Mega Man X3/Upgrades: Difference between revisions

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=== Arm chip ===
=== Arm chip ===
*'''Location:''' Gravity Beetle's stage.
*'''Location:''' Gravity Beetle's stage.
* '''Requirements:''' a Ride Armor
* '''Requirements:''' a Ride Armor, or Leg Upgrade
* '''What it does:''' Adds Hyper Cannon to your arsenal. It will automatically charge up your X-Buster. It also has its own ammunition meter.
* '''What it does:''' Adds Hyper Cannon to your arsenal. It will automatically charge up your X-Buster with limited uses due to its ammunition meter. It can get refilled by absorbing enemy projectiles, even if you don't equip the Hyper Cannon.
 
Unlock Ride Armors. Just after the tall vertical area with an elevator, go up the hole in the ceiling. Get on the Ride Armor platform, select a Ride Armor (except Frog), and proceed until you find a wall made up two crates, just before the final vertical section leading to Gravity Beetle. Smash it, progress over the spikes, jump off the Ride Armor, and scale the wall to reach the capsule.  


Unlock Ride Armors. Just after the tall vertical area with an elevator, go up the hole in the ceiling. Get on the Ride Armor platform, select a Ride Armor (except Frog), and proceed until you find a wall made up two crates, just before the final vertical section leading to Gravity Beetle. Smash it, progress over the spikes, jump off the Ride Armor, and scale the wall to reach the capsule.
An alternate way, using only the Leg Upgrade, is to wall jump up to the ledge, and jump off the wall, then dash jump up, immediately move left onto the wall, and quickly wall jump up. This is a very tricky maneuver to do, but it will allow you to get the Arm Chip without any Ride Armor.


=== Body chip ===
=== Body chip ===
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Acquire every available item in the game (Heart Tanks, Sub Tanks, Ride Armor Modules, Armor Upgrades) and forego obtaining any chip enhancements (don't use any pink Dr. Light capsules) before heading to the first Dr. Doppler stage (after the eight Mavericks are defeated). In the first Dr. Doppler stage, kill the mini boss and proceed. Make sure you have full health before sliding down the left side of the first pit you find (where spiked wrecking balls fall) until you reach a portion of the wall that you can walk through. There will be a pink upgrade capsule that will give you the Hyper chip enhancement. This chip is the package deal: it gives you '''all four''' armor upgrades, and X becomes so powerful, his Third Armor turns a striking gold color. This is your reward for holding off on the individual chip enhancements, and it should make the final stages a breeze.
Acquire every available item in the game (Heart Tanks, Sub Tanks, Ride Armor Modules, Armor Upgrades) and forego obtaining any chip enhancements (don't use any pink Dr. Light capsules) before heading to the first Dr. Doppler stage (after the eight Mavericks are defeated). In the first Dr. Doppler stage, kill the mini boss and proceed. Make sure you have full health before sliding down the left side of the first pit you find (where spiked wrecking balls fall) until you reach a portion of the wall that you can walk through. There will be a pink upgrade capsule that will give you the Hyper chip enhancement. This chip is the package deal: it gives you '''all four''' armor upgrades, and X becomes so powerful, his Third Armor turns a striking gold color. This is your reward for holding off on the individual chip enhancements, and it should make the final stages a breeze.


* '''What it does:''' It uses all four enhancement chips as described above.
* '''What it does:'''
** Recharge your health and Sub-Tanks by standing still
** All damage inflicted cut by 50%, use an upgraded, orange defensive barrier that will last a full 5 seconds after X gets damaged and cut additional damage by 75% while it is active
** Utilize the Hyper Charge, X's Giga Attack: allows use of unlimited crossover Charge Shots, so long as the weapon has energy; it refills by a bar for every two hits X takes. With the Hyper Chip, it uses less weapon energy.
** Dash twice in mid-air


==Zero's Saber==
==Zero's Saber==
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On the second Dr. Doppler stage, play as Mega Man X until you reach the first instance of shutter doors in the stage. You can switch to Zero this once, whereas if a mini boss was on the other side of the doors, X would usually intervene. You'll find a mini boss has indeed appeared in this room, Mosquitus. Defeat it it using Zero, and the mini boss will make a final effort to take Zero with it. Zero will be pinched in a death grip as Mosquitus explodes, doing extreme damage to the Reploid. X immediately transports himself to Zero's location, concerned about his partner's injures. Zero affirms that his power generator is crippled, and he has to return to Dr. Cain's lab for repairs. However, Zero passes on his Z-Saber to X before he goes.  
On the second Dr. Doppler stage, play as Mega Man X until you reach the first instance of shutter doors in the stage. You can switch to Zero this once, whereas if a mini boss was on the other side of the doors, X would usually intervene. You'll find a mini boss has indeed appeared in this room, Mosquitus. Defeat it it using Zero, and the mini boss will make a final effort to take Zero with it. Zero will be pinched in a death grip as Mosquitus explodes, doing extreme damage to the Reploid. X immediately transports himself to Zero's location, concerned about his partner's injures. Zero affirms that his power generator is crippled, and he has to return to Dr. Cain's lab for repairs. However, Zero passes on his Z-Saber to X before he goes.  


From here out, X's charge shot will reach a fourth stage past the dual Charge Shot that you can overlay. X will swing the Z-Saber and do copious damage to whatever he cuts up. If the saber is used on the ground, it launches a shockwave of beam energy that repeatedly chops up the enemy it hits. The beam wave can effectively reap giant chunks off a boss's health in seconds flat. Unfortunately, Zero will be unable to assist X for the rest of the game, which will result in a change to the game's ending.
From here out, X's charge shot will reach a fourth stage past the dual Charge Shot that you can overlay. X will swing the Z-Saber and do copious damage to whatever he cuts up. If the saber is used on the ground, it launches a shockwave of beam energy that repeatedly chops up the enemy it hits. The beam wave can effectively reap giant chunks off a boss's health in seconds flat. Unfortunately, Zero will be unable to assist X for the rest of the game, which will make some of the enemies of the rest of the stages harder (excluding bosses), and will also result in a change to the game's ending.


* '''Z-Saber Unlock password:''' 1454 3535 6162 7162
* '''Z-Saber Unlock password:''' 1454 3535 6162 7162




{{Footer Nav|game=Mega Man X3|prevpage=Doppler Stage 4|nextpage=Sub Tanks}}
{{Footer Nav|game=Mega Man X3|prevpage=Sub Tanks|nextpage=Gameplay}}
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