Super Mario Bros. 3/World 7: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
7-Fortress 2
(7-9)
(7-Fortress 2)
Line 138: Line 138:
*Otherwise, jump up and continue to the right. Climb up the wooden blocks, continue to the right through the ice blocks, go down, and at the bottom go right again. Now, jump up then drop down behind it to finally find the exit pipe, which leads to the ending area. Collect the goal card to end this level.
*Otherwise, jump up and continue to the right. Climb up the wooden blocks, continue to the right through the ice blocks, go down, and at the bottom go right again. Now, jump up then drop down behind it to finally find the exit pipe, which leads to the ending area. Collect the goal card to end this level.


==Fortress==
==Fortress 2==
If you're Hammer Mario, you can practice killing enemies just like in World 6's third fortress. There are no secret rooms in this fortress, just enter the Pipe at the end and get to Boom Boom's room.
===Part 1===
{{Scrolling map|SMB3-7-Fortress2_1.png{{!}}1152px}}
*The idea here is to jump across all the pipes to get to the end. Of course, there are Piranha Plants and Boo Diddleys scattered all across this level to make this objective hard.
*After the third pipe, you'll see brick blocks underneath. Drop down and carefully hit the first one (don't fall into the lava) to uncover a starman. Collecting it is necessary to get past the first Thwomp, so grab it and run forward. Hammer Mario can of course just throw hammers instead to take out that Thwomp, and Tanooki Mario can use his statue form, but it is still recommended to grab the starman.
*Near the end, you'll see a ? block with a raccoon leaf inside. Afterwards, you'll see a second Thwomp. To get past it, jump carefully near it to trigger it falling down, and when it gets back up jump onto its pipe and right onto the next pipe.
*The pipe to the next area is guarded by two Boo Diddleys, jump past them and look their way to avoid them. Carefully drop down onto the pipe and go down to arrive in part 2.
 
===Part 2===
{{Scrolling map|SMB3-7-Fortress2_2.png{{!}}512px}}
*At the beginning, you'll see a Roto-Disc and a small gap where you have to duck to get past. Don't run and duck, but go towards it to notice two Dry Bones behind it. Wait until they get to you them stomp them, afterwards you can pass the gap safely.
*There's a Thwomp behind the next gap. You can either try to get a running slide to make it through the gap and the Thwomp in one go (rather difficult), or go near to cause the Thwomp to fall down and afterwards slide past the gap.
*At the end you'll meet Boom-Boom as usual. Stomp on him three times, feed him five fireballs or lob a single hammer at him to defeat him.


==Piranha Plants==
==Piranha Plants==
983

edits