StarCraft/Protoss mission 10: Eye of the Storm: Difference between revisions

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As you finalize the preparations, send one Observer and half of your Arbiters to the Terran base. Obviously, there's a lot of Zerg waiting to eat them up on the way, so rather than have them go straight, tell the units to fly west towards the southwest corner of the map, then north to the Terran base. If you don't like that route because the Zerg is actually closer to the southwest, you can also use the northeastern corner and then fly west. Whichever one you like. You don't really need to go to corners as there may be two Hydralisks sitting there; just go '''near''' the end. (Have the Observer go first if you're unsure of the path.) At this point, if necessary, you may use Recall to bring Terran Siege Tanks or Goliaths to supplement the defenses at the Protoss base, or go the other way round with Archons and Zealots.
As you finalize the preparations, send one Observer and half of your Arbiters to the Terran base. Obviously, there's a lot of Zerg waiting to eat them up on the way, so rather than have them go straight, tell the units to fly west towards the southwest corner of the map, then north to the Terran base. If you don't like that route because the Zerg is actually closer to the southwest, you can also use the northeastern corner and then fly west. Whichever one you like. You don't really need to go to corners as there may be two Hydralisks sitting there; just go '''near''' the end. (Have the Observer go first if you're unsure of the path.) At this point, if necessary, you may use Recall to bring Terran Siege Tanks or Goliaths to supplement the defenses at the Protoss base, or go the other way round with Archons and Zealots.
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==Easy Mode Strat==
Use terran solely as income genenerators spam SCVS and build a comand center a bit downwards there is a second mineral cluster + gas, do the same on protoss, until you have 4Bases generating resources.
Dont go overboard on the terran base build a couple of bunkers filled with marines some missile turrets to hold the zerg off a bit your terran base will probably be overwhelmed eventually but it is no problem.As long as your get Raynor away eventually.
On protoss spam photon cannons around your stuff as you will be teching hard build 1 forge 2 robotics cores and upgrade plasma shields and air defense/attack, when you can build 6 stargates, the plan is to spam carriers until you have 12 again I did it with 12 if you get even more carriers it will be even more of a plunder, then build an arbiter 12 carriers pretty much anihilate anything around them specially while cloaked. The overmind base is annoying as he willhave tons of suicide flyers to counter carriers, build a pylon outside their base and spam build and  Pcannons bait the flyers and have them get wrecked by your cannons. Then do the final push.


==Tank Push==
==Tank Push==
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