Military Madness/Gameplay: Difference between revisions

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{{Header Nav|game=Military Madness}}
{{Header Nav|game=Military Madness}}
Military Madness is a classic turn based strategy game of futuristic combat.  The play area represents marginally industrialized terrain on the Moon, on which your forces (Blue-Allied) battle the enemy (green-Axis) for control over the opposing player's prison camp.  There are 16 different locations to do battle, and each successive board gets progressively more difficult.  Each board is played twice, totaling 32 different games.
Military Madness is a classic turn based strategy game of futuristic combat.  The play area represents marginally industrialized terrain on the Moon, on which your forces (Blue-Allied) battle the enemy (Green-Axis) for control over the opposing player's prison camp.  There are 16 different locations to do battle, and each successive board gets progressively more difficult.  Each board is played twice, totaling 32 different games.


==Controls==
==Controls==
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==Combat==
==Combat==
Combat is resolved by taking in to account the attack rating of one unit, the defensive rating of the other, experience modifiers, terrain modifiers, and support/surround modifiers.
Combat is resolved by taking in to account the attack rating of one unit, the defensive rating of the other, experience modifiers, terrain modifiers, and support/surround modifiers.
==Factories==
Factories allow you to store units, but more importantly they allow you to repair units damaged by combat.  Once sent to the factory for repairs, units require one turn before they may be returned to service.
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