Module:Pokemon/Wild
From StrategyWiki, the video game walkthrough and strategy guide wiki
Documentation for this module may be created at Module:Pokemon/Wild/Documentation
local getArgs = require('Module:Arguments').getArgs
local p = {}
local rateCount = { Base = 1, Time = 3, DN = 2, Weather = 9, Season = 4 }
function p.row( frame )
local args = getArgs( frame, { wrappers = 'User:Prod/Wild row' } )
local pokedex = mw.loadJsonData( 'Module:Pokemon/Pokedex.json' )
local game = args[1] or 'red'
local mode = args[2] or 'Base'
local monNum = args[3] or '001'
local level = args[4] or 'n/a'
local rates = {}
for i = 1, rateCount[mode] do
rates[i] = args[4 + i] or ''
if rates[i] == '' then
rates[i] = 'n/a'
else
rates[i] = rates[i] .. "%"
end
end
if tonumber(monNum) >= 100 then monNum = tonumber(monNum) end
local monName = pokedex[monNum]
local bpLink = monName
if args['bp'] then
bpLink = frame:expandTemplate{ title = 'bp', args = { monName } }
end
local row = {
"|-\n",
'| class="t_pkmn_wild_img" | ', '[[File:Pokemon ', monNum, monName, '.png|40x40px|', monName, ']]', '\n',
'| class="t_pkmn_wild_name" | ', bpLink, '\n',
'| ', level, '\n',
'| ', table.concat(rates, ' || ')
}
return table.concat( row )
end
return p