Pokémon Red and Blue/Power Plant: Difference between revisions

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Added improved Zapdos capture strategy with citation
(Image->File, spacing)
(Added improved Zapdos capture strategy with citation)
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! width="33%" style="background-color:#ff0000;color:#ffffff;" | #125 Electabuzz
! width="40%" style="background-color:#ff0000;color:#ffffff;" | #125 Electabuzz
! style="background-color:#c080ff;color:#ffffff;" | #145 Zapdos
! style="background-color:#c080ff;color:#ffffff;" | #145 Zapdos
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Just as Blue got {{bp|Magmar}} exclusively in the Pokémon Mansion, Electabuzz only exists in the Red version, in this area, and in small quantities.  Unlike Magmar, Electabuzz is pretty good.  Not as good as Zapdos or Jolteon, but if you want to go crazy with the Electric-types, you'll find Electabuzz's Speed and powerful techniques a welcome addition to your team.
Just as Blue got {{bp|Magmar}} exclusively in the Pokémon Mansion, Electabuzz only exists in the Red version, in this area, and in small quantities.  Unlike Magmar, Electabuzz is pretty good.  Not as good as Zapdos or Jolteon, but if you want to go crazy with the Electric-types, you'll find Electabuzz's Speed and powerful techniques a welcome addition to your team.
| [[File:Pokemon_145Zapdos.png|left]]
| [[File:Pokemon_145Zapdos.png|left]]
Zapdos is incredible.  He starts at level 50, learns the most powerful Electric technique (Thunder) at level 51, and he has a beneficial mix of types: Electric lays waste to everything but Ground and Grass, two things the splash of Flying-type gives Zapdos protection against.  In fact, Zapdos may be a bit ''too'' strong, because he's incredibly difficult to catch.  Save before you fight him, or you may accidentally drive away the only one in existence.  Then use Ground or Grass Pokémon (and Rock or Ice techniques, if possible) to knock him as low as you can possibly go without knocking him out.  {{bp|Tangela}} and other Grassers are especially good here, since they have Sleep techniques to make Zapdos easier to catch.  Hypno or Haunter are other good options, as a higher level Hypno or Haunter (around level 50) can use the Hypnosis/Dream Eater combo and reduce Zapdos down to next to nothing and leave him asleep to boot. However, if they are ''too'' high of level, they can knock Zapdos out completely. Be forewarned: this could take many tries.
Zapdos is incredible.  He starts at level 50, learns the most powerful Electric technique (Thunder) at level 51, and he has a beneficial mix of types: Electric lays waste to everything but Ground and Grass, two things the splash of Flying-type gives Zapdos protection against.  In fact, Zapdos may be a bit ''too'' strong, because he's incredibly difficult to catch.  Save before you fight him, or you may accidentally drive away the only one in existence.  Then use Ground or Grass Pokémon that have the Sleep technique, such as {{bp|Tangela}}.  You don't need to knock down Zapdos's health, just put him to sleep and then throw Great Balls. You'll have about a 50% chance with each throw.<ref>https://www.dragonflycave.com/calculators/gen-i-catch-rate</ref>
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