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< Pokémon Stadium 2
Revision as of 05:30, 6 January 2007 by Wittj (talk | contribs) (description for all games)
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Template:All Game Nav In Pokémon Stadium 2, you have the option of participating in several mini-games and Pokémon quizzes. On the White City map, this section is located above the Stadium.

There are 12 mini-games for you to chose from, each involving different variaties of Pokémon and methods of game play. Ties will be broken by a question-and-answer round. If you have a Transfer Pak attatched with a Game Boy Pokémon game inside, you may be able to put some of the pokemon from your game in one of the mini-games; however, not just any Pokémon can play. For example, the "Furret Frolic" mini-game only allows Furrets and Girafarigs to play. A Squirtle (yours), in this case, would not be able to participate.

Gutsy Golbat

  • Tap A repeatedly to move up and use the control stick to navigate.
  • This game is for Golbats.

In this game, the objective is to have the most hearts by the end of the game. Hearts are scattered throughout the level. Players can bump into other players to knock a heart of theirs away. If a player touches a Magnemite, then he or she will lose one heart.

Topsy Turvy

  • Use the contols stick to navigate and A to spin rapidly.
  • This game is for Hitmontops.

In this game, players knock their competitors out of a ring. The first one to knock players out of the ring five times wins, or when a player has knocked the most players out (but less than five) when the 60 second time limit is up. When a spin attack is used, it will take a few seconds to recharge, but players can still bump others out of the ring without use of the spin attack.

Clear Cut Challenge

  • Press A to cut.
  • This game is for Scythers and Pinsirs.

Spinaraks will raise four seperate logs, one for each player. These logs have a thin, white line marked somewhere on them. The objective is to cut as close to the white line as possible for five tries. Players will either gain or lose points depending on how close they cut to the white line. If a player perfectly slices the log on the white line, he or she will gain twenty points. If a player misses the log entirley, then he or she will lose ten points.

Furret's Frolic

  • Use the Control Pad to move the Pokemon into one of four sections and press A to pop up.
  • This game is for Furrets and Girafarigs.

The objective of the game is to rack up the most points within the time limit by pushing numerous Pokeballs into a specific secion of the area. For example, Player 1 must get as many Pokeballs as he or she can in the southern section.

Barrier Ball

  • Use the Control Pad (or the Control Stick) to move and press A to push with the barrier.
  • This game is for Mr. Mimes

In this game, players will use barriers to shoot Pokeballs into other Players' sections. (Its like a game of Soccer - getting the ball past the goalie into the net, only with three surrounding goals.) The player with the most points at the end of the 60 second time limit wins. A player can also win by getting five points before the time is over.

The pokeball with be surrounded by the color associated with the player who last hit it. (For example, if Player 1 hit is last, then the ball will have a blue color around it.) When the ball lands in all goal, the color surrounding it will determine who gets the point. So, Player 1 may have last shot the ball, but it may have bounced of Player 2's barrier and then rolled into Player 3's goal. Player 2 would have gotten the point beacuse it touched his or her barrier last. Also, if a ball lands in, say, Player 4's goal, the Player 4 will lose one point. There will be more pokeballs on the field at one time as the game progresses.

Pichu's Power Plant

  • Use the Control Pad to select an electrode.
  • This game is for Pichus

The objective of this game is to charge the most power before the other players. The surrounding electrodes will light up with either a green or blue color. If it is blue, use the A button to charge. If it is green, then use the B button to charge. This game is very similar to the

Rampage Rollout

  • Use the Control Pad to move and press A to leave behind a dust whirlwhind.
  • This game is for Donphans.

In this game, players will race one another to be the first to complete nine laps around a small, fenced area. After one lap is done, the player who came through second will be given one chance to use a whirlwind. (This is indicated by a swirling star above the player's Pokemon.) Whoever came thorugh third will be given two chances, and the one who came through last will be given three.

Streaming Stampede

  • Press A to count.
  • This game is for Clefas and Igglybuffs.

In this game, crowds of various Pokemon will be rushing by and players will count the number of Pokemon the game asked them to count for. There are five sesions: The first two are worth ten points each, the thrid and fourth are worth twenty points each, and the last one is worth 40 points. (You will count all of the Pokemon on the last one.) How close you are to the actual number will determine the number of points you get. If you counted correctly, you recive full credit but you points will decrease the further you are away from the actual count.

Tumbling Togepi

  • Use the Control Pad to move.
  • This game is for Togepis.

The objective of this game is to finish the race first. Use the blue marks scattered throughout the terrain to speed up. Be carful of the hills, rocks, logs, and Digglets that will slow you down.

Delibird's Delivery

  • Use the Control Pad to move. To pick up a present, walk up next to it and Delibird will automatically retrive it. To drop presents off, walk up the conveyor belt and Delibird will drop them off.
  • This game is for Delibirds.

In this game, players collect and drop of presents to gain the most points by the end of the 60 second time limit. Swinubs (the small, brown pig looking-things) are constantly moving through the Delibirds' travel space. If a player bumps into a Swinub, the he or she will lose the presents he or she was carrying at that time. (The gifts the player droped off will not be affected.) Players can carry a maximum of five gifts at a time. If a player collects many of the same gift at a time, then he or she will recive extra points.

Egg Emergency

  • Use L an R to move.
  • This game is for Chanseys.

The objective of this game is to catch the most falling eggs. Whoever ends up with the most eggs, when no more fall, wins. Four players are given their own section and 100 eggs to catch. If a player misses an egg, it falls into the water below and the player cannot recover it. Also, Voltorbs will sometimes drop with the eggs. If a player catches one, he or she will lose a few eggs.

Eager Eevee

  • Press A to retrive and press B to fake a retrival.
  • This game is for Eevees.

In this game, four Eevees will circle a selection of food surrounded by a cover controled by an Aipom. When the cover is lifted, the person who reaches the food first will get points for it. If the food is strawberries, then the player who reaches it first will recive more while the player who reaches it second will recive less. If two players reach the food at exactly the same time, then they will both recive points. If a player attempts to retrive the food while to cover is still on, then he or she will lose few seconds of activity. If the cover reveals a Pineco (a green, pinecone- shaped Pokemon) then whoever touches it will be penalized and lose a turn.