Super Mario World/Gameplay: Difference between revisions

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===Abilities===
===Abilities===
Fire Mario is generally considered inferior to cape Mario. However, he is considered superior to cape Mario for underwater levels
Fire Mario is generally considered inferior to Cape Mario. However, he is considered superior to Cape Mario for underwater levels.
*Fire Mario can shoot bouncing fireballs
*Fire Mario can shoot bouncing fireballs
**However, no more than two fireballs can be on the screen at once.
*Fireballs can kill certain enemies, such as the [[../Enemies#Jumpin' Piranha Plant|Jumpin' Piranha Plants]], that cannot be killed with jump.
*Fireballs can kill certain enemies, such as the [[../Enemies#Jumpin' Piranha Plant|Jumpin' Piranha Plants]], that cannot be killed with jump.
*Enemies killed by fireballs, except Koopa Kids, turn into coins.
*Enemies killed by fireballs, except Koopa Kids, turn into coins.
*However, no more than two fireballs can be on the screen at once.
*If fire Mario spin jumps ({{snes|A}}), he will release fireballs (one fireball to the left and one to the right).
*If fire Mario spin jumps ({{snes|A}}), he will release fireballs (one fireball to the left and one to the right).
*Fire Mario can break yellow blocks using spin jump.
*Fire Mario can break yellow blocks using spin jump.
*If fire Mario is hit he does not die. Instead he becomes Small Mario.
*If Fire Mario is hit he does not die. Instead he becomes Small Mario.
*If you play the GBA version, when Fire Mario is hit he becomes Super Mario.
*If you play the GBA version, when Fire Mario is hit he becomes Super Mario.


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