_cost 1, 1250, 150, 90, 70, 1250, 4, 310 | |||
armour_ug_levels 1, 2 | |||
armour_ug_models Gulay_Gorod, Gulay_Gorod_ug1 | |||
ownership russia | |||
;unit_info 13, 16, 12 | |||
type Hussites | |||
dictionary Hussites ; Hussites | |||
category infantry | |||
class missile | |||
voice_type Heavy | |||
accent East_European | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Hussites, 48, 0, 1 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, crossbow | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 1, 0 | |||
stat_pri 15, 3, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 12, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 9, 0, metal | |||
;stat_armour_ex 5, 0, 0, 0, 9, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 11, disciplined, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 18 | |||
stat_food 60, 300 | |||
stat_cost 1, 1250, 150, 100, 75, 1250, 4, 310 | |||
armour_ug_levels 2 | |||
armour_ug_models Hussites | |||
ownership slave | |||
;unit_info 12, 15, 14 | |||
type Great Cross | |||
dictionary Great_Cross ; Great Cross | |||
category siege | |||
class light | |||
voice_type Heavy | |||
accent Mediterranean | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Great_Cross, 24, 1, 1 | |||
engine great_cross | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, standard | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 12, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 5, 6, metal | |||
;stat_armour_ex 5, 0, 0, 0, 5, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 11, disciplined, trained, lock_morale | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 750, 85, 100, 75, 750, 1, 180 | |||
stat_stl 4 | |||
armour_ug_levels 2 | |||
armour_ug_models Great_Cross | |||
ownership slave, papal_states | |||
era 0 papal_states | |||
era 1 papal_states | |||
era 2 papal_states | |||
;unit_info 12, 0, 16 | |||
type Welsh Longbowmen Mercs | |||
dictionary Welsh_Longbowmen_Mercs ; Welsh Longbowmen | |||
category infantry | |||
class missile | |||
voice_type Light | |||
accent Scottish | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Welsh_Longbowmen, 48, 0, 0.8 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, stakes, stakes | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 6, 1, bodkin_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 490, 180, 65, 50, 490, 4, 120 | |||
armour_ug_levels 0 | |||
armour_ug_models Welsh_Longbowmen | |||
ownership slave | |||
;unit_info 2, 6, 1 | |||
type Bulgarian Brigands Mercs | |||
dictionary Bulgarian_Brigands_Mercs ; Bulgarian Brigands | |||
category infantry | |||
class missile | |||
voice_type Light | |||
accent East_European | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Bulgarian_Brigands, 48, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 7, 1, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 9, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 4, 5, 3, leather | |||
;stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 1, 0, 2, 0 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 490, 150, 65, 50, 490, 4, 120 | |||
armour_ug_levels 1 | |||
armour_ug_models Bulgarian_Brigands | |||
ownership slave | |||
;unit_info 9, 7, 12 | |||
type Irish Kerns Mercs | |||
dictionary Irish_Kerns_Mercs ; Irish Kerns | |||
category infantry | |||
class missile | |||
voice_type Light | |||
accent Scottish | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Irish_Kerns, 48, 0, 0.8 | |||
mount_effect elephant +6 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 6, 1, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, thrown | |||
stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 1, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 3, normal, untrained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 250, 125, 65, 50, 250, 4, 60 | |||
armour_ug_levels 0 | |||
armour_ug_models Irish_Kerns | |||
ownership slave, england | |||
era 0 england | |||
;unit_info 2, 6, 1 | |||
type Welsh Spearmen Mercs | |||
dictionary Welsh_Spearmen_Mercs ; Welsh Spearmen | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
accent Scottish | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Welsh_Spearmen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square, schiltrom | |||
stat_health 1, 0 | |||
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, spear_bonus_8 | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 3, 3, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 340, 150, 85, 65, 340, 4, 80 | |||
armour_ug_levels 0 | |||
armour_ug_models Welsh_Spearmen | |||
ownership slave, england | |||
era 0 england | |||
era 1 england | |||
;unit_info 7, 0, 6 | |||
type Flemish Pikemen Mercs | |||
dictionary Flemish_Pikemen_Mercs ; Flemish Pikemen | |||
category infantry | |||
class spearmen | |||
voice_type Light | |||
accent German | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Flemish_Pikemen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx | |||
stat_health 1, 0 | |||
stat_pri 9, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, long_pike, spear_bonus_8 | |||
stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 3, 0, metal | |||
;stat_armour_ex 5, 0, 0, 0, 3, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 5, normal, highly_trained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 340, 185, 85, 65, 340, 4, 80 | |||
armour_ug_levels 2 | |||
armour_ug_models Flemish_Pikemen | |||
ownership slave, france | |||
era 1 france | |||
;unit_info 9, 0, 8 | |||
type Swiss Pikemen Mercs | |||
dictionary Swiss_Pikemen_Mercs ; Swiss Pikemen | |||
category infantry | |||
class spearmen | |||
voice_type Heavy | |||
accent German | |||
banner faction main_spear | |||
banner holy crusade | |||
soldier Swiss_Pikemen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx | |||
stat_health 1, 0 | |||
stat_pri 14, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr spear, long_pike, spear_bonus_8 | |||
stat_sec 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 5, 0, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 5, 0, 0, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 11, impetuous, highly_trained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 470, 225, 115, 90, 470, 4, 110 | |||
armour_ug_levels 0 | |||
armour_ug_models Swiss_Pikemen | |||
ownership slave, france | |||
;unit_info 14, 0, 5 | |||
type Galloglaich Mercs | |||
dictionary Galloglaich_Mercs ; Galloglaich | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
accent Scottish | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Galloglaich, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 17, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 4, 0, metal | |||
;stat_armour_ex 5, 0, 0, 0, 4, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 380, 180, 90, 70, 380, 4, 90 | |||
armour_ug_levels 2 | |||
armour_ug_models Galloglaich | |||
ownership slave, scotland | |||
era 0 scotland | |||
era 1 scotland | |||
;unit_info 17, 0, 9 | |||
type Turkomans Mercs | |||
dictionary Turkomans_Mercs ; Turkomans | |||
category cavalry | |||
class missile | |||
voice_type Light | |||
accent Arabic | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Turkomans, 32, 0, 1 | |||
mount fast pony | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle, mercenary_unit | |||
formation 2, 4.4, 3, 6, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 1, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 5, 3, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 5, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 3, low, untrained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 510, 180, 90, 70, 510, 4, 120 | |||
armour_ug_levels 0 | |||
armour_ug_models Turkomans | |||
ownership slave | |||
;unit_info 7, 6, 8 | |||
type Elephants Mercs | |||
dictionary Elephants_Mercs ; Elephants | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
accent Mongolian | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Elephant_Crew, 18, 6, 1 | |||
mount elephant | |||
mount_effect horse +4, camel +2 | |||
attributes sea_faring, hardy, can_withdraw, can_run_amok, frighten_foot, frighten_mounted, gunpowder_unit, mercenary_unit | |||
formation 7, 11, 13,16, 2, square | |||
stat_health 1, 6 | |||
stat_pri 16, 3, arquebus_bullet, 120, 40, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 10, 9, no, 0, 0, melee, melee_simple, piercing, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr area, launching, ap | |||
stat_pri_armour 16, 7, 0, flesh | |||
;stat_armour_ex 16, 0, 0, 0, 7, 0, 0, flesh | |||
stat_sec_armour 13, 3, flesh | |||
stat_heat 2 | |||
stat_ground 0, 0, -6, 0 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 2090, 350, 400, 400, 2090, 4, 520 | |||
armour_ug_levels 0 | |||
armour_ug_models Elephant_Crew | |||
ownership slave | |||
;unit_info 10, 16, 23 | |||
type Elephant Artillery Mercs | |||
dictionary Elephant_Artillery_Mercs ; Elephant Artillery | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
accent Mongolian | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Elephant_Artillery_Crew, 12, 6, 1 | |||
mounted_engine elephant_serpentine | |||
mount elephant_cannon | |||
mount_effect horse +4, camel +2 | |||
attributes sea_faring, hardy, can_withdraw, can_run_amok, frighten_foot, frighten_mounted, gunpowder_unit, mercenary_unit | |||
formation 7, 11, 13,16, 2, square | |||
stat_health 1, 6 | |||
stat_pri 28, 3, elephant_cannon_shot, 350, 20, missile, artillery_gunpowder, piercing, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, bp | |||
stat_sec 10, 9, no, 0, 0, melee, melee_simple, piercing, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr area, launching, ap | |||
stat_pri_armour 16, 7, 0, flesh | |||
;stat_armour_ex 16, 0, 0, 0, 7, 0, 0, flesh | |||
stat_sec_armour 13, 3, flesh | |||
stat_heat 2 | |||
stat_ground 0, 0, -6, 0 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 2750, 350, 400, 400, 2750, 4, 680 | |||
armour_ug_levels 0 | |||
armour_ug_models Elephant_Artillery_Crew | |||
ownership slave | |||
;unit_info 10, 28, 23 | |||
type Afghan Javelinmen Mercs | |||
dictionary Afghan_Javelinmen_Mercs ; Afghan Javelinmen | |||
category infantry | |||
class missile | |||
voice_type Light | |||
accent Arabic | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Afghan_Javelinmen, 48, 0, 1 | |||
mount_effect elephant +6 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 10, 3, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, thrown | |||
stat_sec 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 8, 6, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 8, 6, 6, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 1, 0, -1 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 640, 150, 90, 70, 640, 4, 160 | |||
armour_ug_levels 0 | |||
armour_ug_models Afghan_Javelinmen | |||
ownership slave, turks | |||
era 0 turks | |||
era 1 turks | |||
;unit_info 13, 10, 14 | |||
type Sudanese Tribesmen Mercs | |||
dictionary Sudanese_Tribesmen_Mercs ; Sudanese Tribesmen | |||
category infantry | |||
class light | |||
voice_type Light | |||
accent Arabic | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Sudanese_Tribesmen, 60, 0, 1 | |||
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 5, square | |||
stat_health 1, 0 | |||
stat_pri 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 0, 5, 3, flesh | |||
;stat_armour_ex 0, 0, 0, 0, 5, 3, 3, flesh | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 0 | |||
stat_ground 1, 2, -2, -2 | |||
stat_mental 5, impetuous, untrained | |||
stat_charge_dist 40 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 300, 155, 85, 65, 300, 4, 70 | |||
armour_ug_levels 0 | |||
armour_ug_models Sudanese_Tribesmen | |||
ownership slave, moors, egypt | |||
era 0 moors | |||
era 1 moors, egypt | |||
era 2 moors, egypt | |||
;unit_info 13, 0, 8 | |||
type Saxon Bodyguard | |||
dictionary Saxon_Bodyguard ; Earl's Huscarls | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner unit dragon_standard | |||
banner holy crusade | |||
soldier English_Huscarls, 24, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 17, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 4, 0, metal | |||
;stat_armour_ex 5, 0, 0, 0, 4, 0, 0, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 410, 85, 65, 50, 410, 4, 100 | |||
armour_ug_levels 2 | |||
armour_ug_models English_Huscarls | |||
ownership saxons | |||
era 0 saxons | |||
era 1 saxons | |||
era 2 saxons | |||
;unit_info 17, 0, 9 | |||
type Elephant Rocketeer | |||
dictionary Elephant_Rocketeer ; Elephant Rocketeer | |||
category cavalry | |||
class heavy | |||
voice_type Heavy | |||
accent Mongolian | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Elephant_Rocket_Crew, 12, 6, 1 | |||
mounted_engine elephant_rocket_launcher | |||
mount elephant_rocket | |||
mount_effect horse +4, camel +2 | |||
attributes sea_faring, hardy, can_withdraw, can_run_amok, frighten_foot, frighten_mounted, gunpowder_unit, mercenary_unit | |||
formation 7, 11, 13,16, 2, square | |||
stat_health 1, 6 | |||
stat_pri 63, 3, elephant_rocket, 250, 36, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap, launching | |||
stat_sec 10, 9, no, 0, 0, melee, melee_simple, piercing, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr area, launching, ap | |||
stat_pri_armour 16, 7, 0, flesh | |||
;stat_armour_ex 16, 0, 0, 0, 7, 0, 0, flesh | |||
stat_sec_armour 13, 3, flesh | |||
stat_heat 2 | |||
stat_ground 0, 0, -6, 0 | |||
stat_mental 9, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 2500, 350, 400, 400, 2500, 4, 620 | |||
armour_ug_levels 0 | |||
armour_ug_models Elephant_Rocket_Crew | |||
ownership slave | |||
;unit_info 10, 63, 23 | |||
type Mercenary Ribault | |||
dictionary Mercenary_Ribault ; Mercenary Ribault | |||
category siege | |||
class missile | |||
voice_type Light | |||
accent Mediterranean | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier NE_Ribault_Crew, 16, 2, 1 | |||
engine ribault | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, mercenary_unit, cannon, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 65, 3, ribault_shot, 150, 108, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 400, 250, 90, 70, 400, 4, 100 | |||
armour_ug_levels 1 | |||
armour_ug_models NE_Ribault_Crew | |||
ownership slave | |||
;unit_info 6, 0, 8 | |||
type Mercenary Monster Ribault | |||
dictionary Mercenary_Monster_Ribault ; Mercenary Monster Ribault | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
accent Mediterranean | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier NE_Monster_Ribault_Crew, 16, 2, 1 | |||
engine monster_ribault | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, mercenary_unit, cannon, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 9, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 68, 3, monster_ribault_shot, 150, 108, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, launching | |||
stat_pri_armour 4, 5, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 5, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 11, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 910, 400, 100, 75, 910, 4, 220 | |||
armour_ug_levels 1 | |||
armour_ug_models NE_Monster_Ribault_Crew | |||
ownership slave | |||
;unit_info 9, 0, 9 | |||
type Mercenary Monster Bombard | |||
dictionary Mercenary_Monster_Bombard ; Mercenary Monster Bombard | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
accent East_European | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier ME_Monster_Bombard_Crew, 16, 1, 1 | |||
engine huge_bombard | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, mercenary_unit, cannon, artillery | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 9, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 68, 3, monster_bombard_shot, 450, 20, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 5, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 5, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 11, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 1900, 400, 100, 75, 1900, 4, 470 | |||
armour_ug_levels 1 | |||
armour_ug_models ME_Monster_Bombard_Crew | |||
ownership slave | |||
;unit_info 9, 0, 9 | |||
type Mercenary Rocket Launcher | |||
dictionary Mercenary_Rocket_Launcher ; Mercenary Rocket Launcher | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
accent Mongolian | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier Mongol_Rocket_Launcher_Crew, 16, 2, 1 | |||
engine rocket_launcher | |||
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, mercenary_unit, rocket | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 65, 3, rocket, 250, 108, siege_missile, artillery_gunpowder, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, normal, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 1100, 250, 90, 70, 1100, 4, 270 | |||
armour_ug_levels 1 | |||
armour_ug_models Mongol_Rocket_Launcher_Crew | |||
ownership slave | |||
;unit_info 6, 0, 8 | |||
type Dismounted Crusader Knights | |||
dictionary Dismounted_Crusader_Knights ; Unhorsed Knights | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
accent French | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_Crusader_Knights, 48, 0, 1.2 | |||
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit | |||
formation 1.2, 1.2, 2.4, 2.4, 4, square | |||
stat_health 1, 0 | |||
stat_pri 16, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 9, 6, metal | |||
;stat_armour_ex 7, 0, 0, 0, 9, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 690, 270, 100, 75, 690, 4, 170 | |||
armour_ug_levels 3 | |||
armour_ug_models Dismounted_Crusader_Knights | |||
ownership slave | |||
;unit_info 16, 0, 22 | |||
type Dismounted NE Bodyguard | |||
dictionary Dismounted_NE_Bodyguard ; Bodyguard | |||
category infantry | |||
class heavy | |||
voice_type Heavy | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_NE_Late_Bodyguard, 16, 0, 1.2 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, no_custom | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 2, 0 | |||
stat_pri 16, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 9, 9, 3, metal | |||
;stat_armour_ex 9, 0, 0, 0, 9, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 11, disciplined, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 570, 55, 80, 60, 570, 4, 140 | |||
armour_ug_levels 5 | |||
armour_ug_models Dismounted_NE_Late_Bodyguard | |||
ownership england, scotland, france, hre, denmark, poland, hungary | |||
;unit_info 16, 0, 42 | |||
type Duke William | |||
dictionary Duke_William ; Duke William | |||
category cavalry | |||
class heavy | |||
voice_type General | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Mailed_Knights, 16, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit, no_custom | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 2, 0 | |||
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 6, 4, metal | |||
;stat_armour_ex 5, 0, 0, 0, 6, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 770, 250, 120, 95, 770, 4, 190 | |||
armour_ug_levels 2 | |||
armour_ug_models Mailed_Knights | |||
ownership normans | |||
;unit_info 13, 0, 30 | |||
type Rufus | |||
dictionary Rufus ; Rufus | |||
category cavalry | |||
class heavy | |||
voice_type General | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Mailed_Knights, 16, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit, no_custom | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 2, 0 | |||
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 6, 4, metal | |||
;stat_armour_ex 5, 0, 0, 0, 6, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 770, 250, 120, 95, 770, 4, 190 | |||
armour_ug_levels 2 | |||
armour_ug_models Mailed_Knights | |||
ownership normans | |||
;unit_info 13, 0, 30 | |||
type King Harold | |||
dictionary King_Harold ; King Harold | |||
category infantry | |||
class heavy | |||
voice_type General | |||
banner faction main_infantry | |||
banner unit dragon_standard | |||
banner holy crusade | |||
soldier English_Huscarls, 24, 0, 1.2 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, no_custom | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 2, 0 | |||
stat_pri 20, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr ap | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 5, 6, metal | |||
;stat_armour_ex 5, 0, 0, 0, 5, 6, 6, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 11, disciplined, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 880, 375, 110, 85, 880, 4, 220 | |||
armour_ug_levels 2 | |||
armour_ug_models English_Huscarls | |||
ownership saxons | |||
;unit_info 20, 0, 32 | |||
type King Henry | |||
dictionary King_Henry ; King Henry V | |||
category infantry | |||
class heavy | |||
voice_type General | |||
banner faction main_infantry | |||
banner holy crusade | |||
soldier Dismounted_NE_Late_Bodyguard, 24, 0, 1.2 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, no_custom | |||
formation 1.2, 1.2, 2.4, 2.4, 3, square | |||
stat_health 2, 0 | |||
stat_pri 16, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 9, 9, 3, metal | |||
;stat_armour_ex 9, 0, 0, 0, 9, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 1, -2, 3, 2 | |||
stat_mental 11, disciplined, trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 780, 375, 110, 85, 780, 4, 190 | |||
armour_ug_levels 5 | |||
armour_ug_models Dismounted_NE_Late_Bodyguard | |||
ownership england | |||
;unit_info 16, 0, 42 | |||
type King Francis | |||
dictionary King_Francis ; King Francis | |||
category cavalry | |||
class heavy | |||
voice_type General | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier NE_Late_Bodyguard_ug1, 16, 0, 1 | |||
mount armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit, no_custom | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 2, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 10, 5, 3, metal | |||
;stat_armour_ex 10, 0, 0, 0, 5, 3, 3, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 910, 250, 120, 95, 910, 4, 220 | |||
armour_ug_levels 6 | |||
armour_ug_models NE_Late_Bodyguard_ug1 | |||
ownership france | |||
;unit_info 13, 0, 36 | |||
type King Richard | |||
dictionary King_Richard ; King Richard | |||
category cavalry | |||
class heavy | |||
voice_type General | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier NE_Bodyguard, 16, 0, 1 | |||
mount barded horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit, no_custom | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 2, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 5, 4, metal | |||
;stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 820, 250, 120, 95, 820, 4, 200 | |||
armour_ug_levels 3 | |||
armour_ug_models NE_Bodyguard | |||
ownership england | |||
;unit_info 13, 0, 32 | |||
type King Guy | |||
dictionary King_Guy ; King Guy | |||
category cavalry | |||
class heavy | |||
voice_type General | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier NE_Bodyguard, 16, 0, 1 | |||
mount barded horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit, no_custom | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 2, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 5, 4, metal | |||
;stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 820, 250, 120, 95, 820, 4, 200 | |||
armour_ug_levels 3 | |||
armour_ug_models NE_Bodyguard | |||
ownership france | |||
;unit_info 13, 0, 32 | |||
type Saladin | |||
dictionary Saladin ; Saladin | |||
category cavalry | |||
class heavy | |||
voice_type General | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier ME_Bodyguard_ug1, 16, 0, 1 | |||
mount eastern armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit, no_custom | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 2, 0 | |||
stat_pri 14, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 7, 4, metal | |||
;stat_armour_ex 8, 0, 0, 0, 7, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 3 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 11, disciplined, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 870, 250, 120, 95, 870, 4, 210 | |||
armour_ug_levels 4 | |||
armour_ug_models ME_Bodyguard_ug1 | |||
ownership egypt | |||
;unit_info 14, 0, 38 | |||
type Hernan Cortes | |||
dictionary Hernan_Cortes ; Hernán Cortés | |||
category cavalry | |||
class heavy | |||
voice_type General | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Conquistadores_ug1, 16, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge, general_unit, no_custom | |||
formation 2, 4.4, 3, 6, 2, square, wedge | |||
stat_health 1, 0 | |||
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 6, 4, metal | |||
;stat_armour_ex 8, 0, 0, 0, 6, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, 0, -4, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 580, 250, 80, 60, 580, 4, 140 | |||
armour_ug_levels 4 | |||
armour_ug_models Conquistadores_ug1 | |||
ownership spain | |||
;unit_info 13, 0, 18 | |||
type Bohemond of Taranto | |||
dictionary Bohemond_of_Taranto ; Bohemond of Taranto | |||
category cavalry | |||
class heavy | |||
voice_type General | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Mailed_Knights, 16, 0, 1 | |||
mount heavy horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit, no_custom | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 2, 0 | |||
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 5, 6, 4, metal | |||
;stat_armour_ex 5, 0, 0, 0, 6, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 4 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 770, 250, 120, 95, 770, 4, 190 | |||
armour_ug_levels 2 | |||
armour_ug_models Mailed_Knights | |||
ownership france | |||
;unit_info 13, 0, 30 | |||
type Qilich Arslan | |||
dictionary Qilich_Arslan ; Qilich Arslan | |||
category cavalry | |||
class heavy | |||
voice_type General | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier ME_Bodyguard, 16, 0, 1 | |||
mount eastern armoured horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit, no_custom | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 2, 0 | |||
stat_pri 14, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 7, 4, metal | |||
;stat_armour_ex 7, 0, 0, 0, 7, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 2 | |||
stat_ground 0, 1, -6, -1 | |||
stat_mental 11, disciplined, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 820, 250, 120, 95, 820, 4, 200 | |||
armour_ug_levels 3 | |||
armour_ug_models ME_Bodyguard | |||
ownership turks | |||
;unit_info 14, 0, 36 | |||
type King Wladyslaw | |||
dictionary King_Wladyslaw ; King Wladyslaw | |||
category cavalry | |||
class heavy | |||
voice_type General | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier NE_Bodyguard_ug1, 16, 0, 1 | |||
mount barded horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit, no_custom | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 2, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 8, 5, 4, metal | |||
;stat_armour_ex 8, 0, 0, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 6 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 870, 250, 120, 95, 870, 4, 210 | |||
armour_ug_levels 4 | |||
armour_ug_models NE_Bodyguard_ug1 | |||
ownership poland | |||
;unit_info 13, 0, 34 | |||
type Grand Master Ulrich | |||
dictionary Grand_Master_Ulrich ; Grand Master Ulrich | |||
category cavalry | |||
class heavy | |||
voice_type General | |||
banner faction main_cavalry | |||
banner holy crusade_cavalry | |||
soldier Teutonic_Knights, 16, 0, 1 | |||
mount mailed horse | |||
mount_effect elephant -4, camel -4 | |||
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit, no_custom | |||
formation 2, 4.4, 3, 6, 2, square | |||
stat_health 2, 0 | |||
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr no | |||
stat_pri_armour 7, 5, 4, metal | |||
;stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 5 | |||
stat_ground 0, -2, -4, 0 | |||
stat_mental 11, normal, trained | |||
stat_charge_dist 45 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 820, 250, 120, 95, 820, 4, 200 | |||
armour_ug_levels 3 | |||
armour_ug_models Teutonic_Knights | |||
ownership hre | |||
;unit_info 13, 0, 32 | |||
type Norman Catapult | |||
dictionary Norman_Catapult ; Catapult | |||
category siege | |||
class missile | |||
voice_type Heavy | |||
banner faction main_missile | |||
banner holy crusade | |||
soldier NE_Catapult_Crew, 16, 2, 1 | |||
engine catapult | |||
attributes sea_faring, hardy, can_withdraw, no_custom | |||
formation 1.5, 1.5, 3, 3, 3, square | |||
stat_health 1, 0 | |||
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8 | |||
;stat_pri_ex 0, 0, 0 | |||
stat_pri_attr no | |||
stat_sec 55, 3, catapult, 200, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1 | |||
;stat_sec_ex 0, 0, 0 | |||
stat_sec_attr ap, bp, area, launching | |||
stat_pri_armour 4, 4, 0, leather | |||
;stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather | |||
stat_sec_armour 0, 0, flesh | |||
stat_heat 1 | |||
stat_ground 0, 0, 0, 0 | |||
stat_mental 9, disciplined, highly_trained | |||
stat_charge_dist 30 | |||
stat_fire_delay 0 | |||
stat_food 60, 300 | |||
stat_cost 1, 600, 150, 50, 35, 600, 4, 150 | |||
armour_ug_levels 1 | |||
armour_ug_models NE_Catapult_Crew | |||
ownership normans | |||
;unit_info 6, 0, 8 |
Revision as of 15:19, 10 December 2007
Militia Sergeants
- Requirements: Town Guard
- Type: Militia
- Who Gets them: All Catholics, Novgorod, Russians, Almohad
- Stats: Charge 4, attack 2, defense 3, armor 3, moral 0, speed: average for infantry
- Extras: Armor Piercing
- Size: 60 men
- Cost: 150 Florins, upkeep: 30 florins/year (1/2 florin per man)
Militia Sergeants are a big improvement over Urban Militias as they have much better defense. In the Early Era they are fairly average infantry and do well against most opponents. They are best at fighting armored units, like feudal men at arms or knights. With the later it is best to let them attack from behind. Have low moral so they will be the first units to break if things go badly.
Almohad Urban Militia
- Requirements: Town Guard
- Type: Militia/Swordsmen
- Who Gets them: Almohads
- Stats: Charge 3, attack 3, defense 3, armor 4, moral 2, speed: average for infantry
- Extras: Large shield (0.5 modifier), +1 valor if trained in Granada
- Size: 60 men
- Cost: 200 Florins, upkeep: 37 florins/year (5/8 florin per man)
Almohad Urban Militia are really swordsmen calling themselves militia. They have defense and armor compared to Feudal Men at Arms, this makes them one of the best swordsmen of the early era. In later ages, however, they will be hard pressed against more powerful units. This unit do not make Militia Sergeants obsolete, they lack an armor piercing attack.
Avar Nobles
- Requirements:Armourer,Horse Breeder
- Type: Heavy Cavalry
- Who Gets them: All
- Where: Moldova
- Stats: Charge ?, attack ?, defense ?, armor ?, moral ?, speed: ??
- Extras: ?
- Size: 40 men
- Cost: 425 Florins, upkeep: 60 florins/year (1.5 florin per man)
Avar Nobles
Crossbows
- Requirements: Bower's Workshop
- Eras: High, Late
- Type: Missile
- Missle: Crossbow (28 bolts)
- Who Gets them: All except Golden Horde.
- Stats: Charge 1, attack -1, defense 2, armor 3, moral 0, speed: average for infantry
- Extras: 25% cheaper for French
- Size: 60 men
- Cost: 200 Florins, upkeep: 22 florins/year (3/8 florin per man)
Crossbows are the new missile units of the High Era. They work much differently than bow-armed archers. Crossbows take longer to load, but each shot is much more powerful. The bolt can penetrait armor much better than an arrow can, so units which are almost invulnerable to arrows can fall to crossbows. Crossbows also need a much flater projectory, they have trouble shooting over the heads of friendly forces. In melee they are still weak but much better than vanilla archers, so they can hold their own to some extent. Crossbows are also cheaper in training costs and upkeep and thus make good garrison troops.
Berber Camel
- Requirements: Bower's Workshop
- Type: Missile Cavalry
- Missle: Mounted Bow (28 arrows)
- Where: MOROCCO, ALGERIA, TUNISIA, LIBYA, AFRICA
- Who Gets them: Almohad
- Stats: Charge 2, attack 0, defense 0, armor 2, moral 0, speed: slow for cavalry
- Dismounts to: Desert Archers (all battles)
- Extras: Cavalry shield, +1 valor if trained in Morocco or Algeria, causes fear to horses
- Size: 40 men
- Cost: 300 Florins, upkeep: 30 florins/year (3/4 florin per man)
Berber Camels are unique to the Almohads. They can serve both like horse archers, and as cavalry killers. While Berber camels are slower than all other missle cavalry, they have the fact that they ride camels gives them a big advantage against light cavalry, the traditional nemesis of mounted archers. This makes them very difficult to counter, though they are still too weak to dominate the battlefield.
Ottoman Infantry
- Requirements: Bower's Workshop
- Era: Late
- Type: Missile
- Missle: Short Bow (28 arrows)
- Who Gets them: Turks
- Stats: Charge 2, attack 1, defense 0, armor 2, moral 0, speed: Average for Infantry
- Extras: Armor Piercing, Small shield, +1 valor if trained in Rum
- Size: 60 men
- Cost: 275 Florins, upkeep: 37 florins/year (5/8 florin per man)
Pretty standard archer unit unique to the Turks. Only available in Late, when most archer units have been long forgotten. The only thing unusual is the armor piercing attack while in melee. They might be useful as flankers against armored foes, though they would only do minor damage.
Genoese Sailors
- Requirements: Bower's Workshop, Port
- Type: Missile
- Missle: Short Bow (28 arrows)
- Who Gets them: Catholics, Orthodox
- Where: Genoa
- Stats: Charge 2, attack 0, defense -2, armor 1, moral 2, speed: Fast for Infantry
- Extras: Small shield, +1 valor if trained in Genoa, 25% cheaper for Byzantine
- Size: 60 men
- Cost: 275 Florins, upkeep: 30 florins/year (1/2 florin per man)
Genoese Sailors are available to whoever owns Genoa. All Sailors start out with at least 1 valor because they must be trained there. They also are faster, have better moral and fight slightly better than regular archers. It is worth taking Genoa just for these archers, and Genoa should be dedicated to producing nothing but them. While a bit more expensive than regular archers, they have lower upkeep, and thus make better garrison troops.
Feudal Sergeants
- Requirements: Spearmaker's Workshop
- Type: Spearmen
- Who Gets them: All Catholics
- Stats: Charge 5, attack 0, defense -1, armor 1, moral 2, speed: Average for Infantry
- Extras: Large shield, Supporting rank bonus, +4 cavalry defense bonus, +1 cavalry attack bonus
- Size: 100 men
- Cost: 200 Florins, upkeep: 62 florins/year (5/8 florin per man)
Feudal Sergeants have 1 point more attack and better moral than ordinary spearmen. This makes them a bit tougher and more reliable. A good spearmen for the early era.
