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{{Header Bar|game=Pole Position II}}
{{Header Nav|game=Pole Position II|onepage=1|num=3}}
{{Game
{{Infobox
|completion=2
|image=Pole Position II JP flyer.jpg
|title=Pole Position II
|title=Pole Position II
|image=Pole Position II flyer.jpg
|japanese=ポールポジション II
|developer=[[Namco]]
|developer=[[Namco]]
|publisher={{co|Namco|jp}}{{co|Atari|us}}
|publisher={{colist|Namco|Atari}}
|japanese=ポールポジション II
|year=1983
|systems={{syslist|cade|a7800|scv|c64|msdos}}
|title1=Arcade Archives Pole Position II
|developer1=[[Namco]]
|publisher1=[[Hamster Corporation]]
|year1=2023
|systems1={{syslist|switch|ps4}}
|ratings1={{IARC|3}}{{ESRB|E}}{{PEGI|3}}{{ACB|G}}
|genre=[[Racing]]
|genre=[[Racing]]
|systems=[[Arcade]], [[Atari 7800]], [[Commodore 64/128]], [[MS-DOS]]
|released={{rd|1983}}
|players=1
|players=1
|modes=[[Single player]]
|preceded by=[[Pole Position]]
|preceded by=[[Pole Position]]
|followed by=[[Final Lap]]
|series=Pole Position
|series2=Arcade Archives
|pcgamingwiki=Pole Position II
}}
}}
{{Wikipedia}}
{{marquee|Pole Position II marquee.png}}
[[Image:Pole Position II marquee.png|300px]]


'''Pole Position II''' was more of an update than a true sequel to the original [[Pole Position]]. It features three new race tracks - Suzuka, Seaside (which resembles Long Beach), and a test circuit (which resembles Indianapolis). It also contains a slight increase in the amount of colour variation to indicate the difference between tracks. The cars have a different color scheme and the explosions now show debris. The sequel also featured 'striped' roads; a graphical characteristic designed to give the game a greater sensation of speed, and something that would be copied, and used to great effect, many times in the racing games that followed over the following years. Other than these changes, the gameplay is identical to the original.
'''Pole Position II''' was more of an update than a true sequel to Toru Iwatani's original [[Pole Position]]. It features three new race tracks, in addition to the original Fuji Speedway - Suzuka, Seaside (which resembles Long Beach), and a Test circuit (which resembles Indianapolis). It also contains a slight increase in the amount of color variation to indicate the difference between tracks. The cars also have a different color scheme and the explosions now show debris. This sequel also featured "striped" roads; a graphic characteristic designed to give the game a greater sensation of speed, and something that would be copied, and used to great effect, many times in the racing games that followed over subsequent years. Other than these changes, the gameplay is identical to the original and runs on the same hardware (a Zilog Z80 and two Zilog Z8002 microprocessors run at 3.072 MHz), and has stereo sound.


Like the original arcade, it could be found in a standard cabinet format, or in a sit-down cockpit environment cabinet for heightened realism. As before, [[Atari]] was granted the rights by [[Namco]], to distribute the game in North America. Unlike the first game, Atari did not port the game to several systems. A version was developed to showcase the graphical capabilities of the [[Atari 7800]] in 1984, but when the Tramiels purchased Atari, they halted all further development of home consoles in favor of expanding the Atari [[Atari 8-bit|home computer line]].
As with the original Pole Position, this game could either be found in a standard upright cabinet format, or in a sit-down cockpit environment cabinet for a heightened realism. As before, [[Atari]] was granted the rights by [[Namco]], to distribute the game in North America. Unlike the original arcade game, Atari did not port the game to several systems. A version was developed to showcase the graphical capabilities of the [[Atari 7800]] in 1984, but when the Tramiels purchased Atari, they halted all further development of home consoles in favor of expanding their Atari [[Atari 8-bit|home computer line]]. When the [[Nintendo Entertainment System]] resurrected the American home console market, Atari resumed their plans to launch the Atari 7800, with Pole Position II as the system's pack-in game, but Atari simply failed to compete with Nintendo. It was not due to the age of their technology either - the Atari 7800 had been designed in 1984 while the Famicom had been designed in 1983.
 
(When the [[NES]] resurrected the American home console market, Atari resumed their plans to launch the Atari 7800, with Pole Position II as the system's pack-in game, but Atari simply failed to compete with Nintendo. It was not due to the age of the technology either; the 7800 was designed in 1984 while the Famicom was designed in 1983.)


