Pokémon/Competitive battling/Move Combinations: Difference between revisions

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Ninjask has a great Trait called Speed Boost. Every turn, Ninjask's Speed will raise by one stage. The problem is, Ninjask is already a fast Pokémon in the game and it literally cannot take a hit. In competitive battling, gaining speed is never a problem, even for a slow Pokémon since there are multiple abilities and moves available, such as Trick Room and Dragon Dance (Agility is almost never used), the ability Swift Swim, and others. So even a Pokémon like Ninjask can be easily outsped, this is when his ability can come in handy. However, it can Baton Pass the Speed Boosts, but first, it needs to survive. Using Substitute or Protect ensures that Ninjask won't take too much damage (in the case of Substitute, 25% of its maximum HP). However, while Protect ensures 100% Evasion, using Protect twice lowers its accuracy to 50%, so it's pretty risky. If you think that Ninjask can take a hit from a Pokémon (by giving it Defense/Special Defense EVs, or attaching a focus sash in D/P) then you can use Protect, Swords Dance, Protect, Baton Pass. It's generally better, however, to use Substitute. This strategy can also be used with a Blaziken or a Scolipede, or really any Pokémon that has the Speed Boost ability.
Ninjask has a great Trait called Speed Boost. Every turn, Ninjask's Speed will raise by one stage. The problem is, Ninjask is already a fast Pokémon in the game and it literally cannot take a hit. In competitive battling, gaining speed is never a problem, even for a slow Pokémon since there are multiple abilities and moves available, such as Trick Room and Dragon Dance (Agility is almost never used), the ability Swift Swim, and others. So even a Pokémon like Ninjask can be easily outsped, this is when his ability can come in handy. However, it can Baton Pass the Speed Boosts, but first, it needs to survive. Using Substitute or Protect ensures that Ninjask won't take too much damage (in the case of Substitute, 25% of its maximum HP). However, while Protect ensures 100% Evasion, using Protect twice lowers its accuracy to 50%, so it's pretty risky. If you think that Ninjask can take a hit from a Pokémon (by giving it Defense/Special Defense EVs, or attaching a focus sash in D/P) then you can use Protect, Swords Dance, Protect, Baton Pass. It's generally better, however, to use Substitute. This strategy can also be used with a Blaziken or a Scolipede, or really any Pokémon that has the Speed Boost ability.


==Swagger + Screech==
==Swagger + Screech + Protect==
When you hurt yourself in Confusion, your Attack stat attacks your own Defense stat. For this reason, Swagger, which raises the opponent's Attack and confuses it, is dangerous. What's worse is Screech going along with it. It lowers your opponent's defense, so you can have a field day when your opponent hurts itself.
When you hurt yourself in Confusion, your Attack stat attacks your own Defense stat. For this reason, Swagger, which raises the opponent's Attack and confuses it, is dangerous. What's worse is Screech going along with it. It lowers your opponent's defense, so you can have a field day when your opponent hurts itself.
If you use Protect every other move while this process is going on, you'll hardly have to endure a hit!


==Defense Curl + Rollout==
==Defense Curl + Rollout==
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