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With only two buttons to press, attacks were limited to one punch button and one kick button. As a compromise for the differences, Capcom provided the game with [[Super Game Boy]] support. When played over the [[Super Nintendo]] cartridge device, the game appeared in color, with full color backgrounds designed to mimic the stage that the fight was taking place in. | With only two buttons to press, attacks were limited to one punch button and one kick button. As a compromise for the differences, Capcom provided the game with [[Super Game Boy]] support. When played over the [[Super Nintendo]] cartridge device, the game appeared in color, with full color backgrounds designed to mimic the stage that the fight was taking place in. | ||
<gallery> | |||
Image:SF2_GB_JP_box.jpg|Japanese box | |||
Image:SF2_GB_title.jpg|Title screen | |||
Image:SF2_GB_screen.jpg|Super Game Boy screen | |||
</gallery> | |||
==Moves== | ==Moves== | ||
===[[Street Fighter II/Characters/Balrog|Balrog]]=== | ===[[Street Fighter II/Characters/Balrog|Balrog]]=== | ||
Line 28: | Line 32: | ||
|button={{cade|Kick}}}} | |button={{cade|Kick}}}} | ||
{{Special_Move|name=Turn Punch | {{Special_Move|name=Turn Punch | ||
|motion=Hold {{cade| | |motion=Hold | ||
|button={{cade|Punch}}{{plus}}{{cade|Kick}} and release.}} | |||
{{Special_Move|name=Buffalo Headbutt | {{Special_Move|name=Buffalo Headbutt | ||
|motion={{cade|Stick|Cdu}}{{plus}} | |motion={{cade|Stick|Cdu}}{{plus}} | ||
|button={{cade|Punch}}}} | |button={{cade|Punch}}}} | ||
{{Moves_Footer}} | {{Moves_Footer}} | ||
===[[Street Fighter II/Characters/Blanka|Blanka]]=== | ===[[Street Fighter II/Characters/Blanka|Blanka]]=== | ||
{{Moves_Header|SSF2|Blanka}} | {{Moves_Header|SSF2|Blanka}} | ||
{{Special_Move|name=Electric Thunder | {{Special_Move|name=Electric Thunder | ||
|motion={{cade|Tap}} | |motion={{cade|Tap}} | ||
Line 49: | Line 46: | ||
|motion={{cade|Stick|Cb}}{{cade|Right}}{{plus}} | |motion={{cade|Stick|Cb}}{{cade|Right}}{{plus}} | ||
|button={{cade|Punch}}}} | |button={{cade|Punch}}}} | ||
{{Special_Move|name=Vertical Rolling | {{Special_Move|name=Vertical Rolling | ||
|motion={{cade|Stick|Cdu}}{{plus}} | |motion={{cade|Stick|Cdu}}{{plus}} | ||
|button={{cade|Kick}}}} | |button={{cade|Kick}}}} | ||
{{Special_Move|name=River Run (from [[Super Street Fighter II Turbo|SSF2T]]) | |||
|motion={{cade|Dr}}{{plus}} | |||
|button={{cade|Punch}}}} | |||
{{Moves_Footer}} | {{Moves_Footer}} | ||
===[[Street Fighter II/Characters/Chun-Li|Chun-Li]]=== | ===[[Street Fighter II/Characters/Chun-Li|Chun-Li]]=== | ||
{{Moves_Header|SSF2|ChunLi}} | {{Moves_Header|SSF2|ChunLi}} | ||
{{Special_Move|name=Yousou Kyaku | {{Special_Move|name=Yousou Kyaku | ||
|motion={{cade|Air}}{{cade|Down}}{{plus}} | |motion={{cade|Air}}{{cade|Down}}{{plus}} | ||
|button={{cade| | |button={{cade|Kick}}}} | ||
{{Special_Move|name=Spinning Bird Kick | {{Special_Move|name=Spinning Bird Kick | ||
|motion={{cade|Stick|Cdu}}{{plus}} | |motion={{cade|Stick|Cdu}}{{plus}} | ||
Line 81: | Line 68: | ||
|button={{cade|Punch}}}} | |button={{cade|Punch}}}} | ||
{{Moves_Footer}} | {{Moves_Footer}} | ||
===[[Street Fighter II/Characters/Guile|Guile]]=== | ===[[Street Fighter II/Characters/Guile|Guile]]=== | ||
{{Moves_Header|SSF2|Guile}} | {{Moves_Header|SSF2|Guile}} | ||
{{Special_Move|name=Sonic Boom | {{Special_Move|name=Sonic Boom | ||
|motion={{cade|Stick|Cb}}{{cade|Right}}{{plus}} | |motion={{cade|Stick|Cb}}{{cade|Right}}{{plus}} | ||
Line 103: | Line 77: | ||
|button={{cade|Kick}}}} | |button={{cade|Kick}}}} | ||
{{Moves_Footer}} | {{Moves_Footer}} | ||
