Real Bout Fatal Fury Special (Game Boy)/Gameplay: Difference between revisions
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Real Bout Fatal Fury Special (Game Boy)/Gameplay (edit)
Revision as of 18:49, 25 July 2009
, 25 July 2009Added Secrets
Blue Phoenix (talk | contribs) (Making GB version independent) |
Blue Phoenix (talk | contribs) m (Added Secrets) |
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!{{gb|A}} | !{{gb|A}} | ||
| | |Kick | ||
|- | |- | ||
!{{gb|B}} | !{{gb|B}} | ||
| | |Punch | ||
|- | |- | ||
!{{gb|Select}} | !{{gb|Select}} | ||
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===Potential Power=== | ===Potential Power=== | ||
Potential Power or P. Power is when the power meter is full and half of you life bar is gone and flashing. | Potential Power or P. Power is when the power meter is full and half of you life bar is gone and flashing. | ||
==Secrets and Codes== | |||
===Play as Geese and Iori=== | |||
Defeat Nightmare Geese in arcade mode, then go to the character select screen and press {{gb|Start}} on Billy or Krauser. Billy will turn to Iori and Krauser to Geese. | |||
=== Dip Switch Settings === | |||
Highlight the Sound Test and press {{gb|Left|Dpad}}{{plus}}{{gb|A}}. Certain switches can unlock Geese and Iori without defeating Nightmare Geese, gives the player extra power in the power meter and using {{gb|Select}}{{plus}}{{gb|A}}, {{gb|Select}}{{plus}}{{gb|B}} or the former two while in the air to activates special and super moves. |