Super Mario Galaxy 2/Shiverburn Galaxy: Difference between revisions

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;Second planet
;Second planet
{{sidebar|class=banner|width=200px|title=Comet Medal|contents=Right before the the Launch Star on the second planet, you should see the Comet Medal up in the air above the moving platforms to the right.}}
{{sidebar|class=banner|width=200px|title=Comet Medal|contents=Right before the Launch Star on the second planet, you should see the Comet Medal up in the air above the moving platforms to the right.}}
In the center of a big pool of lava is a huge ball of lava with stone platforms circling it. The platforms come up out of the lava on side and go back in on the other. You'll need to cross these platforms that go in alternating directions while avoiding the Octoombas that are also on them. If you find yourself not being able to catch a platform you're shooting for or you're heading into a wall, you can gain a lot of ground by long jumping to the next place you want to go. As you jump over to the next platform, give it a little lead so it doesn't pass you by while you're in the air. If you still have clouds here, you can use them in an emergency. Hit the checkpoint and start making your way across the platforms. You'll come to a long one that traverses the entire lava ball without breaks. As soon as you get to it, start running to the left, opposite of the way it's turning so you don't end up in the lava. When another platform comes up on the other side, start taking them across again. In the middle of the planet is a platform with two Octoombas, some green coconuts and a chest. You can spin a coconut into the chest to break it open for a 1-Up Mushroom. Continue on off the far side of the platform and take the platforms across past the Comet Medal to the Launch Star. If you keep going, you can get another 1-Up Mushroom at the end, and then you'll have to come back to launch to the next planet.
In the center of a big pool of lava is a huge ball of lava with stone platforms circling it. The platforms come up out of the lava on side and go back in on the other. You'll need to cross these platforms that go in alternating directions while avoiding the Octoombas that are also on them. If you find yourself not being able to catch a platform you're shooting for or you're heading into a wall, you can gain a lot of ground by long jumping to the next place you want to go. As you jump over to the next platform, give it a little lead so it doesn't pass you by while you're in the air. If you still have clouds here, you can use them in an emergency. Hit the checkpoint and start making your way across the platforms. You'll come to a long one that traverses the entire lava ball without breaks. As soon as you get to it, start running to the left, opposite of the way it's turning so you don't end up in the lava. When another platform comes up on the other side, start taking them across again. In the middle of the planet is a platform with two Octoombas, some green coconuts and a chest. You can spin a coconut into the chest to break it open for a 1-Up Mushroom. Continue on off the far side of the platform and take the platforms across past the Comet Medal to the Launch Star. If you keep going, you can get another 1-Up Mushroom at the end, and then you'll have to come back to launch to the next planet.


;Third planet
;Third planet
On this planet you'll see some ice pathways with comets crashing down on them creating circles of lava temporarily on the ground. Past the ice is a section of lava with a Launch Star at the end. You'll need to make your way over there, while avoiding the lava circles from the comets and the Elite Octoombas that are in your way. Grab the checkpoint and head down the first ice pathway, going straight to the Elite Octoomba and jumping on it. It may be easier not to spin here, so you can slowly pick your way through the lava circles. If you're still Cloud Mario from the the first planet, you can jump onto the cloud platform on the left for a 1-Up Mushroom, and can long jump to the last ice pathway, avoiding the middle one. If not, jump across to the next ice pathway and deal with the Elite Octoomba there, then go down to the end where another enemy waits next to a crystal with a Life Mushroom in it (if you can, wait to get the Life Mushroom until you beat the next section). Whether you crossed the second pathway or used the cloud, you'll find yourself on the last ice patch with three Elite Octoombas on it. When you get over there, a line of cannons will pop up in the lava beyond and start firing fiery rocks and coconuts at you. Try and take out the Elite Octoombas by stomping on them quickly, but keep an eye on the projectiles coming at you. You need to spin the green coconuts back at the cannons to destroy them, and to avoid skating on the ice, jump into the air right before you spin so you just land and can run normally. When you've destroyed the cannons, a stone walkway will appear in the lava and ice shards will drop into the lava beyond it. The ice creates temporary ice platforms that you can take across to the Launch Star and the 1-Up Mushroom on the right. Here you might want to spin to skate so you can get to the Launch Star before the ice platforms melt. You'll fly to a Toad Ship where you can use the Shop Luma and hit the checkpoint before going on to the boss fight.
On this planet you'll see some ice pathways with comets crashing down on them creating circles of lava temporarily on the ground. Past the ice is a section of lava with a Launch Star at the end. You'll need to make your way over there, while avoiding the lava circles from the comets and the Elite Octoombas that are in your way. Grab the checkpoint and head down the first ice pathway, going straight to the Elite Octoomba and jumping on it. It may be easier not to spin here, so you can slowly pick your way through the lava circles. If you're still Cloud Mario from the first planet, you can jump onto the cloud platform on the left for a 1-Up Mushroom, and can long jump to the last ice pathway, avoiding the middle one. If not, jump across to the next ice pathway and deal with the Elite Octoomba there, then go down to the end where another enemy waits next to a crystal with a Life Mushroom in it (if you can, wait to get the Life Mushroom until you beat the next section). Whether you crossed the second pathway or used the cloud, you'll find yourself on the last ice patch with three Elite Octoombas on it. When you get over there, a line of cannons will pop up in the lava beyond and start firing fiery rocks and coconuts at you. Try and take out the Elite Octoombas by stomping on them quickly, but keep an eye on the projectiles coming at you. You need to spin the green coconuts back at the cannons to destroy them, and to avoid skating on the ice, jump into the air right before you spin so you just land and can run normally. When you've destroyed the cannons, a stone walkway will appear in the lava and ice shards will drop into the lava beyond it. The ice creates temporary ice platforms that you can take across to the Launch Star and the 1-Up Mushroom on the right. Here you might want to spin to skate so you can get to the Launch Star before the ice platforms melt. You'll fly to a Toad Ship where you can use the Shop Luma and hit the checkpoint before going on to the boss fight.


;Prince Pikante
;Prince Pikante
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