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{{Header Nav|game=Momoko 120|num=1}}
{{Header Nav|game=Momoko 120}}
{{Infobox
{{Game
|completion=1
|image=Momoko 120 flyer.jpg
|title=Momoko 120%
|title=Momoko 120%
|image=Momoko 120 flyer.jpg
|developer=[[Jaleco]]
|developer=[[Jaleco]]
|publisher=[[Jaleco]]
|publisher=[[Jaleco]]
|released={{rd|1986}}
|year=1986
|systems={{syslist|cade}}
|genre=[[Platform]]
|genre=[[Platform]]
|systems=[[Arcade]]
|players=1-2
|players=1-2
|modes=[[Single player]], [[Multiplayer]]
}}
}}
{{marquee|Momoko 120 marquee.jpg}}
{{marquee|Momoko 120 marquee.jpg}}
{{nihongo|'''Momoko 120%'''|モモコ120%}} is a [[1986]] arcade game by [[Jaleco]] released only in Japan. This [[platform]] game features Momoko, a young Japanese girl who ages by several years each time the player reaches the next level. The goal for each level is to quickly climb several floors by escalator, ladder, or trampoline in the building she is in before the fire burning below reaches her. These level settings start out from grade school settings to office type buildings. While jumping over obstacles, she must shoot various different alien-like enemies that come after her on each floor. She can upgrade her weapon by destroying a certain enemy as well as entering special hidden doorways which feature minigames which require you to jump obstacles. These doorways can also be used as a short-cut, and sometimes they are mandatory to be used in order to climb to the next floor. When Momoko reaches the top floor of a level, she must jump onto a small blimp flying above her to beat the level.
{{nihongo|'''Momoko 120%'''|モモコ120%}} is a [[1986]] arcade game by [[Jaleco]] released only in Japan. This [[platform]] game features Momoko, a young Japanese girl who ages by several years each time the player reaches the next level. The goal for each level is to quickly climb several floors by escalator, ladder, or trampoline in the building she is in before the fire burning below reaches her. These level settings start out from grade school settings to office type buildings. While jumping over obstacles, she must shoot various different alien-like enemies that come after her on each floor. She can upgrade her weapon by destroying a certain enemy as well as entering special hidden doorways which feature minigames which require you to jump obstacles. These doorways can also be used as a short-cut, and sometimes they are mandatory to be used in order to climb to the next floor. When Momoko reaches the top floor of a level, she must jump onto a small blimp flying above her to beat the level.


The game was originally intended to be a game based on the ''Urusei Yatsura'' anime, but for an unknown reason the license was not obtained for the arcade version - while the characters were changed, the ''Urusei Yatsura'' opening music still loops throughout the game. However, the [[Famicom]] port retained the license and was titled '''[[Urusei Yatsura: Lum no Wedding Bell]]'''.
The game was originally intended to be a game based on the ''Urusei Yatsura'' anime, but for an unknown reason the license was not obtained for the arcade version - while the characters were changed, the ''Urusei Yatsura'' opening music still loops throughout the game. However, the [[Famicom]] port retained the license and was titled '''[[Urusei Yatsura: Lum no Wedding Bell]]'''.
{{Continue Nav}}


== Powering up ==
== Powering up ==
There is one particular enemy that you must shoot in order to power up your weapon. A green stationary alien spits out tiny creatures. After you shoot all of them, the green alien will die, leaving a green orb behind with the letter P on it. Collect this orb to enhance your weapon. Powering up your weapon will typically alternate your shots from bullets to waves. Occasionally, your weapon will shoot lasers, or double your projectiles.
There is one particular enemy that you must shoot in order to power up your weapon. A green stationary alien spits out tiny creatures. After you shoot all of them, the green alien will die, leaving a green orb behind with the letter P on it. Collect this orb to enhance your weapon. Powering up your weapon will typically alternate your shots from bullets to waves. Occasionally, your weapon will shoot lasers, or double your projectiles.
<gallery>
<gallery>
Image:Momoko 120 title.png|Title screen
File:Momoko 120 title.png|Title screen
Image:Momoko 120 screen.png|Game play screenshot
File:Momoko 120 screen.png|Game play screenshot
Image:Momoko 120 screen2.png|Rooftop screenshot
File:Momoko 120 screen2.png|Rooftop screenshot
</gallery>
</gallery>
{{ToC}}
{{ToC}}


[[Category:Jaleco]]
[[Category:Jaleco]]
[[Category:Arcade]]
[[Category:MAME]]
[[Category:Platform]]
[[Category:Platform]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:MAME]]

Latest revision as of 15:49, 7 March 2022

Box artwork for Momoko 120%.
Box artwork for Momoko 120%.
Momoko 120%
Developer(s)Jaleco
Publisher(s)Jaleco
Year released1986
System(s)Arcade
Genre(s)Platform
Players1-2
ModesSingle player, Multiplayer
LinksMomoko 120 ChannelSearchSearch
Momoko 120 marquee

Momoko 120% (モモコ120%?) is a 1986 arcade game by Jaleco released only in Japan. This platform game features Momoko, a young Japanese girl who ages by several years each time the player reaches the next level. The goal for each level is to quickly climb several floors by escalator, ladder, or trampoline in the building she is in before the fire burning below reaches her. These level settings start out from grade school settings to office type buildings. While jumping over obstacles, she must shoot various different alien-like enemies that come after her on each floor. She can upgrade her weapon by destroying a certain enemy as well as entering special hidden doorways which feature minigames which require you to jump obstacles. These doorways can also be used as a short-cut, and sometimes they are mandatory to be used in order to climb to the next floor. When Momoko reaches the top floor of a level, she must jump onto a small blimp flying above her to beat the level.

The game was originally intended to be a game based on the Urusei Yatsura anime, but for an unknown reason the license was not obtained for the arcade version - while the characters were changed, the Urusei Yatsura opening music still loops throughout the game. However, the Famicom port retained the license and was titled Urusei Yatsura: Lum no Wedding Bell.

Powering up[edit]

There is one particular enemy that you must shoot in order to power up your weapon. A green stationary alien spits out tiny creatures. After you shoot all of them, the green alien will die, leaving a green orb behind with the letter P on it. Collect this orb to enhance your weapon. Powering up your weapon will typically alternate your shots from bullets to waves. Occasionally, your weapon will shoot lasers, or double your projectiles.

Table of Contents

edit

Momoko 120/Table of Contents