Super Smash Bros. Melee/Samus: Difference between revisions

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(→‎Bomb jump: Grammar)
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====Super wavedash====
====Super wavedash====
This is more of a novelty than a useful technique. It causes Samus to shoot across the screen at a distance almost equivalent to the width of the Final Destination stage. It would be very useful as a form of evasion, but it is very difficult to execute consistently. It is performed by laying a bomb, then, just as Samus hits the ground, smashing the control stick as quickly as possible in the opposite direction the player wants to travel, and then in the direction the player wants to travel. The timing for this technique is extremely precise - it can only be executed in the window of 2 frames.
This is more of a novelty than a useful technique. It causes Samus to shoot across the screen at a distance almost equivalent to the width of the Final Destination stage. It would be very useful as a form of evasion, but it is very difficult to execute consistently. It is performed by laying a bomb, then, just as Samus hits the ground, smashing the control stick as quickly as possible in the opposite direction the player wants to travel, and then in the direction the player wants to travel. The timing for this technique is extremely precise - it can only be executed in the window of 2 frames.
====Extended Grab====
Press left and right on the d-pad while tapping Z. Y can only grab by pressing Z again and home to the other players by holding R. It may take many tries to get right.
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