Real Bout Fatal Fury Special/Moves: Difference between revisions

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Undo revision 934330 by 66.85.230.208 (talk) EX Andy is how this character is referred to.
(→‎Bob Wilson: There's a move that you can perform while dashing that's not here. I don't know the name though.)
(Undo revision 934330 by 66.85.230.208 (talk) EX Andy is how this character is referred to.)
Tag: Undo
(5 intermediate revisions by 4 users not shown)
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* '''H. POWER/BREAKSHOT'''-Moves can only be performed when the power meter is at 50%
* '''H. POWER/BREAKSHOT'''-Moves can only be performed when the power meter is at 50%
* '''S. POWER'''-Moves can only be performed when the power meter is full
* '''S. POWER'''-Moves can only be performed when the power meter is full, or when the lifebar is flashing
* '''P. POWER'''-Moves can only be performed when the power meter is full and the lifebar is flashing
* '''P. POWER'''-Moves can only be performed when the power meter is full and the lifebar is flashing


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{{Input List Move|Eagle Step|{{cade|Air}} {{cade|Down}}{{plus}}{{cade|BKick}}}}
{{Input List Move|Eagle Step|{{cade|Air}} {{cade|Down}}{{plus}}{{cade|BKick}}}}
{{Input List Move|Flying Fish|(wake up move) {{cade|Tap}}{{cade|NeoGeo|C}}}}
{{Input List Move|Flying Fish|(wake up move) {{cade|Tap}}{{cade|NeoGeo|C}}}}
{{Input List Move|Dashing Shoulder|(while dashing) {{cade|Right}}{{plus}}{{cade|APunch}}}}
{{Input List Move|H. Hedgehog|(during dash) {{cade|Right}}{{plus}}{{cade|APunch}}}}
{{Input List Type|type=Special Move}}
{{Input List Type|type=Special Move}}
{{Input List Move|Monkey Dance [[File:RB_Break_Shot_Icon.png|24px]]|{{cade|Dp}}{{plus}}{{cade|BKick}}}}
{{Input List Move|Monkey Dance [[File:RB_Break_Shot_Icon.png|24px]]|{{cade|Dp}}{{plus}}{{cade|BKick}}}}
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{{Input List Type|type=Command Move}}
{{Input List Type|type=Command Move}}
{{Input List Move|Spinning Head Kick|{{cade|Right}}{{plus}}{{cade|BKick}}}}
{{Input List Move|Spinning Head Kick|{{cade|Right}}{{plus}}{{cade|BKick}}}}
{{Input List Move|High NC Hit|{{cade|DL}}{{plus}}{{cade|APunch}}}}
{{Input List Move|High NC Hit|{{cade|DR}}{{plus}}{{cade|APunch}}}}
{{Input List Move|Low NC hit|(opponent down) {{cade|Down}}{{plus}}{{cade|NeoGeo|C}}}}
{{Input List Move|Low NC hit|(opponent down) {{cade|Down}}{{plus}}{{cade|NeoGeo|C}}}}
{{Input List Type|type=Special Move}}
{{Input List Type|type=Special Move}}
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{{Input List Move|└►Giant Serpent|(Hold button, release when reaches max)}}
{{Input List Move|└►Giant Serpent|(Hold button, release when reaches max)}}
{{Input List Type|type=Special Move|new=1}}
{{Input List Type|type=Special Move|new=1}}
{{Input List Move|Snake Deceiver|{{cade|NeoGeo|D}} (hold)}}
{{Input List Move|└►Snake Deceiver|{{cade|NeoGeo|D}} (hold)}}
{{Input List Move|Double Payback|{{cade|Qcf}}{{plus}}{{cade|NeoGeo|C}}}}
{{Input List Move|Double Payback|{{cade|Qcf}}{{plus}}{{cade|NeoGeo|C}}}}
{{Input List Move|Explosive Beating|{{cade|RL}}{{cade|Down}}{{cade|Up}}{{plus}}{{cade|NeoGeo|C}}}}
{{Input List Move|Explosive Beating|{{cade|RL}}{{cade|Down}}{{cade|Up}}{{plus}}{{cade|NeoGeo|C}}}}
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