From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
Box artwork for Pole Position II.
Box artwork for Pole Position II.
Pole Position II
Developer(s)Namco
Publisher(s)Namco, Atari
Year released1983
System(s)Arcade, Atari 7800, Epoch Super Cassette Vision, Commodore 64/128, DOS
Preceded byPole Position
SeriesPole Position,
Arcade Archives
Japanese titleポールポジション II
Genre(s)Racing
Players1
ModesSingle player
Arcade Archives Pole Position II
Developer(s)Namco
Publisher(s)Hamster Corporation
Year released2023
System(s)Nintendo Switch, PlayStation 4
Rating(s)IARC Ages 3+ESRB EveryonePEGI Ages 3+General
LinksPole Position II at PCGamingWikiPole Position II ChannelSearchSearch
Pole Position II marquee

Pole Position II was more of an update than a true sequel to Toru Iwatani's original Pole Position. It features three new race tracks, in addition to the original Fuji Speedway - Suzuka, Seaside (which resembles Long Beach), and a Test circuit (which resembles Indianapolis). It also contains a slight increase in the amount of color variation to indicate the difference between tracks. The cars also have a different color scheme and the explosions now show debris. This sequel also featured "striped" roads; a graphic characteristic designed to give the game a greater sensation of speed, and something that would be copied, and used to great effect, many times in the racing games that followed over subsequent years. Other than these changes, the gameplay is identical to the original and runs on the same hardware (a Zilog Z80 and two Zilog Z8002 microprocessors run at 3.072 MHz), and has stereo sound.

As with the original Pole Position, this game could either be found in a standard upright cabinet format, or in a sit-down cockpit environment cabinet for a heightened realism. As before, Atari was granted the rights by Namco, to distribute the game in North America. Unlike the original arcade game, Atari did not port the game to several systems. A version was developed to showcase the graphical capabilities of the Atari 7800 in 1984, but when the Tramiels purchased Atari, they halted all further development of home consoles in favor of expanding their Atari home computer line. When the Nintendo Entertainment System resurrected the American home console market, Atari resumed their plans to launch the Atari 7800, with Pole Position II as the system's pack-in game, but Atari simply failed to compete with Nintendo. It was not due to the age of their technology either - the Atari 7800 had been designed in 1984 while the Famicom had been designed in 1983.

Versions[edit | edit source]

Despite being an improved version of the original, Pole Position II was only released on two systems. It was included as the pack-in game with every Atari 7800, so it is quite common.

Trophies[edit | edit source]

Xbox 360 icon. PlayStation network icon.
{{{360}}} 6
Gamerscore Bronze Silver Gold Platinum
{{{g}}} 1 3 2 This game does not have platinum trophy.

There are six trophies for PlayStation 4.

Picture Name Description Trophy
Record score The score has been posted to the online rankings in the "ORIGINAL MODE". 2: Silver trophy Silver
Mark high score High score has been updated. 2: Silver trophy Silver
Score 10,000 points The score won 10,000 points. 1: Bronze trophy Bronze
Score 20,000 points The score won 20,000 points. 2: Silver trophy Silver
Score 30,000 points The score won 30,000 points. 3: Gold trophy Gold
HI SCORE Player The score has been posted to the online rankings in the "HI SCORE MODE". 3: Gold trophy Gold