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;Demolitions can be used to set, recover or disarm [[../Mines|mines]]. Such devices range in difficulty from minor ([[../Difficulty Classes|DC]]10 to set) to devastating (DC30 to set). Attempting to disarm the mine adds +5 to the DC. Attempting to recover the mine adds +10 to the DC. This skill cannot be used untrained. | ;Demolitions can be used to set, recover or disarm [[../Mines|mines]]. Such devices range in difficulty from minor ([[../Difficulty Classes|DC]]10 to set) to devastating (DC30 to set). Attempting to disarm the mine adds +5 to the DC. Attempting to recover the mine adds +10 to the DC. This skill cannot be used untrained. | ||
Demolitions is a [[../Classes|class]] skill for the following: | |||
*[[../Classes#Jedi Guardian|Jedi Guardian]] | |||
*[[../Classes#Soldier|Soldier]] | |||
*[[../Classes#Scout|Scout]] | |||
*[[../Classes#Scoundrel|Scoundrel]] | |||
*[[../Classes#Tech Specialist|Tech Specialist]] | |||
*[[../Classes#Combat Droid|Combat Droid]] | |||
Difficulty Classes for setting, disabling or recovering mines are reduced by 5 on Easy but increased by 5 on Difficult. According to {{s|Getting Started|Feedback}}, DC increases to disarm and recover mines are cumulative rather than separate: | Difficulty Classes for setting, disabling or recovering mines are reduced by 5 on Easy but increased by 5 on Difficult. According to {{s|Getting Started|Feedback}}, DC increases to disarm and recover mines are cumulative rather than separate: |
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