Super Mario World/Donut Plains 1: Difference between revisions

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'''Donut Plains 1''' is the first stage of [[Super Mario World/Donut Plains|Donut Plains]]. The [[Super Mario World/Items#Power-ups|Cape Feather]] makes its first appearance in this level. At first, [[Super Mario World/Enemies#Super Koopa|Super Koopas]] will come flying towards Mario, the first one will leave a Feaher if you stomp on it. The first bush after those Koopas hides a mushroom, walk past it and it will pop out. To find the key you must go the Information block that's after the green pipe. If you have turned on the Green Switch, you can run up the Green Block wall using the Triangle Block. If not, you would have to fly up to where the key is placed, which can be more difficult, since there are a lot of obstacles.
'''Donut Plains 1''' is the first stage of [[Super Mario World/Donut Plains|Donut Plains]]. The [[Super Mario World/Items#Power-ups|Cape Feather]] makes its first appearance in this level. At first, [[Super Mario World/Enemies#Super Koopa|Super Koopas]] will come flying towards Mario, the first one will leave a Feather if you stomp on it. The first bush after those Koopas hides a mushroom, walk past it and it will pop out. To find the key you must go the Information block that's after the green pipe. If you have turned on the Green Switch, you can run up the Green Block wall using the Triangle Block. If not, you would have to fly up to where the key is placed, which can be more difficult, since there are a lot of obstacles.


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{{Footer Nav|game=Super Mario World|prevpage=Donut Plains|nextpage=Donut Secret 1}}
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