Popeye: Difference between revisions

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{{All_Game_Nav|game=Popeye|num=4}}
{{Header Nav|game=Popeye}}
{{Infobox|title=Popeye
{{Game
|boxart=[[Image:POP_Flyer.jpg|200px]]
|completion=4
|image=POP Flyer.jpg
|title=Popeye
|japanese=ポパイ
|developer=[[Nintendo]]
|developer=[[Nintendo]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|categories=[[:Category:Action|Action]]
|year=1982
|systems=[[Arcade]], [[Atari 800]], [[Atari 2600]], [[Atari 5200]], [[ColecoVision]], [[Commodore 64/128]], [[Intellivision]], [[Odyssey2]], [[NES]], [[TI-99/4A]]
|systems={{syslist|cade|a8bit|a2600|a5200|cv|c64|intellivision|odyssey2|nes|ti99}}
|releasedates=[[1981]]
|genre=[[Action]]
|players=1-2
|players=1-2
|ratings=N/A
|modes=[[Single player]], [[Multiplayer]]
|followed by=[[Popeye (1985)]]
|series=Popeye
}}
}}
__NOTOC__
{{game disambig|the [[1982]] [[arcade]] game|the [[1985]] [[Sinclair ZX Spectrum]], [[Amstrad CPC]] and [[Commodore 64]] game|[[Popeye (1985)]]|the [[2021]] [[Sabec Limited]] [[Nintendo Switch]] and [[Sony PlayStation 4]] game|[[Popeye (2021)]]}}
[[Image:POP Marquee.jpg|300px]]
{{marquee|POP Marquee.jpg}}
<br>
Popeye arrived in the arcades in 1982. Like all of [[Nintendo]]'s early arcade hits, this game was designed by Shigeru Miyamoto. Nintendo's aquisition of the Popeye license was rumored to have coincided with the motion picture release of Popeye staring Robin Williams as the title character. Though it is not unusual in this day and age for a game to be based on a license, it was a rarer sight in the early 80s. Regardless of your impression of Popeye, chances are you will find this game as enjoyable and challenging as Donkey Kong and Donkey Kong Jr.


Technologically, the arcade game uses a technique that was popularized by a few Bally Midway games which mixed high resolution foreground sprites with low resolution background displays. This resulted in extremely sharp and detailed graphics for the main characters and contributed to its success. It also made the graphics difficult, if not impossible, to convert for home systems without a tremendous amount of compromise.
'''Popeye''' arrived in the [[arcade]]s in [[1982]]. Like all of [[Nintendo]]'s early arcade hits, this game was designed by Shigeru Miyamoto. Nintendo's acquisition of the Popeye license was rumored to have coincided with the motion picture release of ''Popeye'' staring Robin Williams as the title character. Though it is not unusual in this day and age for a game to be based on a license, it was a rarer sight in the early 80s. Regardless of your impression of Popeye, chances are you will find this game as enjoyable and challenging as [[Donkey Kong]] and [[Donkey Kong Jr.]].
 
Technologically, the arcade game uses a technique that was popularized by a few [[Midway|Bally Midway]] games which mixed high resolution foreground sprites with low resolution background displays. This resulted in extremely sharp and detailed graphics for the main characters, and contributed to its success. It also made the graphics difficult, if not impossible, to convert for home systems without a tremendous amount of compromise.
 
In 1982, [[Parker Brothers]] was determined to become a major player in the video game industry. As such, they joined the race with [[Atari]], and later [[ColecoVision|Coleco]], to acquire the home conversion rights to several popular arcade hits. Along with [[Frogger]] and [[Q*Bert]], they scored the rights to release Popeye for home systems and computers. In [[1983]], when Nintendo launched the Famicom in Japan, Popeye was one of the first three games made available for the system.


In [[1982]], Parker Brothers was determined to become a major player in the video game industry.  As such, they joined the race with [[Atari]], and later [[ColecoVision|Coleco]], to acquire the home conversion rights to several popular arcade hits.  Along with [[Frogger]] and [[Q*Bert]], they scored the rights to release Popeye for home systems and computers.  In [[1983]], when Nintendo launched the Famicom in Japan, Popeye was one of the first three games made available for the system.
<gallery>
<gallery>
Image:POP Title.png|Title screen
File:POP Title.png|Title screen
Image:POP Arcade.png|Game opening
File:POP Arcade.png|Game opening
</gallery>
</gallery>
== Story ==
It's the classic Popeye story. Olive Oyl is the love of Popeye's life, but Bluto has other plans in mind. Prove your love to Olive by capturing her heart(s), listening to her musical notes, and hearing her cries for help as you avoid Bluto through three stages. Turn the tables on Bluto every once in a while by grabbing that can of spinach, but beware of the wicked Sea Hag.


== Table of Contents ==
==Story==
It's the classic Popeye story. Olive Oyl is the love of Popeye's life, but Brutus has other plans in mind. Prove your love to Olive by capturing her heart(s), listening to her musical notes, and hearing her cries for help as you avoid Brutus through three stages. Turn the tables on Brutus every once in a while by grabbing that can of spinach, but beware of the wicked Sea Hag.


*[[Popeye/Elements|Controls & Characters]]
Due to an incorrect belief that Paramount Pictures owned the rights to the "Bluto" name, the character was changed to "Brutus" for the cartoon series after 1957, and wasn't changed back to Bluto until the [[1978]] Hanna-Barbera series. Despite the name returning to Bluto four years earlier, Nintendo kept the Brutus moniker for the arcade game.


=== Walkthrough ===
{{ToC}}
{{Popeye}}


*[[Popeye/Dock Stage|Dock Stage]]
[[Category:Nintendo]]
*[[Popeye/Street Stage|Street Stage]]
*[[Popeye/Ship Stage|Ship Stage]]
 
== Box artwork ==
 
Throughout its many releases, Popeye has accumulated a large collection of different pieces of artwork for the game boxes. Some are shown below:
 
<gallery>
Image:POP 2600 box.jpg|Atari 2600
Image:POP 5200 box.jpg|Atari 5200
Image:POP INTV box.jpg|Intellivision
Image:POP COL box.jpg|Colecovision
Image:POP OD2 box.jpg|Odyssey2
Image:POP A800 box.jpg|Atari 800
Image:POP C64 box.jpg|Commodore 64
Image:POP TI99 box.jpg|TI 99/4a
Image:Pp_us.jpg|NES
</gallery>
 
<div style="text-align:center">[[Popeye/Elements|Controls & Characters &gt;&gt;]]</div>
 
[[Category:Arcade]]
[[Category:Atari 2600]]
[[Category:Atari 5200]]
[[Category:Atari 800]]
[[Category:Intellivision]]
[[Category:ColecoVision]]
[[Category:Odyssey2]]
[[Category:Commodore 64/128]]
[[Category:TI-99/4A]]
[[Category:NES]]
[[Category:Action]]
[[Category:Action]]
[[Category:Nintendo]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:1982]]
[[Category:Multiplayer]]
[[Category:MAME]]
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