Saracen Infantry
- Requirements: Spearmaker's Workshop
- Type: Spearmen
- Who Gets them: Turks, Egyptians
- Stats: Charge 5, attack -1, defense 3, armor 3, moral 0, speed: Average for Infantry
- Extras: Large shield, Supporting rank bonus, +4 cavalry defense bonus, +1 cavalry attack bonus
- Size: 100 men
- Cost: 300 Florins, upkeep: 50 florins/year (1/2 florin per man)
Saracen Infantry are excellent spearmen for the Early era, much supperior to most spearmen of that time and equal to Chivilric Sergeants
Muwahid Foot Soldiers
- Requirements: Spearmaker's Workshop
- Type: Spearmints
- Who Gets them: Almohad, Turks, Egyptians
- Stats: Charge 7, attack 1, defense -1, armor 1, moral 4, speed: Fast for Infantry
- Extras: Large shield, Supporting rank bonus, +4 cavalry defense bonus, +1 cavalry attack bonus
- Size: 60 men
- Cost: 225 Florins, upkeep: 37 florins/year (5/8 florin per man)
Mawahid foot soldiers are a cross between spearmen and flankers. They are fast, have a good charge and a decent attack (for spearmen). Their advantage for the Turks and Egyptians is that they can be produced with the same buildings that make Saracin Infantry, which can save building time. But Muslim factions do not want for flankers.
here are al the uits but oly the dismountet normen knightes are not richt
- Medieval 2 Total War Unit Details spreadsheet-generated unit descriptions
- Data entries are as follows
- Type The internal name of the unit. Note this not necessarily the same as the on screen name
- dictionary The tag used to look up the on screen name
- Category and class define the rough type of the unit. They're used for setting some default attributes and for
- determining where units go in formation amongst other things such as tags to support AI army formation
- category infantry, cavalry, siege, handler, ship or non_combatant
- class light, heavy, missile or spearmen
- voice_type Used to determine the type of voice used by the unit
- soldier Name of the soldier model to use (from descr_models_battle.txt)
- followed by the number of ordinary soldiers in the unit
- followed by the number of extras (pigs dogs, elephants, chariots artillery pieces etc attached to the unit)
- followed by the collision mass of the men. 1.0 is normal. [Only applies to infantry]
- officer Name of officer model. There may be up to 0-3 officer lines per unit
- ship Type of ship used if applicable
- engine Type of siege engine used by unit
- animal The type of (non ridden) animals used by the unit
- mount Type of animal or vehicle ridden on
- mount_effect Factors to add when in combat against enemy units that have the specified mounts
- Up to three factors may be specified, which may be classes of mount, or specific types
- attributes A miscellanious list of attributes and abilities the unit may have. Including
- sea_faring = can board ships; can_swim = can swim across rivers
- hide_forest, hide_improved_forest, hide_anywhere = defines where the unit can hide
- can_sap = Can dig tunnels under walls
- frighten_foot, frighten_mounted = Cause fear to certain nearby unit types
- can_run_amok = Unit may go out of control when riders lose control of animals
- general_unit = The unit can be used for a named character's bodyguard
- cantabrian_circle = The unit has this special ability
- no_custom = The unit may not be selected in custom battles
- command = The unit carries a legionary eagle, and gives bonuses to nearby units
- mercenary_unit = The unit is s mercenary unit available to all factions
- is_peasant = unknown
- druid = Can do a special morale raising chant
- power_charge = unkown
- free_upkeep_unit = Unit can be supported free in a city
- formation soldier spacing (in metres) side to side, then front to back for close formation
- followed by the same measurements in loose formation.
- followed by the default number of ranks for the unit
- followed by the formations possible for the unit. One or two of
- square, horde, schiltrom, shield_wall, phalanx, testudo, or wedge
- stat_health Hit points of man, followed by hit points of mount or attached animal (if applicable)
- Ridden horses and camels do not have separate hit points
- Details of unit's primary weapon. If the unit has a missile weapon it must be the primary
- stat_pri From left to right
- attack factor
- attack bonus factor if charging
- missile type fired (no if not a missile weapon type)
- range of missile
- amount of missile ammunition per man
- Weapon type = melee, thrown, missile, or siege_missile
- Tech type = simple, other, blade, archery or siege
- Damage type = piercing, blunt, slashing or fire. (I don't think this is used anymore)
- Sound type when weapon hits = none, knife, mace, axe, sword, or spear
- Optional. Name of effect to play when weapon fires
- Min delay between attacks (in 1/10th of a second)
- Skeleton compensation factor in melee. Should be 1
- stat_pri_ex Optional. attack bonus vs mounted, defence bonus vs mounted, armour penetration
- stat_pri_attr
- primary weapon attributes any or all of
- ap = armour piercing. Only counts half of target's armour
- bp = body piercing. Missile can pass through men and hit those behind
- spear = Used for long spears. Gives bonuses fighting cavalry, and penalties against infantry
- long_pike = Use very long pikes. Phalanx capable units only
- short_pike = Use shorter than normal spears.
- prec = Missile weapon is only thrown/ fired just before charging into combat
- thrown = The missile type if thrown rather than fired
- launching = attack may throw target men into the air
- area = attack affects an area, not just one man
- spear & light_spear = The unit when braced has various protecting mechanisms versus cavalry charges from the front
- spear_bonus_x = attack bonus against cavalry. x = 2, 4, 6, 8, 10 or 12
- Details of secondary weapons. If the unit rides on, or has attached animals or vehicles
- then the secondary weapon details refer to their attacks. If the unit has missile weapons
- the secondary weapon will be the one used for melee
- If the unit has a primary melee weapon, it may have a secondary side arm
- stat_sec As per stat_pri (a value of no means no secondary weapon)
- stat_sec_ex as per stat_pri_ex
- stat_sec_attr As per stat_pri_attr
- stat_ter As per stat_pri If there is no ternary weapon, then there are no ternary data entries
- stat_ter_ex as per stat_pri_ex
- stat_ter_attr As per stat_pri_attr
- stat_pri_armour Details of the man's defences
- armour factor
- defensive skill factor (not used when shot at)
- shield factor (only used for attacks from the front of left)
- sound type when hit = flesh, leather, or metal
- stat_armour_ex Details of the man's defences
- armour factor. 4 values. First for base value, then 3 upgrade levels
- defensive skill factor (not used when shot at)
- shield factors. First for melee, second for missile fire
- sound type when hit = flesh, leather, or metal
- stat_sec_armour Details of animal's or vehicle's defenses (note riden horses do not have a separate defence)
- As per stat_pri_armour, except that the shield entry is ommited
- stat_heat Extra fatigue suffered by the unit in hot climates
- stat_ground Combat modifiers on different ground types. From left to right
- scrub, sand, forest, snow
- stat_mental The base morale level, followed by discipline and training
- discipline may be normal, low, disciplined or impetuous. Impetuous units may charge without orders
- training determines how tidy the unit's formation is. Discipline the response to morale SHOCKS
- optional lock_morale stops unit from ever routing
- stat_charge_distance Distance from the enemy that the unit will begin charging
- stat_fire_delay Extra delay over that imposed by animation, hetween volleys
- stat_food No longer used
- stat_cost Number of turns to build,
- Cost of unit to construct
- Cost of upkeep
- Cost of upgrading weapons
- Cost of upgrading armour
- Cost for custom battles
- stat_stl Number of soldiers needed for unit to count as alive
- armour_ug_levels Smith level needed for each armour upgrade
- armour_ug_models Body for each upgrade level
- stat_ownership List of factions and cultures that may have this unit
- era 0, Optional List of factions that use this in multiplayer era 0
- era 1, Optional List of factions that use this in multiplayer era 1
- era 2, Optional List of factions that use this in multiplayer era 2
- info_pic_dir Optional. Dir to find the info pic in (instead of faction dir)
- card_pic_dir Optional. Dir to find the unit card in (instead of faction dir)
- unit_info Info for unit info panel. Melee attack, missile attack, defence
type baghlah dictionary baghlah ; Baghlah category ship class light voice_type Light soldier Peasants, 50, 0, 1 ship heavy warship attributes sea_faring, can_withdraw formation 50, 50, 75, 75, 1, square stat_health 1, 0 stat_pri 18, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 22, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 22, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 8, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1150, 350, 250, 250, 1150, 4, 280 armour_ug_levels 0 armour_ug_models Peasants ownership egypt, turks, moors
- unit_info 18, 0, 22
type caravel
dictionary caravel ; Caravel
category ship
class light
voice_type Light
soldier Peasants, 30, 0, 1
ship heavy warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 15, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 15, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 15, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 850, 275, 200, 200, 850, 4, 210 armour_ug_levels 0 armour_ug_models Peasants ownership portugal, spain
- unit_info 15, 0, 15
type carrack
dictionary carrack ; Carrack
category ship
class light
voice_type Light
soldier Peasants, 50, 0, 1
ship heavy warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 30, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 30, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 30, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1500, 350, 250, 250, 1500, 4, 370 armour_ug_levels 0 armour_ug_models Peasants ownership northern_european, venice, sicily, milan, papal_states, eastern_european, greek
- unit_info 30, 0, 30
type cog
dictionary cog ; Cog
category ship
class light
voice_type Light
soldier Peasants, 20, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 5, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 8, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 8, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 8, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 500, 150, 100, 100, 500, 4, 120 armour_ug_levels 0 armour_ug_models Peasants ownership england, hre, france, scotland, hungary, poland, portugal, spain
- unit_info 5, 0, 8
type dhow
dictionary dhow ; Dhow
category ship
class light
voice_type Light
soldier Peasants, 20, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 5, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 6, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 6, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 8, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 470, 150, 100, 100, 470, 4, 110 armour_ug_levels 0 armour_ug_models Peasants ownership middle_eastern
- unit_info 5, 0, 6
type dragon boat
dictionary dragon_boat ; Dragon Boat
category ship
class light
voice_type Light
soldier Peasants, 30, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 12, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 10, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 10, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 8, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 670, 200, 150, 150, 670, 4, 160 armour_ug_levels 0 armour_ug_models Peasants ownership denmark
- unit_info 12, 0, 10
type dromon
dictionary dromon ; Dromon
category ship
class light
voice_type Light
soldier Peasants, 30, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 7, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 9, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 9, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 8, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 600, 150, 100, 100, 600, 4, 150 armour_ug_levels 0 armour_ug_models Peasants ownership greek
- unit_info 7, 0, 9
type fire ship
dictionary fire_ship ; Fire Ship
category ship
class light
voice_type Light
soldier Peasants, 30, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 16, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 10, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 10, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 8, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 700, 200, 150, 150, 700, 4, 170 armour_ug_levels 0 armour_ug_models Peasants ownership greek
- unit_info 16, 0, 10
type galleass
dictionary galleass ; Galleass
category ship
class light
voice_type Light
soldier Peasants, 40, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 26, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 20, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 20, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1150, 275, 200, 200, 1150, 4, 280 armour_ug_levels 0 armour_ug_models Peasants ownership venice
- unit_info 26, 0, 20
type galley
dictionary galley ; Galley
category ship
class light
voice_type Light
soldier Peasants, 20, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 8, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 7, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 7, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 8, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 150, 100, 100, 520, 4, 130 armour_ug_levels 0 armour_ug_models Peasants ownership milan, papal_states, sicily, venice
- unit_info 8, 0, 7
type grande carrack
dictionary grande_carrack ; Grande Carrack
category ship
class light
voice_type Light
soldier Peasants, 60, 0, 1
ship heavy warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 35, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 35, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 35, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1900, 350, 250, 250, 1900, 4, 470 armour_ug_levels 0 armour_ug_models Peasants ownership portugal, spain
- unit_info 35, 0, 35
type gun holk
dictionary gun_holk ; Gun Holk
category ship
class light
voice_type Light
soldier Peasants, 30, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 16, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 16, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 16, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 800, 275, 200, 200, 800, 4, 200 armour_ug_levels 0 armour_ug_models Peasants ownership northern_european, poland, russia
- unit_info 16, 0, 16
type holk
dictionary holk ; Holk
category ship
class light
voice_type Light
soldier Peasants, 30, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 10, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 12, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 12, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 8, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 670, 200, 150, 150, 670, 4, 160 armour_ug_levels 0 armour_ug_models Peasants ownership poland, russia, england, france, hre, scotland
- unit_info 10, 0, 12
type ladya
dictionary ladya ; Lad'Ya
category ship
class light
voice_type Light
soldier Peasants, 30, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 10, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 4, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 4, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 570, 150, 100, 100, 570, 4, 140 armour_ug_levels 0 armour_ug_models Peasants ownership russia
- unit_info 10, 0, 4
type lanternas
dictionary lanternas ; Lanternas
category ship
class light
voice_type Light
soldier Peasants, 40, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 18, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 18, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 18, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 970, 275, 200, 200, 970, 4, 240 armour_ug_levels 0 armour_ug_models Peasants ownership hungary, greek, egypt, moors, turks, milan, papal_states, portugal, sicily, spain
- unit_info 18, 0, 18
type longboat
dictionary longboat ; Longboat
category ship
class light
voice_type Light
soldier Peasants, 20, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 8, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 5, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 5, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 8, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 500, 150, 100, 100, 500, 4, 120 armour_ug_levels 0 armour_ug_models Peasants ownership denmark
- unit_info 8, 0, 5
type war galley
dictionary war_galley ; War Galley
category ship
class light
voice_type Light
soldier Peasants, 30, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 12, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 12, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 12, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 8, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 700, 200, 150, 150, 700, 4, 170 armour_ug_levels 0 armour_ug_models Peasants ownership hungary, egypt, moors, turks, southern_european
- unit_info 12, 0, 12
type pirate ship
dictionary pirate_ship ; Pirate Ship
category ship
class light
voice_type Light
accent English
soldier Peasants, 20, 0, 1
ship light warship
attributes sea_faring, can_withdraw
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 10, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 10, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 10, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 8, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 570, 150, 100, 100, 570, 4, 140 armour_ug_levels 0 armour_ug_models Peasants ownership slave
- unit_info 10, 0, 10
type merc galley
dictionary merc_galley ; Mercenary Galley
category ship
class light
voice_type Light
accent Mediterranean
soldier Peasants, 20, 0, 1
ship light warship
attributes sea_faring, can_withdraw, mercenary_unit
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 8, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 7, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 7, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 8, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 180, 100, 100, 520, 4, 130 armour_ug_levels 0 armour_ug_models Peasants ownership slave
- unit_info 8, 0, 7
type merc cog
dictionary merc_cog ; Mercenary Cog
category ship
class light
voice_type Light
accent English
soldier Peasants, 20, 0, 1
ship light warship
attributes sea_faring, can_withdraw, mercenary_unit
formation 50, 50, 75, 75, 1, square
stat_health 1, 0
stat_pri 5, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 8, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 8, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 8, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 500, 180, 100, 100, 500, 4, 120 armour_ug_levels 0 armour_ug_models Peasants ownership slave
- unit_info 5, 0, 8
type Mailed Knights
dictionary Mailed_Knights ; Mailed Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mailed_Knights, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 5, 4, metal
- stat_armour_ex 5, 7, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -4, 0 stat_mental 9, low, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 680, 250, 120, 95, 680, 4, 170 armour_ug_levels 2, 3 armour_ug_models Mailed_Knights, Mailed_Knights_ug1 ownership england, scotland, france, hre, spain, portugal, milan, venice, papal_states, sicily, slave, normans era 0 england, scotland, france, hre, spain, portugal, milan, venice, papal_states, sicily, era 1 england, scotland, france, hre, spain, portugal, milan, venice, papal_states, sicily, era 2 scotland
- unit_info 10, 0, 14
type Feudal Knights
dictionary Feudal_Knights ; Feudal Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Feudal_Knights, 32, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 5, 4, metal
- stat_armour_ex 7, 8, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 0, -2, -4, 0 stat_mental 9, impetuous, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 730, 250, 120, 95, 730, 4, 180 armour_ug_levels 3, 4 armour_ug_models Feudal_Knights, Feudal_Knights_ug1 ownership england, scotland, france, hre, denmark, spain, portugal, milan, venice, papal_states, hungary, slave era 0 england, france, hre, denmark, spain, portugal, milan, venice, hungary era 1 scotland
- unit_info 10, 0, 16
type Norman Knights
dictionary Norman_Knights ; Norman Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Norman_Knights, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 6, 4, metal
- stat_armour_ex 7, 8, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, 0, -4, 0 stat_mental 11, impetuous, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 880, 250, 130, 100, 880, 4, 220 armour_ug_levels 3, 4 armour_ug_models Norman_Knights, Norman_Knights_ug1 ownership sicily, slave,saxons era 0 sicily
- unit_info 13, 0, 17
type English Knights
dictionary English_Knights ; English Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier English_Knights, 32, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 10, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 8, 4, 4, metal
- stat_armour_ex 8, 9, 0, 0, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -4, 0 stat_mental 9, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 860, 250, 120, 95, 860, 4, 210 armour_ug_levels 4, 5 armour_ug_models English_Knights, English_Knights_ug1 ownership england, slave era 1 england era 2 england
- unit_info 10, 0, 16
type Chivalric Knights
dictionary Chivalric_Knights ; Chivalric Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Chivalric_Knights, 32, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 5, 4, metal
- stat_armour_ex 8, 9, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -4, 0 stat_mental 11, impetuous, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 930, 250, 130, 100, 930, 4, 230 armour_ug_levels 4, 5 armour_ug_models Chivalric_Knights, Chivalric_Knights_ug1 ownership france, denmark, spain, sicily, slave era 1 france, denmark, spain, sicily era 2 france, sicily
- unit_info 13, 0, 17
type Portuguese Knights
dictionary Portuguese_Knights ; Portuguese Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Portuguese_Knights, 32, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 10, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 4, 4, metal
- stat_armour_ex 8, 9, 0, 0, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, -4, 0 stat_mental 9, low, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 700, 250, 120, 95, 700, 4, 170 armour_ug_levels 4, 5 armour_ug_models Portuguese_Knights, Portuguese_Knights_ug1 ownership portugal era 1 portugal era 2 portugal
- unit_info 10, 0, 16
type Imperial Knights
dictionary Imperial_Knights ; Imperial Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Imperial_Knights, 32, 0, 1
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 10, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 10, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 8, 4, 4, metal
- stat_armour_ex 8, 9, 0, 0, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -4, 0 stat_mental 9, low, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 250, 120, 95, 750, 4, 180 armour_ug_levels 4, 5 armour_ug_models Imperial_Knights, Imperial_Knights_ug1 ownership hre, slave era 1 hre era 2 hre
- unit_info 10, 0, 16
type Noble Knights
dictionary Noble_Knights ; Noble Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Noble_Knights, 32, 0, 1
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 5, 4, metal
- stat_armour_ex 8, 9, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -4, 0 stat_mental 11, impetuous, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 930, 320, 130, 100, 930, 4, 230 armour_ug_levels 4, 5 armour_ug_models Noble_Knights, Noble_Knights_ug1 ownership france era 1 france era 2 france
- unit_info 13, 0, 17
type Lancers
dictionary Lancers ; Lancers
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Lancers, 32, 0, 1
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 11, 5, 0, metal
- stat_armour_ex 11, 0, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -4, 0 stat_mental 11, impetuous, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 930, 320, 130, 100, 930, 4, 230 armour_ug_levels 6 armour_ug_models Lancers ownership france era 2 france
- unit_info 13, 0, 16
type Gothic Knights
dictionary Gothic_Knights ; Gothic Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Gothic_Knights, 32, 0, 1
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 13, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 10, 5, 0, metal
- stat_armour_ex 10, 0, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -4, 0 stat_mental 11, low, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1000, 320, 130, 100, 1000, 4, 250 armour_ug_levels 6 armour_ug_models Gothic_Knights ownership hre era 2 hre
- unit_info 13, 0, 15
type Demi Lancers
dictionary Demi_Lancers ; Demi Lancers
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Demi_Lancers, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 5, 0, metal
- stat_armour_ex 7, 8, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 0, -2, -4, 0 stat_mental 11, low, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 700, 250, 130, 100, 700, 4, 170 armour_ug_levels 3, 4 armour_ug_models Demi_Lancers, Demi_Lancers_ug1 ownership england era 2 england
- unit_info 13, 0, 12
type Gendarmes
dictionary Gendarmes ; Gendarmes
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Gendarmes, 32, 0, 1
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 10, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 11, 4, 0, metal
- stat_armour_ex 11, 0, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -4, 0 stat_mental 9, low, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 770, 320, 120, 95, 770, 4, 190 armour_ug_levels 6 armour_ug_models Gendarmes ownership france, spain era 2 france, spain
- unit_info 10, 0, 15
type Italian MAA
dictionary Italian_MAA ; Men At Arms
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Italian_MAA, 32, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 8, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 3, 4, metal
- stat_armour_ex 8, 9, 11, 0, 3, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, -4, 0 stat_mental 5, low, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 580, 250, 100, 75, 580, 4, 140 armour_ug_levels 4, 5, 6 armour_ug_models Italian_MAA, Italian_MAA_ug1, Italian_MAA_ug2 ownership milan, venice, papal_states, slave era 1 milan, venice, papal_states
- unit_info 8, 0, 15
type Broken Lances
dictionary Broken_Lances ; Broken Lances
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Broken_Lances, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 10, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 9, 4, 0, metal
- stat_armour_ex 9, 11, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, -4, 0 stat_mental 9, low, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 730, 320, 120, 95, 730, 4, 180 armour_ug_levels 5, 6 armour_ug_models Broken_Lances, Broken_Lances_ug1 ownership milan, venice, papal_states era 2 milan, venice, papal_states
- unit_info 10, 0, 13
type Famiglia Ducale
dictionary Famiglia_Ducale ; Famiglia Ducale
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Famiglia_Ducale, 32, 0, 1
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 9, 5, 0, metal
- stat_armour_ex 9, 11, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, -4, 0 stat_mental 11, low, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 880, 320, 130, 100, 880, 4, 220 armour_ug_levels 5, 6 armour_ug_models Famiglia_Ducale, Famiglia_Ducale_ug1 ownership milan era 1 milan era 2 milan
- unit_info 13, 0, 14
type Italian Cavalry Militia
dictionary Italian_Cavalry_Militia ; Cavalry Militia
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Italian_Cavalry_Militia, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 8, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 4, 4, metal
- stat_armour_ex 7, 8, 0, 0, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, 0, -4, 0 stat_mental 5, low, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 540, 150, 100, 75, 540, 4, 130 armour_ug_levels 3, 4 armour_ug_models Italian_Cavalry_Militia, Italian_Cavalry_Militia_ug1 ownership milan, venice, papal_states, sicily era 0 milan, venice, papal_states, sicily era 1 milan, venice, papal_states, sicily
- unit_info 8, 0, 15
type Druzhina
dictionary Druzhina ; Druzhina
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Druzhina, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 5, 6, 4, metal
- stat_armour_ex 5, 7, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -4, 0 stat_mental 9, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 690, 210, 120, 95, 690, 4, 170 armour_ug_levels 2, 3 armour_ug_models Druzhina, Druzhina_ug1 ownership russia era 0 russia era 1 russia
- unit_info 11, 0, 15
type Tsars Guard
dictionary Tsars_Guard ; Tsars Guard
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Tsars_Guard, 32, 0, 1
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 14, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 7, 4, metal
- stat_armour_ex 8, 9, 0, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 0, -2, -4, 0 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 840, 320, 130, 100, 840, 4, 210 armour_ug_levels 4, 5 armour_ug_models Tsars_Guard, Tsars_Guard_ug1 ownership russia era 2 russia
- unit_info 14, 0, 19
type EE Cavalry Militia
dictionary EE_Cavalry_Militia ; Cavalry Militia
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier EE_Cavalry_Militia, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit
formation 2, 4.4, 3, 6, 4, square, wedge
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 3, 4, leather
- stat_armour_ex 4, 5, 0, 0, 3, 4, 4, leather
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, -2, -4, 0 stat_mental 3, normal, untrained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 350, 150, 90, 70, 350, 4, 80 armour_ug_levels 1, 2 armour_ug_models EE_Cavalry_Militia, EE_Cavalry_Militia_ug1 ownership russia era 0 russia era 1 russia
- unit_info 7, 0, 11
type Kataphractoi
dictionary Kataphractoi ; Kataphractoi
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Kataphractoi, 32, 0, 1
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 10, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 8, 5, 3, metal
- stat_armour_ex 8, 9, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, -4, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 790, 250, 120, 95, 790, 4, 190 armour_ug_levels 4, 5 armour_ug_models Kataphractoi, Kataphractoi_ug1 ownership byzantium era 0 byzantium era 1 byzantium era 2 byzantium
- unit_info 10, 0, 16
type Byzantine Lancers
dictionary Byzantine_Lancers ; Byzantine Lancers
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Byzantine_Lancers, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 8, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 4, 4, metal
- stat_armour_ex 5, 7, 8, 9, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, -4, 0 stat_mental 5, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 500, 210, 100, 75, 500, 4, 120 armour_ug_levels 2, 3, 4, 5 armour_ug_models Byzantine_Lancers, Byzantine_Lancers_ug1, Byzantine_Lancers_ug2, Byzantine_Lancers_ug3 ownership byzantium, slave era 0 byzantium era 1 byzantium era 2 byzantium
- unit_info 8, 0, 13
type Latinkon
dictionary Latinkon ; Latinkon
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Latinkon, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 10, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 4, 4, metal
- stat_armour_ex 7, 8, 0, 0, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 0, -2, -4, 0 stat_mental 9, impetuous, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 730, 250, 120, 95, 730, 4, 180 armour_ug_levels 3, 4 armour_ug_models Latinkon, Latinkon_ug1 ownership byzantium era 1 byzantium era 2 byzantium
- unit_info 10, 0, 15
type E Chivalric Knights
dictionary E_Chivalric_Knights ; Chivalric Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier E_Chivalric_Knights, 32, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 5, 3, metal
- stat_armour_ex 8, 9, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -4, 0 stat_mental 11, impetuous, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 880, 250, 130, 100, 880, 4, 220 armour_ug_levels 4, 5 armour_ug_models E_Chivalric_Knights, E_Chivalric_Knights_ug1 ownership hungary, slave era 1 hungary era 2 hungary
- unit_info 13, 0, 16
type Royal Banderium
dictionary Royal_Banderium ; Royal Banderium
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Royal_Banderium, 32, 0, 1
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 5, 3, metal
- stat_armour_ex 8, 9, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -4, 0 stat_mental 11, low, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 790, 320, 130, 100, 790, 4, 190 armour_ug_levels 4, 5 armour_ug_models Royal_Banderium, Royal_Banderium_ug1 ownership hungary era 2 hungary
- unit_info 13, 0, 16
type Polish Nobles
dictionary Polish_Nobles ; Polish Nobles
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Polish_Nobles, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle, knight
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 10, 3, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 8, 4, metal
- stat_armour_ex 5, 7, 0, 0, 8, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -4, 0 stat_mental 9, low, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 800, 210, 120, 95, 800, 4, 200 armour_ug_levels 2, 3 armour_ug_models Polish_Nobles, Polish_Nobles_ug1 ownership poland, slave era 0 poland era 1 poland
- unit_info 11, 10, 17
type Polish Knights
dictionary Polish_Knights ; Polish Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Polish_Knights, 32, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 5, 4, metal
- stat_armour_ex 8, 9, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -4, 0 stat_mental 11, impetuous, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 840, 250, 130, 100, 840, 4, 210 armour_ug_levels 4, 5 armour_ug_models Polish_Knights, Polish_Knights_ug1 ownership poland, slave era 1 poland era 2 poland
- unit_info 13, 0, 17
type Polish Guard
dictionary Polish_Guard ; Polish Guard
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Polish_Guard, 32, 0, 1
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 5, 4, metal
- stat_armour_ex 8, 9, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -4, 0 stat_mental 11, low, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 840, 320, 130, 100, 840, 4, 210 armour_ug_levels 4, 5 armour_ug_models Polish_Guard, Polish_Guard_ug1 ownership poland era 2 poland
- unit_info 13, 0, 17
type Polish Retainers
dictionary Polish_Retainers ; Polish Retainers
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Polish_Retainers, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 10, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 6, 4, 4, metal
- stat_armour_ex 6, 8, 0, 0, 4, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -4, 0 stat_mental 9, low, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 175, 120, 95, 650, 4, 160 armour_ug_levels 3, 4 armour_ug_models Polish_Retainers, Polish_Retainers_ug1 ownership poland era 1 poland era 2 poland
- unit_info 10, 0, 14
type Conquistadores
dictionary Conquistadores ; Conquistadores
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Conquistadores, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 6, 4, metal
- stat_armour_ex 7, 8, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, 0, -4, 0 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 880, 250, 130, 100, 880, 4, 220 armour_ug_levels 3, 4 armour_ug_models Conquistadores, Conquistadores_ug1 ownership spain, portugal era 2 spain, portugal
- unit_info 13, 0, 17
type Huscarls
dictionary Huscarls ; Huscarls
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Huscarls, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 11, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 7, 4, metal
- stat_armour_ex 5, 7, 0, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -4, 0 stat_mental 9, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 690, 210, 120, 95, 690, 4, 170 armour_ug_levels 2, 3 armour_ug_models Huscarls, Huscarls_ug1 ownership denmark, slave era 0 denmark era 1 denmark
- unit_info 11, 0, 16
type Armored Clergy
dictionary Armored_Clergy ; Norse War Clerics
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Armored_Clergy, 32, 0, 1
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 10, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 7, 4, metal
- stat_armour_ex 8, 9, 0, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -4, 0 stat_mental 9, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 250, 120, 95, 750, 4, 180 armour_ug_levels 4, 5 armour_ug_models Armored_Clergy, Armored_Clergy_ug1 ownership denmark era 2 denmark
