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{{Header Nav|game=Military Madness | {{Header Nav|game=Military Madness}} | ||
{{ | {{Game | ||
|completion=2 | |||
|image=Military Madness Box Art.jpg | |||
|title=Military Madness | |title=Military Madness | ||
|developer=[[Hudson Soft]] | |developer=[[Hudson Soft]] | ||
|publisher=[[Hudson Soft]] | |publisher=[[Hudson Soft]] | ||
| | |year=1989 | ||
| | |systems=[[TurboGrafx-16]], [[Wii]] | ||
|ratings={{ESRB|E}}{{OFLC|PG}} | |||
|genre=[[Turn-based strategy]] | |genre=[[Turn-based strategy]] | ||
|modes=[[Single player]], [[Multiplayer]] | |modes=[[Single player]], [[Multiplayer]] | ||
}} | }} | ||
'''Military Madness''' is | '''Military Madness''' ({{nihongo|'''Nectaris'''|ネクタリス}} in Japan) is sci-fi-themed, hex map [[turn-based strategy]] game for the [[TurboGrafx-16]]. The first game in the [[:Category:Nectaris|''Nectaris'' series]], it was developed by [[Hudson Soft]]. The game was remade for [[PlayStation]] in 1998. Released on Flip phones in 2008. A 3D remake, ''[[Military Madness: Nectaris]]'', was released for [[WiiWare]], [[Xbox Live Arcade]] and [[PlayStation Network]] in 2010. An [[iPhone]] version, [[Military Madness: Neo Nectaris]], was released in February 2010. | ||
''Military Madness'' takes place on the moon in 2089, with the player controlling the Allied-Union forces against the Axis-Xenon forces. Units cannot be produced, but the Allied-Union forces could "capture" enemy units if they were in factories, or find unsecured factories and gain units from them. Units could also be repaired by returning them to factories under Allied-Union control. | |||
''Military Madness'' was one of the early titles released for the TurboGrafx-16, the North American version of the PC Engine, in early 1990, about four to five months after the system launched. The game garnered solid reviews, including a "Best War Game" award and ''Video Games & Computer Entertainment'''s "1990 Best Military Strategy Game Award". Despite the critical praise and modest sales of the US version, the TurboGrafx-16 did not sell well in the United States, and the game did not earn the same following it did in Japan. | |||
The game was influential in both Japan and the United States. In the United States, it was cited as one of the key influences on the seminal real-time strategy game ''[[Dune II]]'' (1992), while in Japan, ''Military Madness'' was contemporaneous with [[Intelligent Systems]]' ''[[:Category:Famicom Wars|Wars]]'' series of turn-based strategy games. ''Military Madness'' was later rereleased for [[Wii]]'s [[Virtual Console]] on December 18, 2006 in North America. The game was later released in Europe and Australia, the game's first release in PAL regions. | |||
== Story == | |||
''... The 21st Century ...'' | ''... The 21st Century ...'' | ||
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The Allied Powers know they must free their prisoners if they stand a chance to stop the S.A.M. before launch time. You must free the prisoners and stop this military madness before the Axis Empire and their secret weapon S.A.M. destroy the Earth and all its people!!! | The Allied Powers know they must free their prisoners if they stand a chance to stop the S.A.M. before launch time. You must free the prisoners and stop this military madness before the Axis Empire and their secret weapon S.A.M. destroy the Earth and all its people!!! | ||
{{ToC}} | {{ToC}} | ||
[[Category:Hudson Soft]] | [[Category:Hudson Soft]] | ||
[[Category:TurboGrafx-16]] | [[Category:TurboGrafx-16]] | ||
[[Category:Wii]] | [[Category:Wii]] | ||
[[Category: | [[Category:Turn-based strategy]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
[[Category:Multiplayer]] | [[Category:Multiplayer]] |