Super Smash Bros. Brawl/Captain Falcon: Difference between revisions

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{{Header Nav|game=Super Smash Bros. Brawl}}
{{Header Nav|game=Super Smash Bros. Brawl}}
[[Image:SSBB Captain Falcon.png|thumb|Captain Falcon.]]
[[Image:SSBB Captain Falcon.jpg|thumb|Captain Falcon.]]
:''Captain Falcon needs to be [[Super Smash Bros. Brawl/Unlockables#Captain Falcon|unlocked]]''
:''Captain Falcon needs to be [[Super Smash Bros. Brawl/Unlockables#Captain Falcon|unlocked]]''
The veteran of [[F-Zero]] fame has returned to the fray, this time, with his Blue Falcon at hand.
The veteran of [[F-Zero]] fame has returned to the fray, this time, with his Blue Falcon at hand.
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When the Raptor Boost is used in the air it immediately sends opponents flying to the ground. The trick is using this to your advantage, it works especially well to edge-guard, as it's very hard to recover from a fall if your being sent to the ground, especially if you have very high damage, and even more so against characters whose recovery move has limited vertical range.
When the Raptor Boost is used in the air it immediately sends opponents flying to the ground, if it connects. The trick is using this to your advantage, it can work to edge-guard, as it can plummet the foe straight down.  If it misses or the target air-dodges, Captain Falcon charges straight off the stage's edge, plummeting to his death.


He also excels with his throw combos, which makes it easy to set up combos. Every now and then set up a good 4 or 5 downward throws at once without letting your opponent recover from them ''too'' much.
He also excels with his throw combos, which makes it easy to set up combos. Every now and then set up a good 4 or 5 downward throws at once without letting your opponent recover from them ''too'' much.


The last thing is: Falcon punch is good '''when you have the chance'''. Don't go throwing out Falcon punch every second move; wait until you get the chance, freeze them, stun them, hit them with a pit fall. ''Just do whatever it takes'' to get them in a position where you can land a good Falcon punch without having to think twice.
The last thing is: Falcon punch is good '''when you have the chance'''. Don't go throwing out Falcon punch every second move; wait until you get the chance. One way is to use the Falcon Punch for edge guarding. Knock someone off the stage, then try to Falcon Punch them as they return.
Also, if you push backwards right after starting a Falcon Punch, you will cause the Captain to turn around and punch behind him. This could be used to fake out your opponents.


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{{-}}
==Standard Attacks==
==Standard Attacks==
{{SSBB Move Header|Standard Attack}}
{{SSBB Move Header|Standard Attack}}
|-
|{{SSBB Move||a}}
|Falcon Combo||Two punches a knee and more fast punches.
|-
|{{SSBB Move|r|a}}
|Roundhouse Kick||Falcon does a roundhouse kick on the opponent.
|-
|{{SSBB Move|u|a}}
|Falcon Axe||Captain Falcon does an axe kick.
|-
|{{SSBB Move|d|a}}
|Low Sweep||Falcon kicks while crouching.
|-
|{{SSBB Move||a|dash}}
|Falcon Lunge||Rams himself into the opponent.
|}
==Smash Attacks==
{{SSBB Move Header|Smash Attack}}
|-
|{{SSBB Move|fs}}
|Elbow Smash||He smashes his elbow into the opponent.
|-
|{{SSBB Move|us}}
|Double Kick||He kicks upward twice.
|-
|{{SSBB Move|ds}}
|Falcon Sweep||He kicks in front of him then behind him.
|}
==Pummels and Throws==
{{SSBB Move Header|Pummel/Throw}}
|-
|{{SSBB Move||a|grab}}
|Light Knee||Falcon knees the opponent.
|-
|{{SSBB Move|r||grab}}
|Forward Punch||Punches the opponent forwards.
|-
|{{SSBB Move|l||grab}}
|Back Kick||Kicks his opponents backwards.
|-
|{{SSBB Move|u||grab}}
|High Punch||Punches his opponents upwards.
|-
|{{SSBB Move|d||grab}}
|Ground Shove||Falcon shoves them on to the ground.
|}
==Air Attacks==
{{SSBB Move Header|Air Attack}}
|-
|{{SSBB Move||a|air}}
|Kicks of Retribution||Falcon kicks two times.
|-
|-
|{{SSBB Move|r|a|air}}
|{{SSBB Move|r|a|air}}
|Knee Smash||This delivers electric damage and is very powerful if it hits just right.
|Knee Smash||Falcon knees his opponent. If this attack hits at the very beginning in the right spot it is a powerful electrical blast that sends opponents far. Otherwise it's just a weak tap.
|-
|{{SSBB Move|l|a|air}}
|Falcon Backhand||Falcon backhands his opponent.
|-
|{{SSBB Move|u|a|air}}
|Falcon Flip||Falcon does a flip kick.
|-
|{{SSBB Move|d|a|air}}
|Falcon Stomp||Falcon thrusts his legs downwards. This attack can meteor smash.
|}
|}
==Special Attacks==
==Special Attacks==
{{SSBB Move Header|Special Attack}}
{{SSBB Move Header|Special Attack}}
|-
|-
|{{SSBB Move||b}}
|{{SSBB Move||b}}
|Falcon Punch||If you tilt the Control Stick backwards while this move charges, he'll turn around and perform it in that direction instead. Doing this makes it slightly more powerful than normal. The main drawback of this attack is that it takes a bit of time to execute, so it is very easy to counter this attack. Like the Falcon Dive, this attack has a very high chance of KOs
|Falcon Punch<br />[[File:Brawl_Falcon_Punch.png|200px]]||The main drawback of this attack is that it takes a bit of time to execute, so Falcon can easily be struck before his signature punch is unleashed.  But when you can find the time to hit with this, it's easily his most potent attack.
 
