Super Mario World/Gameplay: Difference between revisions
From StrategyWiki, the video game walkthrough and strategy guide wiki
→Abilities
(→Status changing: chaned 'cape in storage' to 'feather in storage' for consistency) |
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*Fire Mario can break yellow blocks using spin jump. | *Fire Mario can break yellow blocks using spin jump. | ||
*If fire Mario is hit he does not die. Instead he becomes Small Mario. | *If fire Mario is hit he does not die. Instead he becomes Small Mario. | ||
*If you play the GBA version, when Fire Mario is hit he becomes Super Mario. | |||
==Caped status== | ==Caped status== |