Mount&Blade/Arena: Difference between revisions

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(added arena types and betting info, major improvements to archer section)
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==Two-handed sword==
==Two-handed sword==
Not the greatest when it comes to defense but excellent on horseback.
Sacrificing the blocking capacity of a shield, the two handed sword has superior reach and power compared to its single handed counterpart. Using this weapon gives the player a considerable advantage when using this weapon in swinging motion. This weapon is best used for laying waste to horsemen from the sides and infantrymen with inferior reach.


===On foot===
===On foot===
Steer clear of archers, unless they're distracted. You're better off hunting for melee opponents.
Steer clear of archers unless they're distracted, or side step often to get within melee range. Dealing with infantrymen requires timing and a rough estimate of superior reach, against horsemen the trick is deliver blows from the side of the horse as it charges by.  


===On horseback===
===On horseback===
On horseback this is the best weapon. Its long range helps, especially against knights; however you're always open to the threat of archers.
On horseback this weapon has superior reach to its single handed counterpart, but suffers from a 25% speed and damage penalty for being used single handedly.


==Lance==
==Lance==
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