Jump to navigation
Jump to search
Slow For Infantry
- Walking: 4, Running: 8, Charging: 10
Very slow, has to run to keep up with other infantry on attack. Slow units are best used for defensive battles where the enemy comes to you.
Average for Infantry
- Walking: 6, Running: 10, Charging: 11
Most infantry moves at this speed.
Fast for Infantry
- Walking: 6, Running: 12, Charging: 13
Fast units are able to run down (or run away from) other infantry very well. Can cut down routers as well, but not as well as cavalry.
Slow for Cavalry
- Walking: 9, Running: 14, Charging: 16
This is the speed of camels and heavily armored Kataphraktoi.
Note that the latter actually travel at 9/12/16, which is likely a typo.
Average for Cavalry
- Walking: 9, Running: 20, Charging: 22
The speed of most cavalry units in the game.
Fast for Cavalry
- Walking: 9, Running: 24, Charging: 26
The fastest speeds in the game. Nothing can catch fast cavalry.