Super Smash Bros. Brawl/Multi-Man Brawl: Difference between revisions

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New strategy
(New strategy)
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==15 Minute Brawl==
==15 Minute Brawl==
; Best Strategy Ever
If you have a steady thumb and a lot of time, then pick up a fan you get in combat, and minimize the amount of alloys on the screen to either 1,2,or 3. Use a Fan on the alloys and just keep tapping it. They will rotate around you and will be motionless.
;Using Lucario Co-op
;Using Lucario Co-op
If you use two Lucario's, you set up your characters to charge their shot {{(}}{{control|{{wii|B}}|{{gc|B}}|{{wii-cc|B}}|{{wii|1}}}}{{)}} in a way that juggles the enemy for extremely long periods of time.  Simply have one Lucario charge up its energy, then have the other move on top of him but face the other direction and charge up its energy.  The crossing paths will juggle the enemies between the two directions.  You'll still need to watch the game in case bomb-ombs appear, but you shouldn't have to do much other work than reset the dual charge stance if you happen to kill the alloys.
If you use two Lucario's, you set up your characters to charge their shot {{(}}{{control|{{wii|B}}|{{gc|B}}|{{wii-cc|B}}|{{wii|1}}}}{{)}} in a way that juggles the enemy for extremely long periods of time.  Simply have one Lucario charge up its energy, then have the other move on top of him but face the other direction and charge up its energy.  The crossing paths will juggle the enemies between the two directions.  You'll still need to watch the game in case bomb-ombs appear, but you shouldn't have to do much other work than reset the dual charge stance if you happen to kill the alloys.
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