- unit_info 10, 0, 19
type NE Bodyguard
dictionary NE_Bodyguard ; General's Bodyguard
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier NE_Bodyguard, 16, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 5, 4, metal
- stat_armour_ex 7, 8, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 0, -2, -4, 0 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 820, 250, 120, 95, 820, 1, 200 armour_ug_levels 3, 4 armour_ug_models NE_Bodyguard, NE_Bodyguard_ug1 ownership england, scotland, france, hre, denmark, poland, hungary, normans, slave era 0 england, scotland, france, hre, denmark, poland, hungary, normans era 1 england, scotland, france, hre, denmark, poland, hungary, normans
- unit_info 13, 0, 32
type NE Late Bodyguard
dictionary NE_Late_Bodyguard ; General's Bodyguard
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier NE_Late_Bodyguard, 16, 0, 1
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit_upgrade
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 9, 5, 3, metal
- stat_armour_ex 9, 10, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -4, 0 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 870, 250, 120, 95, 870, 1, 210 armour_ug_levels 5, 6 armour_ug_models NE_Late_Bodyguard, NE_Late_Bodyguard_ug1 ownership england, scotland, france, hre, denmark, poland, hungary era 2 england, scotland, france, hre, denmark, poland, hungary
- unit_info 13, 0, 34
type SE Bodyguard
dictionary SE_Bodyguard ; General's Bodyguard
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier SE_Bodyguard, 16, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 5, 4, metal
- stat_armour_ex 7, 8, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, 0, -4, 0 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 820, 250, 120, 95, 820, 1, 200 armour_ug_levels 3, 4 armour_ug_models SE_Bodyguard, SE_Bodyguard_ug1 ownership spain, portugal, milan, venice, papal_states, sicily era 0 spain, portugal, milan, venice, papal_states, sicily era 1 spain, portugal, milan, venice, papal_states, sicily
- unit_info 13, 0, 32
type SE Late Bodyguard
dictionary SE_Late_Bodyguard ; General's Bodyguard
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier SE_Late_Bodyguard, 16, 0, 1
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit_upgrade
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 9, 5, 3, metal
- stat_armour_ex 9, 11, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, -4, 0 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 870, 250, 120, 95, 870, 1, 210 armour_ug_levels 5, 6 armour_ug_models SE_Late_Bodyguard, SE_Late_Bodyguard_ug1 ownership spain, portugal, milan, venice, papal_states, sicily era 2 spain, portugal, milan, venice, papal_states, sicily
- unit_info 13, 0, 34
type EE Bodyguard
dictionary EE_Bodyguard ; General's Bodyguard
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier EE_Bodyguard, 16, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 14, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 7, 4, metal
- stat_armour_ex 7, 8, 0, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 0, -2, -4, 0 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 820, 250, 120, 95, 820, 1, 200 armour_ug_levels 3, 4 armour_ug_models EE_Bodyguard, EE_Bodyguard_ug1 ownership russia era 0 russia era 1 russia
- unit_info 14, 0, 36
type EE Late Bodyguard
dictionary EE_Late_Bodyguard ; General's Bodyguard
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier EE_Late_Bodyguard, 16, 0, 1
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit_upgrade
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 9, 5, 4, metal
- stat_armour_ex 9, 0, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -4, 0 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 910, 250, 120, 95, 910, 1, 220 armour_ug_levels 5 armour_ug_models EE_Late_Bodyguard ownership russia era 2 russia
- unit_info 13, 0, 36
type Greek Bodyguard
dictionary Greek_Bodyguard ; General's Bodyguard
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier Greek_Bodyguard, 16, 0, 1
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 6, 4, metal
- stat_armour_ex 7, 8, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, 0, -4, 0 stat_mental 11, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 820, 250, 120, 95, 820, 1, 200 armour_ug_levels 3, 4 armour_ug_models Greek_Bodyguard, Greek_Bodyguard_ug1 ownership byzantium era 0 byzantium era 1 byzantium era 2 byzantium
- unit_info 13, 0, 34
type Knights Templar
dictionary Knights_Templar ; Knights Templar
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner unit templars
soldier Knights_Templar, 32, 0, 1
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 5, 4, metal
- stat_armour_ex 7, 8, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 0, -2, -4, 0 stat_mental 11, impetuous, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 880, 250, 130, 100, 880, 4, 220 armour_ug_levels 3, 4 armour_ug_models Knights_Templar, Knights_Templar_ug1 ownership england, scotland, france, denmark, milan, venice, papal_states, sicily, poland, hungary
- unit_info 13, 0, 16
type Knights Hospitaller
dictionary Knights_Hospitaller ; Knights Hospitaller
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner unit hospitaller
soldier Knights_Hospitaller, 32, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 5, 4, metal
- stat_armour_ex 7, 8, 9, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 0, -2, -4, 0 stat_mental 11, normal, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 880, 250, 130, 100, 880, 4, 220 armour_ug_levels 3, 4, 5 armour_ug_models Knights_Hospitaller, Knights_Hospitaller_ug1, Knights_Hospitaller_ug2 ownership england, scotland, france, denmark, milan, venice, papal_states, sicily, poland, hungary
- unit_info 13, 0, 16
type Merchant Cavalry Militia
dictionary Merchant_Cavalry_Militia ; Merchant Cavalry Militia
category cavalry
class heavy
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Merchant_Cavalry_Militia, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 3, 4, metal
- stat_armour_ex 7, 8, 9, 0, 3, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 0, -2, -4, 0 stat_mental 3, normal, untrained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 370, 210, 90, 70, 370, 4, 90 armour_ug_levels 3, 4, 5 armour_ug_models Merchant_Cavalry_Militia, Merchant_Cavalry_Militia_ug1, Merchant_Cavalry_Militia_ug2 ownership england, scotland, france, hre, denmark, spain, portugal, poland, hungary
- unit_info 6, 0, 14
type Teutonic Knights
dictionary Teutonic_Knights ; Teutonic Knights
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner unit teutonic
soldier Teutonic_Knights, 32, 0, 1
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 13, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 7, 5, 4, metal
- stat_armour_ex 7, 8, 9, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 0, -2, -4, 0 stat_mental 11, impetuous, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 950, 250, 130, 100, 950, 4, 230 armour_ug_levels 3, 4, 5 armour_ug_models Teutonic_Knights, Teutonic_Knights_ug1, Teutonic_Knights_ug2 ownership hre era 1 hre era 2 hre
- unit_info 13, 0, 16
type Knights of Santiago
dictionary Knights_of_Santiago ; Knights of Santiago
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner unit santiago
soldier Knights_of_Santiago, 32, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 5, 4, metal
- stat_armour_ex 7, 8, 9, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, 0, -4, 0 stat_mental 11, low, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 880, 250, 130, 100, 880, 4, 220 armour_ug_levels 3, 4, 5 armour_ug_models Knights_of_Santiago, Knights_of_Santiago_ug1, Knights_of_Santiago_ug2 ownership spain, portugal era 1 spain, portugal era 2 spain, portugal
- unit_info 13, 0, 16
type Greek Militia Cavalry
dictionary Greek_Militia_Cavalry ; Militia Cavalry
category cavalry
class light
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Greek_Militia_Cavalry, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 3, 3, leather
- stat_armour_ex 4, 5, 0, 0, 3, 3, 3, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, -4, 0 stat_mental 3, normal, untrained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 320, 150, 90, 70, 320, 4, 80 armour_ug_levels 1, 2 armour_ug_models Greek_Militia_Cavalry, Greek_Militia_Cavalry_ug1 ownership byzantium era 2 byzantium
- unit_info 7, 0, 10
type Mercenary Frankish Knights
dictionary Mercenary_Frankish_Knights ; Mercenary Frankish Knights
category cavalry
class heavy
voice_type Heavy
accent French
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mercenary_Frankish_Knights, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 5, 4, metal
- stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 0, -2, -4, 0 stat_mental 9, impetuous, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 730, 300, 120, 95, 730, 4, 180 armour_ug_levels 3 armour_ug_models Mercenary_Frankish_Knights ownership slave
- unit_info 10, 0, 16
type Mercenary German Knights
dictionary Mercenary_German_Knights ; Mercenary German Knights
category cavalry
class heavy
voice_type Heavy
accent German
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mercenary_German_Knights, 32, 0, 1
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 8, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 8, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 9, 3, 4, metal
- stat_armour_ex 9, 0, 0, 0, 3, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -4, 0 stat_mental 5, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 670, 300, 100, 75, 670, 4, 160 armour_ug_levels 5 armour_ug_models Mercenary_German_Knights ownership slave
- unit_info 8, 0, 16
type Mercenary Knights
dictionary Mercenary_Knights ; Mercenary Knights
category cavalry
class heavy
voice_type Heavy
accent English
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mercenary_Knights, 32, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 8, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 3, 4, metal
- stat_armour_ex 8, 0, 0, 0, 3, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -4, 0 stat_mental 5, impetuous, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 580, 300, 100, 75, 580, 4, 140 armour_ug_levels 4 armour_ug_models Mercenary_Knights ownership slave
- unit_info 8, 0, 15
type Condottieri
dictionary Condottieri ; Condottieri
category cavalry
class heavy
voice_type Heavy
accent Mediterranean
banner faction main_cavalry
banner holy crusade_cavalry
soldier Condottieri, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 8, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 9, 3, 3, metal
- stat_armour_ex 9, 0, 0, 0, 3, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, -4, 0 stat_mental 5, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 400, 100, 75, 520, 4, 130 armour_ug_levels 5 armour_ug_models Condottieri ownership slave, sicily era 2 sicily, papal_states
- unit_info 8, 0, 15
type Serbian Knights
dictionary Serbian_Knights ; Serbian Knights
category cavalry
class heavy
voice_type Heavy
accent East_European
banner faction main_cavalry
banner holy crusade_cavalry
soldier Serbian_Knights, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 5, 3, metal
- stat_armour_ex 8, 0, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -4, 0 stat_mental 11, impetuous, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 880, 300, 130, 100, 880, 4, 220 armour_ug_levels 4 armour_ug_models Serbian_Knights ownership slave
- unit_info 13, 0, 16
type Crusader Knights
dictionary Crusader_Knights ; Crusader Knights
category cavalry
class heavy
voice_type Heavy
accent French
banner faction main_cavalry
banner holy crusade_cavalry
soldier Crusader_Knights, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 6, 4, metal
- stat_armour_ex 7, 0, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 0, -2, -4, 0 stat_mental 11, impetuous, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 880, 300, 130, 100, 880, 4, 220 armour_ug_levels 3 armour_ug_models Crusader_Knights ownership slave
- unit_info 13, 0, 17
type Mounted Sergeants
dictionary Mounted_Sergeants ; Mounted Sergeants
category cavalry
class light
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mounted_Sergeants, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 5, 4, leather
- stat_armour_ex 4, 5, 0, 0, 5, 4, 4, leather
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, -2, -4, 0 stat_mental 5, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 470, 175, 100, 75, 470, 4, 110 armour_ug_levels 1, 2 armour_ug_models Mounted_Sergeants, Mounted_Sergeants_ug1 ownership france, hre, milan, venice, papal_states, sicily, normans era 0 france, hre, milan, venice, papal_states, sicily, normans era 1 france, hre, milan, venice, papal_states, sicily, normans
- unit_info 9, 0, 13
type Border Horse
dictionary Border_Horse ; Border Horse
category cavalry
class light
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Border_Horse, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 5, 0, leather
- stat_armour_ex 4, 5, 0, 0, 5, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, -2, -4, 0 stat_mental 5, low, untrained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 390, 150, 100, 75, 390, 4, 90 armour_ug_levels 1, 2 armour_ug_models Border_Horse, Border_Horse_ug1 ownership scotland, slave era 0 scotland era 1 scotland era 2 scotland
- unit_info 9, 0, 9
type Hobilars
dictionary Hobilars ; Hobilars
category cavalry
class light
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Hobilars, 32, 0, 1
mount pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 3, 0, leather
- stat_armour_ex 4, 5, 0, 0, 3, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, -2, -4, 0 stat_mental 3, low, untrained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 280, 150, 90, 70, 280, 4, 70 armour_ug_levels 1, 2 armour_ug_models Hobilars, Hobilars_ug1 ownership england, slave era 0 england era 1 england
- unit_info 7, 0, 7
type Reiters
dictionary Reiters ; Reiters
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Reiters, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle, gunpowder_unit, start_not_skirmishing, guncavalry
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 20, 3, pistol_bullet, 45, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 6, 0, metal
- stat_armour_ex 7, 8, 0, 0, 6, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 0, -2, -4, 0 stat_mental 9, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 920, 250, 120, 95, 920, 4, 230 armour_ug_levels 3, 4 armour_ug_models Reiters, Reiters_ug1 ownership hre era 2 hre
- unit_info 11, 20, 13
type Stradiots
dictionary Stradiots ; Stradiots
category cavalry
class light
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Stradiots, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 10, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 4, 6, 0, leather
- stat_armour_ex 4, 5, 0, 0, 6, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, -2, -4, 0 stat_mental 9, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 610, 210, 120, 95, 610, 4, 150 armour_ug_levels 1, 2 armour_ug_models Stradiots, Stradiots_ug1 ownership venice era 2 venice
- unit_info 11, 0, 10
type Hussars
dictionary Hussars ; Hussars
category cavalry
class light
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Hussars, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 2, square
stat_health 1, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 6, 4, metal
- stat_armour_ex 5, 6, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -4, 0 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 210, 130, 100, 750, 4, 180 armour_ug_levels 2, 3 armour_ug_models Hussars, Hussars_ug1 ownership poland, hungary era 2 poland, hungary
- unit_info 13, 0, 15
type Scouts
dictionary Scouts ; Scouts
category cavalry
class light
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Scouts, 32, 0, 1
mount pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 7, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 4, 3, 4, leather
- stat_armour_ex 4, 5, 0, 0, 3, 4, 4, leather
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, -2, -4, 0 stat_mental 3, normal, untrained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 410, 150, 90, 70, 410, 4, 100 armour_ug_levels 1, 2 armour_ug_models Scouts, Scouts_ug1 ownership denmark era 0 denmark era 1 denmark
- unit_info 7, 0, 11
type Albanian Cavalry
dictionary Albanian_Cavalry ; Albanian Cavalry
category cavalry
class light
voice_type Light
accent East_European
banner faction main_cavalry
banner holy crusade_cavalry
soldier Albanian_Cavalry, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 10, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 4, 6, 0, leather
- stat_armour_ex 4, 0, 0, 0, 6, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, -2, -4, 0 stat_mental 9, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 610, 210, 120, 95, 610, 4, 150 armour_ug_levels 1 armour_ug_models Albanian_Cavalry ownership slave
- unit_info 11, 0, 10
type Serbian Hussars
dictionary Serbian_Hussars ; Serbian Hussars
category cavalry
class light
voice_type Light
accent East_European
banner faction main_cavalry
banner holy crusade_cavalry
soldier Serbian_Hussars, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit
formation 2, 4.4, 3, 6, 2, square
stat_health 1, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 6, 4, metal
- stat_armour_ex 5, 0, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -4, 0 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 830, 250, 130, 100, 830, 4, 200 armour_ug_levels 2 armour_ug_models Serbian_Hussars ownership slave
- unit_info 13, 0, 15
type Alan Light Cavalry
dictionary Alan_Light_Cavalry ; Alan Light Cavalry
category cavalry
class light
voice_type Light
accent East_European
banner faction main_cavalry
banner holy crusade_cavalry
soldier Alan_Light_Cavalry, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 10, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 6, 3, leather
- stat_armour_ex 4, 0, 0, 0, 6, 3, 3, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, -6, 1 stat_mental 9, normal, untrained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 550, 250, 120, 95, 550, 4, 130 armour_ug_levels 1 armour_ug_models Alan_Light_Cavalry ownership slave, byzantium, turks era 0 turks era 1 turks era 2 byzantium
- unit_info 11, 0, 13
type Jinetes
dictionary Jinetes ; Jinetes
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Jinetes, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 8, 2, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 7, 4, leather
- stat_armour_ex 4, 5, 0, 0, 7, 4, 4, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, -4, 0 stat_mental 5, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 175, 100, 75, 520, 4, 130 armour_ug_levels 1, 2 armour_ug_models Jinetes, Jinetes_ug1 ownership spain, portugal, slave era 0 spain, portugal era 1 spain, portugal
- unit_info 9, 8, 15
type Mounted Crossbowmen
dictionary Mounted_Crossbowmen ; Mounted Crossbowmen
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mounted_Crossbowmen, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle, crossbow
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 5, 1, crossbow_bolt, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 5, 0, metal
- stat_armour_ex 5, 7, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -4, 0 stat_mental 3, normal, trained stat_charge_dist 45 stat_fire_delay 18 stat_food 60, 300 stat_cost 1, 470, 175, 90, 70, 470, 4, 110 armour_ug_levels 2, 3 armour_ug_models Mounted_Crossbowmen, Mounted_Crossbowmen_ug1 ownership hre, denmark, spain, portugal, milan, venice, papal_states, sicily era 1 hre, denmark, spain, portugal, milan, venice, papal_states, sicily era 2 hre, denmark, spain, portugal, milan, venice, papal_states, sicily
- unit_info 7, 5, 10
type Kazaks
dictionary Kazaks ; Kazaks
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Kazaks, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 6, 1, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, -6, 1 stat_mental 3, normal, untrained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 380, 150, 90, 70, 380, 4, 90 armour_ug_levels 0, 1 armour_ug_models Kazaks, Kazaks_ug1 ownership russia, slave era 0 russia era 1 russia
- unit_info 6, 6, 3
type Boyar Sons
dictionary Boyar_Sons ; Boyar Sons
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Boyar_Sons, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 8, 2, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown stat_sec 9, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 5, 5, 4, metal
- stat_armour_ex 5, 6, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -4, 0 stat_mental 5, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 670, 210, 100, 75, 670, 4, 160 armour_ug_levels 2, 3 armour_ug_models Boyar_Sons, Boyar_Sons_ug1 ownership russia, slave era 0 russia era 1 russia era 2 russia
- unit_info 9, 8, 14
type Dvor Cavalry
dictionary Dvor_Cavalry ; Dvor Cavalry
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Dvor_Cavalry, 32, 0, 1
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 10, 3, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 5, 7, 4, metal
- stat_armour_ex 5, 6, 8, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -4, 0 stat_mental 9, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 800, 250, 120, 95, 800, 4, 200 armour_ug_levels 2, 3, 4 armour_ug_models Dvor_Cavalry, Dvor_Cavalry_ug1, Dvor_Cavalry_ug2 ownership russia era 1 russia era 2 russia
- unit_info 11, 10, 16
type Cossack Cavalry
dictionary Cossack_Cavalry ; Cossack Cavalry
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Cossack_Cavalry, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 8, 3, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 8, 3, flesh
- stat_armour_ex 0, 4, 0, 0, 8, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -2, -4, 0 stat_mental 9, low, untrained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 700, 150, 120, 95, 700, 4, 170 armour_ug_levels 0, 1 armour_ug_models Cossack_Cavalry, Cossack_Cavalry_ug1 ownership russia era 2 russia
- unit_info 9, 8, 11
type Byzantine Cavalry
dictionary Byzantine_Cavalry ; Byzantine Cavalry
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Byzantine_Cavalry, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 6, 1, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 5, 3, leather
- stat_armour_ex 4, 5, 7, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, -4, 0 stat_mental 3, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 530, 175, 90, 70, 530, 4, 130 armour_ug_levels 1, 2, 3 armour_ug_models Byzantine_Cavalry, Byzantine_Cavalry_ug1, Byzantine_Cavalry_ug2 ownership byzantium, slave era 0 byzantium era 1 byzantium era 2 byzantium
- unit_info 7, 6, 12
type Skythikon
dictionary Skythikon ; Skythikon
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Skythikon, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 6, 1, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, -4, 0 stat_mental 3, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 380, 175, 90, 70, 380, 4, 90 armour_ug_levels 0, 1 armour_ug_models Skythikon, Skythikon_ug1 ownership byzantium, slave era 0 byzantium era 1 byzantium era 2 byzantium
- unit_info 6, 6, 3
type Magyar Cavalry
dictionary Magyar_Cavalry ; Magyar Cavalry
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Magyar_Cavalry, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 6, 1, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 3, 0, leather
- stat_armour_ex 4, 5, 0, 0, 3, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, -2, -4, 0 stat_mental 3, normal, untrained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 175, 90, 70, 400, 4, 100 armour_ug_levels 1, 2 armour_ug_models Magyar_Cavalry, Magyar_Cavalry_ug1 ownership hungary, slave era 0 hungary era 1 hungary era 2 hungary
- unit_info 6, 6, 7
type Hungarian Nobles
dictionary Hungarian_Nobles ; Hungarian Nobles
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Hungarian_Nobles, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 8, 3, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 8, 3, metal
- stat_armour_ex 5, 6, 0, 0, 8, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -4, 0 stat_mental 9, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 210, 120, 95, 750, 4, 180 armour_ug_levels 2, 3 armour_ug_models Hungarian_Nobles, Hungarian_Nobles_ug1 ownership hungary era 0 hungary era 1 hungary
- unit_info 9, 8, 16
type Vardariotai
dictionary Vardariotai ; Vardariotai
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Vardariotai, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 9, 3, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 10, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 9, 3, metal
- stat_armour_ex 5, 6, 0, 0, 9, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, -4, 0 stat_mental 11, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 800, 250, 130, 100, 800, 4, 200 armour_ug_levels 2, 3 armour_ug_models Vardariotai, Vardariotai_ug1 ownership byzantium era 1 byzantium era 2 byzantium
- unit_info 10, 9, 17
type Lithuanian Cavalry
dictionary Lithuanian_Cavalry ; Lithuanian Cavalry
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Lithuanian_Cavalry, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 6, 2, arrow, 100, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 7, 4, flesh
- stat_armour_ex 0, 4, 0, 0, 7, 4, 4, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -2, -4, 0 stat_mental 5, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 500, 175, 100, 75, 500, 4, 120 armour_ug_levels 0, 1 armour_ug_models Lithuanian_Cavalry, Lithuanian_Cavalry_ug1 ownership poland, slave era 0 poland era 1 poland era 2 poland
- unit_info 9, 6, 11
type Polish Shooters
dictionary Polish_Shooters ; Strzelcy
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Polish_Shooters, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle, crossbow
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 5, 1, crossbow_bolt, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 7, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 4, 4, 4, leather
- stat_armour_ex 4, 5, 6, 0, 4, 4, 4, leather
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, -2, -4, 0 stat_mental 3, normal, trained stat_charge_dist 45 stat_fire_delay 18 stat_food 60, 300 stat_cost 1, 510, 175, 90, 70, 510, 4, 120 armour_ug_levels 1, 2, 3 armour_ug_models Polish_Shooters, Polish_Shooters_ug1, Polish_Shooters_ug2 ownership poland, slave era 0 poland era 1 poland era 2 poland
- unit_info 7, 5, 12
type Cuman Horse Archers
dictionary Cuman_Horse_Archers ; Cuman Horse Archers
category cavalry
class missile
voice_type Light
accent Mongolian
banner faction main_cavalry
banner holy crusade_cavalry
soldier Cuman_Horse_Archers, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle, mercenary_unit
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 6, 1, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, -6, 1 stat_mental 3, normal, untrained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 380, 180, 90, 70, 380, 4, 90 armour_ug_levels 0 armour_ug_models Cuman_Horse_Archers ownership slave, byzantium era 2 byzantium
- unit_info 6, 6, 3
type Mounted Longbowmen
dictionary Mounted_Longbowmen ; Mounted Longbowmen
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mounted_Longbowmen, 32, 0, 1
mount pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle, no_custom
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 7, 2, cav_bodkin_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 5, 0, metal
- stat_armour_ex 5, 6, 8, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -4, 0 stat_mental 5, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 770, 210, 100, 75, 770, 4, 190 armour_ug_levels 2, 3, 4 armour_ug_models Mounted_Longbowmen, Mounted_Longbowmen_ug1, Mounted_Longbowmen_ug2 ownership england
- unit_info 8, 7, 10
type French Mounted Archers
dictionary French_Mounted_Archers ; French Mounted Archers
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier French_Mounted_Archers, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 7, 3, cav_bodkin_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 6, 8, 0, metal
- stat_armour_ex 6, 8, 0, 0, 8, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -4, 0 stat_mental 9, normal, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1030, 210, 120, 95, 1030, 4, 250 armour_ug_levels 3, 4 armour_ug_models French_Mounted_Archers, French_Mounted_Archers_ug1 ownership france era 1 france
- unit_info 9, 7, 14
type Peasant Archers
dictionary Peasant_Archers ; Peasant Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Peasant_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 4, 5, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 220, 100, 65, 50, 220, 4, 50 armour_ug_levels 0, 1, 2 armour_ug_models Peasant_Archers, Peasant_Archers_ug1, Peasant_Archers_ug2 ownership england, scotland, france, hre, denmark, spain, portugal, milan, venice, papal_states, slave, normans, saxons era 0 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, scotland era 1 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, scotland era 2 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, scotland
- unit_info 2, 5, 1
type S Peasant Archers
dictionary S_Peasant_Archers ; Peasant Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier S_Peasant_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 0, 2, 0 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 220, 100, 65, 50, 220, 4, 50 armour_ug_levels 0, 1 armour_ug_models S_Peasant_Archers, S_Peasant_Archers_ug1 ownership sicily, hungary, byzantium, slave era 0 sicily, hungary, byzantium era 1 sicily, hungary, byzantium era 2 sicily, hungary, byzantium
- unit_info 2, 5, 1
type S Archer Militia
dictionary S_Archer_Militia ; Archer Militia
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier S_Archer_Militia, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 0, 2, 0 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 250, 100, 65, 50, 250, 4, 60 armour_ug_levels 0, 1 armour_ug_models S_Archer_Militia, S_Archer_Militia_ug1 ownership byzantium, slave
- unit_info 6, 5, 3
type Longbowmen
dictionary Longbowmen ; Longbowmen
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Longbowmen, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, stakes, stakes
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 6, 1, bodkin_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 7, 2, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 0, 1, 3, flesh
- stat_armour_ex 0, 4, 5, 0, 1, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 560, 150, 65, 50, 560, 4, 140 armour_ug_levels 0, 1, 2 armour_ug_models Longbowmen, Longbowmen_ug1, Longbowmen_ug2 ownership england, slave,saxons era 1 england era 2 england
- unit_info 7, 6, 4
type Yeoman Archers
dictionary Yeoman_Archers ; Yeoman Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Yeoman_Archers, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw, stakes, stakes
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 8, 2, bodkin_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 9, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 0, 2, 3, flesh
- stat_armour_ex 0, 4, 5, 0, 2, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 150, 75, 55, 650, 4, 160 armour_ug_levels 0, 1, 2 armour_ug_models Yeoman_Archers, Yeoman_Archers_ug1, Yeoman_Archers_ug2 ownership england era 1 england
- unit_info 9, 8, 5
type Sherwood Archers
dictionary Sherwood_Archers ; Sherwood Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Sherwood_Archers, 24, 0, 0.8
attributes sea_faring, hide_improved_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 2, square
stat_health 2, 0
stat_pri 13, 3, bodkin_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 16, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 9, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 9, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 11, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 510, 250, 110, 85, 510, 4, 120 armour_ug_levels 0 armour_ug_models Sherwood_Archers ownership england era 0 england
- unit_info 16, 13, 18
type Highland Archers
dictionary Highland_Archers ; Highland Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Highland_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 7, 1, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 0, 1, 3, flesh
- stat_armour_ex 0, 4, 0, 0, 1, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, low, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 320, 100, 65, 50, 320, 4, 80 armour_ug_levels 0, 1 armour_ug_models Highland_Archers, Highland_Archers_ug1 ownership scotland, slave era 0 scotland era 1 scotland era 2 scotland
- unit_info 7, 5, 4
type Noble Highland Archers
dictionary Noble_Highland_Archers ; Noble Highland Archers
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Noble_Highland_Archers, 48, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 3, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 5, 4, 3, metal
- stat_armour_ex 5, 7, 0, 0, 4, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 9, low, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 600, 175, 90, 70, 600, 4, 150 armour_ug_levels 2, 3 armour_ug_models Noble_Highland_Archers, Noble_Highland_Archers_ug1 ownership scotland era 1 scotland era 2 scotland
- unit_info 9, 7, 12
type Peasant Crossbowmen
dictionary Peasant_Crossbowmen ; Peasant Crossbowmen
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Peasant_Crossbowmen, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, crossbow
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 9, 1, crossbow_bolt, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 4, 5, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 18 stat_food 60, 300 stat_cost 1, 220, 100, 65, 50, 220, 4, 50 armour_ug_levels 0, 1, 2 armour_ug_models Peasant_Crossbowmen, Peasant_Crossbowmen_ug1, Peasant_Crossbowmen_ug2 ownership france, hre, spain, portugal, milan, venice, papal_states, slave era 0 france, hre, spain, portugal, milan, venice, papal_states era 1 france, hre, spain, portugal, milan, venice, papal_states era 2 france, hre, spain, portugal, milan, venice, papal_states
- unit_info 2, 9, 1
type Crossbowmen
dictionary Crossbowmen ; Crossbowmen
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Crossbowmen, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, crossbow
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 9, 1, crossbow_bolt, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 3, 0, metal
- stat_armour_ex 5, 7, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 18 stat_food 60, 300 stat_cost 1, 330, 125, 65, 50, 330, 4, 80 armour_ug_levels 2, 3 armour_ug_models Crossbowmen, Crossbowmen_ug1 ownership france, denmark, hungary, slave era 1 france, denmark, hungary era 2 france, denmark, hungary
- unit_info 6, 9, 8
type Aventurier
dictionary Aventurier ; Aventurier
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Aventurier, 48, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw, crossbow
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 14, 3, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 11, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 8, 0, metal
- stat_armour_ex 7, 8, 0, 0, 8, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 18 stat_food 60, 300 stat_cost 1, 690, 175, 90, 70, 690, 4, 170 armour_ug_levels 3, 4 armour_ug_models Aventurier, Aventurier_ug1 ownership france era 2 france
- unit_info 11, 14, 15
type Pavise Crossbowmen
dictionary Pavise_Crossbowmen ; Pavise Crossbowmen
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Pavise_Crossbowmen, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, crossbow
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 12, 1, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 3, 6, metal
- stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 18 stat_food 60, 300 stat_cost 1, 490, 125, 65, 50, 490, 4, 120 armour_ug_levels 2, 3 armour_ug_models Pavise_Crossbowmen, Pavise_Crossbowmen_ug1 ownership hre, spain, portugal, papal_states, sicily, slave era 1 hre, spain, portugal, papal_states, sicily era 2 hre, spain, portugal, papal_states, sicily
- unit_info 6, 12, 14
type Pavise Crossbow Militia
dictionary Pavise_Crossbow_Militia ; Pavise Crossbow Militia
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Pavise_Crossbow_Militia, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, crossbow
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 12, 1, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 3, 6, metal
- stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 18 stat_food 60, 300 stat_cost 1, 490, 100, 65, 50, 490, 4, 120 armour_ug_levels 2, 3 armour_ug_models Pavise_Crossbow_Militia, Pavise_Crossbow_Militia_ug1 ownership venice, papal_states, sicily, hungary, slave era 1 venice era 2 venice
