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(→Exploring a Dungeon Path: reminders that the game is randomly generated) |
(use "commons:" for image links; explain why boulder is pushed) |
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[[image:nethack-kernigh-22oct2005-12.png]] | [[image:nethack-kernigh-22oct2005-12.png]] | ||
This is a typical menu. We can press '''[a]''' or '''[b]''' on the keyboard to [[:image:nethack-kernigh-22oct2005-14.png|select the menu items]]. Though some menus disappear after the selection of one item, this menu allows for the selection of multiple items. Thus, the player presses '''[SPACE]''' again to dismiss the menu. | This is a typical menu. We can press '''[a]''' or '''[b]''' on the keyboard to [[commons:image:nethack-kernigh-22oct2005-14.png|select the menu items]]. Though some menus disappear after the selection of one item, this menu allows for the selection of multiple items. Thus, the player presses '''[SPACE]''' again to dismiss the menu. | ||
When the menu is dismissed, we pick up the items: | When the menu is dismissed, we pick up the items: | ||
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===Handling locked doors=== | ===Handling locked doors=== | ||
Next, the player [[:image:nethack-kernigh-22oct2005-16.png|encounters a locked door]]. Obviously, only trying to open the door will not work. | Next, the player [[commons:image:nethack-kernigh-22oct2005-16.png|encounters a locked door]]. Obviously, only trying to open the door will not work. | ||
The game documentation mentions the kick command '''^D''', which means to hold '''[Control]''' and press '''[D]'''. It says that "D" means door. Does that mean that we can kick doors? | The game documentation mentions the kick command '''^D''', which means to hold '''[Control]''' and press '''[D]'''. It says that "D" means door. Does that mean that we can kick doors? | ||
So the player presses '''^D''' and then '''[l]''' to kick the door to the right. [[:image:nethack-kernigh-22oct2005-17.png|WHAMMM!!!]] The player kicks the door again and again, and succeeds: | So the player presses '''^D''' and then '''[l]''' to kick the door to the right. [[commons:image:nethack-kernigh-22oct2005-17.png|WHAMMM!!!]] The player kicks the door again and again, and succeeds: | ||
[[image:nethack-kernigh-22oct2005-18.png]] | [[image:nethack-kernigh-22oct2005-18.png]] | ||
===Searching for hidden paths=== | ===Searching for hidden paths=== | ||
Using '''[l]''', '''[n]''', and '''[j]''', the player explores the path, [[:image:nethack-kernigh-22oct2005-19.png|but it ends]]. The player presses '''[s]''' (the search command) repeatedly to search for a continuation, but [[:image:nethack-kernigh-22oct2005-20.png|fails to find one]]. So the player turns back and moves upward. | Using '''[l]''', '''[n]''', and '''[j]''', the player explores the path, [[commons:image:nethack-kernigh-22oct2005-19.png|but it ends]]. The player presses '''[s]''' (the search command) repeatedly to search for a continuation, but [[commons:image:nethack-kernigh-22oct2005-20.png|fails to find one]]. So the player turns back and moves upward. | ||
At one point Fido, the pet dog, blocks the path. The message [[:image:nethack-kernigh-22oct2005-21.png|"You displaced Fido."]] means that the pet moved away when you tried to move to the pet's square. | At one point Fido, the pet dog, blocks the path. The message [[commons:image:nethack-kernigh-22oct2005-21.png|"You displaced Fido."]] means that the pet moved away when you tried to move to the pet's square. | ||
Sometimes you can hear "sound" in NetHack. This does not involve your computer speakers; it is a message that the player heard something: | Sometimes you can hear "sound" in NetHack. This does not involve your computer speakers; it is a message that the player heard something: | ||
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[[image:nethack-kernigh-22oct2005-23.png]] | [[image:nethack-kernigh-22oct2005-23.png]] | ||
Using '''[o]''' (open command) '''[h]''' (left direction) the player opens the door. [[:image:nethack-kernigh-22oct2005-24.png|First it resists]] but [[:image:nethack-kernigh-22oct2005-25.png|then it opens]]. | Using '''[o]''' (open command) '''[h]''' (left direction) the player opens the door. [[commons:image:nethack-kernigh-22oct2005-24.png|First it resists]] but [[commons:image:nethack-kernigh-22oct2005-25.png|then it opens]]. | ||
===Boulders=== | ===Boulders=== | ||
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The appearance of a boulder depends on the "boulder" option. By default it is <tt>`</tt>, but for this game it was set to <tt>8</tt>. | The appearance of a boulder depends on the "boulder" option. By default it is <tt>`</tt>, but for this game it was set to <tt>8</tt>. | ||
