Pokémon Red and Blue/S.S. Anne: Difference between revisions

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== All aboard! ==
== All aboard! ==
[[Image:Pokemon_RBY_SSAnne_Kitchen.png|left|thumb|180px|S.S. Anne Kitchen]]
[[Image:Pokemon_RBY_SSAnne_Kitchen.png|left|thumb|180px|S.S. Anne Kitchen]]
Flash your S.S. Ticket to the guard stationed at the docks, and you'll be allowed onto the massive S.S. Anne cruise liner.
Flash your S.S. Ticket to the guard stationed at the docks, and you'll be allowed onto the massive cruise liner.


If you want to get straight down to business, take stairway C, and then stairway E all the way to the Captain's cabin.  But be forewarned: your rival is after the same thing, and he'll be ready for a fight when you cross paths.
If you want to get straight down to business, take stairway C, then stairway E all the way to the Captain's cabin.  But be forewarned: your rival is after the same thing, and he'll be ready for a battle when you cross paths.


The rest of the ship is entirely optional, but you may find it worth your while. Worth noting is that if you don't do the rival battle and see the captain first, you can go on and off at your leisure. Stop in the kitchen (B) and root through the trash for a '''Great Ball'''.
The rest of the ship is completely optional, but you may find it worth your while to explore a little. An important thing to remember is that if you don't do the rival battle and see the captain first, you can go on and off at your leisure. Also, stop in the kitchen (B) and root through the trash for a '''Great Ball'''.


Down in the basement, the Sailors may not give up as much cash as the Gentlemen, but they're a snap if you have strong Electric or Grass Pokémon, and their prizes include '''TM 44''', which contains Rest, a skill that can be learned by virtually any Pokémon.  It completely fills that Pokémon's life bar, but puts it to sleep in the bargain, so only give it to a Pokémon (like Jigglypuff or something) that's tough enough to survive the beat-down it's going to receive while asleep.
The Sailors in the basement may not give as much cash as the Gentlemen, but they're easy to defeat if you have strong Electric or Grass Pokémon, and defeating them gives you access to some useful items, including '''TM 44''', which contains Rest, a skill that can be learned by any Pokémon that can use TMs.  It completely fills that Pokémon's life bar, but puts it to sleep in return, so only give it to a Pokémon (maybe Jigglypuff or something) that's tough enough to survive the beat-down it's going to receive while asleep. Or, better yet, don't use it at all, since it takes several turns to do what one Super Potion could do.


NOTE: In Basement 1, Sailor #1 on the map is the one on top. On the image of the Upper Deck, the Sailor marked as #2 is not a trainer. The burly guy in the top left corner is actually Sailor #2, so don't let that surprise you.
NOTE: In Basement 1, Sailor #1 on the map is the one on top. On the image of the Upper Deck, the Sailor marked as #2 is not a trainer. The burly guy in the top left corner is actually Sailor #2, so don't let that surprise you.
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