Mega Man/Wily Fortress 4: Difference between revisions

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[[File:Mega Man 1 Dr Wily4 map1.png|left]]
[[File:Mega Man 1 Dr Wily4 map1.png|left]]
* '''A''': you start at the bottom of the final section of his fortress.  Spikes that line the floor are the first ominous sight that you see.  A set of Watchers will appear from the top and bottom of the screen, just like in Elec Man's stage.  Climb up the left ladder to the screen above, and another set will appear.  They try to zap you off the ladder.  If you get hit, just keep pushing up on the control pad until you regain your composure and grab the ladder again.
* '''A''': you start at the bottom of the final section of his fortress.  Spikes that line the floor are the first ominous sight that you see.  A set of Watchers will appear from the top and bottom of the screen, just like in Elec Man's stage.  Climb up the left ladder to the screen above, and another set will appear.  They try to zap you off the ladder.  If you get hit, just keep pushing up on the control pad until you regain your composure and grab the ladder again.
* '''B''': the sight of the large weapon capsule above the blocks may entice you, but it takes a fair bit of work to reach it. The truth is, something even better awaits you further into the stage if you can reach itInstead, just employ the Super Arm or the Thunder Beam to remove one of the blocks from your path, and run to the right.
* '''B''': The large weapon capsule here is an opportunity to fill every weapon you have.  Using the Super Arm, throw the top two blocks (but be careful to leave the bottom block where it is). By standing on the bottom block and jumping straight up, you can get the weapon capsuleEven better, if you climb down the ladder to the left and back up, the blocks won't respawn but the capsule will.  Just stand on the bottom block and jump to grab the capsule, go down the ladder, then back up, and repeat until all weapons are fully loaded.
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[[File:Mega Man 1 Dr Wily4 map2.png|center]]
[[File:Mega Man 1 Dr Wily4 map2.png|center]]
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==Robot Masters redux==
==Robot Masters redux==
[[File:Mega Man 1 boss Bomb Man.png|left]]
[[File:Mega Man 1 boss Bomb Man.png|left]]
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[[File:Mega Man 1 Dr Wily4 map3.png|center]]
[[File:Mega Man 1 Dr Wily4 map3.png|center]]
* '''F''': If you beat Guts Man, congratulations. You will end up here, in the hallway that leads to Dr. Wily's control room. This is the second and final checkpoint in the game. There are no threats here. One simple large [[../Getting Started#Weapon power|weapon power]] lies waiting for you on the floor just before the entrance to the final boss. Choose the weapon you wish to refuel wisely, as this is the only preparation you'll receive before the big battle. Since you will need Fire Storm and you did not use Rolling Cutter, equip Fire Storm and grab the weapon part.
* '''F''': If you beat Guts Man, congratulations. You will end up here, in the hallway that leads to Dr. Wily's control room. This is the second and final checkpoint in the game. There are no threats here. One simple large [[../Gameplay#Weapon power|weapon power]] lies waiting for you on the floor just before the entrance to the final boss. Choose the weapon you wish to refuel wisely, as this is the only preparation you'll receive before the big battle. Since you will need Fire Storm and you did not use Rolling Cutter, equip Fire Storm and grab the weapon part.


== Dr. Wily ==
== Boss: Wily Machine 1 ==
[[File:Mega Man 1 boss Dr. Wily 1.png|thumb|left|Phase 1.]]
[[File:Mega Man 1 boss Dr. Wily 1.png|thumb|left|Phase 1.]]
;Phase 1
;Phase 1
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==Ending sequence==
==Ending sequence==
[[File:Mega Man final screen.png|thumb|right|The final scene where Mega Man's armor is off and you see Dr. Light and Roll.]]
[[File:Mega Man final screen.png|thumb|right|The final scene where Mega Man's armor is off and you see Dr. Light and Roll.]]
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Presented by Capcom U.S.A.,
Presented by Capcom U.S.A.,


'''Note''': "Inafking" is Keiji Inafune's alias.
'''Note''': "A.K." is Akira Kitamura's alias. "Inafking" is Keiji Inafune's.


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