A [[:image:nethack-kernigh-22oct2005-26.png|boulder]] blocks the path of the player. The player is able to [[:image:nethack-kernigh-22oct2005-27.png|push the boulder]] right using '''[l]'''. (The player is pushing the boulder into an unknown path. It is better to push it into an already-explored path, so that the player knows that the boulder will not permanently block something.) | A [[:image:nethack-kernigh-22oct2005-26.png|boulder]] blocks the path of the player. The player is able to [[commons:image:nethack-kernigh-22oct2005-27.png|push the boulder]] right using '''[l]'''. Note that pressing '''[l]''' normally moves the character right, and because a boulder is blocking the path, the player tries to push the boulder right when moving right. | ||
(The player is pushing the boulder into an unknown path. It is better to push it into an already-explored path, so that the player knows that the boulder will not permanently block something.) | |||
The following is a good position for a boulder: | The following is a good position for a boulder: | ||
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[[image:nethack-kernigh-22oct2005-28.png]] | [[image:nethack-kernigh-22oct2005-28.png]] | ||
Notice that the player can now pass the boulder by pressing '''[u]''' or '''[n]'''. | Notice that the player can now pass around the boulder by pressing '''[u]''' or '''[n]'''. | ||
===More explanation=== | ===More explanation=== | ||
Now, the player [[:image:nethack-kernigh-22oct2005-29.png|encounters another end of path]], [[:image:nethack-kernigh-22oct2005-30.png|opens another secret door]] (finding Fido, the pet dog), [[:image:nethack-kernigh-22oct2005-31.png|goes downward to another room]], [[:image:nethack-kernigh-22oct2005-32.png|finds another end of path]], and discovers a [[:image:nethack-kernigh-22oct2005-33.png|third secret door]]. After opening the door, the map looks like this: | Now, the player [[commons:image:nethack-kernigh-22oct2005-29.png|encounters another end of path]], [[commons:image:nethack-kernigh-22oct2005-30.png|opens another secret door]] (finding Fido, the pet dog), [[commons:image:nethack-kernigh-22oct2005-31.png|goes downward to another room]], [[commons:image:nethack-kernigh-22oct2005-32.png|finds another end of path]], and discovers a [[commons:image:nethack-kernigh-22oct2005-33.png|third secret door]]. After opening the door, the map looks like this: | ||
[[image:nethack-kernigh-22oct2005-34.png]] | [[image:nethack-kernigh-22oct2005-34.png]] | ||
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[[image:nethack-kernigh-22oct2005-36.png]] | [[image:nethack-kernigh-22oct2005-36.png]] | ||
The <tt>[</tt> represents armor. Walking to it shows that it is [[:image:nethack-kernigh-22oct2005-37.png|a pair of fencing gloves]]. The player presses '''[,]''' (comma) and takes it. The game assigns inventory letter "h": | The <tt>[</tt> represents armor. Walking to it shows that it is [[commons:image:nethack-kernigh-22oct2005-37.png|a pair of fencing gloves]]. The player presses '''[,]''' (comma) and takes it. The game assigns inventory letter "h": | ||
[[image:nethack-kernigh-22oct2005-39.png]] | [[image:nethack-kernigh-22oct2005-39.png]] | ||
The <tt>$</tt> represents gold. In this case, the player [[:image:nethack-kernigh-22oct2005-40.png|adds 41 gold pieces to the purse]] for "$:51" total. | The <tt>$</tt> represents gold. In this case, the player [[commons:image:nethack-kernigh-22oct2005-40.png|adds 41 gold pieces to the purse]] for "$:51" total. | ||
Now the player proceeds out the door and discovers another room. Note that from outside the room, only some parts of the lit room are visible: | Now the player proceeds out the door and discovers another room. Note that from outside the room, only some parts of the lit room are visible: | ||
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[[image:nethack-kernigh-22oct2005-42.png]] | [[image:nethack-kernigh-22oct2005-42.png]] | ||
The player [[:image:nethack-kernigh-22oct2005-43.png|takes two violet gems]] and [[:image:nethack-kernigh-22oct2005-44.png|leaves the room]] (finding Fido, the pet dog). After a walk left, up, right, and down, the player [[:image:nethack-kernigh-22oct2005-45.png|another sound]]. ("You hear the splashing of a [[wikt:naiad|naiad]].") | The player [[commons:image:nethack-kernigh-22oct2005-43.png|takes two violet gems]] and [[commons:image:nethack-kernigh-22oct2005-44.png|leaves the room]] (finding Fido, the pet dog). After a walk left, up, right, and down, the player [[commons:image:nethack-kernigh-22oct2005-45.png|another sound]]. ("You hear the splashing of a [[wikt:naiad|naiad]].") | ||
{{TODO|todonote=finish this section}} | {{TODO|todonote=finish this section}} |
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