- unit_info 6, 12, 14
type Genoese Crossbowmen
dictionary Genoese_Crossbowmen ; Genoese Crossbowmen
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Genoese_Crossbowmen, 48, 0, 0.8
attributes sea_faring, hide_forest, hardy, can_withdraw, crossbow
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 14, 2, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 6, 4, 6, metal
- stat_armour_ex 6, 8, 0, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, 0, 2, 0 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 18 stat_food 60, 300 stat_cost 1, 600, 125, 75, 55, 600, 4, 150 armour_ug_levels 3, 4 armour_ug_models Genoese_Crossbowmen, Genoese_Crossbowmen_ug1 ownership milan era 1 milan era 2 milan
- unit_info 8, 14, 16
type Genoese Crossbow Militia
dictionary Genoese_Crossbow_Militia ; Genoese Crossbow Militia
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Genoese_Crossbow_Militia, 48, 0, 0.8
attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit, crossbow
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 12, 1, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 6, 3, 6, metal
- stat_armour_ex 6, 8, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, 0, 2, 0 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 18 stat_food 60, 300 stat_cost 1, 570, 100, 65, 50, 570, 4, 140 armour_ug_levels 3, 4 armour_ug_models Genoese_Crossbow_Militia, Genoese_Crossbow_Militia_ug1 ownership milan
- unit_info 6, 12, 15
type Scots Guard
dictionary Scots_Guard ; Scots Guard
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Scots_Guard, 48, 0, 1.2
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 9, 3, bodkin_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 12, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 9, 0, metal
- stat_armour_ex 8, 0, 0, 0, 9, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -2, 3, 2 stat_mental 11, normal, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 800, 175, 100, 75, 800, 4, 200 armour_ug_levels 4 armour_ug_models Scots_Guard ownership france era 2 france
- unit_info 12, 9, 17
type Archer Militia
dictionary Archer_Militia ; Archer Militia
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Archer_Militia, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 4, 5, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 220, 100, 65, 50, 220, 4, 50 armour_ug_levels 0, 1, 2 armour_ug_models Archer_Militia, Archer_Militia_ug1, Archer_Militia_ug2 ownership england, slave, normans
- unit_info 2, 5, 1
type Crossbow Militia
dictionary Crossbow_Militia ; Crossbow Militia
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Crossbow_Militia, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, crossbow
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 9, 1, crossbow_bolt, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 4, 5, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 18 stat_food 60, 300 stat_cost 1, 220, 100, 65, 50, 220, 4, 50 armour_ug_levels 0, 1, 2 armour_ug_models Crossbow_Militia, Crossbow_Militia_ug1, Crossbow_Militia_ug2 ownership france, hre, denmark, spain, portugal, slave
- unit_info 2, 9, 1
type Sicilian Muslim Archers
dictionary Sicilian_Muslim_Archers ; Muslim Archers
category infantry
class missile
voice_type Light
accent Arabic
banner faction main_missile
banner holy crusade
soldier Sicilian_Muslim_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 9, 2, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 6, 0, leather
- stat_armour_ex 4, 5, 0, 0, 6, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 0, 2, 0 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 550, 125, 75, 55, 550, 4, 130 armour_ug_levels 1, 2 armour_ug_models Sicilian_Muslim_Archers, Sicilian_Muslim_Archers_ug1 ownership sicily, slave era 0 sicily era 1 sicily
- unit_info 11, 9, 10
type Venetian Archers
dictionary Venetian_Archers ; Venetian Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Venetian_Archers, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 9, 2, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 6, 0, metal
- stat_armour_ex 7, 8, 0, 0, 6, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 1, 0, 2, 0 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 610, 150, 75, 55, 610, 4, 150 armour_ug_levels 3, 4 armour_ug_models Venetian_Archers, Venetian_Archers_ug1 ownership venice era 1 venice era 2 venice
- unit_info 11, 9, 13
type EE Peasant Archers
dictionary EE_Peasant_Archers ; Peasant Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier EE_Peasant_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 220, 100, 65, 50, 220, 4, 50 armour_ug_levels 0, 1 armour_ug_models EE_Peasant_Archers, EE_Peasant_Archers_ug1 ownership poland, russia, slave era 0 poland, russia era 1 poland, russia era 2 poland, russia
- unit_info 2, 5, 1
type Cossack Musketeers
dictionary Cossack_Musketeers ; Cossack Musketeers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Cossack_Musketeers, 48, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw, gunpowder_unit, fire_by_rank, start_not_skirmishing
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 17, 3, musket_bullet, 180, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1
- stat_pri_ex 0, 0, 20
stat_pri_attr ap stat_sec 12, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 9, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 9, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 11, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 950, 150, 100, 75, 950, 4, 230 armour_ug_levels 0, 1 armour_ug_models Cossack_Musketeers, Cossack_Musketeers_ug1 ownership russia era 2 russia
- unit_info 12, 17, 9
type EE Archer Militia
dictionary EE_Archer_Militia ; Archer Militia
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier EE_Archer_Militia, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 220, 100, 65, 50, 220, 4, 50 armour_ug_levels 0, 1 armour_ug_models EE_Archer_Militia, EE_Archer_Militia_ug1 ownership russia, slave
- unit_info 2, 5, 1
type EE Crossbow Militia
dictionary EE_Crossbow_Militia ; Crossbow Militia
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier EE_Crossbow_Militia, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, crossbow
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 9, 1, crossbow_bolt, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 3, 0, leather
- stat_armour_ex 4, 5, 0, 0, 3, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 1, -2, 3, 2 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 18 stat_food 60, 300 stat_cost 1, 300, 100, 65, 50, 300, 4, 70 armour_ug_levels 1, 2 armour_ug_models EE_Crossbow_Militia, EE_Crossbow_Militia_ug1 ownership poland, russia, slave era 1 poland, russia
- unit_info 6, 9, 7
type Arquebusiers
dictionary Arquebusiers ; Arquebusiers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Arquebusiers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, gunpowder_unit, fire_by_rank, start_not_skirmishing, gunmen
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 14, 1, arquebus_bullet, 120, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 0, flesh
- stat_armour_ex 0, 5, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 460, 125, 65, 50, 460, 4, 110 armour_ug_levels 0, 2 armour_ug_models Arquebusiers, Arquebusiers_ug1 ownership england, france, hre, denmark, spain, milan, venice, papal_states, sicily, poland, russia, hungary era 2 england, france, hre, denmark, spain, milan, venice, papal_states, sicily, poland, russia, hungary
- unit_info 6, 14, 3
type Musketeers
dictionary Musketeers ; Musketeers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Musketeers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, gunpowder_unit, fire_by_rank, start_not_skirmishing, gunmen
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 14, 1, musket_bullet, 180, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1
- stat_pri_ex 0, 0, 20
stat_pri_attr ap stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 0, flesh
- stat_armour_ex 0, 5, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 540, 150, 65, 50, 540, 4, 130 armour_ug_levels 0, 2 armour_ug_models Musketeers, Musketeers_ug1 ownership spain, portugal, milan, venice era 2 spain, portugal, milan, venice
- unit_info 6, 14, 3
type Trebizond Archers
dictionary Trebizond_Archers ; Trebizond Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Trebizond_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 9, 2, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 4, 3, flesh
- stat_armour_ex 0, 4, 0, 0, 4, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 0, 2, 0 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 460, 150, 75, 55, 460, 4, 110 armour_ug_levels 0, 1 armour_ug_models Trebizond_Archers, Trebizond_Archers_ug1 ownership byzantium, slave era 0 byzantium era 1 byzantium era 2 byzantium
- unit_info 8, 9, 7
type Byzantine Guard Archers
dictionary Byzantine_Guard_Archers ; Byzantine Guard Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Byzantine_Guard_Archers, 48, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 9, 3, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 8, 3, metal
- stat_armour_ex 5, 7, 0, 0, 8, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, 0, 2, 0 stat_mental 9, normal, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 710, 175, 90, 70, 710, 4, 170 armour_ug_levels 2, 3 armour_ug_models Byzantine_Guard_Archers, Byzantine_Guard_Archers_ug1 ownership byzantium era 1 byzantium era 2 byzantium
- unit_info 11, 9, 16
type Bosnian Archers
dictionary Bosnian_Archers ; Bosnian Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Bosnian_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 6, flesh
- stat_armour_ex 0, 4, 0, 0, 3, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 300, 125, 65, 50, 300, 4, 70 armour_ug_levels 0, 1 armour_ug_models Bosnian_Archers, Bosnian_Archers_ug1 ownership hungary era 0 hungary era 1 hungary era 2 hungary
- unit_info 6, 5, 9
type Lithuanian Archers
dictionary Lithuanian_Archers ; Lithuanian Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Lithuanian_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, stakes, stakes
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 6, flesh
- stat_armour_ex 0, 4, 0, 0, 3, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 430, 125, 65, 50, 430, 4, 100 armour_ug_levels 0, 1 armour_ug_models Lithuanian_Archers, Lithuanian_Archers_ug1 ownership poland, slave era 0 poland era 1 poland era 2 poland
- unit_info 6, 5, 9
type Hand Gunners
dictionary Hand_Gunners ; Hand Gunners
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Hand_Gunners, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, gunpowder_unit, gunmen
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 13, 2, hand_gun_bullet, 55, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 6, 0, metal
- stat_armour_ex 7, 8, 0, 0, 6, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 150, 75, 55, 650, 4, 160 armour_ug_levels 3, 4 armour_ug_models Hand_Gunners, Hand_Gunners_ug1 ownership hre, denmark, spain, portugal, milan, venice, papal_states, sicily, poland era 1 hre, denmark, spain, portugal, milan, venice, papal_states, sicily, poland era 2 hre, denmark, spain, portugal, venice, papal_states, sicily, poland
- unit_info 11, 13, 13
type Portuguese Arquebusiers
dictionary Portuguese_Arquebusiers ; Portuguese Arquebusiers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Portuguese_Arquebusiers, 48, 0, 1
attributes sea_faring, hide_forest, very_hardy, can_withdraw, gunpowder_unit, fire_by_rank, start_not_skirmishing, gunmen
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 16, 3, arquebus_bullet, 120, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 11, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 8, 0, metal
- stat_armour_ex 5, 7, 0, 0, 8, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, 0, 2, 0 stat_mental 9, low, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 760, 150, 90, 70, 760, 4, 190 armour_ug_levels 2, 3 armour_ug_models Portuguese_Arquebusiers, Portuguese_Arquebusiers_ug1 ownership portugal era 2 portugal
- unit_info 11, 16, 13
type Norse Archers
dictionary Norse_Archers ; Norse Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Norse_Archers, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 2, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 6, 6, leather
- stat_armour_ex 4, 5, 0, 0, 6, 6, 6, leather
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 125, 75, 55, 480, 4, 120 armour_ug_levels 1, 2 armour_ug_models Norse_Archers, Norse_Archers_ug1 ownership denmark era 0 denmark era 1 denmark era 2 denmark
- unit_info 11, 7, 16
type Dismounted Longbowmen
dictionary Dismounted_Longbowmen ; Retinue Longbowmen
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Dismounted_Longbowmen, 48, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw, stakes, stakes
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 8, 2, bodkin_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 6, 3, metal
- stat_armour_ex 5, 6, 8, 0, 6, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 710, 150, 75, 55, 710, 4, 170 armour_ug_levels 2, 3, 4 armour_ug_models Dismounted_Longbowmen, Dismounted_Longbowmen_ug1, Dismounted_Longbowmen_ug2 ownership england era 2 england
- unit_info 11, 8, 14
type Dismounted French Archers
dictionary Dismounted_French_Archers ; Dismounted French Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Dismounted_French_Archers, 48, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 8, 3, bodkin_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 11, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 6, 8, 0, metal
- stat_armour_ex 6, 8, 0, 0, 8, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 150, 90, 70, 750, 4, 180 armour_ug_levels 3, 4 armour_ug_models Dismounted_French_Archers, Dismounted_French_Archers_ug1 ownership france era 1 france
- unit_info 11, 8, 14
type Dismounted Lithuanian Cavalry
dictionary Dismounted_Lithuanian_Cavalry ; Dismounted Lithuanian Cavalry
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Dismounted_Lithuanian_Cavalry, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 2, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 6, 6, flesh
- stat_armour_ex 0, 4, 0, 0, 6, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 5, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 420, 150, 75, 55, 420, 4, 100 armour_ug_levels 0, 1 armour_ug_models Dismounted_Lithuanian_Cavalry, Dismounted_Lithuanian_Cavalry_ug1 ownership poland era 0 poland era 1 poland era 2 poland
- unit_info 11, 7, 12
type Welsh Longbowmen
dictionary Welsh_Longbowmen ; Welsh Longbowmen
category infantry
class missile
voice_type Light
accent Scottish
banner faction main_missile
banner holy crusade
soldier Welsh_Longbowmen, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, stakes, stakes
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 6, 1, bodkin_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 490, 150, 65, 50, 490, 4, 120 armour_ug_levels 0 armour_ug_models Welsh_Longbowmen ownership slave
- unit_info 2, 6, 1
type Mercenary Pavise Crossbowmen
dictionary Mercenary_Pavise_Crossbowmen ; Mercenary Pavise Crossbowmen
category infantry
class missile
voice_type Light
accent Mediterranean
banner faction main_missile
banner holy crusade
soldier Mercenary_Pavise_Crossbowmen, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, crossbow
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 12, 1, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 6, 3, 6, metal
- stat_armour_ex 6, 0, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 18 stat_food 60, 300 stat_cost 1, 570, 180, 65, 50, 570, 4, 140 armour_ug_levels 3 armour_ug_models Mercenary_Pavise_Crossbowmen ownership slave
- unit_info 6, 12, 15
type Mercenary Arquebusiers
dictionary Mercenary_Arquebusiers ; Mercenary Arquebusiers
category infantry
class missile
voice_type Light
accent Mediterranean
banner faction main_missile
banner holy crusade
soldier Mercenary_Arquebusiers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, gunpowder_unit, fire_by_rank, start_not_skirmishing, gunmen
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 14, 1, arquebus_bullet, 120, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 3, 0, metal
- stat_armour_ex 5, 0, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 610, 180, 65, 50, 610, 4, 150 armour_ug_levels 2 armour_ug_models Mercenary_Arquebusiers ownership slave
- unit_info 6, 14, 8
type Free Company Longbowmen
dictionary Free_Company_Longbowmen ; Free Company Longbowmen
category infantry
class missile
voice_type Light
accent English
banner faction main_missile
banner holy crusade
soldier Free_Company_Longbowmen, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, stakes, stakes
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 6, 1, bodkin_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 3, 0, metal
- stat_armour_ex 5, 0, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 590, 180, 65, 50, 590, 4, 140 armour_ug_levels 2 armour_ug_models Free_Company_Longbowmen ownership slave
- unit_info 6, 6, 8
type Bulgarian Brigands
dictionary Bulgarian_Brigands ; Bulgarian Brigands
category infantry
class missile
voice_type Light
accent East_European
banner faction main_missile
banner holy crusade
soldier Bulgarian_Brigands, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 1, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 9, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 5, 3, leather
- stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 0, 2, 0 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 490, 100, 65, 50, 490, 4, 120 armour_ug_levels 1 armour_ug_models Bulgarian_Brigands ownership slave
- unit_info 9, 7, 12
type Mercenary Crossbowmen
dictionary Mercenary_Crossbowmen ; Mercenary Crossbowmen
category infantry
class missile
voice_type Light
accent Mediterranean
banner faction main_missile
banner holy crusade
soldier Mercenary_Crossbowmen, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, crossbow
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 12, 1, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 3, 0, leather
- stat_armour_ex 4, 0, 0, 0, 3, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 1, -2, 3, 2 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 18 stat_food 60, 300 stat_cost 1, 430, 180, 65, 50, 430, 4, 100 armour_ug_levels 1 armour_ug_models Mercenary_Crossbowmen ownership slave
- unit_info 6, 12, 7
type Balkan Archers
dictionary Balkan_Archers ; Balkan Archers
category infantry
class missile
voice_type Light
accent East_European
banner faction main_missile
banner holy crusade
soldier Balkan_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 0, 2, 0 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 220, 120, 65, 50, 220, 4, 50 armour_ug_levels 0 armour_ug_models Balkan_Archers ownership slave
- unit_info 2, 5, 1
type Peasants
dictionary Peasants ; Peasants
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Peasants, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant
formation 1.2, 1.2, 2.4, 2.4, 6, square
stat_health 1, 0
stat_pri 4, 0, no, 0, 0, melee, melee_simple, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 1, low, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 110, 90, 65, 50, 110, 4, 20 armour_ug_levels 0, 1 armour_ug_models Peasants, Peasants_ug1 ownership england, france, hre, denmark, spain, portugal, milan, venice, papal_states, slave, normans, saxons era 0 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, normans, saxons era 1 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, normans, saxons era 2 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, normans, saxons
- unit_info 4, 0, 3
type Southern Peasants
dictionary Southern_Peasants ; Peasants
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Southern_Peasants, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant
formation 1.2, 1.2, 2.4, 2.4, 6, square
stat_health 1, 0
stat_pri 4, 0, no, 0, 0, melee, melee_simple, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 0, 2, 0 stat_mental 1, low, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 110, 90, 65, 50, 110, 4, 20 armour_ug_levels 0, 1 armour_ug_models Southern_Peasants, Southern_Peasants_ug1 ownership sicily, byzantium, slave era 0 sicily, byzantium era 1 sicily, byzantium era 2 sicily, byzantium
- unit_info 4, 0, 3
type Highland Rabble
dictionary Highland_Rabble ; Highland Rabble
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Highland_Rabble, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant
formation 1.2, 1.2, 2.4, 2.4, 6, square
stat_health 1, 0
stat_pri 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, impetuous, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 120, 90, 75, 60, 120, 4, 30 armour_ug_levels 0, 1 armour_ug_models Highland_Rabble, Highland_Rabble_ug1 ownership scotland, slave era 0 scotland era 1 scotland era 2 scotland
- unit_info 2, 0, 1
type Highlanders
dictionary Highlanders ; Highlanders
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Highlanders, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 11, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 3, flesh
- stat_armour_ex 0, 4, 0, 0, 1, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 5, impetuous, untrained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 125, 85, 65, 400, 4, 100 armour_ug_levels 0, 1 armour_ug_models Highlanders, Highlanders_ug1 ownership scotland, slave era 0 scotland era 1 scotland era 2 scotland
- unit_info 11, 0, 4
type Javelinmen
dictionary Javelinmen ; Javelinmen
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Javelinmen, 48, 0, 0.8
mount_effect elephant +6
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 6, 1, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 3, flesh
- stat_armour_ex 0, 4, 5, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 0, 2, 0 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 270, 100, 65, 50, 270, 4, 60 armour_ug_levels 0, 1, 2 armour_ug_models Javelinmen, Javelinmen_ug1, Javelinmen_ug2 ownership spain, slave era 0 spain era 1 spain
- unit_info 6, 6, 6
type Lusitanian Javelinmen
dictionary Lusitanian_Javelinmen ; Lusitanian Javelinmen
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Lusitanian_Javelinmen, 48, 0, 0.8
mount_effect elephant +6
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 8, 2, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 4, 3, flesh
- stat_armour_ex 0, 4, 5, 0, 4, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 0, 2, 0 stat_mental 5, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 330, 100, 75, 55, 330, 4, 80 armour_ug_levels 0, 1, 2 armour_ug_models Lusitanian_Javelinmen, Lusitanian_Javelinmen_ug1, Lusitanian_Javelinmen_ug2 ownership portugal era 0 portugal era 1 portugal
- unit_info 8, 8, 7
type Almughavars
dictionary Almughavars ; Almughavars
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Almughavars, 48, 0, 1
mount_effect elephant +6
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 13, 3, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown stat_sec 12, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_sec_ex 0, 0, 0
stat_sec_attr light_spear, spear_bonus_4 stat_pri_armour 0, 5, 3, flesh
- stat_armour_ex 0, 4, 5, 0, 5, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 0, 2, 0 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 640, 150, 100, 75, 640, 4, 160 armour_ug_levels 0, 1, 2 armour_ug_models Almughavars, Almughavars_ug1, Almughavars_ug2 ownership spain, portugal era 1 spain, portugal era 2 spain, portugal
- unit_info 12, 13, 8
type Sword and Buckler Men
dictionary Sword_and_Buckler_Men ; Sword and Buckler Men
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Sword_and_Buckler_Men, 48, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 8, 6, metal
- stat_armour_ex 5, 7, 0, 0, 8, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, 0, 2, 0 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 540, 150, 90, 70, 540, 4, 130 armour_ug_levels 2, 3 armour_ug_models Sword_and_Buckler_Men, Sword_and_Buckler_Men_ug1 ownership spain, sicily era 2 spain, sicily
- unit_info 13, 0, 19
type Swordsmen Militia
dictionary Swordsmen_Militia ; Swordsmen Militia
category infantry
class light
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Swordsmen_Militia, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 7, 6, metal
- stat_armour_ex 5, 7, 0, 0, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 100, 75, 55, 400, 4, 100 armour_ug_levels 2, 3 armour_ug_models Swordsmen_Militia, Swordsmen_Militia_ug1 ownership spain, portugal era 1 spain, portugal era 2 spain, portugal
- unit_info 11, 0, 18
type EE Peasants
dictionary EE_Peasants ; Peasants
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier EE_Peasants, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant
formation 1.2, 1.2, 2.4, 2.4, 6, square
stat_health 1, 0
stat_pri 4, 0, no, 0, 0, melee, melee_simple, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 1, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 110, 90, 65, 50, 110, 4, 20 armour_ug_levels 0, 1 armour_ug_models EE_Peasants, EE_Peasants_ug1 ownership poland, russia, hungary, slave era 0 poland, russia, hungary era 1 poland, russia, hungary era 2 poland, russia, hungary
- unit_info 4, 0, 3
type Woodsmen
dictionary Woodsmen ; Woodsmen
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Woodsmen, 48, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 13, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, untrained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 170, 70, 65, 50, 170, 4, 40 armour_ug_levels 0, 1 armour_ug_models Woodsmen, Woodsmen_ug1 ownership poland, russia, slave era 0 poland, russia era 1 poland, russia era 2 poland, russia
- unit_info 13, 0, 1
type SE Town Militia
dictionary SE_Town_Militia ; Town Militia
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier SE_Town_Militia, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 6, flesh
- stat_armour_ex 0, 4, 0, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 0, 2, 0 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 230, 100, 65, 50, 230, 4, 50 armour_ug_levels 0, 1 armour_ug_models SE_Town_Militia, SE_Town_Militia_ug1 ownership byzantium, slave
- unit_info 5, 0, 7
type Slav Levies
dictionary Slav_Levies ; Slav Levies
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Slav_Levies, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 6, flesh
- stat_armour_ex 0, 4, 0, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 210, 100, 65, 50, 210, 4, 50 armour_ug_levels 0, 1 armour_ug_models Slav_Levies, Slav_Levies_ug1 ownership hungary, slave era 0 hungary era 1 hungary era 2 hungary
- unit_info 5, 0, 7
type Croat Axemen
dictionary Croat_Axemen ; Croat Axemen
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Croat_Axemen, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 15, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 3, 0, leather
- stat_armour_ex 4, 5, 0, 0, 3, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 1, -2, 3, 2 stat_mental 5, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 260, 125, 75, 55, 260, 4, 60 armour_ug_levels 1, 2 armour_ug_models Croat_Axemen, Croat_Axemen_ug1 ownership hungary, slave era 0 hungary era 1 hungary era 2 hungary
- unit_info 15, 0, 7
type Transilvanian Peasants
dictionary Transilvanian_Peasants ; Transylvanian Peasants
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Transilvanian_Peasants, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, is_peasant
formation 1.2, 1.2, 2.4, 2.4, 8, square
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, untrained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 270, 100, 65, 50, 270, 4, 60 armour_ug_levels 0, 1 armour_ug_models Transilvanian_Peasants, Transilvanian_Peasants_ug1 ownership hungary, slave era 0 hungary era 1 hungary era 2 hungary
- unit_info 5, 0, 1
type EE Town Militia
dictionary EE_Town_Militia ; Town Militia
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier EE_Town_Militia, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 3, flesh
- stat_armour_ex 0, 4, 0, 0, 1, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 160, 100, 65, 50, 160, 4, 40 armour_ug_levels 0, 1 armour_ug_models EE_Town_Militia, EE_Town_Militia_ug1 ownership poland, hungary era 0 poland era 1 poland
- unit_info 5, 0, 4
type Viking Raiders
dictionary Viking_Raiders ; Viking Raiders
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Viking_Raiders, 60, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 9, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 6, flesh
- stat_armour_ex 0, 4, 5, 7, 3, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 5, normal, untrained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 155, 85, 65, 480, 4, 120 armour_ug_levels 0, 1, 2, 3 armour_ug_models Viking_Raiders, Viking_Raiders_ug1, Viking_Raiders_ug2, Viking_Raiders_ug3 ownership denmark, slave era 0 denmark
- unit_info 9, 0, 9
type Irish Kerns
dictionary Irish_Kerns ; Irish Kerns
category infantry
class missile
voice_type Light
accent Scottish
banner faction main_missile
banner holy crusade
soldier Irish_Kerns, 48, 0, 0.8
mount_effect elephant +6
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 6, 1, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 250, 100, 65, 50, 250, 4, 60 armour_ug_levels 0 armour_ug_models Irish_Kerns ownership slave
- unit_info 2, 6, 1
type Catalans
dictionary Catalans ; Catalans
category infantry
class missile
voice_type Light
accent Mediterranean
banner faction main_missile
banner holy crusade
soldier Catalans, 48, 0, 1
mount_effect elephant +6
attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 13, 3, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown stat_sec 12, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_sec_ex 0, 0, 0
stat_sec_attr light_spear, spear_bonus_4 stat_pri_armour 4, 5, 3, leather
- stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 0, 2, 0 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 720, 180, 100, 75, 720, 4, 180 armour_ug_levels 1 armour_ug_models Catalans ownership slave
- unit_info 12, 13, 12
type Slav Mercenaries
dictionary Slav_Mercenaries ; Slav Mercenaries
category infantry
class light
voice_type Light
accent East_European
banner faction main_infantry
banner holy crusade
soldier Slav_Mercenaries, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 6, flesh
- stat_armour_ex 0, 0, 0, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 230, 150, 65, 50, 230, 4, 50 armour_ug_levels 0 armour_ug_models Slav_Mercenaries ownership slave, poland era 0 poland era 1 poland
- unit_info 5, 0, 7
type Pilgrims
dictionary Pilgrims ; Pilgrims
category infantry
class light
voice_type Light
accent English
banner faction main_infantry
banner holy crusade
soldier Pilgrims, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, is_peasant
formation 1.2, 1.2, 2.4, 2.4, 6, square
stat_health 1, 0
stat_pri 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, impetuous, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 120, 90, 75, 60, 120, 4, 30 armour_ug_levels 0 armour_ug_models Pilgrims ownership slave
- unit_info 2, 0, 1
type Religious Fanatics
dictionary Religious_Fanatics ; Religious Fanatics
category infantry
class light
voice_type Light
accent Mediterranean
banner faction main_infantry
banner holy crusade
soldier Religious_Fanatics, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, is_peasant
formation 1.2, 1.2, 2.4, 2.4, 6, square
stat_health 1, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 9, impetuous, untrained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 180, 90, 105, 80, 180, 4, 40 armour_ug_levels 0 armour_ug_models Religious_Fanatics ownership slave, papal_states, france, hre, milan era 0 papal_states, france, hre era 1 papal_states era 2 papal_states
- unit_info 13, 0, 1
type Flagellants
dictionary Flagellants ; Flagellants
category infantry
class light
voice_type Light
accent East_European
banner faction main_infantry
banner holy crusade
soldier Flagellants, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, is_peasant
formation 1.2, 1.2, 2.4, 2.4, 6, square
stat_health 1, 0
stat_pri 10, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 3, flesh
- stat_armour_ex 0, 0, 0, 0, 1, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 9, disciplined, untrained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 410, 70, 90, 70, 410, 4, 100 armour_ug_levels 0 armour_ug_models Flagellants ownership slave
- unit_info 10, 0, 4
type Levy Spearmen
dictionary Levy_Spearmen ; Levy Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Levy_Spearmen, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 5, square, schiltrom
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 6, flesh
- stat_armour_ex 0, 4, 5, 7, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 310, 125, 75, 60, 310, 4, 70 armour_ug_levels 0, 1, 2, 3 armour_ug_models Levy_Spearmen, Levy_Spearmen_ug1, Levy_Spearmen_ug2, Levy_Spearmen_ug3 ownership england, slave era 0 england era 1 england
- unit_info 5, 0, 7
type Highland Pikemen
dictionary Highland_Pikemen ; Highland Pikemen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Highland_Pikemen, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw, pike
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx
stat_health 1, 0
stat_pri 9, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 5, impetuous, highly_trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 210, 125, 85, 65, 210, 4, 50 armour_ug_levels 0, 1 armour_ug_models Highland_Pikemen, Highland_Pikemen_ug1 ownership scotland era 1 scotland era 2 scotland
- unit_info 9, 0, 3
type Sergeant Spearmen
dictionary Sergeant_Spearmen ; Sergeant Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Sergeant_Spearmen, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 6, flesh
- stat_armour_ex 0, 4, 5, 0, 3, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 20 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 420, 155, 85, 65, 420, 4, 100 armour_ug_levels 0, 1, 2 armour_ug_models Sergeant_Spearmen, Sergeant_Spearmen_ug1, Sergeant_Spearmen_ug2 ownership france, hre, milan, venice, papal_states, sicily, slave, normans era 0 france, hre, milan, venice, papal_states, sicily, normans era 1 france, hre, milan, venice, papal_states, sicily, normans
- unit_info 7, 0, 9
type Armored Sergeants
dictionary Armored_Sergeants ; Armoured Sergeants
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Armored_Sergeants, 60, 0, 1.2
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 3, 6, metal
- stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 20 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 540, 155, 85, 65, 540, 4, 130 armour_ug_levels 2, 3 armour_ug_models Armored_Sergeants, Armored_Sergeants_ug1 ownership england, france, hre, milan, venice, papal_states, sicily, slave, normans era 0 england, france, hre, milan, venice, papal_states, sicily, slave, normans era 1 england, france, hre, milan, venice, papal_states, sicily, slave, normans era 2 england, france, hre, venice, papal_states, sicily, slave, normans
- unit_info 7, 0, 14
type Town Militia
dictionary Town_Militia ; Town Militia
category infantry
class light
voice_type Light
banner faction main_spear
banner holy crusade
soldier Town_Militia, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 6, flesh
- stat_armour_ex 0, 4, 5, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 290, 125, 75, 60, 290, 4, 70 armour_ug_levels 0, 1, 2 armour_ug_models Town_Militia, Town_Militia_ug1, Town_Militia_ug2 ownership england, scotland, france, hre, denmark, spain, portugal, slave, normans
- unit_info 5, 0, 7
type Spear Militia
dictionary Spear_Militia ; Spear Militia
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Spear_Militia, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square, schiltrom
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 6, flesh
- stat_armour_ex 0, 4, 5, 7, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, trained stat_charge_dist 20 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 310, 125, 75, 60, 310, 4, 70 armour_ug_levels 0, 1, 2, 3 armour_ug_models Spear_Militia, Spear_Militia_ug1, Spear_Militia_ug2, Spear_Militia_ug3 ownership england, scotland, france, hre, denmark, spain, portugal, slave, normans era 0 scotland, spain, portugal era 1 scotland, spain, portugal
- unit_info 5, 0, 7
type Scots Pike Militia
dictionary Scots_Pike_Militia ; Scots Pike Militia
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Scots_Pike_Militia, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx
stat_health 1, 0
stat_pri 7, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 4, 5, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 150, 125, 75, 60, 150, 4, 30 armour_ug_levels 0, 1, 2 armour_ug_models Scots_Pike_Militia, Scots_Pike_Militia_ug1, Scots_Pike_Militia_ug2 ownership scotland, slave era 1 scotland era 2 scotland
