Metal Gear/B2 Rooftop: Difference between revisions

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prisoner in bold
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<center>[[Image:Metal Gear MSX map B2 RF.png]]</center>
<center>[[Image:Metal Gear MSX map B2 RF.png]]</center>
[[Image:Metal Gear MSX Screen 39.png|right]]
[[Image:Metal Gear MSX Screen 39.png|right]]
'''A1''': As soon as you step off the elevator, three guards will be using the walls below as cover.  The game will instantly go into high alert mode whether you've been spotted or not, and you will not be able to end it, no matter how many guards to take down.  Even if you enter the elevator and return, the high alert will remain.  Your goal is to make it to the bottom of the screen and approach the door below with card 2.  Inside is a prisoner who will tell you that Dr. Pettrovich is being held in a cell underground.  When you exit the room, the guards that you may have defeated will return and be waiting for you on the top side of the screen.  Simply run across to the right to reach room '''A2'''.
'''A1''': As soon as you step off the elevator, three guards will be using the walls below as cover.  The game will instantly go into high alert mode whether you've been spotted or not, and you will not be able to end it, no matter how many guards to take down.  Even if you enter the elevator and return, the high alert will remain.  Your goal is to make it to the bottom of the screen and approach the door below with card 2.  Inside is '''a prisoner''' who will tell you that Dr. Pettrovich is being held in a cell underground.  When you exit the room, the guards that you may have defeated will return and be waiting for you on the top side of the screen.  Simply run across to the right to reach room '''A2'''.


'''A2''': Once again, the high alert mode will continue.  The only thing for you to do here is to run across the room and access the path in the lower right to reach room '''B2'''.
'''A2''': Once again, the high alert mode will continue.  The only thing for you to do here is to run across the room and access the path in the lower right to reach room '''B2'''.
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