If you tilt the Control Stick backwards while this move charges, he'll turn around and perform it in that direction instead. Doing this makes it slightly more powerful, but also takes slightly more time to charge.
|-
|-
|{{SSBB Move|r|b}}
|{{SSBB Move|r|b}}
|Raptor Boost||First he is just charging at the opponent. At the encounter, his fist becomes coated with fire. then...'''POW'''! This will launch the opponent into the air and could KO him/her if the damage % is high
|Raptor Boost<br />[[File:Brawl_Raptor_Boost.png|200px]]||First he is just charging at the opponent. At the encounter, his fist becomes coated with fire, then...'''POW'''! This will launch the opponent up if used on the ground, or launch down if used in the air.
 
Since Falcon charges straight forward in the air, this can be used as a recovery move.  But when Raptor Boost is used in the air, Falcon will be completely helpless until he lands, even if it hits.
|-
|-
|{{SSBB Move|u|b}}
|{{SSBB Move|u|b}}
|Falcon Dive||This is Captain Falcon's Recovery Move; He'll leap into the air and attempt to grab an opponent and deal fire damage to him/her. The higher the % of damage, the higher the chance that this will KO the character.
|Falcon Dive<br />[[File:Brawl_Falcon_Dive.png|200px]]||This is Captain Falcon's main recovery move; He'll leap into the air and attempt to grab an opponent and deal fire damage to him/her. This is notable for being an aerial grab attack, which can be surprisingly useful to capture shield-users on different platforms.
|-
|-
|{{SSBB Move|d|b}}
|{{SSBB Move|d|b}}
|Falcon Kick||Capt. Falcon slide kicks with his foot cloaked with flames, attacking any one or anything in his path.  
|Falcon Kick<br />[[File:Brawl_Falcon_Kick.png|200px]]||Capt. Falcon launches forward with his foot cloaked with flames, attacking any one or anything in his path.  This travels forward when used on the ground, but at a downward angle if used in the air.
|}
|}
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|-
|-
|{{SSBB taunt|f}}
|{{SSBB taunt|f}}
|He holds out one hand in a beckoning gesture and says "Come on!"
|He holds out one hand in a beckoning gesture and says, "Come on!"
|-
|-
|{{SSBB taunt|d}}
|{{SSBB taunt|d}}
|He salutes and says, "Show me your moves!"
|He salutes and says, "Show me ya' moves!"
|}
|}
==Stats==
* Overall: 8
* Offense: 8
* Defense: 7
* Projectile: -
* Final Smash: 6
* Throwing Ability: 10
* Speed: 8


==Final Smash==
==Final Smash==
[[Image:SSBB_bluefalcon.jpg|thumb|Captain falcon's Final Smash, The Blue Falcon]]
[[Image:SSBB_bluefalcon.jpg|thumb|Captain Falcon's Final Smash, The Blue Falcon]]
'''Blue Falcon''': Caption Falcon summons his Blue Falcon in front of him to hit any number of opponents. Captain Falcon then teleports his victim to an unknown track and rams them with his car, the Blue Falcon. The attack causes very high knockback, often a one-hit KO if the opponent has a medium damage level. However, this only works if he hits someone when summoning his car. He is the only character with a cinematic final smash.
'''Blue Falcon''': Captain Falcon summons his Blue Falcon in front of him to hit any number of opponents. Captain Falcon then teleports his victim to an unknown track and rams them with his car, the Blue Falcon. The attack causes very high knockback, often a one-hit KO if the opponent has a medium damage level. However, this only works if he hits someone when summoning his car. He is the only character with a cinematic final smash. Strangely, it will delete all items on screen.
   
   
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