- unit_info 7, 0, 1
type Heavy Pike Militia
dictionary Heavy_Pike_Militia ; Heavy Pike Militia
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Heavy_Pike_Militia, 60, 0, 1.2
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx
stat_health 1, 0
stat_pri 9, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 3, 0, metal
- stat_armour_ex 8, 9, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 410, 185, 85, 65, 410, 4, 100 armour_ug_levels 4, 5 armour_ug_models Heavy_Pike_Militia, Heavy_Pike_Militia_ug1 ownership scotland era 2 scotland
- unit_info 9, 0, 11
type Tercio Pikemen
dictionary Tercio_Pikemen ; Tercio Pikemen
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Tercio_Pikemen, 60, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw, pike
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx
stat_health 1, 0
stat_pri 11, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 10, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 4, 0, flesh
- stat_armour_ex 0, 5, 7, 0, 4, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 0, 2, 0 stat_mental 9, normal, highly_trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 350, 155, 105, 80, 350, 4, 80 armour_ug_levels 0, 2, 3 armour_ug_models Tercio_Pikemen, Tercio_Pikemen_ug1, Tercio_Pikemen_ug2 ownership spain era 2 spain
- unit_info 11, 0, 4
type Pikemen
dictionary Pikemen ; Pikemen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Pikemen, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw, pike
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx
stat_health 1, 0
stat_pri 9, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 0, flesh
- stat_armour_ex 0, 5, 7, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 5, normal, highly_trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 240, 155, 85, 65, 240, 4, 60 armour_ug_levels 0, 2, 3 armour_ug_models Pikemen, Pikemen_ug1, Pikemen_ug2 ownership france era 2 france
- unit_info 9, 0, 3
type Pike Militia
dictionary Pike_Militia ; Pike Militia
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Pike_Militia, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx
stat_health 1, 0
stat_pri 7, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 4, 5, 7, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, highly_trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 150, 125, 75, 60, 150, 4, 30 armour_ug_levels 0, 1, 2, 3 armour_ug_models Pike_Militia, Pike_Militia_ug1, Pike_Militia_ug2, Pike_Militia_ug3 ownership france, hre, spain, portugal, milan, venice, papal_states, sicily
- unit_info 7, 0, 1
type Aventuros
dictionary Aventuros ; Aventuros
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Aventuros, 60, 0, 1
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx
stat_health 1, 0
stat_pri 14, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 5, 0, metal
- stat_armour_ex 5, 7, 8, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, 0, 2, 0 stat_mental 11, impetuous, highly_trained stat_charge_dist 20 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 610, 185, 115, 90, 610, 4, 150 armour_ug_levels 2, 3, 4 armour_ug_models Aventuros, Aventuros_ug1, Aventuros_ug2 ownership portugal era 2 portugal
- unit_info 14, 0, 10
type EE Spear Militia
dictionary EE_Spear_Militia ; Spear Militia
category infantry
class light
voice_type Light
banner faction main_spear
banner holy crusade
soldier EE_Spear_Militia, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 6, flesh
- stat_armour_ex 0, 4, 5, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 290, 125, 75, 60, 290, 4, 70 armour_ug_levels 0, 1, 2 armour_ug_models EE_Spear_Militia, EE_Spear_Militia_ug1, EE_Spear_Militia_ug2 ownership poland, russia, hungary, slave
- unit_info 5, 0, 7
type Byzantine Spearmen
dictionary Byzantine_Spearmen ; Byzantine Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Byzantine_Spearmen, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 5, square, schiltrom
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 6, flesh
- stat_armour_ex 0, 4, 5, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 0, 2, 0 stat_mental 3, normal, trained stat_charge_dist 20 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 310, 155, 75, 60, 310, 4, 70 armour_ug_levels 0, 1, 2 armour_ug_models Byzantine_Spearmen, Byzantine_Spearmen_ug1, Byzantine_Spearmen_ug2 ownership byzantium, slave era 0 byzantium era 1 byzantium era 2 byzantium
- unit_info 5, 0, 7
type SE Spear Militia
dictionary SE_Spear_Militia ; Spear Militia
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier SE_Spear_Militia, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 6, flesh
- stat_armour_ex 0, 4, 0, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 310, 125, 75, 60, 310, 4, 70 armour_ug_levels 0, 1 armour_ug_models SE_Spear_Militia, SE_Spear_Militia_ug1 ownership byzantium, slave
- unit_info 5, 0, 7
type Pavise Spearmen
dictionary Pavise_Spearmen ; Pavise Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Pavise_Spearmen, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 3, 6, metal
- stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 20 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 490, 155, 85, 65, 490, 4, 120 armour_ug_levels 2, 3 armour_ug_models Pavise_Spearmen, Pavise_Spearmen_ug1 ownership hungary era 1 hungary era 2 hungary
- unit_info 7, 0, 14
type EE Spearmen
dictionary EE_Spearmen ; Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier EE_Spearmen, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 3, 6, leather
- stat_armour_ex 4, 5, 7, 0, 3, 6, 6, leather
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 500, 125, 85, 65, 500, 4, 120 armour_ug_levels 1, 2, 3 armour_ug_models EE_Spearmen, EE_Spearmen_ug1, EE_Spearmen_ug2 ownership poland, russia era 0 poland, russia era 1 poland, russia era 2 poland, russia
- unit_info 7, 0, 13
type Peasant Spearmen
dictionary Peasant_Spearmen ; Peasant Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Peasant_Spearmen, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 5, square, schiltrom
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 6, flesh
- stat_armour_ex 0, 0, 0, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 310, 125, 75, 60, 310, 4, 70 armour_ug_levels 0 armour_ug_models Peasant_Spearmen ownership saxons era 0 saxons era 1 saxons era 2 saxons
- unit_info 5, 0, 7
type Italian Militia
dictionary Italian_Militia ; Italian Militia
category infantry
class light
voice_type Light
banner faction main_spear
banner holy crusade
soldier Italian_Militia, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 6, flesh
- stat_armour_ex 0, 4, 5, 7, 3, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 0, 2, 0 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 370, 125, 85, 65, 370, 4, 90 armour_ug_levels 0, 1, 2, 3 armour_ug_models Italian_Militia, Italian_Militia_ug1, Italian_Militia_ug2, Italian_Militia_ug3 ownership milan, venice, papal_states, sicily, slave era 0 milan, venice, papal_states, sicily era 1 milan, venice, papal_states, sicily era 2 milan
- unit_info 7, 0, 9
type Italian Spear Militia
dictionary Italian_Spear_Militia ; Italian Spear Militia
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Italian_Spear_Militia, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 3, 6, leather
- stat_armour_ex 4, 5, 7, 0, 3, 6, 6, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 0, 2, 0 stat_mental 5, normal, trained stat_charge_dist 20 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 460, 125, 85, 65, 460, 4, 110 armour_ug_levels 1, 2, 3 armour_ug_models Italian_Spear_Militia, Italian_Spear_Militia_ug1, Italian_Spear_Militia_ug2 ownership milan, venice, papal_states, sicily, slave era 0 milan, venice, papal_states, sicily era 1 milan, venice, papal_states, sicily era 2 venice, papal_states, sicily, milan
- unit_info 7, 0, 13
type Papal Guard
dictionary Papal_Guard ; Papal Guard
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Papal_Guard, 60, 0, 1.2
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom
stat_health 1, 0
stat_pri 12, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 5, 6, metal
- stat_armour_ex 5, 7, 0, 0, 5, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, 0, 2, 0 stat_mental 11, normal, highly_trained stat_charge_dist 20 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 740, 215, 115, 90, 740, 4, 180 armour_ug_levels 2, 3 armour_ug_models Papal_Guard, Papal_Guard_ug1 ownership papal_states era 0 papal_states era 1 papal_states
- unit_info 12, 0, 16
type Welsh Spearmen
dictionary Welsh_Spearmen ; Welsh Spearmen
category infantry
class spearmen
voice_type Light
accent Scottish
banner faction main_spear
banner holy crusade
soldier Welsh_Spearmen, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 5, square, schiltrom
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 3, flesh
- stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 340, 125, 85, 65, 340, 4, 80 armour_ug_levels 0 armour_ug_models Welsh_Spearmen ownership slave
- unit_info 7, 0, 6
type Flemish Pikemen
dictionary Flemish_Pikemen ; Flemish Pikemen
category infantry
class spearmen
voice_type Light
accent German
banner faction main_spear
banner holy crusade
soldier Flemish_Pikemen, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw, pike
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx
stat_health 1, 0
stat_pri 9, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 3, 0, metal
- stat_armour_ex 5, 0, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 5, normal, highly_trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 340, 155, 85, 65, 340, 4, 80 armour_ug_levels 2 armour_ug_models Flemish_Pikemen ownership slave
- unit_info 9, 0, 8
type Swiss Pikemen
dictionary Swiss_Pikemen ; Swiss Pikemen
category infantry
class spearmen
voice_type Heavy
accent German
banner faction main_spear
banner holy crusade
soldier Swiss_Pikemen, 60, 0, 1
attributes sea_faring, hide_forest, very_hardy, can_withdraw, pike
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx
stat_health 1, 0
stat_pri 14, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 5, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 5, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 11, impetuous, highly_trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 470, 185, 115, 90, 470, 4, 110 armour_ug_levels 0 armour_ug_models Swiss_Pikemen ownership slave
- unit_info 14, 0, 5
type Landschneckt Pikemen
dictionary Landschneckt_Pikemen ; Landsknecht Pikemen
category infantry
class spearmen
voice_type Heavy
accent German
banner faction main_spear
banner holy crusade
soldier Landschneckt_Pikemen, 60, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, pike
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx
stat_health 1, 0
stat_pri 11, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 10, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 4, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 4, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 9, normal, highly_trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 350, 225, 105, 80, 350, 4, 80 armour_ug_levels 0 armour_ug_models Landschneckt_Pikemen ownership slave, hre era 2 hre
- unit_info 11, 0, 4
type Mercenary Spearmen
dictionary Mercenary_Spearmen ; Mercenary Spearmen
category infantry
class spearmen
voice_type Light
accent Mediterranean
banner faction main_spear
banner holy crusade
soldier Mercenary_Spearmen, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 3, 6, metal
- stat_armour_ex 5, 0, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 20 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 540, 185, 85, 65, 540, 4, 130 armour_ug_levels 2 armour_ug_models Mercenary_Spearmen ownership slave
- unit_info 7, 0, 14
type Crusader Sergeants
dictionary Crusader_Sergeants ; Crusader Sergeants
category infantry
class spearmen
voice_type Light
accent French
banner faction main_spear
banner holy crusade
soldier Crusader_Sergeants, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 3, 6, metal
- stat_armour_ex 5, 0, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 20 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 490, 185, 85, 65, 490, 4, 120 armour_ug_levels 2 armour_ug_models Crusader_Sergeants ownership slave
- unit_info 7, 0, 14
type Noble Pikemen
dictionary Noble_Pikemen ; Noble Pikemen
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Noble_Pikemen, 60, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw, pike
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx
stat_health 1, 0
stat_pri 11, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 10, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 4, 0, metal
- stat_armour_ex 8, 9, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 570, 215, 105, 80, 570, 4, 140 armour_ug_levels 4, 5 armour_ug_models Noble_Pikemen, Noble_Pikemen_ug1 ownership scotland era 2 scotland
- unit_info 11, 0, 12
type Armored Swordsmen
dictionary Armored_Swordsmen ; Armoured Swordsmen
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Armored_Swordsmen, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 8, 6, metal
- stat_armour_ex 8, 9, 0, 0, 8, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 610, 150, 90, 70, 610, 4, 150 armour_ug_levels 4, 5 armour_ug_models Armored_Swordsmen, Armored_Swordsmen_ug1 ownership england, slave era 1 england era 2 england
- unit_info 13, 0, 22
type Billmen
dictionary Billmen ; Billmen
category infantry
class heavy
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Billmen, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 15, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 0, flesh
- stat_armour_ex 0, 4, 5, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 230, 125, 75, 55, 230, 4, 50 armour_ug_levels 0, 1, 2 armour_ug_models Billmen, Billmen_ug1, Billmen_ug2 ownership england era 1 england era 2 england
- unit_info 15, 0, 3
type Heavy Billmen
dictionary Heavy_Billmen ; Heavy Billmen
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Heavy_Billmen, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 15, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 3, 0, metal
- stat_armour_ex 7, 8, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 300, 150, 75, 55, 300, 4, 70 armour_ug_levels 3, 4 armour_ug_models Heavy_Billmen, Heavy_Billmen_ug1 ownership england era 2 england
- unit_info 15, 0, 10
type Highland Nobles
dictionary Highland_Nobles ; Highland Nobles
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Highland_Nobles, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 14, 6, no, 0, 0, melee, melee_blade, slashing, sword, 25, 1.3
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 4, 0, metal
- stat_armour_ex 5, 7, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 490, 175, 90, 70, 490, 4, 120 armour_ug_levels 2, 3 armour_ug_models Highland_Nobles, Highland_Nobles_ug1 ownership scotland era 1 scotland era 2 scotland
- unit_info 14, 0, 9
type Voulgier
dictionary Voulgier ; Voulgier
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Voulgier, 48, 0, 1.2
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, long_pike, spear_bonus_4 stat_sec 6, 3, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, spear_bonus_4 stat_pri_armour 5, 3, 0, metal
- stat_armour_ex 5, 7, 8, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 510, 150, 75, 55, 510, 4, 120 armour_ug_levels 2, 3, 4 armour_ug_models Voulgier, Voulgier_ug1, Voulgier_ug2 ownership france era 2 france
- unit_info 7, 0, 8
type Zweihander
dictionary Zweihander ; Zwei Hander
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Zweihander, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 14, 6, no, 0, 0, melee, melee_blade, slashing, sword, 25, 1.3
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 4, 0, metal
- stat_armour_ex 7, 8, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 680, 150, 90, 70, 680, 4, 170 armour_ug_levels 3, 4 armour_ug_models Zweihander, Zweihander_ug1 ownership hre era 2 hre
- unit_info 14, 0, 11
type Noble Swordsmen
dictionary Noble_Swordsmen ; Noble Swordsmen
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Noble_Swordsmen, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 8, 6, metal
- stat_armour_ex 8, 9, 0, 0, 8, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 610, 175, 90, 70, 610, 4, 150 armour_ug_levels 4, 5 armour_ug_models Noble_Swordsmen, Noble_Swordsmen_ug1 ownership scotland era 2 scotland
- unit_info 13, 0, 22
type Forlorn Hope
dictionary Forlorn_Hope ; Forlorn Hope
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Forlorn_Hope, 24, 0, 1.2
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 2, square
stat_health 1, 0
stat_pri 17, 6, no, 0, 0, melee, melee_blade, slashing, sword, 25, 1.3
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 5, 0, metal
- stat_armour_ex 7, 8, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 1, -2, 3, 2 stat_mental 11, low, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 620, 250, 75, 55, 620, 4, 150 armour_ug_levels 3, 4 armour_ug_models Forlorn_Hope, Forlorn_Hope_ug1 ownership hre era 2 hre
- unit_info 17, 0, 12
type Bill Militia
dictionary Bill_Militia ; Bill Militia
category infantry
class heavy
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Bill_Militia, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 13, 4, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 4, 5, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 170, 100, 65, 50, 170, 4, 40 armour_ug_levels 0, 1, 2 armour_ug_models Bill_Militia, Bill_Militia_ug1, Bill_Militia_ug2 ownership england
- unit_info 13, 0, 1
type Heavy Bill Militia
dictionary Heavy_Bill_Militia ; Heavy Bill Militia
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Heavy_Bill_Militia, 48, 0, 1.2
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 15, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 3, 0, metal
- stat_armour_ex 7, 8, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 300, 150, 75, 55, 300, 4, 70 armour_ug_levels 3, 4 armour_ug_models Heavy_Bill_Militia, Heavy_Bill_Militia_ug1 ownership england
- unit_info 15, 0, 10
type Swordstaff Militia
dictionary Swordstaff_Militia ; Sword Staff Militia
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Swordstaff_Militia, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, long_pike, spear_bonus_4 stat_sec 6, 3, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, spear_bonus_4 stat_pri_armour 7, 3, 0, metal
- stat_armour_ex 7, 8, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 550, 150, 75, 55, 550, 4, 130 armour_ug_levels 3, 4 armour_ug_models Swordstaff_Militia, Swordstaff_Militia_ug1 ownership denmark era 1 denmark era 2 denmark
- unit_info 7, 0, 10
type Partisan Militia
dictionary Partisan_Militia ; Voulge Militia
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Voulge_Militia, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, long_pike, spear_bonus_4 stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, spear_bonus_4 stat_pri_armour 5, 1, 0, metal
- stat_armour_ex 5, 7, 8, 0, 1, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 390, 150, 65, 50, 390, 4, 90 armour_ug_levels 2, 3, 4 armour_ug_models Voulge_Militia, Voulge_Militia_ug1, Voulge_Militia_ug2 ownership france
- unit_info 5, 0, 6
type Halberd Militia
dictionary Halberd_Militia ; Halberd Militia
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Halberd_Militia, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, long_pike, spear_bonus_4 stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, spear_bonus_4 stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 4, 5, 7, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 300, 150, 65, 50, 300, 4, 70 armour_ug_levels 0, 1, 2, 3 armour_ug_models Halberd_Militia, Halberd_Militia_ug1, Halberd_Militia_ug2, Halberd_Militia_ug3 ownership hre, papal_states, sicily, poland, hungary, slave
- unit_info 5, 0, 1
type Venetian Heavy Infantry
dictionary Venetian_Heavy_Infantry ; Venetian Heavy Infantry
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Venetian_Heavy_Infantry, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 16, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 3, 6, metal
- stat_armour_ex 7, 8, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 1, 0, 2, 0 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 640, 150, 75, 55, 640, 4, 160 armour_ug_levels 3, 4 armour_ug_models Venetian_Heavy_Infantry, Venetian_Heavy_Infantry_ug1 ownership venice era 2 venice
- unit_info 16, 0, 16
type Berdiche Axemen
dictionary Berdiche_Axemen ; Berdiche Axemen
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Berdiche_Axemen, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 17, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 4, 0, metal
- stat_armour_ex 5, 6, 8, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 380, 150, 90, 70, 380, 4, 90 armour_ug_levels 2, 3, 4 armour_ug_models Berdiche_Axemen, Berdiche_Axemen_ug1, Berdiche_Axemen_ug2 ownership russia era 1 russia era 2 russia
- unit_info 17, 0, 9
type Byzantine Infantry
dictionary Byzantine_Infantry ; Byzantine Infantry
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Byzantine_Infantry, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 7, 6, metal
- stat_armour_ex 5, 7, 0, 0, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, 0, 2, 0 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 125, 75, 55, 400, 4, 100 armour_ug_levels 2, 3 armour_ug_models Byzantine_Infantry, Byzantine_Infantry_ug1 ownership byzantium era 1 byzantium era 2 byzantium
- unit_info 11, 0, 18
type Varangian Guard
dictionary Varangian_Guard ; Varangian Guard
category infantry
class heavy
voice_type Heavy
accent East_European
banner faction main_infantry
banner holy crusade
soldier Varangian_Guard, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 20, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 5, 3, metal
- stat_armour_ex 7, 8, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 1, -2, 3, 2 stat_mental 11, normal, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 175, 100, 75, 520, 4, 130 armour_ug_levels 3, 4 armour_ug_models Varangian_Guard, Varangian_Guard_ug1 ownership byzantium era 0 byzantium era 1 byzantium era 2 byzantium
- unit_info 20, 0, 15
type Battlefield Assassins
dictionary Battlefield_Assassins ; Battlefield Assassins
category infantry
class light
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Battlefield_Assassins, 24, 0, 1
attributes sea_faring, hide_improved_forest, very_hardy, can_withdraw, hide_anywhere
formation 1.2, 1.2, 2.4, 2.4, 2, square
stat_health 2, 0
stat_pri 16, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 9, 3, leather
- stat_armour_ex 4, 0, 0, 0, 9, 3, 3, leather
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 1, -2, 3, 2 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 660, 250, 110, 85, 660, 4, 160 armour_ug_levels 1 armour_ug_models Battlefield_Assassins ownership hungary era 1 hungary era 2 hungary
- unit_info 16, 0, 32
type Norse Swordsmen
dictionary Norse_Swordsmen ; Norse Swordsmen
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Norse_Swordsmen, 48, 0, 1.2
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 7, 6, metal
- stat_armour_ex 5, 7, 8, 0, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 150, 75, 55, 400, 4, 100 armour_ug_levels 2, 3, 4 armour_ug_models Norse_Swordsmen, Norse_Swordsmen_ug1, Norse_Swordsmen_ug2 ownership denmark, slave era 1 denmark era 2 denmark
- unit_info 11, 0, 18
type Norse Axemen
dictionary Norse_Axemen ; Norse Axemen
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Norse_Axemen, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 17, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 4, 0, metal
- stat_armour_ex 7, 8, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 700, 150, 90, 70, 700, 4, 170 armour_ug_levels 3, 4 armour_ug_models Norse_Axemen, Norse_Axemen_ug1 ownership denmark era 1 denmark era 2 denmark
- unit_info 17, 0, 11
type Obudshaer
dictionary Obudshaer ; Obudshaer
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Obudshaer, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, phalanx, square
stat_health 1, 0
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, long_pike, spear_bonus_4 stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, spear_bonus_4 stat_pri_armour 8, 4, 0, metal
- stat_armour_ex 8, 9, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 720, 150, 90, 70, 720, 4, 180 armour_ug_levels 4, 5 armour_ug_models Obudshaer, Obudshaer_ug1 ownership denmark era 2 denmark
- unit_info 9, 0, 12
type Dismounted Feudal Knights
dictionary Dismounted_Feudal_Knights ; Dismounted Feudal Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Feudal_Knights, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 8, 6, metal
- stat_armour_ex 7, 8, 0, 0, 8, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 570, 225, 90, 70, 570, 4, 140 armour_ug_levels 3, 4 armour_ug_models Dismounted_Feudal_Knights, Dismounted_Feudal_Knights_ug1 ownership england, scotland, france, hre, denmark, spain, portugal, milan, venice, papal_states, hungary era 0 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, hungary era 1 scotland
- unit_info 13, 0, 21
type Dismounted English Knights
dictionary Dismounted_English_Knights ; Dismounted English Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_English_Knights, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 21, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 5, 0, metal
- stat_armour_ex 8, 9, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -2, 3, 2 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 530, 225, 100, 75, 530, 4, 130 armour_ug_levels 4, 5 armour_ug_models Dismounted_English_Knights, Dismounted_English_Knights_ug1 ownership england era 1 england era 2 england
- unit_info 21, 0, 13
type Dismounted Chivalric Knights
dictionary Dismounted_Chivalric_Knights ; Dismounted Chivalric Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Chivalric_Knights, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 8, 6, metal
- stat_armour_ex 8, 9, 0, 0, 8, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 610, 225, 90, 70, 610, 4, 150 armour_ug_levels 4, 5 armour_ug_models Dismounted_Chivalric_Knights, Dismounted_Chivalric_Knights_ug1 ownership france, denmark, spain era 1 france, denmark, spain era 2 france
- unit_info 13, 0, 22
type Dismounted Noble Knights
dictionary Dismounted_Noble_Knights ; Dismounted Noble Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Noble_Knights, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 21, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 5, 0, metal
- stat_armour_ex 8, 9, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -2, 3, 2 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 530, 225, 100, 75, 530, 4, 130 armour_ug_levels 4, 5 armour_ug_models Dismounted_Noble_Knights, Dismounted_Noble_Knights_ug1 ownership france
- unit_info 21, 0, 13
type Dismounted Imperial Knights
dictionary Dismounted_Imperial_Knights ; Dismounted Imperial Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Imperial_Knights, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 9, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 3, 6, metal
- stat_armour_ex 8, 9, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 540, 225, 75, 55, 540, 4, 130 armour_ug_levels 4, 5 armour_ug_models Dismounted_Imperial_Knights, Dismounted_Imperial_Knights_ug1 ownership hre era 1 hre era 2 hre
- unit_info 9, 0, 17
type Dismounted Gothic Knights
dictionary Dismounted_Gothic_Knights ; Dismounted Gothic Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Gothic_Knights, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 14, 6, no, 0, 0, melee, melee_blade, slashing, sword, 25, 1.3
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 10, 4, 0, metal
- stat_armour_ex 10, 0, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 810, 225, 90, 70, 810, 4, 200 armour_ug_levels 6 armour_ug_models Dismounted_Gothic_Knights ownership hre era 2 hre
- unit_info 14, 0, 14
type English Huscarls
dictionary English_Huscarls ; Huscarls
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier English_Huscarls, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 10, 0
stat_pri 17, 6, no, 10, 0, melee, melee_blade, slashing, axe, 100, 50.33
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 100, 4, 0, metal
- stat_armour_ex 5, 0, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 10, normal, trained stat_charge_dist 100 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 380, 175, 90, 70, 380, 4, 90 armour_ug_levels 10 armour_ug_models English_Huscarls ownership saxons era 0 saxons era 1 saxons era 2 saxons
- unit_info 17, 0, 9
type Theigns
dictionary Theigns ; Theigns
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Theigns, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_10 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 4, 6, metal
- stat_armour_ex 5, 0, 0, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 610, 150, 90, 70, 610, 4, 150 armour_ug_levels 2 armour_ug_models Theigns ownership saxons era 0 saxons era 1 saxons era 2 saxons
- unit_info 9, 0, 15
type Dismounted Huscarls
dictionary Dismounted_Huscarls ; Dismounted Huscarls
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Huscarls, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 4, 6, metal
- stat_armour_ex 5, 7, 0, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 690, 150, 90, 70, 690, 4, 170 armour_ug_levels 2, 3 armour_ug_models Dismounted_Huscarls, Dismounted_Huscarls_ug1 ownership denmark era 0 denmark era 1 denmark
- unit_info 11, 0, 15
type Dismounted Conquistadores
dictionary Dismounted_Conquistadores ; Dismounted Conquistadores
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Conquistadores, 48, 0, 1.2
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 16, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 9, 6, metal
- stat_armour_ex 7, 8, 0, 0, 9, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 1, 0, 2, 0 stat_mental 11, low, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 690, 150, 100, 75, 690, 4, 170 armour_ug_levels 3, 4 armour_ug_models Dismounted_Conquistadores, Dismounted_Conquistadores_ug1 ownership spain, portugal era 2 spain, portugal
- unit_info 16, 0, 22
type Dismounted Portuguese Knights
dictionary Dismounted_Portuguese_Knights ; Dismounted Portuguese Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Portuguese_Knights, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 21, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 5, 0, metal
- stat_armour_ex 8, 9, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, 0, 2, 0 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 530, 225, 100, 75, 530, 4, 130 armour_ug_levels 4, 5 armour_ug_models Dismounted_Portuguese_Knights, Dismounted_Portuguese_Knights_ug1 ownership portugal era 1 portugal era 2 portugal
- unit_info 21, 0, 13
type Dismounted Italian MAA
dictionary Dismounted_Italian_MAA ; Dismounted Men at Arms
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Italian_MAA, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 7, 6, metal
- stat_armour_ex 8, 9, 11, 0, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, 0, 2, 0 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 460, 225, 75, 55, 460, 4, 110 armour_ug_levels 4, 5, 6 armour_ug_models Dismounted_Italian_MAA, Dismounted_Italian_MAA_ug1, Dismounted_Italian_MAA_ug2 ownership milan, venice, papal_states, sicily era 1 milan, venice, papal_states, sicily era 2 sicily
- unit_info 11, 0, 21
type Dismounted Broken Lances
dictionary Dismounted_Broken_Lances ; Dismounted Broken Lances
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Broken_Lances, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 9, 7, 6, metal
- stat_armour_ex 9, 11, 0, 0, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, 0, 2, 0 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 490, 225, 75, 55, 490, 4, 120 armour_ug_levels 5, 6 armour_ug_models Dismounted_Broken_Lances, Dismounted_Broken_Lances_ug1 ownership milan, venice, papal_states, sicily era 2 milan, venice, papal_states, sicily
- unit_info 11, 0, 22
type Swiss Guard
dictionary Swiss_Guard ; Swiss Guard
category infantry
class heavy
voice_type Heavy
accent German
banner faction main_infantry
banner holy crusade
soldier Swiss_Guard, 48, 0, 1.2
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, phalanx, square
stat_health 1, 0
stat_pri 12, 4, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, long_pike, spear_bonus_4 stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, spear_bonus_4 stat_pri_armour 7, 5, 0, metal
- stat_armour_ex 7, 0, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 1, 0, 2, 0 stat_mental 11, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 890, 175, 100, 75, 890, 4, 220 armour_ug_levels 3 armour_ug_models Swiss_Guard ownership papal_states era 2 papal_states
- unit_info 12, 0, 12
type Dismounted Norman Knights
dictionary Dismounted_Norman_Knights ; Dismounted Norman Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Norman_Knights, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 3, 0
stat_pri 1500, 800, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 8, 6, metal
- stat_armour_ex 7, 8, 0, 0, 8, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 570, 225, 90, 70, 570, 4, 140 armour_ug_levels 3, 4 armour_ug_models Dismounted_Norman_Knights, Dismounted_Norman_Knights_ug1 ownership sicily era 0 sicily
- unit_info 100, 0, 100
type Dismounted Polish Knights
dictionary Dismounted_Polish_Knights ; Dismounted Polish Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Polish_Knights, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 8, 6, metal
- stat_armour_ex 8, 9, 0, 0, 8, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 610, 225, 90, 70, 610, 4, 150 armour_ug_levels 4, 5 armour_ug_models Dismounted_Polish_Knights, Dismounted_Polish_Knights_ug1 ownership poland era 1 poland era 2 poland
- unit_info 13, 0, 22
type Dismounted Polish Nobles
dictionary Dismounted_Polish_Nobles ; Dismounted Polish Nobles
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Dismounted_Polish_Nobles, 48, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 3, 6, metal
- stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 410, 150, 75, 55, 410, 4, 100 armour_ug_levels 2, 3 armour_ug_models Dismounted_Polish_Nobles, Dismounted_Polish_Nobles_ug1 ownership poland era 0 poland era 1 poland
- unit_info 7, 0, 14
type Dismounted Druchima
dictionary Dismounted_Druchima ; Dismounted Druzhina
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Druchima, 48, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 4, 6, metal
- stat_armour_ex 5, 7, 0, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 690, 150, 90, 70, 690, 4, 170 armour_ug_levels 2, 3 armour_ug_models Dismounted_Druchima, Dismounted_Druchima_ug1 ownership russia era 0 russia era 1 russia
- unit_info 11, 0, 15
type Dismounted Boyar Sons
dictionary Dismounted_Boyar_Sons ; Dismounted Boyar Sons
category infantry
class heavy
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Dismounted_Boyar_Sons, 48, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 4, 6, metal
- stat_armour_ex 5, 6, 0, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 690, 150, 90, 70, 690, 4, 170 armour_ug_levels 2, 3 armour_ug_models Dismounted_Boyar_Sons, Dismounted_Boyar_Sons_ug1 ownership russia era 0 russia era 1 russia era 2 russia
- unit_info 11, 0, 15
type Dismounted Dvor
dictionary Dismounted_Dvor ; Dismounted Dvor
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Dismounted_Dvor, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 3, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 5, 4, 6, metal
- stat_armour_ex 5, 6, 0, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 770, 225, 90, 70, 770, 4, 190 armour_ug_levels 2, 3 armour_ug_models Dismounted_Dvor, Dismounted_Dvor_ug1 ownership russia era 1 russia era 2 russia
- unit_info 11, 11, 15
type Dismounted E Chivalric Knights
dictionary Dismounted_E_Chivalric_Knights ; Dismounted Chivalric Knights
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_E_Chivalric_Knights, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 8, 3, metal
- stat_armour_ex 8, 9, 0, 0, 8, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 590, 225, 90, 70, 590, 4, 140 armour_ug_levels 4, 5 armour_ug_models Dismounted_E_Chivalric_Knights, Dismounted_E_Chivalric_Knights_ug1 ownership hungary era 1 hungary era 2 hungary
- unit_info 13, 0, 19
type Dismounted Byzantine Lancers
dictionary Dismounted_Byzantine_Lancers ; Dismounted Byzantine Lancers
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Byzantine_Lancers, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 7, 6, metal
