StarCraft/Terran mission 10: The Hammer Falls: Difference between revisions

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==Heavy reinforcements==
==Heavy reinforcements==
Work on building units until you have 8 Siege Tanks, 12 Marines, another group of assorted infantry, 8 Goliaths, two SCVs, and a Science Vessel. Do NOT pull these units from defending the northeast entrance, but you may pull them from the southwest if you wish. Guess why? Because you'll be attacking the Red base, of course! Note that while this action is not necessasry, it will 1) provide a resource area safer than the unoccupied two and 2) reduce the threat of double-pronged assaults from two bases at once. You might say: "Well, why don't I attack the White base?". You can certainly try that, but that base is both farther away from you and a lot more powerful than the Red one.
Work on building units until you have 8 Siege Tanks, 12 Marines, another group of assorted infantry, 8 Goliaths, two SCVs, and a Science Vessel. Do NOT pull these units from defending the northeast entrance, but you may pull them from the southwest if you wish. Guess why? Because you'll be attacking the Red base, of course! Note that while this action is not necessary, it will 1) provide a resource area safer than the unoccupied two and 2) reduce the threat of double-pronged assaults from two bases at once. You might say: "Well, why don't I attack the White base?". You can certainly try that, but that base is both farther away from you and a lot more powerful than the Red one.


Go into the open area leading from the southwest entrance and advance cautiously. Lead your invasion force with the Science Vessel, because it has a long sight range and cannot be attacked by Tanks. You'll have to navigate over the inconveniently placed ramps, but you'll get there (Sensor Sweep the map for an idea of the base layout and its location). Use the same base-destroying tactic as Terran Mission 8, where Tanks do most of the work and other units provide support. The fly in the ointment here is the White army. They'll probably send reinforcements to help the Red base out, and you must deal with this army too. Expect to lose everyone except the Tanks and Science Vessel after this assault, in which case you should have another group of Marines or Goliaths ready to reinforce the positions.
Go into the open area leading from the southwest entrance and advance cautiously. Lead your invasion force with the Science Vessel, because it has a long sight range and cannot be attacked by Tanks. You'll have to navigate over the inconveniently placed ramps, but you'll get there (Sensor Sweep the map for an idea of the base layout and its location). Use the same base-destroying tactic as Terran Mission 8, where Tanks do most of the work and other units provide support. The fly in the ointment here is the White army. They'll probably send reinforcements to help the Red base out, and you must deal with this army too. Expect to lose everyone except the Tanks and Science Vessel after this assault, in which case you should have another group of Marines or Goliaths ready to reinforce the positions.


As mentioned above, you may set up a base here. But if you were too sluggish and the Red army plundered everything, move five SCVs, any Battlecruisers you have, and about six Siege Tanks into a resource area in the eastern center of the map (refer to the minimap in the screenshots for the exact location). This is the safer of the two resource patches on the map.
As mentioned above, you may set up a base here. But if you were too sluggish and the Red army plundered everything, move five SCVs, any Battlecruisers you have, and about six Siege Tanks into a resource area in the eastern center of the map (refer to the minimap in the screenshots for the exact location). This is the safer of the two unoccupied resource patches on the map.


[[Image:SC Hammer Falls Raynor.png|thumb|200px|Send Raynor all the way over here.]]
[[Image:SC Hammer Falls Raynor.png|thumb|200px|Send Raynor all the way over here.]]
[[Image:SC Hammer Falls Fleet.png|thumb|200px|Keep the BC's physically distant.]]
[[Image:SC Hammer Falls Fleet.png|thumb|200px|Keep the BC's physically distant.]]
==The final push==
==The final push==
For the assault on the Ion Cannon platform (yes, it's on a platform and is inaccessible by ground units), you need 8 Battlecruisers, 10 Siege Tanks, 12 Marines, 4 SCVs, 2 Science Vessels, and 7 Dropships to hold the ground forces. Don't worry about Goliaths or Wraiths: the former isn't worth the space they take up in Dropships for this assault and the latter have a horrible land attack. The extra gas from not building them should go into BCs or Science Vessels, both of which carry a very high Vespene cost. In addition, make one more Dropship and put Raynor in it; then have it fly to the EXTREME southeast corner of the map, unreachable by land. The enemy will probably come down on your base hard once you get to the Cannon, and since you'll have no time to defend, Raynor must be protected in this manner. Even if your entire base is wiped out, there's little chance Raynor will be found if you do this.
For the assault on the Ion Cannon platform (yes, it's on a platform and is inaccessible by ground units), you need 8 Battlecruisers, 10 Siege Tanks, 12 Marines, 4 SCVs, 2 Science Vessels, and 7 Dropships to hold the ground forces. Don't worry about Goliaths or Wraiths: the former isn't worth the space they take up in Dropships for this assault and the latter have a horrible land attack. The extra gas from not building them should go into BCs or Science Vessels, both of which carry a very high Vespene cost. In addition, make one more Dropship and put Raynor in it; then have it fly to the EXTREME southeast corner of the map, unreachable by land. The enemy will probably come down on your base hard once you get to the Cannon, and since you'll have no time to defend, Raynor must be protected in this manner. Even if your entire base is wiped out, there's little chance Raynor will be found if you do this.
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