===[[Street Fighter II/Characters/Ken|Ken]]=== | ===[[Street Fighter II/Characters/Ken|Ken]]=== | ||
{{Moves_Header|SSF2|Ken}} | {{Moves_Header|SSF2|Ken}} | ||
Line 122: | Line 92: | ||
|button={{cade|Kick}}}} | |button={{cade|Kick}}}} | ||
{{Moves_Footer}} | {{Moves_Footer}} | ||
===[[Street Fighter II/Characters/M. Bison|M. Bison]]=== | ===[[Street Fighter II/Characters/M. Bison|M. Bison]]=== | ||
{{Moves_Header|SSF2|MBison}} | {{Moves_Header|SSF2|MBison}} | ||
Line 140: | Line 106: | ||
|motion=Press | |motion=Press | ||
|button={{cade|Punch}} after Head Press}} | |button={{cade|Punch}} after Head Press}} | ||
{{Moves_Footer}} | {{Moves_Footer}} | ||
===[[Street Fighter II/Characters/Ryu|Ryu]]=== | ===[[Street Fighter II/Characters/Ryu|Ryu]]=== | ||
{{Moves_Header|SSF2|Ryu}} | {{Moves_Header|SSF2|Ryu}} | ||
Line 166: | Line 125: | ||
|button={{cade|Kick}}}} | |button={{cade|Kick}}}} | ||
{{Moves_Footer}} | {{Moves_Footer}} | ||
===[[Street Fighter II/Characters/Sagat|Sagat]]=== | ===[[Street Fighter II/Characters/Sagat|Sagat]]=== | ||
{{Moves_Header|SSF2|Sagat}} | {{Moves_Header|SSF2|Sagat}} | ||
Line 185: | Line 140: | ||
|button={{cade|Kick}}}} | |button={{cade|Kick}}}} | ||
{{Moves_Footer}} | {{Moves_Footer}} | ||
===[[Street Fighter II/Characters/Zangief|Zangief]]=== | ===[[Street Fighter II/Characters/Zangief|Zangief]]=== | ||
{{Moves_Header|SSF2|Zangief}} | {{Moves_Header|SSF2|Zangief}} | ||
{{Special_Move|name=Double Lariat | {{Special_Move|name=Double Lariat | ||
|motion= | |motion= | ||
|button={{cade| | |button={{cade|Punch}}{{plus}}{{cade|Kick}} (move {{cade|Left}}or{{cade|Right}})}} | ||
{{Special_Move|name=Screw Piledriver | {{Special_Move|name=Screw Piledriver | ||
|motion={{cade|360}}{{plus}} | |motion=close, {{cade|360}}{{plus}} | ||
|button={{cade|Punch}}}} | |button={{cade|Punch}}}} | ||
{{Special_Move|name=Atomic Suplex | {{Special_Move|name=Atomic Suplex | ||
|motion=close, {{cade|360}}{{plus}} | |motion=close, {{cade|360}}{{plus}} | ||
|button={{cade|Kick}}}} | |button={{cade|Kick}}}} | ||
{{Moves_Footer}} | {{Moves_Footer}} | ||
[[Category:Game Boy]] | [[Category:Game Boy]] |
Revision as of 22:58, 7 October 2007
Street Fighter II became an instant success when it was ported to consoles such as the Super Nintendo and the Sega Genesis. It was so popular that it seemed like people wanted it on every available platform, including handheld so it could be played on the go. So Capcom gave it a shot on the Game Boy… with mixed results.
Due to the memory constraints of the cartridge, the cast of fighters had to be cut down naturally. While the game is based on the Super Street Fighter II engine, only 9 of the original 8 warriors and 4 bosses remain. Dhalsim, E. Honda, and Vega were ceremoniously discarded, either for reasons of popularity or complexity, and none of the new challengers are to be found.
With only two buttons to press, attacks were limited to one punch button and one kick button. As a compromise for the differences, Capcom provided the game with Super Game Boy support. When played over the Super Nintendo cartridge device, the game appeared in color, with full color backgrounds designed to mimic the stage that the fight was taking place in.
-
Japanese box
-
Title screen
-
Super Game Boy screen
Moves
Balrog
Name | Input | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Dash Straight | File:Arcade-Button-Stick.png+ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Dash Upper | File:Arcade-Button-Stick.png+ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Turn Punch | Hold | + and release. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Buffalo Headbutt | File:Arcade-Button-Stick.png+ |
Blanka
|