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Special weapons

X's weapons

Maverick Weapon Trajectory Buttons/Effect
Neon Tiger Ray Claw Normal: short ranged
Charged: forward widening
-
Volt Catfish Tri-Thunder Normal: forward widening
Charged: 2 shots vertical up & down, 4 diagonal at 45°
-
Launch Octopus Marine Tornado Normal: vertical
Charged: 45° up-fwd & 45° down-fwd
-
Flame Mammoth Fire Wave Normal: arc down, then along floor
Charged: random
Destroys a wall in Neon T. stage
Wire Sponge Strike Chain Normal/charged: mid-range -
Overdrive Ostrich Sonic Slicer Normal: bouncing
Charged: vertical across X, 4 vertical at fixed distance
-
Blast Hornet Bomb Bee Normal: homing
Charged: rotating barrier
-
Tunnel Rhino Tornado Fang Normal: straightforward
Charged: short range
-
- Giga Crush Normal: full screen -
- Hadouken Normal: straightforward Down+B on ground
- Shouryuken Normal: vertical upwards Up+B on ground

Zero's weapons

Zero's weapons can easily be divided in two groups: button combinations that are always available, and weapon shots only selectable from the menu.

Maverick Weapon Trajectory Buttons Effect
Neon Tiger Rising Short range upwards Up+B on the ground -
Flame Mammoth Fire Wave Arc down, then along floor Down+B on the ground -
Launch Octopus Fish Fang Diagonal 45° down-fwd Up+B in mid-air -
Tunnel Rhino Drill Crush Short range downwards Down+B in mid-air Destroys a wall in Blast H. stage
Wire Sponge Lightning Vertical before Zero, then random Select from menu Destroys a wall in Tunnel R. stage
Overdrive Ostrich Dash Normal (straight, long ranged) Select from menu -
Blast Hornet Earth Geyser Full screen Select from menu -
Volt Catfish Tri-Thunder Vertical, 45° up-fwd, 45° up-back Select from menu -
- Zero Final Straight forward, then vertical Select from menu -

Damage charts

X's weapons

The "Ult. +3" column lists the damage dealt by the X-buster when the following three parts are equipped at the same time: "Ultimate Buster", "Buster +1" and "Buster +2".

X
Buster
Ult.
+3
Strike
Chain
Sonic
Slicer
Bomb
Bee
Tornado
Fang
Ray
Claw
Tri-
Thunder
Marine
Tornado
Fire
Wave
Giga
Crush
Shotokan
moves
Req. energy 0 0 2;4 2;4 2;4 2;4 2;4 2;4 2;4 2;4 32 0
Wire Sponge 2;3 6 0 3;3 2;3 2;3 2;3 - 2;3 4;6 8 16
Overdrive Ostrich 2;3 6 4;6 0 2;3 2;3 2;3 2;3 2;3 2;3 8 16
Blast Hornet 2;3 6 2;3 4;6 2;3 2;3 2;3 2;3 2;3 2;3 8 16
Tunnel Rhino 2;3 6 - - 4;6 0 - 2;3 2;3 - 8 16
Neon Tiger 2;3 6 2;3 2;3 2;3 4;6 0 2;3 2;3 2;3 8 16
Volt Catfish 2;3 6 2;3 2;3 2;3 2;3 4;6 0 - 2;3 8 16
Launch Octopus 2;3 6 2;3 2;3 - 2;3 2;3 3;6 0 - 8 16
Flame Mammoth 2;3 6 - 2;3 - 2;3 2;3 2;3 4;6 0 8 16
X
Buster
Ult.
+3
Strike
Chain
Sonic
Slicer
Bomb
Bee
Tornado
Fang
Ray
Claw
Tri-
Thunder
Marine
Tornado
Fire
Wave
Giga
Crush
Shotokan
moves
Velguarder 1;2 5 - 2;3 - 4;6 4;6 - - - 8 -
Isaz and Sowilo 1;2 5 - - - 4;6 2;6 - - 2;3 12 -
Berkana 1;0 4 2;3 4;5 2;3 2;3 5;6 2;3 2;3 2;3 6 4
Sigma (1) 1;2 5 - 4;6 - 2;3 - - 4;6 - 8 4
Sigma (2) 2;3 6 - 5;6 - 5;6 - - 5;6 - - -

Zero's weapons

The "Ult. +3" column lists the damage dealt by the Z-saber when the following three parts are equipped at the same time: "Ultimate Saber", "Saber +1" and "Saber +2".

Z
Saber
Ult.
+3
Lightning Dash Earth
Geyser
Drill
Crush
Rising Tri
Thunder
Fish
Fang
Fire
Wave
Zero
Final
Req. Energy 0 0 4 4 10 0 0 4 4 4 20
Wire Sponge 2;3 6 0 3 1 5 3 - 3 6 10
Overdrive Ostrich 2;3 6 6 0 1 5 2 5 3 3 10
Blast Hornet 2;3 6 3 6 1 3 4 3 3 3 10
Tunnel Rhino 2;3 6 3 3 6 0 2 3 - - 10
Neon Tiger 2;3 6 3 3 1 5 0 3 3 3 10
Volt Catfish 2;3 6 - 3 1 3 4 0 3 3 10
Launch Octopus 2;3 6 6 3 - 3 3 6 0 - 10
Flame Mammoth 2;3 6 3 3 - 3 3 3 4 0 10
Z
Saber
Ult.
+3
Lightning Dash Earth
Geyser
Drill
Crush
Rising Tri
Thunder
Fish
Fang
Fire
Wave
Zero
Final
Velguarder 2;3 6 - - - 4 4 3 - - 10
Isaz and Sowilo 2;3 6 3 3+3 2 6 4 - 5 3 6+6
Gareth 2;4 6 - - - 4 4 - 3 - 6
Sigma (1) 2;3 6 - 6 - 3 4 - 5 3 8
Sigma (2) 2;4 6 - - - 3 4 - 4 - -