Super Smash Bros. Brawl/Kirby: Difference between revisions

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===[[Super Smash Bros. Brawl/Mario|Mario]]===
===[[Super Smash Bros. Brawl/Mario|Mario]]===
Mario's pretty straightforward, and usually on the easy side for KirbyThe only thing to watch out for are his quick smashes (almost on par with yours), and the cape.  You might want to use more Down and Up Smashes for KOs, as they can still attack the rear, where as Forward Smashes and especially Hammers can leave you open if you're caped.
Mario's one of your counters, as he has better mobility on the ground and air alike, outshines you at a distance, and his attack speed is as fadt as yours. You may have high power, but so does Mario. Your light weight attribute, combined with your foe's powerful attacks, makes you easy for Mario to KO if you're carelessWatch out for his quick smashes (almost on par with yours), and the cape, in addition to the previous stuff.  You might want to use more Down and Up Smashes for KOs, as they can still attack the rear, where as Forward Smashes and especially Hammers can leave you open if you're caped.


Mario's copied ability would seem decent, but Kirby's arm is so close to the ground you are required to jump for the fireball to go any real distance.  Though it's usually not worth copying, the fireball's angle can manage to help with defensive recovery, although a lost attempt at a mid-air Kirbycide might have been just as valuable.  Mario can't down-air you out of a copy.
Mario's copied ability would seem decent, but Kirby's arm is so close to the ground you are required to jump for the fireball to go any real distance.  Though it's usually not worth copying, the fireball's angle can manage to help with defensive recovery, although a lost attempt at a mid-air Kirbycide might have been just as valuable.  Mario can't down-air you out of a copy.


You can also try kirbyciding. This is especially useful on inexperienced opponents. Since Mario has poor recovery, he is likely to fall off the stage and you can jump back to safety.
You can also try kirbyciding. This is especially useful on inexperienced opponents. Since Mario has poor recovery (one of your few advantages against him), he will most likely fall off the stage and you can jump back to safety.


===[[Super Smash Bros. Brawl/Marth|Marth]]===
===[[Super Smash Bros. Brawl/Marth|Marth]]===
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