- stat_armour_ex 5, 7, 8, 9, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, 0, 2, 0 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 440, 150, 75, 55, 440, 4, 110 armour_ug_levels 2, 3, 4, 5 armour_ug_models Dismounted_Byzantine_Lancers, Dismounted_Byzantine_Lancers_ug1, Dismounted_Byzantine_Lancers_ug2, Dismounted_Byzantine_Lancers_ug3 ownership byzantium era 0 byzantium era 1 byzantium era 2 byzantium
- unit_info 11, 0, 18
type Dismounted Latinkon
dictionary Dismounted_Latinkon ; Dismounted Latinkon
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Latinkon, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 8, 6, metal
- stat_armour_ex 7, 8, 0, 0, 8, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 630, 225, 90, 70, 630, 4, 150 armour_ug_levels 3, 4 armour_ug_models Dismounted_Latinkon, Dismounted_Latinkon_ug1 ownership byzantium era 1 byzantium era 2 byzantium
- unit_info 13, 0, 21
type Galloglaich
dictionary Galloglaich ; Galloglaich
category infantry
class heavy
voice_type Heavy
accent Scottish
banner faction main_infantry
banner holy crusade
soldier Galloglaich, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 17, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 4, 0, metal
- stat_armour_ex 5, 0, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 600, 150, 90, 70, 600, 4, 150 armour_ug_levels 2 armour_ug_models Galloglaich ownership slave
- unit_info 17, 0, 9
type Free Company Men at Arms
dictionary Free_Company_Men_at_Arms ; Free Company Men at Arms
category infantry
class heavy
voice_type Heavy
accent English
banner faction main_infantry
banner holy crusade
soldier Free_Company_Men_at_Arms, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 16, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 3, 0, metal
- stat_armour_ex 8, 0, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 330, 180, 75, 55, 330, 4, 80 armour_ug_levels 4 armour_ug_models Free_Company_Men_at_Arms ownership slave
- unit_info 16, 0, 11
type Dismounted Frankish Knights
dictionary Dismounted_Frankish_Knights ; Dismounted Frankish Knights
category infantry
class spearmen
voice_type Heavy
accent French
banner faction main_spear
banner holy crusade
soldier Dismounted_Frankish_Knights, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 4, 6, metal
- stat_armour_ex 7, 0, 0, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 670, 270, 90, 70, 670, 4, 160 armour_ug_levels 3 armour_ug_models Dismounted_Frankish_Knights ownership slave
- unit_info 9, 0, 17
type Dismounted Mercenary Knights
dictionary Dismounted_Mercenary_Knights ; Dismounted Mercenary Knights
category infantry
class heavy
voice_type Heavy
accent Mediterranean
banner faction main_infantry
banner holy crusade
soldier Dismounted_Mercenary_Knights, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 9, 8, 6, metal
- stat_armour_ex 9, 0, 0, 0, 8, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 640, 270, 90, 70, 640, 4, 160 armour_ug_levels 5 armour_ug_models Dismounted_Mercenary_Knights ownership slave
- unit_info 13, 0, 23
type Dismounted Mercenary German Knights
dictionary Dismounted_Mercenary_German_Knights ; Dismounted Mercenary German Knights
category infantry
class heavy
voice_type Heavy
accent German
banner faction main_infantry
banner holy crusade
soldier Dismounted_Mercenary_German_Knights, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 9, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 3, 6, metal
- stat_armour_ex 8, 0, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 580, 270, 75, 55, 580, 4, 140 armour_ug_levels 4 armour_ug_models Dismounted_Mercenary_German_Knights ownership slave
- unit_info 9, 0, 17
type Turkish Horse Archers
dictionary Turkish_Horse_Archers ; Turkish Horse Archers
category cavalry
class missile
voice_type Light
accent Arabic
banner faction main_cavalry
banner holy crusade_cavalry
soldier Turkish_Horse_Archers, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 6, 1, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -6, -1 stat_mental 3, low, untrained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 420, 150, 90, 70, 420, 4, 100 armour_ug_levels 0, 1 armour_ug_models Turkish_Horse_Archers, Turkish_Horse_Archers_ug1 ownership turks, timurids era 0 turks, timurids era 1 turks, timurids era 2 turks, timurids
- unit_info 6, 6, 3
type Turkomans
dictionary Turkomans ; Turkomans
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Turkomans, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 6, 1, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 5, 3, flesh
- stat_armour_ex 0, 4, 5, 0, 5, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -6, -1 stat_mental 3, low, untrained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 510, 150, 90, 70, 510, 4, 120 armour_ug_levels 0, 1, 2 armour_ug_models Turkomans, Turkomans_ug1, Turkomans_ug2 ownership turks, timurids, slave era 0 turks, timurids era 1 turks, timurids era 2 turks, timurids
- unit_info 7, 6, 8
type Sipahis
dictionary Sipahis ; Sipahis
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Sipahis, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 8, 2, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 7, 3, metal
- stat_armour_ex 5, 7, 0, 0, 7, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 1, -6, -1 stat_mental 5, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 760, 175, 100, 75, 760, 4, 190 armour_ug_levels 2, 3 armour_ug_models Sipahis, Sipahis_ug1 ownership turks era 0 turks era 1 turks era 2 turks
- unit_info 9, 8, 15
type Sipahi Lancers
dictionary Sipahi_Lancers ; Sipahi Lancers
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Sipahi_Lancers, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 6, 4, metal
- stat_armour_ex 5, 7, 8, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 1, -6, -1 stat_mental 9, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 210, 120, 95, 750, 4, 180 armour_ug_levels 2, 3, 4 armour_ug_models Sipahi_Lancers, Sipahi_Lancers_ug1, Sipahi_Lancers_ug2 ownership turks era 1 turks era 2 turks
- unit_info 11, 0, 15
type Quapukulu
dictionary Quapukulu ; Qapukulu
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Quapukulu, 32, 0, 1
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 13, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 8, 6, 4, metal
- stat_armour_ex 8, 9, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, 1, -6, -1 stat_mental 11, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1100, 250, 130, 100, 1100, 4, 270 armour_ug_levels 4, 5 armour_ug_models Quapukulu, Quapukulu_ug1 ownership turks era 2 turks
- unit_info 13, 0, 18
type Desert Cavalry
dictionary Desert_Cavalry ; Desert Cavalry
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Desert_Cavalry, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 8, 2, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown stat_sec 8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 5, 3, flesh
- stat_armour_ex 0, 4, 0, 0, 5, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 2, -6, -2 stat_mental 5, low, untrained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 540, 150, 100, 75, 540, 4, 130 armour_ug_levels 0, 1 armour_ug_models Desert_Cavalry, Desert_Cavalry_ug1 ownership moors, egypt, slave era 0 moors, egypt era 1 moors, egypt era 2 moors, egypt
- unit_info 8, 8, 8
type Bedouin Cavalry
dictionary Bedouin_Cavalry ; Bedouin Cavalry
category cavalry
class light
voice_type Light
accent Arabic
banner faction main_cavalry
banner holy crusade_cavalry
soldier Bedouin_Cavalry, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge, mercenary_unit
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 5, 4, flesh
- stat_armour_ex 0, 4, 0, 0, 5, 4, 4, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 2, -6, -2 stat_mental 5, low, untrained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 430, 180, 100, 75, 430, 4, 100 armour_ug_levels 0, 1 armour_ug_models Bedouin_Cavalry, Bedouin_Cavalry_ug1 ownership slave
- unit_info 9, 0, 9
type Bedouin Camel Riders
dictionary Bedouin_Camel_Riders ; Bedouin Camel Riders
category cavalry
class missile
voice_type Light
accent Arabic
banner faction main_cavalry
banner holy crusade_cavalry
soldier Bedouin_Camel_Riders, 32, 0, 1
mount camel
mount_effect elephant -4, horse +2
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_mounted, mercenary_unit
formation 3, 4, 5, 5, 3, square
stat_health 1, 0
stat_pri 8, 2, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 7, 3, flesh
- stat_armour_ex 0, 0, 0, 0, 7, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 2, -6, -2 stat_mental 5, low, untrained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 630, 300, 100, 75, 630, 4, 150 armour_ug_levels 0 armour_ug_models Bedouin_Camel_Riders ownership slave, egypt era 0 egypt era 1 egypt era 2 egypt
- unit_info 9, 8, 10
type Arab Cavalry
dictionary Arab_Cavalry ; Arab Cavalry
category cavalry
class light
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Arab_Cavalry, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 5, 4, leather
- stat_armour_ex 4, 5, 7, 0, 5, 4, 4, leather
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -6, -1 stat_mental 5, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 510, 175, 100, 75, 510, 4, 120 armour_ug_levels 1, 2, 3 armour_ug_models Arab_Cavalry, Arab_Cavalry_ug1, Arab_Cavalry_ug2 ownership moors, egypt, slave era 0 moors, egypt era 1 moors, egypt era 2 moors, egypt
- unit_info 9, 0, 13
type Mamluk Archers
dictionary Mamluk_Archers ; Mamluk Archers
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mamluk_Archers, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 8, 3, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 8, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 5, 7, 3, metal
- stat_armour_ex 5, 6, 0, 0, 7, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 1, -6, -1 stat_mental 9, normal, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 900, 210, 120, 95, 900, 4, 220 armour_ug_levels 2, 3 armour_ug_models Mamluk_Archers, Mamluk_Archers_ug1 ownership egypt, slave era 0 egypt era 1 egypt era 2 egypt
- unit_info 8, 8, 15
type Mamluks
dictionary Mamluks ; Mamluks
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mamluks, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 10, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 6, 6, 3, metal
- stat_armour_ex 6, 8, 9, 0, 6, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 1, -6, -1 stat_mental 9, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 820, 210, 120, 95, 820, 4, 200 armour_ug_levels 3, 4, 5 armour_ug_models Mamluks, Mamluks_ug1, Mamluks_ug2 ownership egypt, slave era 1 egypt era 2 egypt
- unit_info 11, 0, 15
type Royal Mamluks
dictionary Royal_Mamluks ; Royal Mamluks
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Royal_Mamluks, 32, 0, 1
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 14, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 13, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 6, 7, 4, metal
- stat_armour_ex 6, 8, 9, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 1, -6, -1 stat_mental 11, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1050, 250, 130, 100, 1050, 4, 260 armour_ug_levels 3, 4, 5 armour_ug_models Royal_Mamluks, Royal_Mamluks_ug1, Royal_Mamluks_ug2 ownership egypt era 1 egypt era 2 egypt
- unit_info 14, 0, 17
type Granadine Jinetes
dictionary Granadine_Jinetes ; Granadine Jinetes
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Granadine_Jinetes, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 8, 2, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown stat_sec 8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 5, 3, metal
- stat_armour_ex 5, 6, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 1, -6, -1 stat_mental 5, normal, untrained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 670, 175, 100, 75, 670, 4, 160 armour_ug_levels 2, 3 armour_ug_models Granadine_Jinetes, Granadine_Jinetes_ug1 ownership moors, slave era 0 moors era 1 moors era 2 moors
- unit_info 8, 8, 13
type Granadine Lancers
dictionary Granadine_Lancers ; Granadine Lancers
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Granadine_Lancers, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 5, 4, metal
- stat_armour_ex 5, 7, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 1, -6, -1 stat_mental 9, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 250, 120, 95, 750, 4, 180 armour_ug_levels 2, 3 armour_ug_models Granadine_Lancers, Granadine_Lancers_ug1 ownership moors era 1 moors era 2 moors
- unit_info 10, 0, 14
type Christian Guard
dictionary Christian_Guard ; Christian Guard
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Christian_Guard, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 5, 4, metal
- stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, 0, -4, 0 stat_mental 11, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 970, 250, 130, 100, 970, 4, 240 armour_ug_levels 3 armour_ug_models Christian_Guard ownership moors era 1 moors era 2 moors
- unit_info 13, 0, 16
type Granadine CB Cav
dictionary Granadine_CB_Cav ; Granadine Crossbow Cavalry
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Granadine_CB_Cav, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle, crossbow
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 7, 2, crossbow_bolt, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 4, 0, metal
- stat_armour_ex 5, 6, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 1, -6, -1 stat_mental 5, normal, untrained stat_charge_dist 45 stat_fire_delay 18 stat_food 60, 300 stat_cost 1, 580, 175, 100, 75, 580, 4, 140 armour_ug_levels 2, 3 armour_ug_models Granadine_CB_Cav, Granadine_CB_Cav_ug1 ownership moors era 2 moors
- unit_info 8, 7, 9
type Camel Gunners
dictionary Camel_Gunners ; Camel Gunners
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Camel_Gunners, 32, 0, 1
mount camel
mount_effect elephant -4, horse +2
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_mounted, gunpowder_unit, guncavalry
formation 3, 4, 5, 5, 2, square
stat_health 1, 0
stat_pri 16, 3, camel_gun_bullet, 180, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 6, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 6, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 2, -6, -2 stat_mental 9, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1180, 300, 120, 95, 1180, 4, 290 armour_ug_levels 0, 1 armour_ug_models Camel_Gunners, Camel_Gunners_ug1 ownership moors era 2 moors
- unit_info 8, 16, 6
type Tuareg Camel Spearmens
dictionary Tuareg_Camel_Spearmens ; Tuareg Camel Spearmen
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Tuareg_Camel_Spearmens, 32, 0, 1
mount camel
mount_effect elephant -4, horse +2
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_mounted
formation 3, 4, 5, 5, 3, square
stat_health 1, 0
stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 6, 4, flesh
- stat_armour_ex 0, 4, 0, 0, 6, 4, 4, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 2, -6, -2 stat_mental 9, normal, untrained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 600, 300, 120, 95, 600, 4, 150 armour_ug_levels 0, 1 armour_ug_models Tuareg_Camel_Spearmens, Tuareg_Camel_Spearmens_ug1 ownership moors, slave era 0 moors era 1 moors
- unit_info 11, 0, 10
type Elephants
dictionary Elephants ; Elephants
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Elephant_Crew, 18, 6, 1
mount elephant
mount_effect horse +4, camel +2
attributes sea_faring, hardy, can_withdraw, can_run_amok, frighten_foot, frighten_mounted, gunpowder_unit
formation 7, 11, 13,16, 2, square
stat_health 1, 6
stat_pri 16, 3, arquebus_bullet, 120, 40, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 10, 9, no, 0, 0, melee, melee_simple, piercing, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr area, launching, ap stat_pri_armour 5, 7, 0, metal
- stat_armour_ex 5, 0, 0, 0, 7, 0, 0, metal
stat_sec_armour 13, 3, flesh stat_heat 1 stat_ground 0, 1, -6, -1 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 2090, 0, 400, 400, 2090, 1, 520 armour_ug_levels 2 armour_ug_models Elephant_Crew ownership timurids era 1 timurids era 2 timurids
- unit_info 10, 16, 12
type Elephant Artillery
dictionary Elephant_Artillery ; Elephant Artillery
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Elephant_Artillery_Crew, 12, 6, 1
mounted_engine elephant_serpentine
mount elephant_cannon
mount_effect horse +4, camel +2
attributes sea_faring, hardy, can_withdraw, can_run_amok, frighten_foot, frighten_mounted, gunpowder_unit
formation 7, 11, 13,16, 2, square
stat_health 1, 6
stat_pri 28, 3, elephant_cannon_shot, 350, 20, missile, artillery_gunpowder, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, bp stat_sec 10, 9, no, 0, 0, melee, melee_simple, piercing, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr area, launching, ap stat_pri_armour 5, 7, 0, metal
- stat_armour_ex 5, 0, 0, 0, 7, 0, 0, metal
stat_sec_armour 13, 3, flesh stat_heat 1 stat_ground 0, 1, -6, -1 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 2750, 0, 400, 400, 2750, 1, 680 armour_ug_levels 2 armour_ug_models Elephant_Artillery_Crew ownership timurids era 2 timurids
- unit_info 10, 28, 12
type Kwarizmian Cavalry
dictionary Kwarizmian_Cavalry ; Kwarizmian Cavalry
category cavalry
class heavy
voice_type Heavy
accent Arabic
banner faction main_cavalry
banner holy crusade_cavalry
soldier Kwarizmian_Cavalry, 32, 0, 1
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 5, 0, metal
- stat_armour_ex 8, 0, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, 1, -6, -1 stat_mental 9, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 300, 120, 95, 750, 4, 180 armour_ug_levels 4 armour_ug_models Kwarizmian_Cavalry ownership slave, turks, egypt, timurids, mongols era 0 turks, egypt, timurids, mongols
- unit_info 10, 0, 13
type ME Bodyguard
dictionary ME_Bodyguard ; Bodyguard
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier ME_Bodyguard, 16, 0, 1
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 14, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 7, 4, metal
- stat_armour_ex 7, 8, 0, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 1, -6, -1 stat_mental 11, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 900, 250, 120, 95, 900, 1, 220 armour_ug_levels 3, 4 armour_ug_models ME_Bodyguard, ME_Bodyguard_ug1 ownership moors, egypt, turks era 0 moors, egypt, turks era 1 moors, egypt, turks
- unit_info 14, 0, 36
type ME Late Bodyguard
dictionary ME_Late_Bodyguard ; Bodyguard
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier ME_Late_Bodyguard, 16, 0, 1
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit_upgrade
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 13, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 9, 6, 4, metal
- stat_armour_ex 9, 0, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, 1, -6, -1 stat_mental 11, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1070, 250, 120, 95, 1070, 1, 260 armour_ug_levels 5 armour_ug_models ME_Late_Bodyguard ownership moors, egypt, turks era 2 moors, egypt, turks
- unit_info 13, 0, 38
type Armenian Cavalry
dictionary Armenian_Cavalry ; Armenian Cavalry
category cavalry
class heavy
voice_type Light
accent East_European
banner faction main_cavalry
banner holy crusade_cavalry
soldier Armenian_Cavalry, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 5, 4, metal
- stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 1, -6, -1 stat_mental 9, impetuous, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 800, 300, 120, 95, 800, 4, 200 armour_ug_levels 3 armour_ug_models Armenian_Cavalry ownership slave, turks era 0 turks era 1 turks
- unit_info 10, 0, 16
type Turkopoles
dictionary Turkopoles ; Turkopoles
category cavalry
class missile
voice_type Light
accent Arabic
banner faction main_cavalry
banner holy crusade_cavalry
soldier Turkopoles, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 6, 1, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 3, 3, leather
- stat_armour_ex 4, 0, 0, 0, 3, 3, 3, leather
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -6, -1 stat_mental 3, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 530, 210, 90, 70, 530, 4, 130 armour_ug_levels 1 armour_ug_models Turkopoles ownership slave
- unit_info 6, 6, 10
type Akinjis
dictionary Akinjis ; Akinjis
category cavalry
class missile
voice_type Light
accent Arabic
banner faction main_cavalry
banner holy crusade_cavalry
soldier Akinjis, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 6, 1, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 3, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -6, -1 stat_mental 3, impetuous, untrained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 420, 150, 90, 70, 420, 4, 100 armour_ug_levels 0 armour_ug_models Akinjis ownership slave
- unit_info 6, 6, 3
type ME Peasant Archers
dictionary ME_Peasant_Archers ; Peasant Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier ME_Peasant_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 3, low, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 220, 100, 65, 50, 220, 4, 50 armour_ug_levels 0, 1 armour_ug_models ME_Peasant_Archers, ME_Peasant_Archers_ug1 ownership egypt, turks, mongols, timurids, slave era 0 egypt, turks era 1 egypt, turks era 2 egypt, turks
- unit_info 2, 5, 1
type Turkish Archers
dictionary Turkish_Archers ; Turkish Archers
category infantry
class missile
voice_type Light
accent Arabic
banner faction main_missile
banner holy crusade
soldier Turkish_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 7, 1, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 3, 3, leather
- stat_armour_ex 4, 5, 0, 0, 3, 3, 3, leather
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 440, 100, 65, 50, 440, 4, 110 armour_ug_levels 1, 2 armour_ug_models Turkish_Archers, Turkish_Archers_ug1 ownership turks, timurids, slave era 0 turks, timurids era 1 turks, timurids
- unit_info 6, 7, 10
type Ottoman Infantry
dictionary Ottoman_Infantry ; Ottoman Infantry
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Ottoman_Infantry, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 9, 2, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 6, 6, metal
- stat_armour_ex 5, 7, 0, 0, 6, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 1, 0, -1 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 670, 150, 75, 55, 670, 4, 160 armour_ug_levels 2, 3 armour_ug_models Ottoman_Infantry, Ottoman_Infantry_ug1 ownership turks era 1 turks era 2 turks
- unit_info 11, 9, 17
type Janissary Archers
dictionary Janissary_Archers ; Janissary Archers
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Janissary_Archers, 48, 0, 1
attributes sea_faring, hide_forest, very_hardy, can_withdraw, stakes, stakes
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 10, 3, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 10, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 8, 0, metal
- stat_armour_ex 5, 7, 0, 0, 8, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 1, 0, -1 stat_mental 11, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 780, 175, 100, 75, 780, 4, 190 armour_ug_levels 2, 3 armour_ug_models Janissary_Archers, Janissary_Archers_ug1 ownership turks era 2 turks
- unit_info 10, 10, 13
type Janissary Musketeers
dictionary Janissary_Musketeers ; Janissary Musketeers
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Janissary_Musketeers, 48, 0, 1
attributes sea_faring, hide_forest, very_hardy, can_withdraw, gunpowder_unit, fire_by_rank, start_not_skirmishing, gunmen
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 17, 3, musket_bullet, 180, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1
- stat_pri_ex 0, 0, 20
stat_pri_attr ap stat_sec 12, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 9, 0, metal
- stat_armour_ex 5, 7, 0, 0, 9, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 1, 0, -1 stat_mental 11, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 830, 175, 100, 75, 830, 4, 200 armour_ug_levels 2, 3 armour_ug_models Janissary_Musketeers, Janissary_Musketeers_ug1 ownership turks era 2 turks
- unit_info 12, 17, 14
type Turkish Javelinmen
dictionary Turkish_Javelinmen ; Turkish Javelinmen
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Turkish_Javelinmen, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 6, 1, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 3, flesh
- stat_armour_ex 0, 4, 0, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 300, 100, 65, 50, 300, 4, 70 armour_ug_levels 0, 1 armour_ug_models Turkish_Javelinmen, Turkish_Javelinmen_ug1 ownership turks, slave era 0 turks era 1 turks
- unit_info 6, 6, 6
type Naffatun
dictionary Naffatun ; Naffatun
category infantry
class missile
voice_type Heavy
accent Arabic
banner faction main_missile
banner holy crusade
soldier Naffatun, 16, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw, incendiary
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 23, 3, nahptha_bomb, 40, 5, missile, missile_gunpowder, blunt, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 7, 0, metal
- stat_armour_ex 5, 7, 0, 0, 7, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 1, 0, -1 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 380, 50, 55, 40, 380, 4, 90 armour_ug_levels 2, 3 armour_ug_models Naffatun, Naffatun_ug1 ownership egypt, turks, mongols, timurids era 0 egypt, turks, mongols, timurids era 1 egypt, turks, mongols, timurids era 2 egypt, turks, mongols, timurids
- unit_info 13, 23, 12
type Desert Archers
dictionary Desert_Archers ; Desert Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Desert_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 7, 1, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 3, flesh
- stat_armour_ex 0, 4, 0, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 2, -2, -2 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 390, 100, 65, 50, 390, 4, 90 armour_ug_levels 0, 1 armour_ug_models Desert_Archers, Desert_Archers_ug1 ownership moors, egypt, slave era 0 moors, egypt era 1 moors, egypt era 2 moors, egypt
- unit_info 6, 7, 6
type Nubian Archers
dictionary Nubian_Archers ; Nubian Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Nubian_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 1, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 7, 2, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 0, 1, 3, flesh
- stat_armour_ex 0, 4, 0, 0, 1, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 470, 125, 65, 50, 470, 4, 110 armour_ug_levels 0, 1 armour_ug_models Nubian_Archers, Nubian_Archers_ug1 ownership egypt, slave
- unit_info 7, 7, 4
type ME Hand Gunners
dictionary ME_Hand_Gunners ; Hand Gunners
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier ME_Hand_Gunners, 48, 0, 0.8
attributes sea_faring, hide_forest, hardy, can_withdraw, gunpowder_unit, gunmen
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 13, 3, hand_gun_bullet, 55, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 11, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 8, 0, metal
- stat_armour_ex 5, 7, 0, 0, 8, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 1, 0, -1 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 850, 150, 90, 70, 850, 4, 210 armour_ug_levels 2, 3 armour_ug_models ME_Hand_Gunners, ME_Hand_Gunners_ug1 ownership moors, turks, timurids era 1 moors, turks, timurids era 2 moors, turks, timurids
- unit_info 11, 13, 13
type ME Archer Militia
dictionary ME_Archer_Militia ; Archer Militia
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier ME_Archer_Militia, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 220, 100, 65, 50, 220, 4, 50 armour_ug_levels 0, 1 armour_ug_models ME_Archer_Militia, ME_Archer_Militia_ug1 ownership egypt
- unit_info 2, 5, 1
type Sudanese Gunners
dictionary Sudanese_Gunners ; Sudanese Gunners
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Sudanese_Gunners, 48, 0, 0.8
attributes sea_faring, hide_forest, hardy, can_withdraw, gunpowder_unit, fire_by_rank, start_not_skirmishing, gunmen
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 16, 3, arquebus_bullet, 120, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 7, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 7, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 2, -2, -2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 570, 150, 90, 70, 570, 4, 140 armour_ug_levels 0, 1 armour_ug_models Sudanese_Gunners, Sudanese_Gunners_ug1 ownership moors, egypt era 2 moors, egypt
- unit_info 9, 16, 7
type Sudanese Javelinmen
dictionary Sudanese_Javelinmen ; Sudanese Javelinmen
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Sudanese_Javelinmen, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 6, 1, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 6, flesh
- stat_armour_ex 0, 4, 0, 0, 3, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 2, -2, -2 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 350, 100, 65, 50, 350, 4, 80 armour_ug_levels 0, 1 armour_ug_models Sudanese_Javelinmen, Sudanese_Javelinmen_ug1 ownership moors, slave era 0 moors era 1 moors era 2 moors
- unit_info 6, 6, 9
type ME Peasant Crossbowmen
dictionary ME_Peasant_Crossbowmen ; Peasant Crossbowmen
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier ME_Peasant_Crossbowmen, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, crossbow
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 12, 1, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 7, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 4, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 4, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 18 stat_food 60, 300 stat_cost 1, 400, 100, 65, 50, 400, 4, 100 armour_ug_levels 0, 1 armour_ug_models ME_Peasant_Crossbowmen, ME_Peasant_Crossbowmen_ug1 ownership moors, slave era 1 moors era 2 moors
- unit_info 7, 12, 4
type ME Crossbow Militia
dictionary ME_Crossbow_Militia ; Crossbow Militia
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier ME_Crossbow_Militia, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 9, 1, crossbow_bolt, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 3, 0, metal
- stat_armour_ex 5, 6, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 1, 0, -1 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 18 stat_food 60, 300 stat_cost 1, 330, 100, 65, 50, 330, 4, 80 armour_ug_levels 2, 3 armour_ug_models ME_Crossbow_Militia, ME_Crossbow_Militia_ug1 ownership moors
- unit_info 6, 9, 8
type Armenian Archers
dictionary Armenian_Archers ; Armenian Archers
category infantry
class missile
voice_type Light
accent East_European
banner faction main_missile
banner holy crusade
soldier Armenian_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 7, 1, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 3, flesh
- stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 390, 150, 65, 50, 390, 4, 90 armour_ug_levels 0 armour_ug_models Armenian_Archers ownership slave, turks era 2 turks
- unit_info 6, 7, 6
type ME Peasants
dictionary ME_Peasants ; Peasants
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier ME_Peasants, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant
formation 1.2, 1.2, 2.4, 2.4, 6, square
stat_health 1, 0
stat_pri 1, 0, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 1, low, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 90, 90, 65, 50, 90, 4, 20 armour_ug_levels 0, 1 armour_ug_models ME_Peasants, ME_Peasants_ug1 ownership moors, egypt, turks, mongols, timurids, slave era 0 moors, egypt, turks, mongols, timurids era 1 moors, egypt, turks, mongols, timurids era 2 moors, egypt, turks, mongols, timurids
- unit_info 1, 0, 1
type Azabs
dictionary Azabs ; Azabs
category infantry
class light
voice_type Light
banner faction main_infantry
banner holy crusade
soldier Azabs, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 3, flesh
- stat_armour_ex 0, 4, 5, 0, 1, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 3, low, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 190, 100, 65, 50, 190, 4, 40 armour_ug_levels 0, 1, 2 armour_ug_models Azabs, Azabs_ug1, Azabs_ug2 ownership turks era 1 turks era 2 turks
- unit_info 5, 0, 4
type Kurdish Javelinmen
dictionary Kurdish_Javelinmen ; Kurdish Javelinmen
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Kurdish_Javelinmen, 48, 0, 1
mount_effect elephant +6
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 6, 1, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown stat_sec 9, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 5, 6, flesh
- stat_armour_ex 0, 4, 0, 0, 5, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 125, 65, 50, 400, 4, 100 armour_ug_levels 0, 1 armour_ug_models Kurdish_Javelinmen, Kurdish_Javelinmen_ug1 ownership egypt era 0 egypt era 1 egypt era 2 egypt
- unit_info 9, 6, 11
type Nubian Spearmen
dictionary Nubian_Spearmen ; Nubian Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Nubian_Spearmen, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 6, flesh
- stat_armour_ex 0, 4, 0, 0, 3, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 5, normal, trained stat_charge_dist 20 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 155, 85, 65, 400, 4, 100 armour_ug_levels 0, 1 armour_ug_models Nubian_Spearmen, Nubian_Spearmen_ug1 ownership moors, egypt, slave era 0 moors, egypt era 1 moors, egypt era 2 moors, egypt
- unit_info 7, 0, 9
type ME Town Militia
dictionary ME_Town_Militia ; Town Militia
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier ME_Town_Militia, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 6, flesh
- stat_armour_ex 0, 4, 0, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 250, 100, 65, 50, 250, 4, 60 armour_ug_levels 0, 1 armour_ug_models ME_Town_Militia, ME_Town_Militia_ug1 ownership moors, turks, mongols, timurids, slave
- unit_info 5, 0, 7
type ME Spear Militia
dictionary ME_Spear_Militia ; Spear Militia
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier ME_Spear_Militia, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 6, flesh
- stat_armour_ex 0, 4, 0, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 310, 125, 75, 60, 310, 4, 70 armour_ug_levels 0, 1 armour_ug_models ME_Spear_Militia, ME_Spear_Militia_ug1 ownership moors, egypt, turks, mongols, timurids, slave era 0 turks, timurids era 1 turks, timurids era 2 timurids
- unit_info 5, 0, 7
type Berber Spearmen
dictionary Berber_Spearmen ; Berber Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Berber_Spearmen, 60, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 6, flesh
- stat_armour_ex 0, 4, 0, 0, 3, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 2, -2, -2 stat_mental 5, normal, trained stat_charge_dist 20 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 155, 85, 65, 400, 4, 100 armour_ug_levels 0, 1 armour_ug_models Berber_Spearmen, Berber_Spearmen_ug1 ownership moors era 0 moors era 1 moors
- unit_info 7, 0, 9
type Lamtuna Spearmen
dictionary Lamtuna_Spearmen ; Lamtuna Spearmen
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Lamtuna_Spearmen, 60, 0, 1.2
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom
stat_health 1, 0
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 4, 6, flesh
- stat_armour_ex 0, 4, 0, 0, 4, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 2, -2, -2 stat_mental 9, disciplined, highly_trained stat_charge_dist 20 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 580, 185, 105, 80, 580, 4, 140 armour_ug_levels 0, 1 armour_ug_models Lamtuna_Spearmen, Lamtuna_Spearmen_ug1 ownership moors era 1 moors era 2 moors
- unit_info 9, 0, 10
type ME Levy Spearmen
dictionary ME_Levy_Spearmen ; Levy Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier ME_Levy_Spearmen, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 6, flesh
- stat_armour_ex 0, 4, 0, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 310, 125, 75, 60, 310, 4, 70 armour_ug_levels 0, 1 armour_ug_models ME_Levy_Spearmen, ME_Levy_Spearmen_ug1 ownership mongols, slave era 0 mongols era 1 mongols era 2 mongols
- unit_info 5, 0, 7
type Afghan Javelinmen
dictionary Afghan_Javelinmen ; Afghan Javelinmen
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Afghan_Javelinmen, 48, 0, 1
mount_effect elephant +6
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 10, 3, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown stat_sec 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 8, 6, flesh
- stat_armour_ex 0, 4, 0, 0, 8, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 640, 125, 90, 70, 640, 4, 160 armour_ug_levels 0, 1 armour_ug_models Afghan_Javelinmen, Afghan_Javelinmen_ug1 ownership timurids era 0 timurids era 1 timurids era 2 timurids
- unit_info 13, 10, 14
type Sudanese Tribesmen
dictionary Sudanese_Tribesmen ; Sudanese Tribesmen
category infantry
class light
voice_type Light
accent Arabic
banner faction main_infantry
banner holy crusade
soldier Sudanese_Tribesmen, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 7, 3, flesh