<gallery>
<gallery>
Image:Pole Position II title.png|Title screen.
File:Pole Position II title.png|Namco title screen.
Image:Pole Position II JP flyer.jpg|Namco flyer
File:Pole Position II tracks.png|The track selection screen.
File:Pole Position II screen.png|Racing upon the "Test" track.
File:Pole Position II flyer.jpg|Atari arcade flyer.
File:Pole Position II logo.png|Logo.
</gallery>
</gallery>
{{-}}
{{-}}
==Screenshots==
==Versions==
{| {{prettytable}}
Despite being an improved version of the original, Pole Position II was only released on two systems. It was included as the pack-in game with every [[Atari 7800]], so it is quite common.
|-
|[[Image:Pole Position II tracks.png|Pole Position II tracks.png]]
|-
!Track selection screen
|-
|
|-
|[[Image:Pole Position II screen.png]]
|-
!Racing scene
|}
{{-}}
==Home Versions==
Despite being an improved version of the original, Pole Position II was only released on a couple of systems. It was included as the pack-in game with every [[Atari 7800]], so it is quite common.
<gallery>
<gallery>
Image:Pole Position II 7800 box.jpg|Atari 7800 box
File:Pole Position II 7800 box.jpg|Atari 7800 box
Image:Pole Position II 7800.png|Atari 7800 screenshot
File:Pole Position II 7800.png|Atari 7800 screenshot
Image:Pole Position II C64 box.jpg|Commodore 64 box
File:Pole Position II C64 box.jpg|Commodore 64 box
Image:Pole Position II C64.gif|Commodore 64 screenshot
File:Pole Position II C64.png|Commodore 64 screenshot
</gallery>
</gallery>


[[Category:Arcade]]
==Trophies==
[[Category:MAME]]
{{Arcade Archives trophies|10,000|20,000|30,000}}
[[Category:Atari 7800]]
 
[[Category:Commodore 64/128]]
{{Pole Position}}
[[Category:MS-DOS]]
 
[[Category:Namco]]
[[Category:Hamster Corporation]]
[[Category:Racing]]
[[Category:Racing]]
[[Category:Namco]]
[[Category:Atari]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:1983]]
[[Category:MAME]]

Latest revision as of 04:31, 7 December 2023

Box artwork for Pole Position II.
Box artwork for Pole Position II.
Pole Position II
Developer(s)Namco
Publisher(s)Namco, Atari
Year released1983
System(s)Arcade, Atari 7800, Epoch Super Cassette Vision, Commodore 64/128, DOS
Preceded byPole Position
SeriesPole Position,
Arcade Archives
Japanese titleポールポジション II
Genre(s)Racing
Players1
ModesSingle player
Arcade Archives Pole Position II
Developer(s)Namco
Publisher(s)Hamster Corporation
Year released2023
System(s)Nintendo Switch, PlayStation 4
Rating(s)IARC Ages 3+ESRB EveryonePEGI Ages 3+General
LinksPole Position II at PCGamingWikiPole Position II ChannelSearchSearch
Pole Position II marquee

Pole Position II was more of an update than a true sequel to Toru Iwatani's original Pole Position. It features three new race tracks, in addition to the original Fuji Speedway - Suzuka, Seaside (which resembles Long Beach), and a Test circuit (which resembles Indianapolis). It also contains a slight increase in the amount of color variation to indicate the difference between tracks. The cars also have a different color scheme and the explosions now show debris. This sequel also featured "striped" roads; a graphic characteristic designed to give the game a greater sensation of speed, and something that would be copied, and used to great effect, many times in the racing games that followed over subsequent years. Other than these changes, the gameplay is identical to the original and runs on the same hardware (a Zilog Z80 and two Zilog Z8002 microprocessors run at 3.072 MHz), and has stereo sound.

As with the original Pole Position, this game could either be found in a standard upright cabinet format, or in a sit-down cockpit environment cabinet for a heightened realism. As before, Atari was granted the rights by Namco, to distribute the game in North America. Unlike the original arcade game, Atari did not port the game to several systems. A version was developed to showcase the graphical capabilities of the Atari 7800 in 1984, but when the Tramiels purchased Atari, they halted all further development of home consoles in favor of expanding their Atari home computer line. When the Nintendo Entertainment System resurrected the American home console market, Atari resumed their plans to launch the Atari 7800, with Pole Position II as the system's pack-in game, but Atari simply failed to compete with Nintendo. It was not due to the age of their technology either - the Atari 7800 had been designed in 1984 while the Famicom had been designed in 1983.

Versions[edit]

Despite being an improved version of the original, Pole Position II was only released on two systems. It was included as the pack-in game with every Atari 7800, so it is quite common.

Trophies[edit]

Xbox 360 icon. PlayStation network icon.
{{{360}}} 6
Gamerscore Bronze Silver Gold Platinum
{{{g}}} 1 3 2 This game does not have platinum trophy.

There are six trophies for PlayStation 4.

Picture Name Description Trophy
Arcade Archives Record score.png Record score The score has been posted to the online rankings in the "ORIGINAL MODE". 2: Silver trophy Silver
Arcade Archives Mark high score.png Mark high score High score has been updated. 2: Silver trophy Silver
Arcade Archives Score 1 Points.png Score 10,000 points The score won 10,000 points. 1: Bronze trophy Bronze
Arcade Archives Score 2 Points.png Score 20,000 points The score won 20,000 points. 2: Silver trophy Silver
Arcade Archives Score 3 Points.png Score 30,000 points The score won 30,000 points. 3: Gold trophy Gold
Arcade Archives HI SCORE Player.png HI SCORE Player The score has been posted to the online rankings in the "HI SCORE MODE". 3: Gold trophy Gold