- stat_armour_ex 0, 0, 0, 0, 7, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 2, -2, -2 stat_mental 5, impetuous, untrained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 260, 100, 75, 55, 260, 4, 60 armour_ug_levels 0 armour_ug_models Sudanese_Tribesmen ownership slave
- unit_info 11, 0, 10
type Dismounted Arab Cavalry
dictionary Dismounted_Arab_Cavalry ; Dismounted Arab Cavalry
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Dismounted_Arab_Cavalry, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 3, 6, leather
- stat_armour_ex 4, 5, 7, 0, 3, 6, 6, leather
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 430, 150, 75, 55, 430, 4, 100 armour_ug_levels 1, 2, 3 armour_ug_models Dismounted_Arab_Cavalry, Dismounted_Arab_Cavalry_ug1, Dismounted_Arab_Cavalry_ug2 ownership moors, egypt era 0 moors, egypt era 1 moors, egypt era 2 moors, egypt
- unit_info 7, 0, 13
type Dismounted Tuareg
dictionary Dismounted_Tuareg ; Dismounted Tuareg
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Dismounted_Tuareg, 48, 0, 1
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 4, 6, flesh
- stat_armour_ex 0, 4, 0, 0, 4, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 2, -2, -2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 510, 150, 90, 70, 510, 4, 120 armour_ug_levels 0, 1 armour_ug_models Dismounted_Tuareg, Dismounted_Tuareg_ug1 ownership moors era 0 moors era 1 moors
- unit_info 9, 0, 10
type Ghazis
dictionary Ghazis ; Ghazis
category infantry
class light
voice_type Light
accent Arabic
banner faction main_infantry
banner holy crusade
soldier Ghazis, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 10, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 6, flesh
- stat_armour_ex 0, 0, 0, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 9, impetuous, untrained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 490, 70, 90, 70, 490, 4, 120 armour_ug_levels 0 armour_ug_models Ghazis ownership slave
- unit_info 10, 0, 7
type Mutatawwi'a
dictionary Mutatawwi'a ; Mutatawwi'a
category infantry
class light
voice_type Light
accent Arabic
banner faction main_infantry
banner holy crusade
soldier Mutatawwi'a, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 9, impetuous, untrained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 160, 70, 90, 70, 160, 4, 40 armour_ug_levels 0 armour_ug_models Mutatawwi'a ownership slave
- unit_info 13, 0, 1
type Janissary Heavy Inf
dictionary Janissary_Heavy_Inf ; Janissary Heavy Inf
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Janissary_Heavy_Inf, 48, 0, 1.2
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 12, 4, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 5, 0, metal
- stat_armour_ex 5, 7, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 1, 0, -1 stat_mental 11, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 840, 175, 100, 75, 840, 4, 210 armour_ug_levels 2, 3 armour_ug_models Janissary_Heavy_Inf, Janissary_Heavy_Inf_ug1 ownership turks era 2 turks
- unit_info 12, 0, 10
type Saracen Militia
dictionary Saracen_Militia ; Saracen Militia
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Saracen_Militia, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 3, 6, metal
- stat_armour_ex 5, 7, 0, 0, 3, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 1, 0, -1 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 490, 155, 85, 65, 490, 4, 120 armour_ug_levels 2, 3 armour_ug_models Saracen_Militia, Saracen_Militia_ug1 ownership egypt, turks, slave era 1 egypt, turks era 2 egypt, turks
- unit_info 7, 0, 14
type ME Halberd Militia
dictionary ME_Halberd_Militia ; Halberd Militia
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier ME_Halberd_Militia, 48, 0, 1.2
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 3, 0, metal
- stat_armour_ex 5, 7, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 1, 0, -1 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 510, 150, 75, 55, 510, 4, 120 armour_ug_levels 2, 3 armour_ug_models ME_Halberd_Militia, ME_Halberd_Militia_ug1 ownership egypt, turks, timurids era 2 egypt, turks, timurids
- unit_info 7, 0, 8
type Hashishim
dictionary Hashishim ; Hashashim
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Hashishim, 24, 0, 1.2
attributes sea_faring, hide_improved_forest, very_hardy, can_withdraw, hide_anywhere
formation 1.2, 1.2, 2.4, 2.4, 2, square
stat_health 2, 0
stat_pri 16, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 6, 9, 6, metal
- stat_armour_ex 6, 0, 0, 0, 9, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 1, 0, -1 stat_mental 11, disciplined, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 840, 250, 110, 85, 840, 4, 210 armour_ug_levels 3 armour_ug_models Hashishim ownership moors, egypt, turks era 1 moors, egypt, turks era 2 moors, egypt, turks
- unit_info 16, 0, 42
type Tabardariyya
dictionary Tabardariyya ; Tabardariyya
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Tabardariyya, 48, 0, 1.2
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 20, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 6, 5, 0, metal
- stat_armour_ex 6, 8, 0, 0, 5, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 1, 0, -1 stat_mental 11, normal, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 490, 175, 100, 75, 490, 4, 120 armour_ug_levels 3, 4 armour_ug_models Tabardariyya, Tabardariyya_ug1 ownership egypt era 1 egypt era 2 egypt
- unit_info 20, 0, 11
type Urban Militia
dictionary Urban_Militia ; Urban Militia
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Urban_Militia, 48, 0, 1.2
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 7, 6, metal
- stat_armour_ex 5, 7, 0, 0, 7, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 1, 0, -1 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 125, 75, 55, 400, 4, 100 armour_ug_levels 2, 3 armour_ug_models Urban_Militia, Urban_Militia_ug1 ownership moors era 1 moors era 2 moors
- unit_info 11, 0, 18
type Dismounted Christian Guard
dictionary Dismounted_Christian_Guard ; Dismounted Christian Guard
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Christian_Guard, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 16, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 9, 6, metal
- stat_armour_ex 7, 0, 0, 0, 9, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, 1, 0, -1 stat_mental 11, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 690, 175, 100, 75, 690, 4, 170 armour_ug_levels 3 armour_ug_models Dismounted_Christian_Guard ownership moors era 1 moors era 2 moors
- unit_info 16, 0, 22
type Dismounted Sipahi Lancers
dictionary Dismounted_Sipahi_Lancers ; Dismounted Sipahi Lancers
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Dismounted_Sipahi_Lancers, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 4, 6, metal
- stat_armour_ex 5, 7, 8, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 1, 0, -1 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 630, 175, 90, 70, 630, 4, 150 armour_ug_levels 2, 3, 4 armour_ug_models Dismounted_Sipahi_Lancers, Dismounted_Sipahi_Lancers_ug1, Dismounted_Sipahi_Lancers_ug2 ownership turks era 1 turks era 2 turks
- unit_info 9, 0, 15
type Mongol Horse Archers
dictionary Mongol_Horse_Archers ; Mongol Horse Archers
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mongol_Horse_Archers, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 8, 3, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 6, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 6, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, -6, 1 stat_mental 9, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 590, 0, 120, 95, 590, 4, 140 armour_ug_levels 0, 1 armour_ug_models Mongol_Horse_Archers, Mongol_Horse_Archers_ug1 ownership mongols era 0 mongols era 1 mongols era 2 mongols
- unit_info 8, 8, 6
type Mongol Light Lancers
dictionary Mongol_Light_Lancers ; Mongol Light Lancers
category cavalry
class light
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mongol_Light_Lancers, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 5, 3, leather
- stat_armour_ex 4, 5, 0, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, -6, 1 stat_mental 9, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 590, 0, 120, 95, 590, 4, 140 armour_ug_levels 1, 2 armour_ug_models Mongol_Light_Lancers, Mongol_Light_Lancers_ug1 ownership mongols era 0 mongols era 1 mongols era 2 mongols
- unit_info 10, 0, 12
type Mongol Heavy Archers
dictionary Mongol_Heavy_Archers ; Mongol Heavy Archers
category cavalry
class missile
voice_type Light
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mongol_Heavy_Archers, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_circle
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 8, 3, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 8, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 5, 7, 3, metal
- stat_armour_ex 5, 7, 0, 0, 7, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, -6, 1 stat_mental 9, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 900, 0, 120, 95, 900, 4, 220 armour_ug_levels 2, 3 armour_ug_models Mongol_Heavy_Archers, Mongol_Heavy_Archers_ug1 ownership mongols, timurids era 0 mongols era 1 mongols era 2 mongols
- unit_info 8, 8, 15
type Mongol Heavy Lancers
dictionary Mongol_Heavy_Lancers ; Mongol Heavy Lancers
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mongol_Heavy_Lancers, 32, 0, 1
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 13, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 5, 6, 3, metal
- stat_armour_ex 5, 7, 0, 0, 6, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, -6, 1 stat_mental 11, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 850, 0, 130, 100, 850, 4, 210 armour_ug_levels 2, 3 armour_ug_models Mongol_Heavy_Lancers, Mongol_Heavy_Lancers_ug1 ownership mongols, timurids era 1 mongols, timurids era 2 mongols, timurids
- unit_info 13, 0, 14
type Khan's Guard
dictionary Khan's_Guard ; Khan's Guard
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Khan's_Guard, 32, 0, 1
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw
formation 2, 4.4, 3, 6, 2, square
stat_health 1, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 13, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 8, 6, 3, metal
- stat_armour_ex 8, 0, 0, 0, 6, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, -6, 1 stat_mental 11, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 950, 250, 130, 100, 950, 4, 230 armour_ug_levels 4 armour_ug_models Khan's_Guard ownership mongols, timurids era 1 mongols, timurids era 2 mongols
- unit_info 13, 0, 17
type Mongol Foot Archers
dictionary Mongol_Foot_Archers ; Mongol Foot Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Mongol_Foot_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 1, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 0, 1, 1 stat_mental 3, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 300, 0, 65, 50, 300, 4, 70 armour_ug_levels 0, 1 armour_ug_models Mongol_Foot_Archers, Mongol_Foot_Archers_ug1 ownership mongols era 0 mongols era 1 mongols era 2 mongols
- unit_info 2, 7, 1
type Mongol Infantry
dictionary Mongol_Infantry ; Mongol Infantry
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Mongol_Infantry, 48, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 9, 2, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 6, 6, leather
- stat_armour_ex 4, 5, 0, 0, 6, 6, 6, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 0, 1, 1 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 580, 0, 75, 55, 580, 4, 140 armour_ug_levels 1, 2 armour_ug_models Mongol_Infantry, Mongol_Infantry_ug1 ownership mongols era 0 mongols era 1 mongols era 2 mongols
- unit_info 11, 9, 16
type Sabadar Militia
dictionary Sabadar_Militia ; Sabadar Militia
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Sabadar_Militia, 48, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 9, 3, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 5, 4, 6, metal
- stat_armour_ex 5, 7, 0, 0, 4, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 1, 0, -1 stat_mental 9, low, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 780, 0, 90, 70, 780, 4, 190 armour_ug_levels 2, 3 armour_ug_models Sabadar_Militia, Sabadar_Militia_ug1 ownership timurids era 1 timurids era 2 timurids
- unit_info 9, 9, 15
type Mongol Bodyguard
dictionary Mongol_Bodyguard ; Bodyguard
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mongol_Bodyguard, 16, 0, 1
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 8, 6, 3, metal
- stat_armour_ex 8, 0, 0, 0, 6, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, -6, 1 stat_mental 11, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 860, 0, 120, 95, 860, 1, 210 armour_ug_levels 4 armour_ug_models Mongol_Bodyguard ownership mongols, timurids era 0 mongols, timurids era 1 mongols, timurids era 2 mongols, timurids
- unit_info 13, 0, 34
type Dismounted Archers
dictionary Dismounted_Archers ; Dismounted Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Dismounted_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 9, 3, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 6, 0, flesh
- stat_armour_ex 0, 4, 0, 0, 6, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, -6, 1 stat_mental 9, disciplined, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 470, 100, 90, 70, 470, 4, 110 armour_ug_levels 0, 1 armour_ug_models Dismounted_Archers, Dismounted_Archers_ug1 ownership mongols
- unit_info 8, 9, 6
type Dismounted Light Lancers
dictionary Dismounted_Light_Lancers ; Dismounted Light Lancers
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Dismounted_Light_Lancers, 48, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 4, 3, leather
- stat_armour_ex 4, 5, 0, 0, 4, 3, 3, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, -6, 1 stat_mental 9, disciplined, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 420, 100, 90, 70, 420, 4, 100 armour_ug_levels 1, 2 armour_ug_models Dismounted_Light_Lancers, Dismounted_Light_Lancers_ug1 ownership mongols era 0 mongols era 1 mongols era 2 mongols
- unit_info 9, 0, 11
type Dismounted Heavy Archers
dictionary Dismounted_Heavy_Archers ; Dismounted Heavy Archers
category infantry
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Dismounted_Heavy_Archers, 48, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 9, 3, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
- stat_sec_ex 0, 0, 0
stat_sec_attr ap stat_pri_armour 5, 4, 3, metal
- stat_armour_ex 5, 7, 0, 0, 4, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, -6, 1 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 710, 150, 90, 70, 710, 4, 170 armour_ug_levels 2, 3 armour_ug_models Dismounted_Heavy_Archers, Dismounted_Heavy_Archers_ug1 ownership mongols, timurids era 0 mongols, timurids era 1 mongols, timurids era 2 mongols, timurids
- unit_info 9, 9, 12
type Dismounted Heavy Lancers
dictionary Dismounted_Heavy_Lancers ; Dismounted Heavy Lancers
category infantry
class spearmen
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Dismounted_Heavy_Lancers, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 12, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 5, 3, metal
- stat_armour_ex 5, 7, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, -6, 1 stat_mental 11, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 560, 150, 100, 75, 560, 4, 140 armour_ug_levels 2, 3 armour_ug_models Dismounted_Heavy_Lancers, Dismounted_Heavy_Lancers_ug1 ownership mongols, timurids era 1 mongols, timurids era 2 mongols, timurids
- unit_info 12, 0, 13
type Aztec Peasants
dictionary Aztec_Peasants ; Peasants
category infantry
class light
voice_type Light
banner faction main_infantry
soldier Aztec_Peasants, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant
formation 1.2, 1.2, 2.4, 2.4, 6, square
stat_health 1, 0
stat_pri 7, 1, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 3, flesh
- stat_armour_ex 0, 0, 0, 0, 1, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 180, 90, 75, 60, 180, 4, 40 armour_ug_levels 0 armour_ug_models Aztec_Peasants ownership aztecs, slave era 0 aztecs era 1 aztecs era 2 aztecs
- unit_info 7, 0, 4
type Aztec Spearmen
dictionary Aztec_Spearmen ; Aztec Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
soldier Aztec_Spearmen, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 5, square, schiltrom
stat_health 1, 0
stat_pri 7, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 3, flesh
- stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 220, 125, 85, 65, 220, 4, 50 armour_ug_levels 0 armour_ug_models Aztec_Spearmen ownership aztecs, slave era 0 aztecs era 1 aztecs era 2 aztecs
- unit_info 7, 0, 6
type Aztec Archers
dictionary Aztec_Archers ; Aztec Archers
category infantry
class missile
voice_type Light
banner faction main_missile
soldier Aztec_Archers, 60, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 7, 1, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 1, 3, leather
- stat_armour_ex 4, 0, 0, 0, 1, 3, 3, leather
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 370, 125, 75, 60, 370, 4, 90 armour_ug_levels 1 armour_ug_models Aztec_Archers ownership aztecs, slave era 0 aztecs era 1 aztecs era 2 aztecs
- unit_info 7, 5, 8
type Aztec Spear Throwers
dictionary Aztec_Spear_Throwers ; Aztec Spear Throwers
category infantry
class missile
voice_type Light
banner faction main_missile
soldier Aztec_Spear_Throwers, 60, 0, 0.8
mount_effect elephant +6
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 4, 1, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr thrown stat_sec 7, 1, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 3, flesh
- stat_armour_ex 0, 0, 0, 0, 1, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 220, 125, 75, 60, 220, 4, 50 armour_ug_levels 0 armour_ug_models Aztec_Spear_Throwers ownership aztecs, slave era 0 aztecs era 1 aztecs era 2 aztecs
- unit_info 7, 4, 4
type Aztec Warriors
dictionary Aztec_Warriors ; Aztec Warriors
category infantry
class light
voice_type Light
banner faction main_infantry
soldier Aztec_Warriors, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 9, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 3, 3, leather
- stat_armour_ex 4, 0, 0, 0, 3, 3, 3, leather
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 5, normal, untrained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 320, 155, 85, 65, 320, 4, 80 armour_ug_levels 1 armour_ug_models Aztec_Warriors ownership aztecs, slave era 0 aztecs era 1 aztecs era 2 aztecs
- unit_info 9, 0, 10
type Jaguar Warriors
dictionary Jaguar_Warriors ; Jaguar Warriors
category infantry
class light
voice_type Light
banner faction main_infantry
soldier Jaguar_Warriors, 60, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 14, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 5, 3, leather
- stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 11, disciplined, highly_trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 570, 185, 115, 90, 570, 4, 140 armour_ug_levels 1 armour_ug_models Jaguar_Warriors ownership aztecs, slave era 0 aztecs era 1 aztecs era 2 aztecs
- unit_info 14, 0, 12
type Eagle Warriors
dictionary Eagle_Warriors ; Eagle Warriors
category infantry
class light
voice_type Light
banner faction main_infantry
soldier Eagle_Warriors, 48, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 20, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 5, 0, leather
- stat_armour_ex 4, 0, 0, 0, 5, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 11, normal, highly_trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 340, 0, 100, 75, 340, 4, 80 armour_ug_levels 1 armour_ug_models Eagle_Warriors ownership aztecs era 0 aztecs era 1 aztecs era 2 aztecs
- unit_info 20, 0, 9
type Cuahchiqueh
dictionary Cuahchiqueh ; Cuahchiqueh
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
soldier Cuahchiqueh, 48, 0, 1
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 14, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 5, 3, leather
- stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 11, impetuous, untrained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 540, 0, 100, 75, 540, 4, 130 armour_ug_levels 1 armour_ug_models Cuahchiqueh ownership aztecs era 1 aztecs era 2 aztecs
- unit_info 14, 0, 12
type Coyote Priests
dictionary Coyote_Priests ; Coyote Priests
category infantry
class light
voice_type Heavy
banner faction main_infantry
soldier Coyote_Priests, 24, 0, 1
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot, druid
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 14, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 5, 3, leather
- stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 11, normal, trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 0, 75, 55, 480, 4, 120 armour_ug_levels 1 armour_ug_models Coyote_Priests ownership aztecs era 0 aztecs era 1 aztecs era 2 aztecs
- unit_info 14, 0, 12
type Arrow Warriors
dictionary Arrow_Warriors ; Arrow Warriors
category infantry
class missile
voice_type Light
banner faction main_missile
soldier Arrow_Warriors, 48, 0, 1
mount_effect elephant +6
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 6, 3, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr thrown stat_sec 7, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 4, 3, leather
- stat_armour_ex 4, 0, 0, 0, 4, 3, 3, leather
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 0, 90, 70, 400, 4, 100 armour_ug_levels 1 armour_ug_models Arrow_Warriors ownership aztecs era 0 aztecs era 1 aztecs era 2 aztecs
- unit_info 7, 6, 11
type Tlaxcalan Mercenaries
dictionary Tlaxcalan_Mercenaries ; Tlaxcalan Mercenaries
category infantry
class light
voice_type Light
accent Mongolian
banner faction main_missile
banner holy crusade
soldier Tlaxcalan_Mercenaries, 48, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 9, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 3, 3, leather
- stat_armour_ex 4, 0, 0, 0, 3, 3, 3, leather
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 310, 125, 75, 55, 310, 4, 70 armour_ug_levels 1 armour_ug_models Tlaxcalan_Mercenaries ownership slave
- unit_info 9, 0, 10
type Tlaxcalan Archers
dictionary Tlaxcalan_Archers ; Tlaxcalan Archers
category infantry
class missile
voice_type Light
accent Mongolian
banner faction main_missile
banner holy crusade
soldier Tlaxcalan_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 7, 1, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 1, 3, leather
- stat_armour_ex 4, 0, 0, 0, 1, 3, 3, leather
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 340, 100, 65, 50, 340, 4, 80 armour_ug_levels 1 armour_ug_models Tlaxcalan_Archers ownership slave
- unit_info 7, 5, 8
type Native Mercenaries
dictionary Native_Mercenaries ; Native Mercenaries
category infantry
class light
voice_type Light
accent Mongolian
banner faction main_infantry
banner holy crusade
soldier Native_Mercenaries, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 9, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 3, flesh
- stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 5, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 280, 155, 85, 65, 280, 4, 70 armour_ug_levels 0 armour_ug_models Native_Mercenaries ownership slave
- unit_info 9, 0, 6
type Native Archers
dictionary Native_Archers ; Native Archers
category infantry
class missile
voice_type Light
accent Mongolian
banner faction main_missile
banner holy crusade
soldier Native_Archers, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 1, arrow, 120, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 6, 1, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 250, 100, 65, 50, 250, 4, 60 armour_ug_levels 0 armour_ug_models Native_Archers ownership slave
- unit_info 6, 5, 1
type Native Warriors
dictionary Native_Warriors ; Native Warriors
category infantry
class light
voice_type Light
accent Mongolian
banner faction main_infantry
banner holy crusade
soldier Native_Warriors, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 8, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 3, flesh
- stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 5, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 270, 125, 85, 65, 270, 4, 60 armour_ug_levels 0 armour_ug_models Native_Warriors ownership slave
- unit_info 8, 0, 6
type Aztec Bodyguard
dictionary Aztec_Bodyguard ; Bodyguard
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
soldier Aztec_Bodyguard, 16, 0, 1
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 14, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 5, 3, leather
- stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 11, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 410, 0, 80, 60, 410, 1, 100 armour_ug_levels 1 armour_ug_models Aztec_Bodyguard ownership aztecs era 0 aztecs era 1 aztecs era 2 aztecs
- unit_info 14, 0, 24
type NE Ballista
dictionary NE_Ballista ; Ballista
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier NE_Ballista_Crew, 16, 2, 1
engine ballista
attributes sea_faring, hardy, can_withdraw, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, ballista, 180, 50, siege_missile, artillery_mechanical, piercing, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 370, 150, 90, 70, 370, 4, 90 armour_ug_levels 1 armour_ug_models NE_Ballista_Crew ownership england, scotland, hre, france, denmark, portugal, spain, venice, milan, sicily, papal_states, normans era 0 northern_european, southern_european era 1 northern_european, southern_european
- unit_info 6, 0, 8
type EE Ballista
dictionary EE_Ballista ; Ballista
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier EE_Ballista_Crew, 16, 2, 1
engine ballista
attributes sea_faring, hardy, can_withdraw, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, ballista, 180, 50, siege_missile, artillery_mechanical, piercing, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 370, 150, 90, 70, 370, 4, 90 armour_ug_levels 1 armour_ug_models EE_Ballista_Crew ownership eastern_european era 0 eastern_european era 1 eastern_european
- unit_info 6, 0, 8
type GR Ballista
dictionary GR_Ballista ; Ballista
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Greek_Ballista_Crew, 16, 2, 1
engine ballista
attributes sea_faring, hardy, can_withdraw, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, ballista, 180, 50, siege_missile, artillery_mechanical, piercing, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 370, 150, 90, 70, 370, 4, 90 armour_ug_levels 1 armour_ug_models Greek_Ballista_Crew ownership greek era 0 greek era 1 greek era 2 greek
- unit_info 6, 0, 8
type ME Ballista
dictionary ME_Ballista ; Ballista
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier ME_Ballista_Crew, 16, 2, 1
engine ballista
attributes sea_faring, hardy, can_withdraw, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, ballista, 180, 50, siege_missile, artillery_mechanical, piercing, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 370, 150, 90, 70, 370, 4, 90 armour_ug_levels 1 armour_ug_models ME_Ballista_Crew ownership turks, moors, egypt era 0 turks, moors, egypt era 1 turks, moors, egypt
- unit_info 6, 0, 8
type AS Ballista
dictionary AS_Ballista ; Ballista
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Mongol_Ballista_Crew, 16, 2, 1
engine ballista
attributes sea_faring, hardy, can_withdraw, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, ballista, 180, 50, siege_missile, artillery_mechanical, piercing, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 370, 150, 90, 70, 370, 4, 90 armour_ug_levels 1 armour_ug_models Mongol_Ballista_Crew ownership mongols, timurids era 0 mongols, timurids era 1 mongols, timurids era 2 mongols, timurids
- unit_info 6, 0, 8
type NE Catapult
dictionary NE_Catapult ; Catapult
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier NE_Catapult_Crew, 16, 2, 1
engine catapult
attributes sea_faring, hardy, can_withdraw, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, catapult, 200, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 150, 90, 70, 400, 4, 100 armour_ug_levels 1 armour_ug_models NE_Catapult_Crew ownership england, scotland, hre, france, denmark, portugal, spain, venice, milan, sicily, papal_states, normans era 0 northern_european, southern_european, normans era 1 northern_european, southern_european, normans
- unit_info 6, 0, 8
type EE Catapult
dictionary EE_Catapult ; Catapult
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier EE_Catapult_Crew, 16, 2, 1
engine catapult
attributes sea_faring, hardy, can_withdraw, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, catapult, 200, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 150, 90, 70, 400, 4, 100 armour_ug_levels 1 armour_ug_models EE_Catapult_Crew ownership eastern_european era 0 eastern_european era 1 eastern_european
- unit_info 6, 0, 8
type GR Catapult
dictionary GR_Catapult ; Catapult
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Greek_Catapult_Crew, 16, 2, 1
engine catapult
attributes sea_faring, hardy, can_withdraw, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, catapult, 200, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 150, 90, 70, 400, 4, 100 armour_ug_levels 1 armour_ug_models Greek_Catapult_Crew ownership greek era 0 greek era 1 greek
- unit_info 6, 0, 8
type ME Catapult
dictionary ME_Catapult ; Catapult
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier ME_Catapult_Crew, 16, 2, 1
engine catapult
attributes sea_faring, hardy, can_withdraw, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, catapult, 200, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 150, 90, 70, 400, 4, 100 armour_ug_levels 1 armour_ug_models ME_Catapult_Crew ownership turks, moors, egypt era 0 turks, moors, egypt era 1 turks, moors, egypt
- unit_info 6, 0, 8
type AS Catapult
dictionary AS_Catapult ; Catapult
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Mongol_Catapult_Crew, 16, 2, 1
engine catapult
attributes sea_faring, hardy, can_withdraw, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, catapult, 200, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 150, 90, 70, 400, 4, 100 armour_ug_levels 1 armour_ug_models Mongol_Catapult_Crew ownership mongols, timurids era 0 mongols, timurids era 1 mongols, timurids
- unit_info 6, 0, 8
type NE Trebuchet
dictionary NE_Trebuchet ; Trebuchet
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier NE_Trebuchet_Crew, 16, 2, 1
engine trebuchet
attributes sea_faring, hardy, can_withdraw, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, trebuchet, 285, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_ter 12, 3, cow_carcass, 215, 3, siege_missile, artillery_mechanical, blunt, none, 25, 1
- stat_ter_ex 0, 0, 0
stat_ter_attr ap, bp, launching, stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 430, 250, 90, 70, 430, 4, 100 armour_ug_levels 1 armour_ug_models NE_Trebuchet_Crew ownership england, scotland, hre, france, denmark, portugal, spain, venice, milan, sicily, papal_states era 1 northern_european, southern_european
- unit_info 6, 0, 8
type EE Trebuchet
dictionary EE_Trebuchet ; Trebuchet
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier EE_Trebuchet_Crew, 16, 2, 1
engine trebuchet
attributes sea_faring, hardy, can_withdraw, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, trebuchet, 285, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_ter 12, 3, cow_carcass, 215, 3, siege_missile, artillery_mechanical, blunt, none, 25, 1
- stat_ter_ex 0, 0, 0
stat_ter_attr ap, bp, launching, stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 430, 250, 90, 70, 430, 4, 100 armour_ug_levels 1 armour_ug_models EE_Trebuchet_Crew ownership eastern_european era 1 eastern_european
- unit_info 6, 0, 8
type GR Trebuchet
dictionary GR_Trebuchet ; Trebuchet
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Greek_Trebuchet_Crew, 16, 2, 1
engine trebuchet
attributes sea_faring, hardy, can_withdraw, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, trebuchet, 285, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_ter 12, 3, cow_carcass, 215, 3, siege_missile, artillery_mechanical, blunt, none, 25, 1
- stat_ter_ex 0, 0, 0
stat_ter_attr ap, bp, launching, stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 430, 250, 90, 70, 430, 4, 100 armour_ug_levels 1 armour_ug_models Greek_Trebuchet_Crew ownership greek era 1 greek era 2 greek
- unit_info 6, 0, 8
type ME Trebuchet
dictionary ME_Trebuchet ; Trebuchet
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier ME_Trebuchet_Crew, 16, 2, 1
engine trebuchet
attributes sea_faring, hardy, can_withdraw, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, trebuchet, 285, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_ter 12, 3, cow_carcass, 215, 3, siege_missile, artillery_mechanical, blunt, none, 25, 1
- stat_ter_ex 0, 0, 0
stat_ter_attr ap, bp, launching, stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 430, 250, 90, 70, 430, 4, 100 armour_ug_levels 1 armour_ug_models ME_Trebuchet_Crew ownership turks, moors, egypt era 1 turks, moors, egypt
- unit_info 6, 0, 8
type AS Trebuchet
dictionary AS_Trebuchet ; Trebuchet
category siege
class missile
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Mongol_Trebuchet_Crew, 16, 2, 1
engine trebuchet
attributes sea_faring, hardy, can_withdraw, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, trebuchet, 285, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_ter 12, 3, cow_carcass, 215, 3, siege_missile, artillery_mechanical, blunt, none, 25, 1
- stat_ter_ex 0, 0, 0
stat_ter_attr ap, bp, launching, stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 430, 250, 90, 70, 430, 4, 100 armour_ug_levels 1 armour_ug_models Mongol_Trebuchet_Crew ownership mongols, timurids era 1 mongols, timurids era 2 mongols, timurids
- unit_info 6, 0, 8
type NE Bombard
dictionary NE_Bombard ; Bombard
category siege
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier NE_Bombard_Crew, 16, 2, 1
engine bombard
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, bombard_shot, 325, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 610, 250, 90, 70, 610, 4, 150 armour_ug_levels 1 armour_ug_models NE_Bombard_Crew ownership england, scotland, hre, france, denmark, portugal, spain, venice, milan, sicily, papal_states era 1 northern_european, southern_european
- unit_info 6, 0, 8
type EE Bombard
dictionary EE_Bombard ; Bombard
category siege
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier EE_Bombard_Crew, 16, 2, 1
engine bombard
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, bombard_shot, 325, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 610, 250, 90, 70, 610, 4, 150 armour_ug_levels 1 armour_ug_models EE_Bombard_Crew ownership eastern_european era 1 eastern_european
- unit_info 6, 0, 8
type GR Bombard
dictionary GR_Bombard ; Bombard
category siege
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Greek_Bombard_Crew, 16, 2, 1
engine bombard
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, bombard_shot, 325, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 610, 250, 90, 70, 610, 4, 150 armour_ug_levels 1 armour_ug_models Greek_Bombard_Crew ownership greek era 1 greek era 2 greek
- unit_info 6, 0, 8
type ME Bombard
dictionary ME_Bombard ; Bombard
category siege
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier ME_Bombard_Crew, 16, 2, 1
engine bombard
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, bombard_shot, 325, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 610, 250, 90, 70, 610, 4, 150 armour_ug_levels 1 armour_ug_models ME_Bombard_Crew ownership turks, moors, egypt era 1 turks, moors, egypt
- unit_info 6, 0, 8
type AS Bombard
dictionary AS_Bombard ; Bombard
category siege
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier Mongol_Bombard_Crew, 16, 2, 1
engine bombard
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, bombard_shot, 325, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 610, 250, 90, 70, 610, 4, 150 armour_ug_levels 1 armour_ug_models Mongol_Bombard_Crew ownership mongols, timurids era 1 mongols, timurids era 2 mongols, timurids
- unit_info 6, 0, 8
type AS Rocket Launcher
dictionary AS_Rocket_Launcher ; Rocket Launcher
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Mongol_Rocket_Launcher_Crew, 16, 2, 1
engine rocket_launcher
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, rocket
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 65, 3, rocket, 250, 108, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1100, 250, 90, 70, 1100, 4, 270 armour_ug_levels 1 armour_ug_models Mongol_Rocket_Launcher_Crew ownership mongols, timurids era 1 mongols, timurids era 2 mongols, timurids
- unit_info 6, 0, 8
type NE Grand Bombard
dictionary NE_Grand_Bombard ; Grand Bombard
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier NE_Cannon_Crew, 16, 2, 1
engine great_bombard
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, grand_bombard_shot, 375, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 730, 250, 90, 70, 730, 4, 180 armour_ug_levels 1 armour_ug_models NE_Cannon_Crew ownership france,hre,spain, portugal,milan era 1 france,hre,spain, portugal,milan
- unit_info 6, 0, 8
type EE Grand Bombard
dictionary EE_Grand_Bombard ; Grand Bombard
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier EE_Cannon_Crew, 16, 2, 1
engine great_bombard
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, grand_bombard_shot, 375, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 730, 250, 90, 70, 730, 4, 180 armour_ug_levels 1 armour_ug_models EE_Cannon_Crew ownership russia era 1 russia
- unit_info 6, 0, 8
type ME Grand Bombard
dictionary ME_Grand_Bombard ; Grand Bombard
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier ME_Cannon_Crew, 16, 2, 1
engine great_bombard
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, grand_bombard_shot, 375, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 730, 250, 90, 70, 730, 4, 180 armour_ug_levels 1 armour_ug_models ME_Cannon_Crew ownership turks, moors, egypt era 1 turks, moors, egypt
- unit_info 6, 0, 8
type AS Grand Bombard
dictionary AS_Grand_Bombard ; Grand Bombard
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Mongol_Cannon_Crew, 16, 2, 1
engine great_bombard
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, grand_bombard_shot, 375, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 730, 250, 90, 70, 730, 4, 180 armour_ug_levels 1 armour_ug_models Mongol_Cannon_Crew ownership timurids era 1 timurids
- unit_info 6, 0, 8
type NE Mortar
dictionary NE_Mortar ; Mortar
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier NE_Mortar_Crew, 16, 2, 1
engine mortar
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, mortar, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 65, 3, mortar_shot, 300, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, launching, area stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 250, 90, 70, 520, 4, 130 armour_ug_levels 1 armour_ug_models NE_Mortar_Crew ownership england, scotland, venice, papal_states, sicily era 1 england, scotland, venice, papal_states, sicily era 2 england, scotland, venice, papal_states, sicily
- unit_info 6, 0, 8
type NE Ribault
dictionary NE_Ribault ; Ribault
category siege
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier NE_Ribault_Crew, 16, 2, 1
engine ribault
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 65, 3, ribault_shot, 150, 108, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 250, 90, 70, 400, 4, 100 armour_ug_levels 1 armour_ug_models NE_Ribault_Crew ownership england, scotland, denmark, spain, portugal, venice, milan, papal_states, sicily era 2 england, scotland, denmark, spain, portugal, venice, milan, papal_states, sicily
- unit_info 6, 0, 8
type EE Ribault
dictionary EE_Ribault ; Ribault
category siege
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier EE_Ribault_Crew, 16, 2, 1
engine ribault
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 65, 3, ribault_shot, 150, 108, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 250, 90, 70, 400, 4, 100 armour_ug_levels 1 armour_ug_models EE_Ribault_Crew ownership poland, hungary era 2 poland, hungary
- unit_info 6, 0, 8
type NE Culverin
dictionary NE_Culverin ; Culverin
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier NE_Culverin_Crew, 16, 2, 1
engine culverin
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 65, 3, culverin_shot, 425, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 800, 250, 90, 70, 800, 4, 200 armour_ug_levels 1 armour_ug_models NE_Culverin_Crew ownership england, scotland, france, spain, portugal, venice, milan, papal_states era 2 england, scotland, france, spain, portugal, venice, milan, papal_states
- unit_info 6, 0, 8
type NE Cannon
dictionary NE_Cannon ; Cannon
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier NE_Cannon_Crew, 16, 2, 1
engine cannon
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 65, 3, cannon_shot, 380, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 870, 250, 90, 70, 870, 4, 210 armour_ug_levels 1 armour_ug_models NE_Cannon_Crew ownership hre, sicily,denmark era 2 hre, sicily, denmark
- unit_info 6, 0, 8
type EE Cannon
dictionary EE_Cannon ; Cannon
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier EE_Cannon_Crew, 16, 2, 1
engine cannon
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 65, 3, cannon_shot, 380, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 870, 250, 90, 70, 870, 4, 210 armour_ug_levels 1 armour_ug_models EE_Cannon_Crew ownership poland, russia era 2 poland, russia
- unit_info 6, 0, 8
type ME Cannon
dictionary ME_Cannon ; Cannon
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier ME_Cannon_Crew, 16, 2, 1
engine cannon
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 65, 3, cannon_shot, 380, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 870, 250, 90, 70, 870, 4, 210 armour_ug_levels 1 armour_ug_models ME_Cannon_Crew ownership turks, moors, egypt era 2 turks, moors, egypt
- unit_info 6, 0, 8
type AS Cannon
dictionary AS_Cannon ; Cannon
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Mongol_Cannon_Crew, 16, 2, 1
engine cannon
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 65, 3, cannon_shot, 380, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 870, 250, 90, 70, 870, 4, 210 armour_ug_levels 1 armour_ug_models Mongol_Cannon_Crew ownership timurids era 2 timurids
- unit_info 6, 0, 8
type NE Serpentine
dictionary NE_Serpentine ; Serpentine
category siege
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier NE_Serpentine_Crew, 16, 2, 1
engine serpentine
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 65, 3, serpentine_shot, 450, 36, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 700, 150, 90, 70, 700, 4, 170 armour_ug_levels 1 armour_ug_models NE_Serpentine_Crew ownership france, hre, denmark era 2 france, hre, denmark
- unit_info 6, 0, 8
type EE Serpentine
dictionary EE_Serpentine ; Serpentine
category siege
class missile
voice_type Light
banner faction main_missile
banner holy crusade
soldier EE_Serpentine_Crew, 16, 2, 1
engine serpentine
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 65, 3, serpentine_shot, 450, 36, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 700, 150, 90, 70, 700, 4, 170 armour_ug_levels 1 armour_ug_models EE_Serpentine_Crew ownership poland, hungary era 2 poland, hungary
- unit_info 6, 0, 8
type NE Basilisk
dictionary NE_Basilisk ; Basilisk
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier NE_Basilisk_Crew, 16, 2, 1
engine basilisk
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 65, 3, basilisk_shot, 450, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1080, 400, 90, 70, 1080, 4, 270 armour_ug_levels 1 armour_ug_models NE_Basilisk_Crew ownership france, hre, spain, portugal era 2 france, hre, spain, portugal
- unit_info 6, 0, 8
type EE Basilisk
dictionary EE_Basilisk ; Basilisk
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier EE_Basilisk_Crew, 16, 2, 1
engine basilisk
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 65, 3, basilisk_shot, 450, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1080, 400, 90, 70, 1080, 4, 270 armour_ug_levels 1 armour_ug_models EE_Basilisk_Crew ownership russia, hungary era 2 russia, hungary
- unit_info 6, 0, 8
type NE Monster Ribault
dictionary NE_Monster_Ribault ; Monster Ribault
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier NE_Monster_Ribault_Crew, 16, 2, 1
engine monster_ribault
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 9, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 68, 3, monster_ribault_shot, 150, 108, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, launching stat_pri_armour 4, 5, 0, leather
- stat_armour_ex 4, 0, 0, 0, 5, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 11, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 910, 400, 100, 75, 910, 4, 220 armour_ug_levels 1 armour_ug_models NE_Monster_Ribault_Crew ownership milan, venice era 2 milan, venice
- unit_info 9, 0, 9
type ME Monster Bombard
dictionary ME_Monster_Bombard ; Monster Bombard
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier ME_Monster_Bombard_Crew, 16, 1, 1
engine huge_bombard
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 9, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 68, 3, monster_bombard_shot, 450, 20, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 5, 0, leather
- stat_armour_ex 4, 0, 0, 0, 5, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 11, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1900, 400, 100, 75, 1900, 4, 470 armour_ug_levels 1 armour_ug_models ME_Monster_Bombard_Crew ownership turks era 2 turks
- unit_info 9, 0, 9
type AS Monster Bombard
dictionary AS_Monster_Bombard ; Monster Bombard
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Mongol_Monster_Bombard_Crew, 16, 1, 1
engine huge_bombard
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 9, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 68, 3, monster_bombard_shot, 450, 20, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 5, 0, leather
- stat_armour_ex 4, 0, 0, 0, 5, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 11, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1900, 400, 100, 75, 1900, 4, 470 armour_ug_levels 1 armour_ug_models Mongol_Monster_Bombard_Crew ownership timurids
- unit_info 9, 0, 9
type Carroccio Standard M
dictionary Carroccio_Standard_M ; Carroccio Standard
category siege
class light
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Carroccio_Standard, 24, 1, 1
engine great_standart_milan
attributes sea_faring, hide_forest, hardy, can_withdraw, standard
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 12, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 5, 6, metal
- stat_armour_ex 5, 0, 0, 0, 5, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, 0, 0 stat_mental 11, disciplined, highly_trained, lock_morale stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 85, 100, 75, 750, 1, 180 stat_stl 4 armour_ug_levels 2 armour_ug_models Carroccio_Standard ownership milan era 0 milan era 1 milan
- unit_info 12, 0, 16
type Carroccio Standard V
dictionary Carroccio_Standard_V ; Carroccio Standard
category siege
class light
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Carroccio_Standard, 24, 1, 1
engine great_standart_venice
attributes sea_faring, hide_forest, hardy, can_withdraw, standard
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 12, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 5, 6, metal
- stat_armour_ex 5, 0, 0, 0, 5, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, 0, 0 stat_mental 11, disciplined, highly_trained, lock_morale stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 85, 100, 75, 750, 1, 180 stat_stl 4 armour_ug_levels 2 armour_ug_models Carroccio_Standard ownership venice era 0 venice era 1 venice
- unit_info 12, 0, 16
type CE Wagon Fort
dictionary CE_Wagon_Fort ; Wagon Fort
category infantry
class missile
voice_type Heavy
accent East_European
banner faction main_missile
banner holy crusade
soldier CE_Wagon_Fort, 48, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw, no_custom, wagon_fort, crossbow
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 16, 3, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 8, 0, leather
- stat_armour_ex 4, 5, 0, 0, 8, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 1, -2, 3, 2 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 18 stat_food 60, 300 stat_cost 1, 1250, 150, 90, 70, 1250, 4, 310 armour_ug_levels 1, 2 armour_ug_models CE_Wagon_Fort, CE_Wagon_Fort_ug1 ownership poland, hungary, slave
- unit_info 13, 16, 12
type Gulay Gorod
dictionary Gulay_Gorod ; Gulay Gorod
category infantry
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier Gulay_Gorod, 48, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw, no_custom, crossbow
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 16, 3, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 8, 0, leather
- stat_armour_ex 4, 5, 0, 0, 8, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 1, -2, 3, 2 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 18 stat_food 60, 300 stat_cost 1, 1250, 150, 90, 70, 1250, 4, 310 armour_ug_levels 1, 2 armour_ug_models Gulay_Gorod, Gulay_Gorod_ug1 ownership russia
- unit_info 13, 16, 12
type Hussites
dictionary Hussites ; Hussites
category infantry
class missile
voice_type Heavy
accent East_European
banner faction main_missile
banner holy crusade
soldier Hussites, 48, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw, crossbow
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 15, 3, steel_crossbow_bolt, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 12, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 9, 0, metal
- stat_armour_ex 5, 0, 0, 0, 9, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 11, disciplined, trained stat_charge_dist 30 stat_fire_delay 18 stat_food 60, 300 stat_cost 1, 1250, 150, 100, 75, 1250, 4, 310 armour_ug_levels 2 armour_ug_models Hussites ownership slave
- unit_info 12, 15, 14
type Great Cross
dictionary Great_Cross ; Great Cross
category siege
class light
voice_type Heavy
accent Mediterranean
banner faction main_spear
banner holy crusade
soldier Great_Cross, 24, 1, 1
engine great_cross
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, standard
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 12, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 5, 6, metal
- stat_armour_ex 5, 0, 0, 0, 5, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, 0, 0 stat_mental 11, disciplined, trained, lock_morale stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 85, 100, 75, 750, 1, 180 stat_stl 4 armour_ug_levels 2 armour_ug_models Great_Cross ownership slave, papal_states era 0 papal_states era 1 papal_states era 2 papal_states
- unit_info 12, 0, 16
type Welsh Longbowmen Mercs
dictionary Welsh_Longbowmen_Mercs ; Welsh Longbowmen
category infantry
class missile
voice_type Light
accent Scottish
banner faction main_missile
banner holy crusade
soldier Welsh_Longbowmen, 48, 0, 0.8
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, stakes, stakes
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 6, 1, bodkin_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 490, 180, 65, 50, 490, 4, 120 armour_ug_levels 0 armour_ug_models Welsh_Longbowmen ownership slave
- unit_info 2, 6, 1
type Bulgarian Brigands Mercs
dictionary Bulgarian_Brigands_Mercs ; Bulgarian Brigands
category infantry
class missile
voice_type Light
accent East_European
banner faction main_missile
banner holy crusade
soldier Bulgarian_Brigands, 48, 0, 1
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 7, 1, composite_arrow, 160, 30, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 9, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 4, 5, 3, leather
- stat_armour_ex 4, 0, 0, 0, 5, 3, 3, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 0, 2, 0 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 490, 150, 65, 50, 490, 4, 120 armour_ug_levels 1 armour_ug_models Bulgarian_Brigands ownership slave
- unit_info 9, 7, 12
type Irish Kerns Mercs
dictionary Irish_Kerns_Mercs ; Irish Kerns
category infantry
class missile
voice_type Light
accent Scottish
banner faction main_missile
banner holy crusade
soldier Irish_Kerns, 48, 0, 0.8
mount_effect elephant +6
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 6, 1, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown stat_sec 2, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 1, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 1, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 3, normal, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 250, 125, 65, 50, 250, 4, 60 armour_ug_levels 0 armour_ug_models Irish_Kerns ownership slave, england era 0 england
- unit_info 2, 6, 1
type Welsh Spearmen Mercs
dictionary Welsh_Spearmen_Mercs ; Welsh Spearmen
category infantry
class spearmen
voice_type Light
accent Scottish
banner faction main_spear
banner holy crusade
soldier Welsh_Spearmen, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square, schiltrom
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 3, 3, flesh
- stat_armour_ex 0, 0, 0, 0, 3, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 5, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 340, 150, 85, 65, 340, 4, 80 armour_ug_levels 0 armour_ug_models Welsh_Spearmen ownership slave, england era 0 england era 1 england
- unit_info 7, 0, 6
type Flemish Pikemen Mercs
dictionary Flemish_Pikemen_Mercs ; Flemish Pikemen
category infantry
class spearmen
voice_type Light
accent German
banner faction main_spear
banner holy crusade
soldier Flemish_Pikemen, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx
stat_health 1, 0
stat_pri 9, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 3, 0, metal
- stat_armour_ex 5, 0, 0, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 5, normal, highly_trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 340, 185, 85, 65, 340, 4, 80 armour_ug_levels 2 armour_ug_models Flemish_Pikemen ownership slave, france era 1 france
- unit_info 9, 0, 8
type Swiss Pikemen Mercs
dictionary Swiss_Pikemen_Mercs ; Swiss Pikemen
category infantry
class spearmen
voice_type Heavy
accent German
banner faction main_spear
banner holy crusade
soldier Swiss_Pikemen, 60, 0, 1
attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx
stat_health 1, 0
stat_pri 14, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 5, 0, flesh
- stat_armour_ex 0, 0, 0, 0, 5, 0, 0, flesh
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 11, impetuous, highly_trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 470, 225, 115, 90, 470, 4, 110 armour_ug_levels 0 armour_ug_models Swiss_Pikemen ownership slave, france
- unit_info 14, 0, 5
type Galloglaich Mercs
dictionary Galloglaich_Mercs ; Galloglaich
category infantry
class heavy
voice_type Heavy
accent Scottish
banner faction main_infantry
banner holy crusade
soldier Galloglaich, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 17, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 4, 0, metal
- stat_armour_ex 5, 0, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 380, 180, 90, 70, 380, 4, 90 armour_ug_levels 2 armour_ug_models Galloglaich ownership slave, scotland era 0 scotland era 1 scotland
- unit_info 17, 0, 9
type Turkomans Mercs
dictionary Turkomans_Mercs ; Turkomans
category cavalry
class missile
voice_type Light
accent Arabic
banner faction main_cavalry
banner holy crusade_cavalry
soldier Turkomans, 32, 0, 1
mount fast pony
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle, mercenary_unit
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 6, 1, cav_composite_arrow, 120, 25, missile, missile_mechanical, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 5, 3, flesh
- stat_armour_ex 0, 0, 0, 0, 5, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -6, -1 stat_mental 3, low, untrained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 510, 180, 90, 70, 510, 4, 120 armour_ug_levels 0 armour_ug_models Turkomans ownership slave
- unit_info 7, 6, 8
type Elephants Mercs
dictionary Elephants_Mercs ; Elephants
category cavalry
class heavy
voice_type Heavy
accent Mongolian
banner faction main_cavalry
banner holy crusade_cavalry
soldier Elephant_Crew, 18, 6, 1
mount elephant
mount_effect horse +4, camel +2
attributes sea_faring, hardy, can_withdraw, can_run_amok, frighten_foot, frighten_mounted, gunpowder_unit, mercenary_unit
formation 7, 11, 13,16, 2, square
stat_health 1, 6
stat_pri 16, 3, arquebus_bullet, 120, 40, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 10, 9, no, 0, 0, melee, melee_simple, piercing, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr area, launching, ap stat_pri_armour 16, 7, 0, flesh
- stat_armour_ex 16, 0, 0, 0, 7, 0, 0, flesh
stat_sec_armour 13, 3, flesh stat_heat 2 stat_ground 0, 0, -6, 0 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 2090, 350, 400, 400, 2090, 4, 520 armour_ug_levels 0 armour_ug_models Elephant_Crew ownership slave
- unit_info 10, 16, 23
type Elephant Artillery Mercs
dictionary Elephant_Artillery_Mercs ; Elephant Artillery
category cavalry
class heavy
voice_type Heavy
accent Mongolian
banner faction main_cavalry
banner holy crusade_cavalry
soldier Elephant_Artillery_Crew, 12, 6, 1
mounted_engine elephant_serpentine
mount elephant_cannon
mount_effect horse +4, camel +2
attributes sea_faring, hardy, can_withdraw, can_run_amok, frighten_foot, frighten_mounted, gunpowder_unit, mercenary_unit
formation 7, 11, 13,16, 2, square
stat_health 1, 6
stat_pri 28, 3, elephant_cannon_shot, 350, 20, missile, artillery_gunpowder, piercing, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, bp stat_sec 10, 9, no, 0, 0, melee, melee_simple, piercing, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr area, launching, ap stat_pri_armour 16, 7, 0, flesh
- stat_armour_ex 16, 0, 0, 0, 7, 0, 0, flesh
stat_sec_armour 13, 3, flesh stat_heat 2 stat_ground 0, 0, -6, 0 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 2750, 350, 400, 400, 2750, 4, 680 armour_ug_levels 0 armour_ug_models Elephant_Artillery_Crew ownership slave
- unit_info 10, 28, 23
type Afghan Javelinmen Mercs
dictionary Afghan_Javelinmen_Mercs ; Afghan Javelinmen
category infantry
class missile
voice_type Light
accent Arabic
banner faction main_missile
banner holy crusade
soldier Afghan_Javelinmen, 48, 0, 1
mount_effect elephant +6
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 10, 3, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown stat_sec 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 8, 6, flesh
- stat_armour_ex 0, 0, 0, 0, 8, 6, 6, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 640, 150, 90, 70, 640, 4, 160 armour_ug_levels 0 armour_ug_models Afghan_Javelinmen ownership slave, turks era 0 turks era 1 turks
- unit_info 13, 10, 14
type Sudanese Tribesmen Mercs
dictionary Sudanese_Tribesmen_Mercs ; Sudanese Tribesmen
category infantry
class light
voice_type Light
accent Arabic
banner faction main_infantry
banner holy crusade
soldier Sudanese_Tribesmen, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 0, 5, 3, flesh
- stat_armour_ex 0, 0, 0, 0, 5, 3, 3, flesh
stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 2, -2, -2 stat_mental 5, impetuous, untrained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 300, 155, 85, 65, 300, 4, 70 armour_ug_levels 0 armour_ug_models Sudanese_Tribesmen ownership slave, moors, egypt era 0 moors era 1 moors, egypt era 2 moors, egypt
- unit_info 13, 0, 8
type Saxon Bodyguard
dictionary Saxon_Bodyguard ; Earl's Huscarls
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner unit dragon_standard
banner holy crusade
soldier English_Huscarls, 24, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 17, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 4, 0, metal
- stat_armour_ex 5, 0, 0, 0, 4, 0, 0, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 410, 85, 65, 50, 410, 4, 100 armour_ug_levels 2 armour_ug_models English_Huscarls ownership saxons era 0 saxons era 1 saxons era 2 saxons
- unit_info 17, 0, 9
type Elephant Rocketeer
dictionary Elephant_Rocketeer ; Elephant Rocketeer
category cavalry
class heavy
voice_type Heavy
accent Mongolian
banner faction main_cavalry
banner holy crusade_cavalry
soldier Elephant_Rocket_Crew, 12, 6, 1
mounted_engine elephant_rocket_launcher
mount elephant_rocket
mount_effect horse +4, camel +2
attributes sea_faring, hardy, can_withdraw, can_run_amok, frighten_foot, frighten_mounted, gunpowder_unit, mercenary_unit
formation 7, 11, 13,16, 2, square
stat_health 1, 6
stat_pri 63, 3, elephant_rocket, 250, 36, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr ap, launching stat_sec 10, 9, no, 0, 0, melee, melee_simple, piercing, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr area, launching, ap stat_pri_armour 16, 7, 0, flesh
- stat_armour_ex 16, 0, 0, 0, 7, 0, 0, flesh
stat_sec_armour 13, 3, flesh stat_heat 2 stat_ground 0, 0, -6, 0 stat_mental 9, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 2500, 350, 400, 400, 2500, 4, 620 armour_ug_levels 0 armour_ug_models Elephant_Rocket_Crew ownership slave
- unit_info 10, 63, 23
type Mercenary Ribault
dictionary Mercenary_Ribault ; Mercenary Ribault
category siege
class missile
voice_type Light
accent Mediterranean
banner faction main_missile
banner holy crusade
soldier NE_Ribault_Crew, 16, 2, 1
engine ribault
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, mercenary_unit, cannon, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 65, 3, ribault_shot, 150, 108, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 250, 90, 70, 400, 4, 100 armour_ug_levels 1 armour_ug_models NE_Ribault_Crew ownership slave
- unit_info 6, 0, 8
type Mercenary Monster Ribault
dictionary Mercenary_Monster_Ribault ; Mercenary Monster Ribault
category siege
class missile
voice_type Heavy
accent Mediterranean
banner faction main_missile
banner holy crusade
soldier NE_Monster_Ribault_Crew, 16, 2, 1
engine monster_ribault
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, mercenary_unit, cannon, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 9, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 68, 3, monster_ribault_shot, 150, 108, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, launching stat_pri_armour 4, 5, 0, leather
- stat_armour_ex 4, 0, 0, 0, 5, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 11, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 910, 400, 100, 75, 910, 4, 220 armour_ug_levels 1 armour_ug_models NE_Monster_Ribault_Crew ownership slave
- unit_info 9, 0, 9
type Mercenary Monster Bombard
dictionary Mercenary_Monster_Bombard ; Mercenary Monster Bombard
category siege
class missile
voice_type Heavy
accent East_European
banner faction main_missile
banner holy crusade
soldier ME_Monster_Bombard_Crew, 16, 1, 1
engine huge_bombard
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, mercenary_unit, cannon, artillery
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 9, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 68, 3, monster_bombard_shot, 450, 20, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 5, 0, leather
- stat_armour_ex 4, 0, 0, 0, 5, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 11, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1900, 400, 100, 75, 1900, 4, 470 armour_ug_levels 1 armour_ug_models ME_Monster_Bombard_Crew ownership slave
- unit_info 9, 0, 9
type Mercenary Rocket Launcher
dictionary Mercenary_Rocket_Launcher ; Mercenary Rocket Launcher
category siege
class missile
voice_type Heavy
accent Mongolian
banner faction main_missile
banner holy crusade
soldier Mongol_Rocket_Launcher_Crew, 16, 2, 1
engine rocket_launcher
attributes sea_faring, hardy, can_withdraw, gunpowder_unit, mercenary_unit, rocket
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 65, 3, rocket, 250, 108, siege_missile, artillery_gunpowder, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, normal, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1100, 250, 90, 70, 1100, 4, 270 armour_ug_levels 1 armour_ug_models Mongol_Rocket_Launcher_Crew ownership slave
- unit_info 6, 0, 8
type Dismounted Crusader Knights
dictionary Dismounted_Crusader_Knights ; Unhorsed Knights
category infantry
class heavy
voice_type Heavy
accent French
banner faction main_infantry
banner holy crusade
soldier Dismounted_Crusader_Knights, 48, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 16, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 9, 6, metal
- stat_armour_ex 7, 0, 0, 0, 9, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 1, -2, 3, 2 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 690, 270, 100, 75, 690, 4, 170 armour_ug_levels 3 armour_ug_models Dismounted_Crusader_Knights ownership slave
- unit_info 16, 0, 22
type Dismounted NE Bodyguard
dictionary Dismounted_NE_Bodyguard ; Bodyguard
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_NE_Late_Bodyguard, 16, 0, 1.2
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, no_custom
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 16, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 9, 9, 3, metal
- stat_armour_ex 9, 0, 0, 0, 9, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -2, 3, 2 stat_mental 11, disciplined, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 570, 55, 80, 60, 570, 4, 140 armour_ug_levels 5 armour_ug_models Dismounted_NE_Late_Bodyguard ownership england, scotland, france, hre, denmark, poland, hungary
- unit_info 16, 0, 42
type Duke William
dictionary Duke_William ; Duke William
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mailed_Knights, 16, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit, no_custom
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 6, 4, metal
- stat_armour_ex 5, 0, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -4, 0 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 770, 250, 120, 95, 770, 4, 190 armour_ug_levels 2 armour_ug_models Mailed_Knights ownership normans
- unit_info 13, 0, 30
type Rufus
dictionary Rufus ; Rufus
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mailed_Knights, 16, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit, no_custom
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 6, 4, metal
- stat_armour_ex 5, 0, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -4, 0 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 770, 250, 120, 95, 770, 4, 190 armour_ug_levels 2 armour_ug_models Mailed_Knights ownership normans
- unit_info 13, 0, 30
type King Harold
dictionary King_Harold ; King Harold
category infantry
class heavy
voice_type General
banner faction main_infantry
banner unit dragon_standard
banner holy crusade
soldier English_Huscarls, 24, 0, 1.2
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, no_custom
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 20, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33
- stat_pri_ex 0, 0, 0
stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 5, 6, metal
- stat_armour_ex 5, 0, 0, 0, 5, 6, 6, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -2, 3, 2 stat_mental 11, disciplined, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 880, 375, 110, 85, 880, 4, 220 armour_ug_levels 2 armour_ug_models English_Huscarls ownership saxons
- unit_info 20, 0, 32
type King Henry
dictionary King_Henry ; King Henry V
category infantry
class heavy
voice_type General
banner faction main_infantry
banner holy crusade
soldier Dismounted_NE_Late_Bodyguard, 24, 0, 1.2
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, no_custom
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 16, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 9, 9, 3, metal
- stat_armour_ex 9, 0, 0, 0, 9, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -2, 3, 2 stat_mental 11, disciplined, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 780, 375, 110, 85, 780, 4, 190 armour_ug_levels 5 armour_ug_models Dismounted_NE_Late_Bodyguard ownership england
- unit_info 16, 0, 42
type King Francis
dictionary King_Francis ; King Francis
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier NE_Late_Bodyguard_ug1, 16, 0, 1
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit, no_custom
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 10, 5, 3, metal
- stat_armour_ex 10, 0, 0, 0, 5, 3, 3, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -4, 0 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 910, 250, 120, 95, 910, 4, 220 armour_ug_levels 6 armour_ug_models NE_Late_Bodyguard_ug1 ownership france
- unit_info 13, 0, 36
type King Richard
dictionary King_Richard ; King Richard
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier NE_Bodyguard, 16, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit, no_custom
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 5, 4, metal
- stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 0, -2, -4, 0 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 820, 250, 120, 95, 820, 4, 200 armour_ug_levels 3 armour_ug_models NE_Bodyguard ownership england
- unit_info 13, 0, 32
type King Guy
dictionary King_Guy ; King Guy
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier NE_Bodyguard, 16, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit, no_custom
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 5, 4, metal
- stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 0, -2, -4, 0 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 820, 250, 120, 95, 820, 4, 200 armour_ug_levels 3 armour_ug_models NE_Bodyguard ownership france
- unit_info 13, 0, 32
type Saladin
dictionary Saladin ; Saladin
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier ME_Bodyguard_ug1, 16, 0, 1
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit, no_custom
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 14, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 7, 4, metal
- stat_armour_ex 8, 0, 0, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, 1, -6, -1 stat_mental 11, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 870, 250, 120, 95, 870, 4, 210 armour_ug_levels 4 armour_ug_models ME_Bodyguard_ug1 ownership egypt
- unit_info 14, 0, 38
type Hernan Cortes
dictionary Hernan_Cortes ; Hernán Cortés
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier Conquistadores_ug1, 16, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge, general_unit, no_custom
formation 2, 4.4, 3, 6, 2, square, wedge
stat_health 1, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 6, 4, metal
- stat_armour_ex 8, 0, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, -4, 0 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 580, 250, 80, 60, 580, 4, 140 armour_ug_levels 4 armour_ug_models Conquistadores_ug1 ownership spain
- unit_info 13, 0, 18
type Bohemond of Taranto
dictionary Bohemond_of_Taranto ; Bohemond of Taranto
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier Mailed_Knights, 16, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit, no_custom
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 5, 6, 4, metal
- stat_armour_ex 5, 0, 0, 0, 6, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -4, 0 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 770, 250, 120, 95, 770, 4, 190 armour_ug_levels 2 armour_ug_models Mailed_Knights ownership france
- unit_info 13, 0, 30
type Qilich Arslan
dictionary Qilich_Arslan ; Qilich Arslan
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier ME_Bodyguard, 16, 0, 1
mount eastern armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit, no_custom
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 14, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 7, 4, metal
- stat_armour_ex 7, 0, 0, 0, 7, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 1, -6, -1 stat_mental 11, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 820, 250, 120, 95, 820, 4, 200 armour_ug_levels 3 armour_ug_models ME_Bodyguard ownership turks
- unit_info 14, 0, 36
type King Wladyslaw
dictionary King_Wladyslaw ; King Wladyslaw
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier NE_Bodyguard_ug1, 16, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit, no_custom
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 8, 5, 4, metal
- stat_armour_ex 8, 0, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -4, 0 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 870, 250, 120, 95, 870, 4, 210 armour_ug_levels 4 armour_ug_models NE_Bodyguard_ug1 ownership poland
- unit_info 13, 0, 34
type Grand Master Ulrich
dictionary Grand_Master_Ulrich ; Grand Master Ulrich
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier Teutonic_Knights, 16, 0, 1
mount mailed horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit, no_custom
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 13, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 14, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr no stat_pri_armour 7, 5, 4, metal
- stat_armour_ex 7, 0, 0, 0, 5, 4, 4, metal
stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 0, -2, -4, 0 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 820, 250, 120, 95, 820, 4, 200 armour_ug_levels 3 armour_ug_models Teutonic_Knights ownership hre
- unit_info 13, 0, 32
type Norman Catapult
dictionary Norman_Catapult ; Catapult
category siege
class missile
voice_type Heavy
banner faction main_missile
banner holy crusade
soldier NE_Catapult_Crew, 16, 2, 1
engine catapult
attributes sea_faring, hardy, can_withdraw, no_custom
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8
- stat_pri_ex 0, 0, 0
stat_pri_attr no stat_sec 55, 3, catapult, 200, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1
- stat_sec_ex 0, 0, 0
stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, leather
- stat_armour_ex 4, 0, 0, 0, 4, 0, 0, leather
stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 9, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 600, 150, 50, 35, 600, 4, 150 armour_ug_levels 1 armour_ug_models NE_Catapult_Crew ownership normans
- unit_info 6, 0, 8